mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-21 10:55:53 +01:00
224 lines
7.8 KiB
C
224 lines
7.8 KiB
C
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#include "meta.h"
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#include "../coding/coding.h"
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static void read_xps_name(VGMSTREAM *vgmstream, STREAMFILE *streamFile, int file_id);
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/* .XPS+DAT - From Software games streams [Metal Wolf Chaos (Xbox), Otogi (Xbox)] */
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VGMSTREAM * init_vgmstream_xps_dat(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamData = NULL;
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off_t start_offset, header_offset;
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size_t stream_size;
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int loop_flag, channel_count, sample_rate, codec, loop_start_sample, loop_end_sample, file_id;
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int total_subsongs, target_subsong = streamFile->stream_index;
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/* checks */
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if (!check_extensions(streamFile, "xps"))
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goto fail;
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if (read_32bitLE(0x00,streamFile) != get_streamfile_size(streamFile))
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goto fail;
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if (read_32bitBE(0x0c,streamFile) != 0x64696666) /* "diff" */
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goto fail;
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/* handle .xps+dat (bank .xps are done below) */
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streamData = open_streamfile_by_ext(streamFile, "dat");
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if (!streamData) goto fail;
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/* 0x00: approximate file size */
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total_subsongs = read_32bitLE(0x04,streamData);
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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header_offset = 0x20 + 0x94*(target_subsong-1); /* could start at 0x0c too */
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file_id = read_32bitLE(header_offset+0x00,streamData);
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start_offset = read_32bitLE(header_offset+0x04,streamData);
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stream_size = read_32bitLE(header_offset+0x08,streamData);
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/* 0x0c: loop start offset? */
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/* 0x10: loop end offset? */
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/* 0x14: always null? */
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codec = read_16bitLE(header_offset+0x18,streamData);
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channel_count = read_16bitLE(header_offset+0x1a,streamData);
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sample_rate = read_32bitLE(header_offset+0x1c,streamData);
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/* 0x20: average bitrate */
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/* 0x24: block size, bps */
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loop_flag = read_32bitLE(header_offset+0x5c,streamData);
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loop_start_sample = read_32bitLE(header_offset+0x6c,streamData);
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loop_end_sample = read_32bitLE(header_offset+0x70,streamData) + 1; /* a "smpl" chunk basically */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count, loop_flag);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = sample_rate;
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vgmstream->meta_type = meta_XPS_DAT;
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = loop_end_sample;
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vgmstream->num_streams = total_subsongs;
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vgmstream->stream_size = stream_size;
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switch(codec) {
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case 0x01:
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channel_count, 16);
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break;
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case 0x69:
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vgmstream->coding_type = coding_XBOX_IMA;
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vgmstream->layout_type = layout_none;
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vgmstream->num_samples = xbox_ima_bytes_to_samples(stream_size, channel_count);
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break;
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default:
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goto fail;
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}
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read_xps_name(vgmstream, streamFile, file_id);
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if (!vgmstream_open_stream(vgmstream,streamData,start_offset))
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goto fail;
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close_streamfile(streamData);
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return vgmstream;
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fail:
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close_streamfile(streamData);
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close_vgmstream(vgmstream);
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return NULL;
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}
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static void read_xps_name(VGMSTREAM *vgmstream, STREAMFILE *streamFile, int file_id) {
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int i, entries;
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int name_id = -1, udss_name_id;
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off_t entry_offset = 0x10;
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/* main section + stream sections (usually same number but not always) */
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entries = read_32bitLE(0x04,streamFile);
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/* "sid\0" entries: find name_id of file_id */
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for (i = 0; i < entries; i++) {
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off_t entry_base = entry_offset;
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size_t entry_size = read_32bitLE(entry_base+0x00,streamFile);
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uint32_t entry_id = read_32bitBE(entry_base+0x04,streamFile);
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size_t entry_pad = read_32bitLE(entry_base+0x08,streamFile);
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/* 0x0c: always null, rest: entry (format varies) */
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entry_offset += entry_size + entry_pad + 0x10;
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/* sound info entry */
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if (entry_id == 0x73696400) { /* "sid\0" */
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int entry_file_id = read_32bitLE(entry_base+0x10,streamFile);
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int entry_name_id = read_32bitLE(entry_base+0x14,streamFile);
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if (entry_file_id == file_id && name_id == -1) {
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name_id = entry_name_id;
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}
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continue;
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}
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/* sound stream entry, otherwise no good */
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if (entry_id != 0x75647373) { /* "udss" */
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goto fail;
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}
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udss_name_id = read_32bitLE(entry_base+0x10,streamFile);
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if (udss_name_id == name_id) {
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off_t name_offset = entry_base + 0x10 + 0x08;
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size_t name_size = entry_size - 0x08; /* includes null */
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read_string(vgmstream->stream_name,name_size, name_offset,streamFile);
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return;
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}
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}
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fail:
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return;
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}
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/* .XPS - From Software games banks [Metal Wolf Chaos (Xbox), Otogi (Xbox)] */
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VGMSTREAM * init_vgmstream_xps(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamData = NULL;
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int i, entries;
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off_t entry_offset = 0x10;
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int total_subsongs, target_subsong = streamFile->stream_index;
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/* checks */
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if (!check_extensions(streamFile, "xps"))
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goto fail;
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if (read_32bitLE(0x00,streamFile) != get_streamfile_size(streamFile))
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goto fail;
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if (read_32bitBE(0x0c,streamFile) != 0x64696666) /* "diff" */
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goto fail;
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/* handle .xps alone (stream .xps+data are done above) */
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streamData = open_streamfile_by_ext(streamFile, "dat");
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if (streamData) goto fail;
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/* main section + bank sections (usually same number but not always) */
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entries = read_32bitLE(0x04,streamFile);
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total_subsongs = 0;
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 /*|| target_subsong > total_subsongs || total_subsongs < 1*/) goto fail;
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/* parse entries: skip (there is probably a stream/bank flag here) */
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for (i = 0; i < entries; i++) {
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off_t entry_base = entry_offset;
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size_t entry_size = read_32bitLE(entry_base+0x00,streamFile);
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uint32_t entry_id = read_32bitBE(entry_base+0x04,streamFile);
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size_t entry_pad = read_32bitLE(entry_base+0x08,streamFile);
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/* 0x0c: always null, rest: entry (format varies) */
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entry_offset += entry_size + entry_pad + 0x10;
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/* sound info entry */
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if (entry_id == 0x73696400) { /* "sid\0" */
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/* keep looking for sound banks */
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continue;
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}
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/* sound bank entry, otherwise no good */
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if (entry_id != 0x75647362) { /* "udsb" */
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goto fail;
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}
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total_subsongs++;
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/* open internal RIFF */
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if (target_subsong == total_subsongs && vgmstream == NULL) {
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STREAMFILE* temp_streamFile;
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off_t subsong_offset = entry_base+0x18;
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size_t subsong_size = read_32bitLE(entry_base+0x14,streamFile);
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temp_streamFile = setup_subfile_streamfile(streamFile, subsong_offset,subsong_size, "wav");
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if (!temp_streamFile) goto fail;
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vgmstream = init_vgmstream_riff(temp_streamFile);
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close_streamfile(temp_streamFile);
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if (!vgmstream) goto fail;
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}
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}
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/* subsong not found */
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if (!vgmstream)
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goto fail;
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vgmstream->num_streams = total_subsongs;
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return vgmstream;
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fail:
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close_streamfile(streamData);
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close_vgmstream(vgmstream);
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return NULL;
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}
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