vgmstream/README.md

105 lines
4.7 KiB
Markdown
Raw Normal View History

# vgmstream
2021-10-04 11:56:10 +02:00
This is vgmstream, a library for playing streamed (prerecorded) video game audio.
2021-02-16 23:20:00 +01:00
Some of vgmstream's features:
- [Hundreds of video game music formats and codecs](doc/FORMATS.md), from typical game engine files
to obscure single-game codecs, aiming for high accuracy and compatibility.
- Support for looped BGM, using file's internal metadata for smooth transitions, with accurate
sample counts.
- [Subsongs](doc/USAGE.md#subsongs), playing a format's multiple internal songs separately.
- Many types of companion files (data split into multiple files) and custom containers.
- Encryption keys, internal stream names, and many other unusual cases found in game audio.
- [TXTH](doc/TXTH.md) function, to add external support for extra formats, including raw audio in
many forms.
- [TXTP](doc/TXTP.md) function, for real-time and per-file config, like forced looping, removing
channels, playing certain subsong, or fusing multiple files into a single one.
- Simple [external tagging](doc/USAGE.md#tagging) via .m3u files.
- [Plugins](#getting-vgmstream) are available for various media player software and operating systems.
The main development repository: https://github.com/vgmstream/vgmstream/
2023-02-05 22:22:41 +01:00
Automated builds with the latest changes: https://vgmstream.org
(https://github.com/vgmstream/vgmstream-releases/releases/tag/nightly)
Common releases: https://github.com/vgmstream/vgmstream/releases
Help can be found here: https://www.hcs64.com/
More documentation: https://github.com/vgmstream/vgmstream/tree/master/doc
## Getting vgmstream
There are multiple end-user components:
- [vgmstream-cli](doc/USAGE.md#testexevgmstream-cli-command-line-decoder): A command-line decoder.
- [in_vgmstream](doc/USAGE.md#in_vgmstream-winamp-plugin): A Winamp plugin.
- [foo_input_vgmstream](doc/USAGE.md#foo_input_vgmstream-foobar2000-plugin): A foobar2000 component.
- [xmp-vgmstream](doc/USAGE.md#xmp-vgmstream-xmplay-plugin): An XMPlay plugin.
- [vgmstream.so](doc/USAGE.md#audacious-plugin): An Audacious plugin.
- [vgmstream123](doc/USAGE.md#vgmstream123-command-line-player): A command-line player.
The main library (plain *vgmstream*) is the code that handles the internal conversion, while the
above components are what you use to get sound.
2023-06-03 18:07:20 +02:00
If you want to convert game audio to `.wav`, try getting *vgmstream-cli* (see below) then
drag-and-drop one or more files to the executable (support may vary per O.S. or distro).
This should create `(file.extension).wav`, if the format is supported. More user-friendly
would be installing a player like *foobar2000* (for Windows) or *Audacious* (for Linux)
and the vgmstream plugin. Then you can directly listen your files and set options like infinite
looping, or convert to `.wav` with the player's options (also easier if your file has multiple
"subsongs").
See [components](doc/USAGE.md#components) in the *usage guide* for full install instructions and
explanations. The aim is feature parity, but there are a few differences between them due to
2023-06-03 18:07:20 +02:00
missing parts on vgmstream's side or lack of support in the player.
2023-06-03 18:07:20 +02:00
Note that vgmstream cannot *encode* (convert from `.wav` to a video game format), it only *decodes*
(plays game audio).
### Windows
2023-06-03 18:07:20 +02:00
Get the latest prebuilt binaries (CLI/plugins/etc) on our website:
2023-02-05 22:22:41 +01:00
- https://vgmstream.org
2023-06-03 18:07:20 +02:00
Or the less frequent "official" releases on GitHub:
- https://github.com/vgmstream/vgmstream/releases
2023-06-03 18:07:20 +02:00
The foobar2000 component is also available on https://www.foobar2000.org based on current
release.
If the above links fail, you may also try the alternative versions built by
[bnnm](https://github.com/bnnm):
- https://github.com/bnnm/vgmstream-builds/raw/master/bin/vgmstream-latest-test-u.zip
2023-06-03 18:07:20 +02:00
You may compile from source as well, see the [build guide](doc/BUILD.md).
### Linux
2023-06-03 18:07:20 +02:00
A prebuilt CLI binary is available. It's statically linked and should work on systems running
Linux kernel v3.2 and above:
2023-02-05 22:22:41 +01:00
- https://vgmstream.org
- https://github.com/vgmstream/vgmstream/releases
2023-06-03 18:07:20 +02:00
Building from source will also give you *vgmstream.so* (Audacious plugin), and *vgmstream123*
(command-line player).
2023-06-03 18:07:20 +02:00
When building, many extra components have to be installed or compiled separately, which the
[build guide](doc/BUILD.md) describes in detail. For a quick build on Debian and Ubuntu-style
distributions run `./make-build-cmake.sh`. The script will need to install various dependencies,
so you may prefer to copy commands and run them manually.
### macOS
2023-06-03 18:07:20 +02:00
A prebuilt CLI binary is available as well:
- https://vgmstream.org
- https://github.com/vgmstream/vgmstream/releases
Otherwise follow the [build guide](doc/BUILD.md).
## More info
- [Usage guide](doc/USAGE.md)
- [List of supported audio formats](doc/FORMATS.md)
- [Build guide](doc/BUILD.md)
- [TXTH file format](doc/TXTH.md)
- [TXTP file format](doc/TXTP.md)
Enjoy! *hcs*