Fix Next Level IDSP last interleave/jingles [Mario Strikers Charged]

This commit is contained in:
bnnm 2018-08-26 22:36:36 +02:00
parent 751d5c5f0f
commit 0231d635ed
2 changed files with 48 additions and 77 deletions

View File

@ -92,81 +92,6 @@ fail:
return NULL;
}
/* IDSP - from Next Level games [Mario Strikers Charged (Wii)] */
VGMSTREAM * init_vgmstream_idsp_nl(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int loop_flag = 1;
int channel_count;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("idsp",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x49445350) /* IDSP */
goto fail;
channel_count = read_32bitBE(0x24,streamFile);
if (channel_count > 8)
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
start_offset = (channel_count*0x60)+0xC;
vgmstream->sample_rate = read_32bitBE(0x14,streamFile);
vgmstream->coding_type = coding_NGC_DSP;
vgmstream->num_samples = read_32bitBE(0x0C,streamFile);
if (loop_flag) {
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = (read_32bitBE(0x0C,streamFile));
}
vgmstream->interleave_block_size = read_32bitBE(0x04,streamFile);
vgmstream->interleave_last_block_size = ((vgmstream->num_samples/7*8)%(vgmstream->interleave_block_size)/vgmstream->channels);
vgmstream->layout_type = layout_interleave;
vgmstream->meta_type = meta_IDSP_NL;
if (vgmstream->coding_type == coding_NGC_DSP) {
int i;
for (i=0;i<16;i++) {
vgmstream->ch[0].adpcm_coef[i] = read_16bitBE(0x28+i*2,streamFile);
}
if (vgmstream->channels) {
for (i=0;i<16;i++) {
vgmstream->ch[1].adpcm_coef[i] = read_16bitBE(0x88+i*2,streamFile);
}
}
}
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
/* IDSP - from Inevitable Entertainment games [Defender (GC)] */
VGMSTREAM * init_vgmstream_idsp_ie(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;

View File

@ -77,11 +77,13 @@ typedef struct {
size_t header_spacing; /* distance between DSP header of other channels */
off_t start_offset; /* data start */
size_t interleave; /* distance between data of other channels */
size_t interleave_last; /* same, in the last block */
meta_t meta_type;
/* hacks */
int force_loop; /* force full loop */
int force_loop_seconds; /* force loop, but must be longer than this (to catch jingles) */
int fix_looping; /* fix loop end going past num_samples */
int fix_loop_start; /* weird files with bad loop start */
int single_header; /* all channels share header, thus totals are off */
@ -177,8 +179,13 @@ static VGMSTREAM * init_vgmstream_dsp_common(STREAMFILE *streamFile, dsp_meta *d
/* all done, must be DSP */
loop_flag = ch_header[0].loop_flag;
if (dspm->force_loop)
if (!loop_flag && dspm->force_loop) {
loop_flag = 1;
if (dspm->force_loop_seconds &&
ch_header[0].sample_count < dspm->force_loop_seconds*ch_header[0].sample_rate) {
loop_flag = 0;
}
}
/* build the VGMSTREAM */
@ -198,6 +205,7 @@ static VGMSTREAM * init_vgmstream_dsp_common(STREAMFILE *streamFile, dsp_meta *d
if (dspm->interleave == 0 || vgmstream->coding_type == coding_NGC_DSP_subint)
vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = dspm->interleave;
vgmstream->interleave_last_block_size = dspm->interleave_last;
{
/* set coefs and initial history (usually 0) */
@ -747,6 +755,43 @@ fail:
return NULL;
}
/* IDSP - from Next Level games [Super Mario Strikers (GC), Mario Strikers: Charged (Wii)] */
VGMSTREAM * init_vgmstream_idsp_nl(STREAMFILE *streamFile) {
dsp_meta dspm = {0};
/* checks */
if (!check_extensions(streamFile, "idsp"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x49445350) /* "IDSP" */
goto fail;
dspm.channel_count = 2;
dspm.max_channels = 2;
dspm.header_offset = 0x0c;
dspm.header_spacing = 0x60;
dspm.start_offset = dspm.header_offset + dspm.header_spacing*dspm.channel_count;
dspm.interleave = read_32bitBE(0x04,streamFile);
/* 0x08: usable channel size */
{
size_t stream_size = get_streamfile_size(streamFile);
if (read_32bitBE(stream_size - 0x04,streamFile) == 0x30303030)
stream_size -= 0x14; /* remove padding */
stream_size -= dspm.start_offset;
dspm.interleave_last = (stream_size / dspm.channel_count) % dspm.interleave;
}
dspm.fix_looping = 1;
dspm.force_loop = 1;
dspm.force_loop_seconds = 15;
dspm.meta_type = meta_IDSP_NL;
return init_vgmstream_dsp_common(streamFile, &dspm);
fail:
return NULL;
}
/* .wsd - Custom header + full interleaved dsp [Phantom Brave (Wii)] */
VGMSTREAM * init_vgmstream_wii_wsd(STREAMFILE *streamFile) {
dsp_meta dspm = {0};
@ -889,7 +934,8 @@ fail:
return NULL;
}
/* Cabela's series (Magic Wand dev?) - header + interleaved dsp [Cabela's Big Game Hunt 2005 Adventures (GC), Cabela's Outdoor Adventures (GC)] */
/* Cabela's series (Magic Wand dev?) - header + interleaved dsp
* [Cabela's Big Game Hunt 2005 Adventures (GC), Cabela's Outdoor Adventures (GC)] */
VGMSTREAM * init_vgmstream_dsp_cabelas(STREAMFILE *streamFile) {
dsp_meta dspm = {0};