2020-03-01 12:24:28 +01:00
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../layout/layout.h"
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#include "awc_xma_streamfile.h"
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typedef struct {
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int big_endian;
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int is_encrypted;
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int is_music;
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int total_subsongs;
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int channel_count;
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int sample_rate;
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int codec;
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int num_samples;
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int block_chunk;
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off_t stream_offset;
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size_t stream_size;
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} awc_header;
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static int parse_awc_header(STREAMFILE* streamFile, awc_header* awc);
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/* AWC - from RAGE (Rockstar Advanced Game Engine) audio (Red Dead Redemption, Max Payne 3, GTA5) */
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VGMSTREAM * init_vgmstream_awc(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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awc_header awc = {0};
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/* check extension */
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if (!check_extensions(streamFile,"awc"))
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goto fail;
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/* check header */
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if (!parse_awc_header(streamFile, &awc))
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goto fail;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(awc.channel_count, 0);
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if (!vgmstream) goto fail;
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vgmstream->sample_rate = awc.sample_rate;
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vgmstream->num_samples = awc.num_samples;
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vgmstream->num_streams = awc.total_subsongs;
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vgmstream->stream_size = awc.stream_size;
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vgmstream->meta_type = meta_AWC;
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switch(awc.codec) {
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case 0x01: /* PCM (PC/PS3) [sfx, rarely] */
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if (awc.is_music) goto fail; /* blocked_awc needs to be prepared */
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vgmstream->coding_type = awc.big_endian ? coding_PCM16BE : coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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break;
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case 0x04: /* IMA (PC) */
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vgmstream->coding_type = coding_AWC_IMA;
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vgmstream->layout_type = awc.is_music ? layout_blocked_awc : layout_none;
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vgmstream->full_block_size = awc.block_chunk;
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vgmstream->codec_endian = awc.big_endian;
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break;
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#ifdef VGM_USE_FFMPEG
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case 0x05: { /* XMA2 (X360) */
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uint8_t buf[0x100];
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size_t bytes, block_size, block_count, substream_size;
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off_t substream_offset;
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if (awc.is_music) {
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/* 1ch XMAs in blocks, we'll use layered layout + custom IO to get multi-FFmpegs working */
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int i;
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layered_layout_data * data = NULL;
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/* init layout */
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data = init_layout_layered(awc.channel_count);
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if (!data) goto fail;
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vgmstream->layout_data = data;
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vgmstream->layout_type = layout_layered;
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vgmstream->coding_type = coding_FFmpeg;
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/* open each layer subfile */
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for (i = 0; i < awc.channel_count; i++) {
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STREAMFILE* temp_streamFile;
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int layer_channels = 1;
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/* build the layer VGMSTREAM */
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data->layers[i] = allocate_vgmstream(layer_channels, 0);
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if (!data->layers[i]) goto fail;
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data->layers[i]->sample_rate = awc.sample_rate;
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data->layers[i]->meta_type = meta_AWC;
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data->layers[i]->coding_type = coding_FFmpeg;
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data->layers[i]->layout_type = layout_none;
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data->layers[i]->num_samples = awc.num_samples;
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/* setup custom IO streamfile, pass to FFmpeg and hope it's fooled */
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temp_streamFile = setup_awc_xma_streamfile(streamFile, awc.stream_offset, awc.stream_size, awc.block_chunk, awc.channel_count, i);
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if (!temp_streamFile) goto fail;
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substream_offset = 0; /* where FFmpeg thinks data starts, which our custom streamFile will clamp */
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substream_size = get_streamfile_size(temp_streamFile); /* data of one XMA substream without blocks */
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block_size = 0x8000; /* no idea */
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block_count = substream_size / block_size; /* not accurate but not needed */
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bytes = ffmpeg_make_riff_xma2(buf, 0x100, awc.num_samples, substream_size, layer_channels, awc.sample_rate, block_count, block_size);
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data->layers[i]->codec_data = init_ffmpeg_header_offset(temp_streamFile, buf,bytes, substream_offset,substream_size);
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xma_fix_raw_samples(data->layers[i], temp_streamFile, substream_offset,substream_size, 0, 0,0); /* samples are ok? */
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close_streamfile(temp_streamFile);
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if (!data->layers[i]->codec_data) goto fail;
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}
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/* setup layered VGMSTREAMs */
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if (!setup_layout_layered(data))
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goto fail;
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}
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else {
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/* regular XMA for sfx */
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block_size = 0x8000; /* no idea */
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block_count = awc.stream_size / block_size; /* not accurate but not needed */
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bytes = ffmpeg_make_riff_xma2(buf, 0x100, awc.num_samples, awc.stream_size, awc.channel_count, awc.sample_rate, block_count, block_size);
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vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, awc.stream_offset,awc.stream_size);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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xma_fix_raw_samples(vgmstream, streamFile, awc.stream_offset,awc.stream_size, 0, 0,0); /* samples are ok? */
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}
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break;
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}
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#endif
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#ifdef VGM_USE_MPEG
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case 0x07: { /* MPEG (PS3) */
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mpeg_custom_config cfg = {0};
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cfg.chunk_size = awc.block_chunk;
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cfg.big_endian = awc.big_endian;
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vgmstream->codec_data = init_mpeg_custom(streamFile, awc.stream_offset, &vgmstream->coding_type, vgmstream->channels, MPEG_AWC, &cfg);
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if (!vgmstream->codec_data) goto fail;
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vgmstream->layout_type = layout_none;
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break;
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}
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#endif
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default:
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VGM_LOG("AWC: unknown codec 0x%02x\n", awc.codec);
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goto fail;
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}
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if (!vgmstream_open_stream(vgmstream,streamFile,awc.stream_offset))
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goto fail;
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return vgmstream;
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fail:
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* Parse Rockstar's AWC header (much info from LibertyV: https://github.com/koolkdev/libertyv).
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* Made of entries for N streams, each with a number of tags pointing to chunks (header, data, events, etc). */
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static int parse_awc_header(STREAMFILE* streamFile, awc_header* awc) {
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int64_t (*read_64bit)(off_t,STREAMFILE*) = NULL;
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int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
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int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
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int i, ch, entries;
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uint32_t flags, info_header, tag_count = 0, tags_skip = 0;
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off_t off;
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int target_subsong = streamFile->stream_index;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x41444154 && /* "ADAT" (LE) */
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read_32bitBE(0x00,streamFile) != 0x54414441) /* "TADA" (BE) */
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goto fail;
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awc->big_endian = read_32bitBE(0x00,streamFile) == 0x54414441;
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if (awc->big_endian) {
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read_64bit = read_64bitBE;
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read_32bit = read_32bitBE;
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read_16bit = read_16bitBE;
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} else {
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read_64bit = read_64bitLE;
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read_32bit = read_32bitLE;
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read_16bit = read_16bitLE;
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}
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flags = read_32bit(0x04,streamFile);
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entries = read_32bit(0x08,streamFile);
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//header_size = read_32bit(0x0c,streamFile); /* after to stream id/tags, not including chunks */
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off = 0x10;
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if ((flags & 0xFF00FFFF) != 0xFF000001 || (flags & 0x00F00000)) {
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VGM_LOG("AWC: unknown flags 0x%08x\n", flags);
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goto fail;
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}
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if (flags & 0x00010000) /* some kind of mini offset table */
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off += 0x2 * entries;
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//if (flags % 0x00020000) /* seems to indicate chunks are not ordered (ie. header may go after data) */
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// ...
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//if (flags % 0x00040000) /* music/multichannel flag? (GTA5, not seen in RDR) */
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// awc->is_music = 1;
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if (flags & 0x00080000) /* encrypted data chunk (most of GTA5 PC) */
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awc->is_encrypted = 1;
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if (awc->is_encrypted) {
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VGM_LOG("AWC: encrypted data found\n");
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goto fail;
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}
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/* Music when the first id is 0 (base/fake entry with info for all channels), sfx pack otherwise.
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* sfx = N single streams, music = N-1 interleaved mono channels (even for MP3/XMA).
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* Music seems layered (N-1/2 stereo pairs), maybe set with events? */
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awc->is_music = (read_32bit(off + 0x00,streamFile) & 0x1FFFFFFF) == 0x00000000;
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if (awc->is_music) { /* all streams except id 0 is a channel */
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awc->total_subsongs = 1;
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target_subsong = 1; /* we only need id 0, though channels may have its own tags/chunks */
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}
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else { /* each stream is a single sound */
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awc->total_subsongs = entries;
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > awc->total_subsongs || awc->total_subsongs < 1) goto fail;
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}
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/* get stream base info */
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for (i = 0; i < entries; i++) {
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info_header = read_32bit(off + 0x04*i, streamFile);
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tag_count = (info_header >> 29) & 0x7; /* 3b */
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//id = (info_header >> 0) & 0x1FFFFFFF; /* 29b */
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if (target_subsong-1 == i)
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break;
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tags_skip += tag_count; /* tags to skip to reach target's tags, in the next header */
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}
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off += 0x04*entries;
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off += 0x08*tags_skip;
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/* get stream tags */
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for (i = 0; i < tag_count; i++) {
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uint64_t tag_header;
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uint8_t tag;
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size_t size;
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off_t offset;
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tag_header = (uint64_t)read_64bit(off + 0x08*i,streamFile);
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tag = (uint8_t)((tag_header >> 56) & 0xFF); /* 8b */
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size = (size_t)((tag_header >> 28) & 0x0FFFFFFF); /* 28b */
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offset = (off_t)((tag_header >> 0) & 0x0FFFFFFF); /* 28b */
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/* Tags are apparently part of a hash derived from a word ("data", "format", etc).
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* If music + 1ch, the header and data chunks can repeat for no reason (sometimes not even pointed). */
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switch(tag) {
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case 0x55: /* data */
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awc->stream_offset = offset;
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awc->stream_size = size;
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break;
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case 0x48: /* music header */
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if (!awc->is_music) {
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VGM_LOG("AWC: music header found in sfx\n");
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goto fail;
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}
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/* 0x00(32): unknown (some count?) */
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awc->block_chunk = read_32bit(offset + 0x04,streamFile);
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awc->channel_count = read_32bit(offset + 0x08,streamFile);
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if (awc->channel_count != entries - 1) { /* not counting id-0 */
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VGM_LOG("AWC: number of music channels doesn't match entries\n");
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goto fail;
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}
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for (ch = 0; ch < awc->channel_count; ch++) {
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int num_samples, sample_rate, codec;
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/* 0x00(32): stream id (not always in the header entries order) */
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/* 0x08(16): headroom?, 0x0d(8): round size?, 0x0e(16): unknown (zero?) */
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num_samples = read_32bit(offset + 0x0c + 0x10*ch + 0x04,streamFile);
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sample_rate = (uint16_t)read_16bit(offset + 0x0c + 0x10*ch + 0x0a,streamFile);
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codec = read_8bit(offset + 0x0c + 0x10*ch + 0x0c, streamFile);
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/* validate as all channels should repeat this (when channels is even and > 2 seems
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* it's stereo pairs, and num_samples can vary slightly but no matter) */
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if ((awc->num_samples && !(awc->num_samples >= num_samples - 10 && awc->num_samples <= num_samples + 10)) ||
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(awc->sample_rate && awc->sample_rate != sample_rate) ||
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(awc->codec && awc->codec != codec)) {
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VGM_LOG("AWC: found header diffs in channel %i, ns=%i vs %i, sr=%i vs %i, c=%i vs %i\n",
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ch, awc->num_samples, num_samples, awc->sample_rate, sample_rate, awc->codec, codec);
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2020-03-01 12:25:40 +01:00
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//goto fail; //todo some Max Payne 3 cutscene channels have huge sample diffs
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2020-03-01 12:24:28 +01:00
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}
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awc->num_samples = num_samples;
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awc->sample_rate = sample_rate;
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awc->codec = codec;
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}
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break;
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case 0xFA: /* sfx header */
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if (awc->is_music) {
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VGM_LOG("AWC: sfx header found in music\n");
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goto fail;
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}
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/* 0x04(32): -1?, 0x0a(16x4): unknown x4, 0x12: null? */
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awc->num_samples = read_32bit(offset + 0x00,streamFile);
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awc->sample_rate = (uint16_t)read_16bit(offset + 0x08,streamFile);
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awc->codec = read_8bit(offset + 0x13, streamFile);
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awc->channel_count = 1;
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break;
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case 0xA3: /* block-to-sample table (32b x number of blocks w/ num_samples at the start of each block) */
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case 0xBD: /* events (32bx4): type_hash, params_hash, timestamp_ms, flags */
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default: /* 0x5C=animation/RSC?, 0x68=midi?, 0x36/0x2B/0x5A/0xD9=? */
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|
//VGM_LOG("AWC: ignoring unknown tag 0x%02x\n", tag);
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (!awc->stream_offset) {
|
|
|
|
VGM_LOG("AWC: stream offset not found\n");
|
|
|
|
goto fail;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* If music, data is divided into blocks of block_chunk size with padding.
|
|
|
|
* Each block has a header/seek table and interleaved data for all channels */
|
|
|
|
if (awc->is_music && read_32bit(awc->stream_offset, streamFile) != 0) {
|
|
|
|
VGM_LOG("AWC: music found, but block doesn't start with seek table at %x\n", (uint32_t)awc->stream_offset);
|
|
|
|
goto fail;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
fail:
|
|
|
|
return 0;
|
|
|
|
}
|