vgmstream/src/meta/fsb.c

683 lines
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#include "meta.h"
#include "../coding/coding.h"
#include "../util.h"
/* FSB1 */
VGMSTREAM * init_vgmstream_fsb1(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
/* int fsb1_included_files; */
int fsb1_format;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x46534231) /* "FSB1" */
goto fail;
/* "Check if the FSB is used as
conatiner or as single file" */
if (read_32bitBE(0x04,streamFile) != 0x01000000)
goto fail;
loop_flag = 0;
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* This will be tricky ;o) */
fsb1_format = read_32bitBE(0x44,streamFile);
switch (fsb1_format) {
case 0x40008800: /* PS2 (Operation Genesis) */
case 0x41008800: /* PS2 (Operation Genesis) */
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x34,streamFile))*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x30,streamFile);
}
break;
default:
goto fail;
}
/* fill in the vital statistics */
start_offset = 0x50;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x38,streamFile);
vgmstream->meta_type = meta_FSB1;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* FSB3.0 and FSB3.1 */
VGMSTREAM * init_vgmstream_fsb3(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
int fsb_headerlen;
int channel_count;
int loop_flag = 0;
int FSBFlag = 0;
int i, c;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename)))
goto fail;
/* check header for "FSB3" string */
if (read_32bitBE(0x00,streamFile) != 0x46534233)
goto fail;
/* "Check if the FSB is used as conatiner or as single file" */
if (read_32bitLE(0x04,streamFile) != 0x1)
goto fail;
/* Check if we're dealing with a FSB3.0 file */
if ((read_32bitBE(0x10,streamFile) != 0x00000300) &&
((read_32bitBE(0x10,streamFile) != 0x01000300)))
goto fail;
channel_count = read_16bitLE(0x56,streamFile);
fsb_headerlen = read_32bitLE(0x08,streamFile);
FSBFlag = read_32bitLE(0x48,streamFile);
if (FSBFlag&0x2 || FSBFlag&0x4 || FSBFlag&0x6)
loop_flag = 1;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
start_offset = fsb_headerlen+0x18;
vgmstream->sample_rate = (read_32bitLE(0x4C, streamFile));
// Get the Decoder
if (FSBFlag&0x00000100)
{ // Ignore format and treat as RAW PCM
vgmstream->coding_type = coding_PCM16LE;
if (channel_count == 1)
{
vgmstream->layout_type = layout_none;
}
else if (channel_count > 1)
{
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2;
}
}
else if (FSBFlag&0x00400000)
{ // XBOX IMA
vgmstream->coding_type = coding_XBOX;
vgmstream->layout_type = layout_none;
}
else if (FSBFlag&0x00800000)
{ // PS2 ADPCM
vgmstream->coding_type = coding_PSX;
if (channel_count == 1)
{
vgmstream->layout_type = layout_none;
}
else if (channel_count > 1)
{
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
}
}
else if (FSBFlag&0x02000000)
{ // Nintendo DSP
vgmstream->coding_type = coding_NGC_DSP;
if (channel_count == 1)
{
vgmstream->layout_type = layout_none;
}
else if (channel_count > 1)
{
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 2;
}
// read coeff(s), DSP only
for (c=0;c<channel_count;c++)
{
for (i=0;i<16;i++)
{
vgmstream->ch[c].adpcm_coef[i]=read_16bitBE(0x68+c*0x2e +i*2,streamFile);
}
}
}
else goto fail;
vgmstream->num_samples = read_32bitLE(0x38,streamFile);
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x40,streamFile);
vgmstream->loop_end_sample = read_32bitLE(0x44,streamFile);
}
if (read_32bitBE(0x10,streamFile) == 0x00000300)
{
vgmstream->meta_type = meta_FSB3_0;
}
else if (read_32bitBE(0x10,streamFile) == 0x01000300)
{
vgmstream->meta_type = meta_FSB3_1;
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
if (vgmstream->coding_type == coding_XBOX) {
/* xbox interleaving is a little odd */
vgmstream->ch[i].channel_start_offset=start_offset;
} else {
vgmstream->ch[i].channel_start_offset=
start_offset+vgmstream->interleave_block_size*i;
}
vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* FSB4 */
VGMSTREAM * init_vgmstream_fsb4(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int fsb4_format;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename)) &&
strcasecmp("wii",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x46534234) /* "FSB4" */
goto fail;
/* "Check if the FSB is used as
conatiner or as single file" */
if (read_32bitBE(0x04,streamFile) != 0x01000000)
goto fail;
if (read_32bitBE(0x60,streamFile) == 0x40008800 ||
read_32bitBE(0x60,streamFile) == 0x40000802 ||
read_32bitBE(0x60,streamFile) == 0x40100802 ||
read_32bitBE(0x60,streamFile) == 0x40004020) {
loop_flag = 1;
} else {
loop_flag = 0;
}
#if 0
if (read_32bitBE(0x60,streamFile) != 0x20000882 &&
read_32bitBE(0x60,streamFile) != 0x20100002 &&
read_32bitBE(0x60,streamFile) != 0x20100882 &&
read_32bitBE(0x60,streamFile) != 0x20100802 &&
read_32bitBE(0x60,streamFile) != 0x20100082 &&
read_32bitBE(0x60,streamFile) != 0x20000802) {
channel_count = 2;
} else {
channel_count = 1;
}
#endif
channel_count = (uint16_t)read_16bitLE(0x6E,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x64,streamFile);
fsb4_format = read_32bitBE(0x60,streamFile);
switch (fsb4_format) {
/* PC Blade Kitten */
case 0x40004020:
case 0x20004000:
vgmstream->coding_type = coding_MS_IMA;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = 0x24*vgmstream->channels;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/0x24/vgmstream->channels)*((0x24-4)*2);
//vgmstream->num_samples = read_32bitLE(0x50,streamFile);
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x58,streamFile);
vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile);
}
break;
/* PS2 (Spider Man - Web of Shadows), Speed Racer */
case 0x40008800:
case 0x20008800: // Silent Hill: Shattered Memories
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile))*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
break;
/* WII (de Blob, Night at the Museum) */
case 0x40000802:
case 0x40000882:
case 0x40100802:
case 0x40200802:
case 0x00000802:
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
if (read_32bitLE(0x14,streamFile)==0x20 ||
read_32bitLE(0x14,streamFile)==0x22 ||
read_32bitLE(0x14,streamFile)==0x00)
{
/* Night at the Museum */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 2;
}
else if (read_32bitLE(0x14,streamFile)==0x10 ||
read_32bitLE(0x14,streamFile)==0x30)
{
/* de Blob, NatM sfx */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = read_32bitLE(0x54,streamFile)/channel_count;
}
else if (read_32bitLE(0x14,streamFile)==0x40) {
/* M. Night Shamylan The Last Airbender */
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 2;
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x58,streamFile);
}
}
else goto fail;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14);
break;
/* Night at the Museum */
case 0x20000882:
case 0x20000802:
case 0x20100002:
case 0x20100882:
case 0x20100802:
case 0x20100082:
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = (read_32bitLE(0x54,streamFile)/8/channel_count*14);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x50,streamFile);
}
break;
/* Rocket Knight (PC) */
case 0x10000000: /* Dead Space (iOS) */
case 0x50210000:
case 0x30210000:
case 0x30011000:
case 0x20005000:
case 0x30011080:
case 0x30211000:
case 0x40005020:
case 0x20204000:
case 0x40204020:
case 0x50011000:
case 0x20205000:
case 0x30610080:
case 0x50210080: /* Another Century's Episode R (PS3) */
case 0x50010800: /* Toy Story 3 (PS3) */
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2;
vgmstream->num_samples = (read_32bitLE(0x5C,streamFile));
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x58,streamFile);
vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile);
}
break;
default:
goto fail;
}
start_offset = read_32bitLE(0x08,streamFile)+0x30;
vgmstream->meta_type = meta_FSB4;
if (vgmstream->coding_type == coding_NGC_DSP) {
int c,i;
for (c=0;c<channel_count;c++) {
for (i=0;i<16;i++)
{
vgmstream->ch[c].adpcm_coef[i] =
read_16bitBE(0x80+c*0x2e + i*2,streamFile);
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
if (vgmstream->coding_type == coding_MS_IMA) {
// both IMA channels work with same bytes
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset;
} else {
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* FSB4 with "WAV" Header, found in "Deadly Creatures (WII)"
16 byte "WAV" header which holds the filesize...*/
VGMSTREAM * init_vgmstream_fsb4_wav(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag;
int channel_count;
int fsb_headerlength;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x00574156) /* 0x0\"WAV" */
goto fail;
if (read_32bitBE(0x10,streamFile) != 0x46534234) /* "FSB4" */
goto fail;
channel_count = (uint16_t)read_16bitLE(0x7E,streamFile);
if (channel_count > 2) {
goto fail;
}
loop_flag = (read_32bitBE(0x70,streamFile) == 0x40000802);
fsb_headerlength = read_32bitLE(0x18,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = fsb_headerlength + 0x40;
vgmstream->sample_rate = read_32bitLE(0x74,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave_byte;
vgmstream->interleave_block_size = 0x2;
vgmstream->num_samples = (read_32bitLE(0x64,streamFile)/8/channel_count*14);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = read_32bitLE(0x60,streamFile);
}
vgmstream->meta_type = meta_FSB4_WAV;
if (vgmstream->coding_type == coding_NGC_DSP) {
int i;
for (i=0;i<16;i++) {
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x90+i*2,streamFile);
}
if (vgmstream->channels == 2) {
for (i=0;i<16;i++) {
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0xBE + i*2,streamFile);
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
// FSB MPEG TEST
VGMSTREAM * init_vgmstream_fsb_mpeg(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int channel_count, channels, encoding, loop_flag, fsb_mainheader_len, fsb_subheader_len, FSBFlag;
long sample_rate = 0, num_samples = 0, rate;
uint16_t mp3ID;
#ifdef VGM_USE_MPEG
mpeg_codec_data *mpeg_data = NULL;
coding_t mpeg_coding_type = coding_MPEG1_L3;
#endif
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("fsb",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) == 0x46534233) /* "FSB3" */
{
fsb_mainheader_len = 0x18;
}
else if (read_32bitBE(0x00,streamFile) == 0x46534234) /* "FSB4" */
{
fsb_mainheader_len = 0x30;
}
else
{
goto fail;
}
fsb_subheader_len = read_16bitLE(fsb_mainheader_len,streamFile);
/* "Check if the FSB is used as conatiner or as single file" */
if (read_32bitBE(0x04,streamFile) != 0x01000000)
goto fail;
#if 0
/* Check channel count, multi-channel not supported and will be refused */
if ((read_16bitLE(0x6E,streamFile) != 0x2) &&
(read_16bitLE(0x6E,streamFile) != 0x1))
goto fail;
#endif
start_offset = fsb_mainheader_len+fsb_subheader_len+0x10;
/* Check the MPEG Sync Header */
mp3ID = read_16bitLE(start_offset,streamFile);
if (mp3ID&0x7FF != 0x7FF)
goto fail;
channel_count = read_16bitLE(fsb_mainheader_len+0x3E,streamFile);
if (channel_count != 1 && channel_count != 2)
goto fail;
FSBFlag = read_32bitLE(fsb_mainheader_len+0x30,streamFile);
if (FSBFlag&0x2 || FSBFlag&0x4 || FSBFlag&0x6)
loop_flag = 1;
num_samples = (read_32bitLE(fsb_mainheader_len+0x2C,streamFile));
#ifdef VGM_USE_MPEG
mpeg_data = init_mpeg_codec_data(streamFile, start_offset, -1, -1, &mpeg_coding_type, &rate, &channels); // -1 to not check sample rate or channels
if (!mpeg_data) goto fail;
//channel_count = channels;
sample_rate = rate;
#else
// reject if no MPEG support
goto fail;
#endif
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->channels = channel_count;
/* Still WIP */
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(fsb_mainheader_len+0x28,streamFile);
vgmstream->loop_end_sample = read_32bitLE(fsb_mainheader_len+0x2C,streamFile);
}
vgmstream->meta_type = meta_FSB_MPEG;
#ifdef VGM_USE_MPEG
/* NOTE: num_samples seems to be quite wrong for MPEG */
vgmstream->codec_data = mpeg_data;
vgmstream->layout_type = layout_mpeg;
vgmstream->coding_type = mpeg_coding_type;
#else
// reject if no MPEG support
goto fail;
#endif
#if 0
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitBE(0x18,streamFile)/960*1152;
vgmstream->loop_end_sample = read_32bitBE(0x1C,streamFile)/960*1152;
}
#endif
/* open the file for reading */
{
int i;
STREAMFILE * file;
if(vgmstream->layout_type == layout_interleave)
{
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++)
{
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
#ifdef VGM_USE_MPEG
else if(vgmstream->layout_type == layout_mpeg) {
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,MPEG_BUFFER_SIZE);
vgmstream->ch[i].channel_start_offset= vgmstream->ch[i].offset=start_offset;
}
}
#endif
else { goto fail; }
}
return vgmstream;
/* clean up anything we may have opened */
fail:
#ifdef VGM_USE_MPEG
if (mpeg_data) {
mpg123_delete(mpeg_data->m);
free(mpeg_data);
if (vgmstream) {
vgmstream->codec_data = NULL;
}
}
#endif
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}