vgmstream/src/meta/psx_str_mgav.c

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#include "meta.h"
#include "../layout/layout.h"
#include "../util.h"
/* STR (Future Cop L.A.P.D.) */
VGMSTREAM * init_vgmstream_psx_mgav(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
off_t current_chunk;
char filename[PATH_LIMIT];
int loop_flag = 0;
int channel_count;
int dataBuffer = 0;
int i;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("str",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x52565753) /* "RVWS" */
goto fail;
loop_flag = 1;
channel_count = 2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = read_32bitLE(0x4,streamFile);
vgmstream->channels = channel_count;
vgmstream->sample_rate = 16000;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_psx_mgav_blocked;
vgmstream->meta_type = meta_PSX_MGAV;
/* open the file for reading */
{
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
}
}
// calculate samples
current_chunk = start_offset;
vgmstream->num_samples = 0;
while ((current_chunk + start_offset) < (get_streamfile_size(streamFile)))
{
dataBuffer = (read_32bitBE(current_chunk,streamFile));
if (dataBuffer == 0x4D474156) /* "MGAV" */
{
psx_mgav_block_update(start_offset,vgmstream);
vgmstream->num_samples += vgmstream->current_block_size/16*28;
current_chunk += vgmstream->current_block_size + 0x1C;
}
current_chunk += 0x10;
}
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}