vgmstream/src/meta/piff_tpcm.c

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C
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#include "meta.h"
#include "../coding/coding.h"
/* PIFF TADH - from Tantalus games [House of the Dead (SAT)] */
VGMSTREAM* init_vgmstream_piff_tpcm(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
off_t start_offset, header_offset, data_size;
int loop_flag, channels, sample_rate;
/* checks */
/* .tad: from internal filenames */
if (!check_extensions(sf, "tad"))
goto fail;
/* Tantalus also has PIFF without this */
if (!is_id32be(0x00,sf, "PIFF") || !is_id32be(0x08,sf, "TPCM") || !is_id32be(0x0c,sf, "TADH"))
goto fail;
header_offset = 0x14;
/* 0x00: 1? */
/* 0x01: 1? */
channels = read_u16le(header_offset + 0x02,sf);
sample_rate = read_s32le(header_offset + 0x04,sf);
/* 0x08+: ? (mostly fixed, maybe related to ADPCM?) */
loop_flag = 0;
if (!is_id32be(0x38,sf, "BODY"))
goto fail;
start_offset = 0x40;
data_size = read_u32le(0x3c,sf);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail;
vgmstream->meta_type = meta_PIFF_TPCM;
vgmstream->sample_rate = sample_rate;
vgmstream->coding_type = coding_TANTALUS;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10;
vgmstream->num_samples = tantalus_bytes_to_samples(data_size, channels);
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}