2019-11-02 16:10:54 +01:00
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#ifndef _EA_EAAC_STREAMFILE_H_
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#define _EA_EAAC_STREAMFILE_H_
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#include "../streamfile.h"
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#define XMA_FRAME_SIZE 0x800
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typedef struct {
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/* config */
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int version;
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int codec;
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int streamed;
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int stream_number;
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int stream_count;
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off_t stream_offset;
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/* state */
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off_t logical_offset; /* offset that corresponds to physical_offset */
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off_t physical_offset; /* actual file offset */
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uint32_t block_flag; /* current block flags */
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size_t block_size; /* current block size */
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size_t skip_size; /* size to skip from a block start to reach data start */
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size_t data_size; /* logical size of the block */
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size_t extra_size; /* extra padding/etc size of the block */
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size_t logical_size;
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} eaac_io_data;
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/* Reads skipping EA's block headers, so the resulting data is smaller or larger than physical data.
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* physical/logical_offset will be at the start of a block and only advance when a block is done */
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static size_t eaac_io_read(STREAMFILE *streamfile, uint8_t *dest, off_t offset, size_t length, eaac_io_data* data) {
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size_t total_read = 0;
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/* ignore bad reads */
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if (offset < 0 || offset > data->logical_size) {
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return total_read;
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}
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/* previous offset: re-start as we can't map logical<>physical offsets
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* (kinda slow as it trashes buffers, but shouldn't happen often) */
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if (offset < data->logical_offset) {
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;VGM_LOG("IO restart: offset=%lx + %x, po=%lx, lo=%lx\n", offset, length, data->physical_offset, data->logical_offset);
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data->physical_offset = data->stream_offset;
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data->logical_offset = 0x00;
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data->data_size = 0;
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data->extra_size = 0;
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}
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/* read blocks, one at a time */
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while (length > 0) {
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/* ignore EOF (implicitly handles block end flags) */
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if (data->logical_offset >= data->logical_size) {
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break;
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}
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/* process new block */
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if (data->data_size == 0) {
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data->block_flag = (uint8_t)read_8bit(data->physical_offset+0x00,streamfile);
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data->block_size = read_32bitBE(data->physical_offset+0x00,streamfile) & 0x00FFFFFF;
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/* ignore header block */
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if (data->version == 1 && data->block_flag == 0x48) {
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data->physical_offset += data->block_size;
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continue;
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}
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switch(data->codec) {
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case 0x03: { /* EA-XMA */
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/* block format: 0x04=num-samples, (size*4 + N XMA packets) per stream (with 1/2ch XMA headers) */
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int i;
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data->skip_size = 0x04 + 0x04;
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for (i = 0; i < data->stream_number; i++) {
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data->skip_size += read_32bitBE(data->physical_offset+data->skip_size, streamfile) / 4;
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}
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data->data_size = read_32bitBE(data->physical_offset+data->skip_size, streamfile) / 4; /* why size*4...? */
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data->skip_size += 0x04; /* skip mini header */
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data->data_size -= 0x04; /* remove mini header */
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if (data->data_size % XMA_FRAME_SIZE)
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data->extra_size = XMA_FRAME_SIZE - (data->data_size % XMA_FRAME_SIZE);
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break;
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}
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case 0x05: /* EALayer3 v1 */
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case 0x06: /* EALayer3 v2 "PCM" */
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case 0x07: /* EALayer3 v2 "Spike" */
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case 0x0b: /* EAMP3 */
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case 0x0c: /* EAOpus */
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data->skip_size = 0x08;
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data->data_size = data->block_size - data->skip_size;
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break;
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case 0x0a: /* EATrax */
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data->skip_size = 0x08;
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data->data_size = read_32bitBE(data->physical_offset+0x04,streamfile); /* also block_size - 0x08 */
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break;
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default:
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return total_read;
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}
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}
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/* move to next block */
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if (offset >= data->logical_offset + data->data_size + data->extra_size) {
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data->physical_offset += data->block_size;
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data->logical_offset += data->data_size + data->extra_size;
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data->data_size = 0;
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data->extra_size = 0;
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continue;
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}
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/* read data */
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{
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size_t bytes_consumed, bytes_done, to_read;
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bytes_consumed = offset - data->logical_offset;
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switch(data->codec) {
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case 0x03: { /* EA-XMA */
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if (bytes_consumed < data->data_size) { /* offset falls within actual data */
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to_read = data->data_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
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}
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else { /* offset falls within logical padded data */
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to_read = data->data_size + data->extra_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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memset(dest, 0xFF, to_read); /* no real need though, padding is ignored */
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bytes_done = to_read;
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}
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break;
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}
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default:
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to_read = data->data_size - bytes_consumed;
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if (to_read > length)
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to_read = length;
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bytes_done = read_streamfile(dest, data->physical_offset + data->skip_size + bytes_consumed, to_read, streamfile);
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break;
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}
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total_read += bytes_done;
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dest += bytes_done;
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offset += bytes_done;
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length -= bytes_done;
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if (bytes_done != to_read || bytes_done == 0) {
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break; /* error/EOF */
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}
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}
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}
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return total_read;
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}
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static size_t eaac_io_size(STREAMFILE *streamfile, eaac_io_data* data) {
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off_t physical_offset, max_physical_offset;
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size_t logical_size = 0;
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if (data->logical_size)
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return data->logical_size;
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physical_offset = data->stream_offset;
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max_physical_offset = get_streamfile_size(streamfile);
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/* get size of the logical stream */
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while (physical_offset < max_physical_offset) {
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uint32_t block_flag, block_size, data_size, skip_size;
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int i;
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block_flag = (uint8_t)read_8bit(physical_offset+0x00,streamfile);
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block_size = read_32bitBE(physical_offset+0x00,streamfile) & 0x00FFFFFF;
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if (block_size == 0)
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break; /* bad data */
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if (data->version == 0 && block_flag != 0x00 && block_flag != 0x80)
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break; /* unknown block */
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if (data->version == 1 && block_flag == 0x48) {
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physical_offset += block_size;
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continue; /* skip header block */
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}
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if (data->version == 1 && block_flag == 0x45)
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break; /* stop on last block (always empty) */
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if (data->version == 1 && block_flag != 0x44)
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break; /* unknown block */
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switch(data->codec) {
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case 0x03: /* EA-XMA */
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skip_size = 0x04 + 0x04;
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for (i = 0; i < data->stream_number; i++) {
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skip_size += read_32bitBE(physical_offset + skip_size, streamfile) / 4; /* why size*4...? */
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}
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data_size = read_32bitBE(physical_offset + skip_size, streamfile) / 4;
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skip_size += 0x04; /* skip mini header */
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data_size -= 0x04; /* remove mini header */
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if (data_size % XMA_FRAME_SIZE)
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data_size += XMA_FRAME_SIZE - (data_size % XMA_FRAME_SIZE); /* extra padding */
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break;
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case 0x05: /* EALayer3 v1 */
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case 0x06: /* EALayer3 v2 "PCM" */
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case 0x07: /* EALayer3 v2 "Spike" */
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case 0x0b: /* EAMP3 */
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case 0x0c: /* EAOpus */
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data_size = block_size - 0x08;
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break;
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case 0x0a: /* EATrax */
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data_size = read_32bitBE(physical_offset+0x04,streamfile); /* also block_size - 0x08 */
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break;
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default:
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return 0;
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}
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physical_offset += block_size;
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logical_size += data_size;
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if (data->version == 0 && (!data->streamed || block_flag == 0x80))
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break; /* stop on last block */
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}
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/* logical size can be bigger in EA-XMA though */
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if (physical_offset > get_streamfile_size(streamfile)) {
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VGM_LOG("EA EAAC: wrong size\n");
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return 0;
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}
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data->logical_size = logical_size;
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return data->logical_size;
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}
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/* Prepares custom IO for some blocked EAAudioCore formats, that need clean reads without block headers:
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* - EA-XMA: deflated XMA in multistreams (separate 1/2ch packets)
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* - EALayer3: MPEG granule 1 can go in the next block (in V2"P" mainly, others could use layout blocked_sns)
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* - EATrax: ATRAC9 frames can be split between blooks
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* - EAOpus: multiple Opus packets of frame size + Opus data per block
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*/
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static STREAMFILE* setup_eaac_streamfile(STREAMFILE *sf, int version, int codec, int streamed, int stream_number, int stream_count, off_t stream_offset) {
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STREAMFILE *new_sf = NULL;
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eaac_io_data io_data = {0};
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io_data.version = version;
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io_data.codec = codec;
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io_data.streamed = streamed;
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io_data.stream_number = stream_number;
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io_data.stream_count = stream_count;
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io_data.stream_offset = stream_offset;
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io_data.physical_offset = stream_offset;
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io_data.logical_size = eaac_io_size(sf, &io_data); /* force init */
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/* setup subfile */
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new_sf = open_wrap_streamfile(sf);
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new_sf = open_io_streamfile_f(new_sf, &io_data, sizeof(eaac_io_data), eaac_io_read, eaac_io_size);
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new_sf = open_buffer_streamfile_f(new_sf, 0); /* EA-XMA and multichannel EALayer3 benefit from this */
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return new_sf;
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}
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#endif /* _EA_EAAC_STREAMFILE_H_ */
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