mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-19 00:04:04 +01:00
.bh2pcm added
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@415 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
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85d882a36a
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052f217b31
@ -123,7 +123,8 @@ META_OBJS=meta/adx_header.o \
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meta/xbox_stma.o \
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meta/xbox_stma.o \
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meta/de2.o \
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meta/de2.o \
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meta/dc_str.o \
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meta/dc_str.o \
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meta/xbox_xmu.o
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meta/xbox_xmu.o \
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meta/ngc_bh2pcm.o
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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OBJECTS=vgmstream.o streamfile.o util.o $(CODING_OBJS) $(LAYOUT_OBJS) $(META_OBJS)
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@ -312,6 +312,10 @@
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RelativePath=".\meta\ngc_adpdtk.c"
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RelativePath=".\meta\ngc_adpdtk.c"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\meta\ngc_bh2pcm.c"
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>
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</File>
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<File
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<File
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RelativePath=".\meta\ngc_caf.c"
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RelativePath=".\meta\ngc_caf.c"
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>
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>
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@ -94,5 +94,6 @@ libmeta_la_SOURCES += xbox_ims.c
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libmeta_la_SOURCES += de2.c
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libmeta_la_SOURCES += de2.c
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libmeta_la_SOURCES += dc_str.c
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libmeta_la_SOURCES += dc_str.c
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libmeta_la_SOURCES += xbox_xmu.c
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libmeta_la_SOURCES += xbox_xmu.c
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libmeta_la_SOURCES += ngc_bh2pcm.c.c
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EXTRA_DIST = meta.h
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EXTRA_DIST = meta.h
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@ -18,7 +18,7 @@ VGMSTREAM * init_vgmstream_dc_str(STREAMFILE *streamFile) {
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if (read_32bitBE(0xD5,streamFile) != 0x53656761) /* "Sega" */
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if (read_32bitBE(0xD5,streamFile) != 0x53656761) /* "Sega" */
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goto fail;
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goto fail;
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loop_flag = 0; /* (read_32bitBE(0x14,streamFile)!=0xFFFFFFFF); */
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loop_flag = (read_32bitBE(0x00,streamFile)!=0x00000000);
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channel_count = read_32bitLE(0x18,streamFile);
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channel_count = read_32bitLE(0x18,streamFile);
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/* build the VGMSTREAM */
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/* build the VGMSTREAM */
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@ -30,16 +30,15 @@ VGMSTREAM * init_vgmstream_dc_str(STREAMFILE *streamFile) {
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start_offset = 0x800;
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start_offset = 0x800;
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vgmstream->sample_rate = read_32bitLE(0x04,streamFile);
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vgmstream->sample_rate = read_32bitLE(0x04,streamFile);
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vgmstream->coding_type = coding_AICA;
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vgmstream->coding_type = coding_AICA;
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vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile);
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vgmstream->num_samples = read_32bitLE(0x14,streamFile);
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vgmstream->num_samples = (read_32bitLE(0x1C,streamFile))*2*vgmstream->interleave_block_size;
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if (loop_flag) {
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if (loop_flag) {
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vgmstream->loop_start_sample = 0; /* read_32bitBE(0x14,streamFile); */
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vgmstream->loop_start_sample = 0; /* (read_32bitLE(0x18,streamFile))*2*vgmstream->interleave_block_size; */
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vgmstream->loop_end_sample = read_32bitLE(0x14,streamFile);
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vgmstream->loop_end_sample = (read_32bitLE(0x1C,streamFile))*2*vgmstream->interleave_block_size;
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}
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile);
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vgmstream->meta_type = meta_DC_STR;
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vgmstream->meta_type = meta_DC_STR;
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@ -207,4 +207,6 @@ VGMSTREAM * init_vgmstream_xbox_xmu(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_xbox_xvas(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_xbox_xvas(STREAMFILE *streamFile);
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VGMSTREAM * init_vgmstream_ngc_bh2pcm(STREAMFILE *streamFile);
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#endif
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#endif
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93
src/meta/ngc_bh2pcm.c
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93
src/meta/ngc_bh2pcm.c
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@ -0,0 +1,93 @@
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#include "meta.h"
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#include "../util.h"
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/* BH2PCM (from Bio Hazard 2) */
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VGMSTREAM * init_vgmstream_ngc_bh2pcm(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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off_t start_offset;
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int channel_count=2;
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int format_detect;
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int loop_flag;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("bh2pcm",filename_extension(filename))) goto fail;
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#if 0
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x53565300) /* "SVS\0" */
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goto fail;
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#endif
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loop_flag = 0; /* (read_32bitLE(0x08,streamFile)!=0); */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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format_detect=read_32bitLE(0x00,streamFile);
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switch (format_detect) {
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case 1:
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start_offset = 0x20;
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channel_count = 2;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 32000;
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vgmstream->num_samples = read_32bitLE(0x04,streamFile)/2;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitLE(0x04,streamFile);
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if (loop_flag) {
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vgmstream->loop_start_sample = 0; /* read_32bitLE(0x10,streamFile)/2; */
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vgmstream->loop_end_sample = read_32bitLE(0x14,streamFile);
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}
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break;
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case 0:
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start_offset = 0x20;
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channel_count = 1;
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = 32000;
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vgmstream->num_samples = read_32bitLE(0x0C,streamFile);
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vgmstream->layout_type = layout_none;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x08,streamFile);
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vgmstream->loop_end_sample = read_32bitLE(0x0C,streamFile);
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}
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break;
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default:
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goto fail;
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}
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vgmstream->coding_type = coding_PCM16BE;
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vgmstream->meta_type = meta_NGC_BH2PCM;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -112,12 +112,14 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
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init_vgmstream_ngc_swd,
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init_vgmstream_ngc_swd,
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init_vgmstream_ngc_vjdsp,
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init_vgmstream_ngc_vjdsp,
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init_vgmstream_xbox_wvs,
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init_vgmstream_xbox_wvs,
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init_vgmstream_dc_str,
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init_vgmstream_xbox_stma,
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init_vgmstream_xbox_stma,
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init_vgmstream_xbox_matx,
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init_vgmstream_xbox_matx,
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init_vgmstream_de2,
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init_vgmstream_de2,
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init_vgmstream_dc_str,
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init_vgmstream_dc_str,
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init_vgmstream_xbox_xmu,
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init_vgmstream_xbox_xmu,
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init_vgmstream_xbox_xvas,
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init_vgmstream_xbox_xvas,
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init_vgmstream_ngc_bh2pcm,
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};
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};
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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#define INIT_VGMSTREAM_FCNS (sizeof(init_vgmstream_fcns)/sizeof(init_vgmstream_fcns[0]))
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@ -227,6 +227,7 @@ typedef enum {
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meta_NGC_SWD, /* Conflict - Desert Storm 1 & 2 */
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meta_NGC_SWD, /* Conflict - Desert Storm 1 & 2 */
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meta_NGC_VJDSP, /* Viewtiful Joe */
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meta_NGC_VJDSP, /* Viewtiful Joe */
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meta_DC_STR, /* Evil Dead */
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meta_DC_STR, /* Evil Dead */
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meta_NGC_BH2PCM, /* Bio hazard 2 */
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meta_XBOX_WAVM, /* XBOX WAVM File */
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meta_XBOX_WAVM, /* XBOX WAVM File */
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meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */
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meta_XBOX_RIFF, /* XBOX RIFF/WAVE File */
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