2008-12-18 20:04:35 +01:00
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#include "meta.h"
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#include "../util.h"
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/* XWB (found in King of Fighters 2003 (XBOX)) */
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VGMSTREAM * init_vgmstream_xwb(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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int coding;
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int coding_flag;
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int num_samples;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("xwb",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x57424E44) /* WBND */
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goto fail;
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#if 0
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/* check if the file is been used as container */
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if (read_32bitBE(0x2C,streamFile) != 0x01000000)
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goto fail;
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#endif
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/* if it's looped it should be 2, didn't see anything else... */
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loop_flag = (uint8_t)(read_8bit(0x50,streamFile));
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if (loop_flag == 2) {
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loop_flag = 1;
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} else if (loop_flag < 2) {
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loop_flag = 0;
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}
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = read_32bitLE(0x20,streamFile);
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 44100; /* read_32bitLE(0x08,streamFile); */
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coding_flag = (uint8_t)(read_8bit(0x52,streamFile));
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switch (coding_flag) {
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case 0:
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coding = coding_PCM16LE;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x2;
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num_samples = read_32bitLE(0x5C,streamFile)/2/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x60,streamFile)/2/channel_count;
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vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile)/2/channel_count;
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}
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break;
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case 1:
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coding = coding_XBOX;
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vgmstream->layout_type = layout_none;
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num_samples = read_32bitLE(0x5C,streamFile)/36/channel_count*64;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x60,streamFile)/36/channel_count*64;
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vgmstream->loop_end_sample = read_32bitLE(0x5C,streamFile)/36/channel_count*64;
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}
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break;
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default:
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goto fail;
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}
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vgmstream->coding_type = coding;
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vgmstream->num_samples = num_samples;
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vgmstream->meta_type = meta_XWB;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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if (vgmstream->coding_type == coding_XBOX) {
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/* xbox interleaving is a little odd */
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vgmstream->ch[i].channel_start_offset=start_offset;
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} else {
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vgmstream->ch[i].channel_start_offset=
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start_offset+vgmstream->interleave_block_size*i;
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}
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vgmstream->ch[i].offset = vgmstream->ch[i].channel_start_offset;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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2009-03-12 16:28:59 +01:00
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VGMSTREAM * init_vgmstream_xwb2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("xwb",filename_extension(filename))) goto fail;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("xwb",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x444E4257) /* WBND */
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goto fail;
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loop_flag = (read_32bitBE(0xA4,streamFile)!=0);
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x800;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 44100;
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vgmstream->coding_type = coding_PCM16BE;
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vgmstream->num_samples = read_32bitBE(0xA0,streamFile)/2/channel_count;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitBE(0xA4,streamFile);
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vgmstream->loop_end_sample = read_32bitBE(0xA0,streamFile)/2/channel_count;
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x02;
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vgmstream->meta_type = meta_XWB;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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