vgmstream/src/CMakeLists.txt

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CMake
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file(GLOB CODING_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/coding/*.h")
file(GLOB CODING_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/coding/*.c")
file(GLOB LAYOUT_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/layout/*.h")
file(GLOB LAYOUT_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/layout/*.c")
file(GLOB META_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/meta/*.h")
file(GLOB META_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/meta/*.c")
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file(GLOB UTIL_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/util/*.h")
file(GLOB UTIL_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/util/*.c")
set(EXT_HEADERS
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${VGM_SOURCE_DIR}/ext_includes/pstdint.h)
file(GLOB MAIN_HEADERS "${CMAKE_CURRENT_SOURCE_DIR}/*.h")
file(GLOB MAIN_SOURCES "${CMAKE_CURRENT_SOURCE_DIR}/*.c")
# stack_allow.h is not being used, so no need to include it in the sources
list(REMOVE_ITEM MAIN_HEADERS ${CMAKE_CURRENT_SOURCE_DIR}/stack_alloc.h)
# Setup source groups, mainly for Visual Studio
source_group("Header Files\\coding" FILES ${CODING_HEADERS})
source_group("Header Files\\layout" FILES ${LAYOUT_HEADERS})
source_group("Header Files\\meta" FILES ${META_HEADERS})
source_group("Header Files\\util" FILES ${UTIL_HEADERS})
source_group("Header Files\\ext" FILES ${EXT_HEADERS})
source_group("Source Files\\coding" FILES ${CODING_SOURCES})
source_group("Source Files\\layout" FILES ${LAYOUT_SOURCES})
source_group("Source Files\\meta" FILES ${META_SOURCES})
source_group("Source Files\\util" FILES ${UTIL_SOURCES})
add_library(libvgmstream STATIC
${CODING_HEADERS}
${CODING_SOURCES}
${LAYOUT_HEADERS}
${LAYOUT_SOURCES}
${META_HEADERS}
${META_SOURCES}
${UTIL_HEADERS}
${UTIL_SOURCES}
${EXT_HEADERS}
${MAIN_HEADERS}
${MAIN_SOURCES})
setup_target(libvgmstream)
# Set up the proper include directories
target_include_directories(libvgmstream PRIVATE
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${VGM_SOURCE_DIR}/ext_includes
coding
layout
meta
util)