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27 lines
777 B
C
27 lines
777 B
C
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#include "layout.h"
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#include "../vgmstream.h"
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/* Final Fantasy X VS headered blocks */
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void block_update_vs_ffx(off_t block_offset, VGMSTREAM * vgmstream) {
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int i;
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size_t block_size = 0x800;
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/* 0x00: header id
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* 0x04: null
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* 0x08: block number
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* 0x0c: blocks left in the subfile
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* 0x10: always 0x1000
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* 0x14: always 0x64
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* 0x18: null
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* 0x1c: null */
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vgmstream->current_block_offset = block_offset;
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vgmstream->current_block_size = block_size - 0x20;
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vgmstream->next_block_offset = block_offset + block_size;
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/* 0x08: number of remaning blocks, 0x10: some id/size? (shared in all blocks) */
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for (i = 0; i < vgmstream->channels; i++) {
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vgmstream->ch[i].offset = block_offset + 0x20 + 0x800*i;
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}
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}
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