vgmstream/src/meta/ps2_mtaf.c

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2.0 KiB
C
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#include "meta.h"
#include "../util.h"
VGMSTREAM * init_vgmstream_ps2_mtaf(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
int loop_flag=0;
int channel_count;
off_t start_offset = 0x40 - 8;
int i;
int Header =0;
int HeaderSize = 0;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("mtaf",filename_extension(filename))) goto fail;
/* check NPSF Header */
if (read_32bitBE(0x00,streamFile) != 0x4D544146 ||
read_32bitBE(0x40,streamFile) != 0x48454144)
goto fail;
do {
start_offset +=HeaderSize + 8;
Header = read_32bitBE(start_offset, streamFile);
HeaderSize = read_32bitLE(start_offset + 4, streamFile);
} while(Header!=0x44415441);
start_offset +=4;
/* check loop */
loop_flag = 0;
channel_count=2;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = channel_count;
vgmstream->sample_rate = 44100;
/* Check for Compression Scheme */
vgmstream->coding_type = coding_EACS_IMA;
vgmstream->num_samples = read_32bitLE(start_offset,streamFile);
vgmstream->layout_type = layout_mtaf_blocked;
vgmstream->meta_type = meta_PS2_MTAF;
vgmstream->block_count=1;
start_offset += 4;
/* open the file for reading by each channel */
{
for (i=0;i<channel_count;i++) {
if (!vgmstream->ch[0].streamfile) {
vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename,0x8000);
}
vgmstream->ch[i].streamfile = vgmstream->ch[0].streamfile;
if (!vgmstream->ch[i].streamfile) goto fail;
}
}
mtaf_block_update(start_offset, vgmstream);
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}