2008-07-12 17:20:39 +02:00
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#include "meta.h"
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#include "../util.h"
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2017-06-09 22:31:33 +02:00
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/* RWS - RenderWare Stream (from games using RenderWare Audio middleware) */
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2008-07-12 17:20:39 +02:00
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VGMSTREAM * init_vgmstream_rws(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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2013-05-27 05:55:50 +02:00
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char filename[PATH_LIMIT];
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2008-07-12 17:20:39 +02:00
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("rws",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x0D080000)
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goto fail;
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2008-11-11 19:10:26 +01:00
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#if 0
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2008-08-10 00:38:44 +02:00
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/* check if is used as container file */
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if (read_32bitBE(0x38,streamFile) != 0x01000000)
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goto fail;
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2008-11-11 19:10:26 +01:00
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#endif
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2008-07-12 17:20:39 +02:00
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2008-11-11 20:22:29 +01:00
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loop_flag = 1;
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2008-07-12 17:20:39 +02:00
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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2008-08-10 00:38:44 +02:00
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start_offset = read_32bitLE(0x50,streamFile);
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2008-07-12 17:20:39 +02:00
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vgmstream->channels = channel_count;
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2008-11-12 21:30:14 +01:00
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2010-12-11 04:31:04 +01:00
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switch (read_32bitLE(0x38,streamFile)) {
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2008-11-19 21:32:56 +01:00
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case 0x01:
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2008-11-12 21:30:14 +01:00
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vgmstream->sample_rate = read_32bitLE(0xE4,streamFile);
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vgmstream->num_samples = read_32bitLE(0x98,streamFile)/16*28/vgmstream->channels;
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitLE(0x98,streamFile)/16*28/vgmstream->channels;
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}
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break;
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2008-11-19 21:32:56 +01:00
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case 0x02:
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2010-12-11 04:31:04 +01:00
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if (start_offset < 0x800) // Max Payne 2
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{
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vgmstream->sample_rate = read_32bitLE(0x178,streamFile);
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vgmstream->num_samples = read_32bitLE(0x150,streamFile)/16*28/vgmstream->channels;
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if (loop_flag)
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{
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitLE(0x150,streamFile)/16*28/vgmstream->channels;
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}
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}
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else // Nana (2005)(Konami)
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{
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vgmstream->sample_rate = read_32bitLE(0x128,streamFile);
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vgmstream->num_samples = read_32bitLE(0x7F8,streamFile)/16*28/vgmstream->channels;
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if (loop_flag)
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{
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitLE(0x7F8,streamFile)/16*28/vgmstream->channels;
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}
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2008-11-12 21:30:14 +01:00
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}
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break;
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default:
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goto fail;
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}
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vgmstream->coding_type = coding_PSX;
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2008-07-12 17:20:39 +02:00
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitLE(0x4C,streamFile)/2;
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vgmstream->meta_type = meta_RWS;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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