mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-29 19:37:30 +01:00
.IDSP added (Chronicles of Narnia Wii)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@436 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
parent
7a12a632cf
commit
021d10a4ac
@ -1,9 +1,10 @@
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<?xml version="1.0" encoding="Windows-1252"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8.00"
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Version="9,00"
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Name="ext_libs"
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ProjectGUID="{10E6BFC6-1E5B-46E4-BA42-F04DFBD0ABFF}"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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@ -58,30 +59,6 @@
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<References>
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</References>
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<Files>
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<File
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RelativePath=".\libvorbis.def"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Building library stub"
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CommandLine="lib /def:libvorbis.def /machine:x86"
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Outputs="libvorbis.lib libvorbis.exp"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Building library stub"
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CommandLine="lib /def:libvorbis.def /machine:x86"
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Outputs="libvorbis.lib libvorbis.exp"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\libmpg123-0.dll.def"
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>
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@ -91,7 +68,7 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Building library stub"
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CommandLine="lib /def:libmpg123-0.def /machine:x86"
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CommandLine="lib /def:libmpg123-0.def /machine:x86
"
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Outputs="libmpg123-0.lib libmpg123-0.exp"
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/>
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</FileConfiguration>
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@ -101,11 +78,35 @@
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<Tool
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Name="VCCustomBuildTool"
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Description="Building library stub"
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CommandLine="lib /def:libmpg123-0.def /machine:x86"
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CommandLine="lib /def:libmpg123-0.def /machine:x86
"
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Outputs="libmpg123-0.lib libmpg123-0.exp"
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/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\libvorbis.def"
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>
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<FileConfiguration
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Name="Debug|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Building library stub"
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CommandLine="lib /def:libvorbis.def /machine:x86
"
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Outputs="libvorbis.lib libvorbis.exp"
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/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release|Win32"
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>
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<Tool
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Name="VCCustomBuildTool"
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Description="Building library stub"
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CommandLine="lib /def:libvorbis.def /machine:x86
"
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Outputs="libvorbis.lib libvorbis.exp"
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/>
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</FileConfiguration>
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</File>
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</Files>
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<Globals>
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</Globals>
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@ -275,6 +275,10 @@
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RelativePath=".\meta\halpst.c"
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>
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</File>
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<File
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RelativePath=".\meta\idsp.c"
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>
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</File>
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<File
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RelativePath=".\meta\ivb.c"
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>
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79
src/meta/idsp.c
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79
src/meta/idsp.c
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@ -0,0 +1,79 @@
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#include "meta.h"
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#include "../util.h"
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/* IDSP (Chronicles of Narnia, Super Mario Strikers) */
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VGMSTREAM * init_vgmstream_idsp(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("idsp",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x49445350) /* "IDSP" */
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goto fail;
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loop_flag = 0;
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channel_count = read_32bitBE(0x04,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0xD0;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x28,streamFile);
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = read_32bitBE(0x20,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0;
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vgmstream->loop_end_sample = read_32bitBE(0x20,streamFile);
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitBE(0x0C,streamFile);
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vgmstream->meta_type = meta_IDSP;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x3C+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x9C+i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -223,4 +223,6 @@ VGMSTREAM * init_vgmstream_ps2_omu(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ps2_xa2(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_idsp(STREAMFILE * streamFile);
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#endif
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78
src/meta/ngc_str.c
Normal file
78
src/meta/ngc_str.c
Normal file
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#include "meta.h"
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#include "../util.h"
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/* STR (Final Fantasy - Crystal Chronicles) */
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VGMSTREAM * init_vgmstream_ngc_ffcc(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int loop_flag;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("str",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x53545200) /* "STR\0" */
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goto fail;
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loop_flag = read_32bitBE(0x0C,streamFile);
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channel_count = read_32bitBE(0x18,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = 0x1000;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 44100;
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vgmstream->coding_type = coding_NGC_DSP;
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vgmstream->num_samples = (read_32bitBE(0x08,streamFile)-0x1000);
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if (loop_flag) {
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vgmstream->loop_start_sample = (read_32bitBE(0x0C,streamFile)-0x1000);
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vgmstream->loop_end_sample = (read_32bitBE(0x08,streamFile)-0x1000);
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x1000;
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vgmstream->meta_type = meta_NGC_FFCC;
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if (vgmstream->coding_type == coding_NGC_DSP) {
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int i;
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for (i=0;i<16;i++) {
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vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x20+i*2,streamFile);
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}
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if (vgmstream->channels) {
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for (i=0;i<16;i++) {
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vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x4E +i*2,streamFile);
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}
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}
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}
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -127,6 +127,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_kraw,
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init_vgmstream_ps2_omu,
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init_vgmstream_ps2_xa2,
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init_vgmstream_idsp,
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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meta_KRAW, /* Geometry Wars - Galaxies */
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meta_PS2_OMU, /* PS2 Int file with Header */
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meta_PS2_XA2, /* XA2 XG3 file */
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meta_IDSP, /* Chronicles of Narnia */
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meta_XBOX_WAVM, /* XBOX WAVM File */
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meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */
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@ -1,6 +1,6 @@
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Microsoft Visual Studio Solution File, Format Version 9.00
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# Visual Studio 2005
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Microsoft Visual Studio Solution File, Format Version 10.00
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# Visual C++ Express 2008
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libvgmstream", "src\libvgmstream.vcproj", "{54A6AD11-5369-4895-A06F-E255ABB99B11}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "in_vgmstream", "winamp\in_vgmstream.vcproj", "{42D86561-8CE4-40F5-86CE-58C986B77502}"
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@ -1,11 +1,12 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="8,00"
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Version="9,00"
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Name="in_vgmstream"
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ProjectGUID="{42D86561-8CE4-40F5-86CE-58C986B77502}"
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RootNamespace="in_vgmstream"
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Keyword="Win32Proj"
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TargetFrameworkVersion="131072"
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>
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<Platforms>
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<Platform
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@ -64,6 +65,8 @@
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LinkIncremental="2"
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GenerateDebugInformation="true"
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SubSystem="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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/>
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<Tool
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Name="VCPostBuildEventTool"
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/>
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SubSystem="2"
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OptimizeReferences="2"
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EnableCOMDATFolding="2"
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RandomizedBaseAddress="1"
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DataExecutionPrevention="0"
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TargetMachine="1"
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/>
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<Tool
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<Tool
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Name="VCAppVerifierTool"
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/>
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<Tool
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Name="VCWebDeploymentTool"
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||||
/>
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<Tool
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||||
Name="VCPostBuildEventTool"
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||||
/>
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