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https://github.com/vgmstream/vgmstream.git
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lsf meta and decoder, Fastlane Street Racing (iPhone)
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@906 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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040a5a0648
@ -359,6 +359,7 @@ bool input_vgmstream::g_is_our_path(const char * p_path,const char * p_extension
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if(!stricmp_utf8(p_extension,"logg")) return 1;
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if(!stricmp_utf8(p_extension,"lpcm")) return 1;
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if(!stricmp_utf8(p_extension,"lps")) return 1;
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if(!stricmp_utf8(p_extension,"lsf")) return 1;
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if(!stricmp_utf8(p_extension,"lwav")) return 1;
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if(!stricmp_utf8(p_extension,"matx")) return 1;
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@ -657,6 +658,7 @@ DECLARE_MULTIPLE_FILE_TYPE("LEG Audio File (*.LEG)", leg);
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DECLARE_MULTIPLE_FILE_TYPE("LOGG Audio File (*.LOGG)", logg);
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DECLARE_MULTIPLE_FILE_TYPE("LPCM Audio File (*.LPCM)", lpcm);
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DECLARE_MULTIPLE_FILE_TYPE("LPS Audio File (*.LPS)", lps);
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DECLARE_MULTIPLE_FILE_TYPE("LSF Audio File (*.LSF)", lsf);
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DECLARE_MULTIPLE_FILE_TYPE("LWAV Audio File (*.LWAV)", lwav);
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DECLARE_MULTIPLE_FILE_TYPE("MATX Audio File (*.MATX)", matx);
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@ -240,11 +240,12 @@ etc:
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- .ahx (MPEG-2 Layer II)
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- .aix (CRI ADX ADPCM)
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- .baf (Blur ADPCM)
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- .bgw (FFXI PS-like ADPCM)
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- .bnsf (G.722.1)
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- .caf (Apple IMA4 ADPCM)
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- .bgw (FFXI PS-like ADPCM)
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- .de2 (MS ADPCM)
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- .kcey (EACS IMA ADPCM)
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- .lsf (LSF ADPCM)
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- .mwv (Level-5 0x555 ADPCM)
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- .ogg, .logg (Ogg Vorbis)
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- .p3d (Radical ADPCM)
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@ -19,7 +19,8 @@ CODING_OBJS=coding/adx_decoder.o \
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coding/nds_procyon_decoder.o \
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coding/l5_555_decoder.o \
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coding/SASSC_decoder.o \
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coding/g7221_decoder.o
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coding/g7221_decoder.o \
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coding/lsf_decoder.o
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LAYOUT_OBJS=layout/ast_blocked.o \
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layout/blocked.o \
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@ -270,7 +271,8 @@ META_OBJS=meta/adx_header.o \
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meta/ps2_mtaf.o \
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meta/x360_tra.o \
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meta/ps2_iab.o \
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meta/ps2_strlr.o
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meta/ps2_strlr.o \
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meta/lsf.o
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -27,5 +27,6 @@ libcoding_la_SOURCES += nds_procyon_decoder.c
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libcoding_la_SOURCES += l5_555_decoder.c
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libcoding_la_SOURCES += SASSC_decoder.c
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libcoding_la_SOURCES += g7221_decoder.c
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libcoding_la_SOURCES += lsf_decoder.c
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EXTRA_DIST = coding.h g72x_state.h
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@ -110,4 +110,6 @@ void decode_l5_555(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacin
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void decode_SASSC(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_lsf(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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#endif
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52
src/coding/lsf_decoder.c
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52
src/coding/lsf_decoder.c
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@ -0,0 +1,52 @@
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#include "coding.h"
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#include "../util.h"
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/* lsf ADPCM, as seen in Fastlane Street Racing */
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static const short lsf_coefs[5][2] = {
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{0x73, -0x34},
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{0, 0},
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{0x62, -0x37},
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{0x3C, 0},
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{0x7A, -0x3c}
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};
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void decode_lsf(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
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int i=first_sample;
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int32_t sample_count;
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const int bytes_per_frame = 0x1c;
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const int samples_per_frame = (bytes_per_frame-1)*2;
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int framesin = first_sample/samples_per_frame;
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uint8_t q = 0xFF - read_8bit(framesin*bytes_per_frame + stream->offset,stream->streamfile);
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int scale = (q&0xF0)>>4;
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int coef_idx = q&0x0F;
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int32_t hist1 = stream->adpcm_history1_16;
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int32_t hist2 = stream->adpcm_history2_16;
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first_sample = first_sample%samples_per_frame;
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for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++,sample_count+=channelspacing) {
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int sample_byte = read_8bit(framesin*bytes_per_frame+stream->offset+1+i/2,stream->streamfile);
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long prediction =
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(hist1 * lsf_coefs[coef_idx][0] +
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hist2 * lsf_coefs[coef_idx][1]) / 0x40;
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prediction += (i&1?
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get_high_nibble_signed(sample_byte):
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get_low_nibble_signed(sample_byte)
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) * (1 << (12-scale));
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prediction = clamp16(prediction);
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hist2 = hist1;
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hist1 = prediction;
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outbuf[sample_count] = prediction;
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}
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stream->adpcm_history1_16 = hist1;
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stream->adpcm_history2_16 = hist2;
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}
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@ -380,6 +380,10 @@
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RelativePath=".\meta\kraw.c"
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>
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</File>
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<File
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RelativePath=".\meta\lsf.c"
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>
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</File>
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<File
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RelativePath=".\meta\maxis_xa.c"
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>
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@ -1134,6 +1138,10 @@
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RelativePath=".\coding\l5_555_decoder.c"
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>
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</File>
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<File
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RelativePath=".\coding\lsf_decoder.c"
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>
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</File>
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<File
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RelativePath=".\coding\mpeg_decoder.c"
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>
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@ -219,5 +219,6 @@ libmeta_la_SOURCES += ps2_mtaf.c
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libmeta_la_SOURCES += x360_tra.c
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libmeta_la_SOURCES += ps2_iab.c
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libmeta_la_SOURCES += ps2_strlr.c
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libmeta_la_SOURCES += lsf.c
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EXTRA_DIST = meta.h
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59
src/meta/lsf.c
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59
src/meta/lsf.c
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@ -0,0 +1,59 @@
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#include "meta.h"
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#include "../util.h"
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/* .lsf - Fastlane Street Racing (iPhone) */
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/* "!n1nj4n" */
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VGMSTREAM * init_vgmstream_lsf_n1nj4n(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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size_t file_size;
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off_t start_offset;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("lsf",filename_extension(filename))) goto fail;
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/* check header */
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if (read_32bitBE(0x0, streamFile) != 0x216E316E || // "!n1n"
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read_32bitBE(0x4, streamFile) != 0x6A346E00) // "j4n\0"
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goto fail;
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/* check size */
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file_size = get_streamfile_size(streamFile);
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if (read_32bitLE(0xC, streamFile) + 0x10 != file_size)
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goto fail;
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start_offset = 0x10;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(1,0);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->num_samples = (file_size-0x10)/0x1c*0x1b*2;
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vgmstream->sample_rate = read_32bitLE(0x8, streamFile);
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vgmstream->coding_type = coding_LSF;
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_LSF_N1NJ4N;
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/* open the file for reading */
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{
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vgmstream->ch[0].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!vgmstream->ch[0].streamfile) goto fail;
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vgmstream->ch[0].channel_start_offset=
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vgmstream->ch[0].offset=start_offset;
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -553,4 +553,6 @@ VGMSTREAM * init_vgmstream_ps2_iab(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_strlr(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_lsf_n1nj4n(STREAMFILE* streamFile);
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#endif
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@ -298,6 +298,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_x360_tra,
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init_vgmstream_ps2_iab,
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init_vgmstream_ps2_strlr,
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init_vgmstream_lsf_n1nj4n,
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -857,6 +858,8 @@ int get_vgmstream_samples_per_frame(VGMSTREAM * vgmstream) {
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case coding_G7221:
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return 16000/50;
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#endif
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case coding_LSF:
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return 54;
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default:
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return 0;
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}
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@ -944,6 +947,8 @@ int get_vgmstream_frame_size(VGMSTREAM * vgmstream) {
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return 34;
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case coding_BAF_ADPCM:
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return 33;
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case coding_LSF:
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return 28;
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#ifdef VGM_USE_G7221
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case coding_G7221C:
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case coding_G7221:
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@ -1376,6 +1381,13 @@ void decode_vgmstream(VGMSTREAM * vgmstream, int samples_written, int samples_to
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samples_to_do);
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}
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break;
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case coding_LSF:
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for (chan=0;chan<vgmstream->channels;chan++) {
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decode_lsf(&vgmstream->ch[chan],buffer+samples_written*vgmstream->channels+chan,
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vgmstream->channels,vgmstream->samples_into_block,
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samples_to_do);
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}
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break;
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}
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}
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@ -1745,11 +1757,14 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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snprintf(temp,TEMPSIZE,"Procyon Studio Digital Sound Elements NDS 4-bit APDCM");
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break;
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case coding_L5_555:
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snprintf(temp,TEMPSIZE,"Level-5 0x555 ADPCM");
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snprintf(temp,TEMPSIZE,"Level-5 0x555 4-bit ADPCM");
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break;
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case coding_SASSC:
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snprintf(temp,TEMPSIZE,"Activision / EXAKT SASSC 8-bit DPCM");
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break;
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case coding_LSF:
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snprintf(temp,TEMPSIZE,"lsf 4-bit ADPCM");
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break;
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default:
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snprintf(temp,TEMPSIZE,"CANNOT DECODE");
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}
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@ -2761,6 +2776,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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case meta_PS2_STRLR:
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snprintf(temp,TEMPSIZE,"STR L/R header");
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break;
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case meta_LSF_N1NJ4N:
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snprintf(temp,TEMPSIZE,".lsf !n1nj4n header");
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break;
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -122,6 +122,7 @@ typedef enum {
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coding_L5_555, /* Level-5 0x555 */
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coding_SASSC, /* Activision EXAKT SASSC DPCM */
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coding_PCM16LE_XOR_int, /* sample-level xor */
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coding_LSF, /* lsf ADPCM */
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} coding_t;
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/* The layout type specifies how the sound data is laid out in the file */
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@ -508,6 +509,7 @@ typedef enum {
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meta_PS2_VGS, // Princess Soft PS2 games
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meta_PS2_IAB, // Ueki no Housoku - Taosu ze Robert Juudan!! (PS2)
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meta_PS2_STRLR,
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meta_LSF_N1NJ4N, /* .lsf n1nj4n Fastlane Street Racing (iPhone) */
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} meta_t;
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typedef struct {
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@ -116,6 +116,7 @@ gchar *vgmstream_exts [] = {
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"logg",
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"lpcm",
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"lps",
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"lsf",
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"lwav",
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"matx",
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@ -182,6 +182,7 @@ char * extension_list[] = {
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"logg\0LOGG Audio File (*.LOGG)\0",
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"lpcm\0LPCM Audio File (*.LPCM)\0",
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"lps\0LPS Audio File (*.LPS)\0",
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"lsf\0LSF Audio File (*.LSF)\0",
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"lwav\0LWAV Audio File (*.LWAV)\0",
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"matx\0MATX Audio File (*.MATX)\0",
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