Merge pull request #905 from bnnm/etc-cleanup

- Add HCA key [Alchemy Stars (Android)]
- Cleanup
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bnnm 2021-07-30 00:47:12 +02:00 committed by GitHub
commit 06a7a5b920
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82 changed files with 1849 additions and 1797 deletions

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@ -50,11 +50,26 @@ export RMF SHELL CC AR STRIP WINDRES DLLTOOL
############################################################################### ###############################################################################
### build defs ### build defs
DEF_CFLAGS = -ffast-math -O3 -Wall -Werror=format-security -Wdeclaration-after-statement -Wvla -Wimplicit-function-declaration -Wignored-qualifiers DEF_CFLAGS = -ffast-math -O3 -Wall -Werror=format-security -Wlogical-op -Wdeclaration-after-statement -Wvla -Wimplicit-function-declaration -Wignored-qualifiers
#ifdef VGM_DEBUG
# CFLAGS += -DVGM_DEBUG_OUTPUT -O0 VGM_DEBUG_FLAGS = 0
# CFLAGS += -Wold-style-definition -Woverflow -Wpointer-arith -Wstrict-prototypes -pedantic -std=gnu90 -fstack-protector -Wformat ifeq ($(VGM_DEBUG_FLAGS),1)
#endif #DEF_CFLAGS += -O0
DEF_CFLAGS += -g -DVGM_DEBUG_OUTPUT
DEF_CFLAGS += -Wall
DEF_CFLAGS += -Wextra
DEF_CFLAGS += -Wno-sign-compare
#DEF_CFLAGS += -pedantic -Wconversion -std=gnu90
#DEF_CFLAGS += -Wfloat-equal
DEF_CFLAGS += -Wdisabled-optimization -Wunsafe-loop-optimizations -Wswitch-default
DEF_CFLAGS += -Wcast-qual -Wpointer-arith
DEF_CFLAGS += -Wcast-align=strict -Wduplicated-cond -Wjump-misses-init -Wnull-dereference
DEF_CFLAGS += -Wold-style-definition -Wstrict-prototypes
DEF_CFLAGS += -Wmultistatement-macros -Wstringop-truncation
DEF_CFLAGS += -Wredundant-decls -Wmissing-include-dirs -Wmissing-declarations
#DEF_CFLAGS += -Wshadow
#DEF_CFLAGS += -Wstack-protector -fstack-protector
endif
LIBS_CFLAGS= LIBS_CFLAGS=
LIBS_LDFLAGS= LIBS_LDFLAGS=

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@ -73,8 +73,11 @@ Put the following files somewhere Windows can find them:
- `libcelt-0110.dll` - `libcelt-0110.dll`
- `libspeex.dll` - `libspeex.dll`
For Winamp/XMPlay/command line (`test.exe`) this means in the directory with the main `.exe`, For command line (`test.exe`) and XMPlay this means in the directory with the main `.exe`,
or in a system directory, or any other directory in the PATH variable. or possibly a directory in the PATH variable.
For Winamp, the above `.dll` also go near main `winamp.exe`, but note that `in_vgmstream.dll`
plugin itself goes in `Plugins`.
On other OSs like Linux/Mac, libs need to be installed before compiling, then should be used On other OSs like Linux/Mac, libs need to be installed before compiling, then should be used
automatically, though not all may enabled at the moment due to build scripts issues. automatically, though not all may enabled at the moment due to build scripts issues.
@ -84,6 +87,7 @@ automatically, though not all may enabled at the moment due to build scripts iss
### test.exe/vgmstream-cli (command line decoder) ### test.exe/vgmstream-cli (command line decoder)
*Windows*: unzip `test.exe` and follow the above instructions for installing needed extra files. *Windows*: unzip `test.exe` and follow the above instructions for installing needed extra files.
(`test.exe` is used for historical reasons, but you can call it `vgmstream-cli` anyway).
*Others*: build instructions can be found in doc/BUILD.md document in vgmstream's source *Others*: build instructions can be found in doc/BUILD.md document in vgmstream's source
code (can be compiled with CMake/Make/autotools). code (can be compiled with CMake/Make/autotools).
@ -125,7 +129,7 @@ wilcards (or leave it alone for the defaults).
### in_vgmstream (Winamp plugin) ### in_vgmstream (Winamp plugin)
*Windows*: drop the `in_vgmstream.dll` in your Winamp plugins directory, *Windows*: drop the `in_vgmstream.dll` in your Winamp Plugins directory,
and follow the above instructions for installing needed extra files. and follow the above instructions for installing needed extra files.
*Others*: may be possible to use through *Wine* *Others*: may be possible to use through *Wine*

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@ -15,7 +15,7 @@ endif
# -DUSE_ALLOCA # -DUSE_ALLOCA
ifeq ($(TARGET_OS),Windows_NT) ifeq ($(TARGET_OS),Windows_NT)
CFLAGS += -DWIN32 -I../ext_includes/ffmpeg CFLAGS += -DWIN32 -I../ext_libs/Getopt -I../ext_includes/ffmpeg
endif endif
CFLAGS += $(DEF_CFLAGS) -DVAR_ARRAYS -I../ext_includes $(EXTRA_CFLAGS) CFLAGS += $(DEF_CFLAGS) -DVAR_ARRAYS -I../ext_includes $(EXTRA_CFLAGS)

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@ -1,8 +1,10 @@
#define POSIXLY_CORRECT #define POSIXLY_CORRECT
#include <getopt.h> #include <getopt.h>
#include "../src/vgmstream.h" #include "../src/vgmstream.h"
#include "../src/plugins.h" #include "../src/plugins.h"
#include "../src/util.h" #include "../src/util.h"
#ifdef WIN32 #ifdef WIN32
#include <io.h> #include <io.h>
#include <fcntl.h> #include <fcntl.h>
@ -29,9 +31,9 @@
* may improve write I/O in some systems as this*channels doubles as output buffer */ * may improve write I/O in some systems as this*channels doubles as output buffer */
#define SAMPLE_BUFFER_SIZE 32768 #define SAMPLE_BUFFER_SIZE 32768
/* getopt globals (the horror...) */ /* getopt globals from .h, for reference (the horror...) */
extern char* optarg; //extern char* optarg;
extern int optind, opterr, optopt; //extern int optind, opterr, optopt;
static size_t make_wav_header(uint8_t* buf, size_t buf_size, int32_t sample_count, int32_t sample_rate, int channels, int smpl_chunk, int32_t loop_start, int32_t loop_end); static size_t make_wav_header(uint8_t* buf, size_t buf_size, int32_t sample_count, int32_t sample_rate, int channels, int smpl_chunk, int32_t loop_start, int32_t loop_end);
@ -482,7 +484,7 @@ static void clean_filename(char* dst, int clean_paths) {
/* replaces a filename with "?n" (stream name), "?f" (infilename) or "?s" (subsong) wildcards /* replaces a filename with "?n" (stream name), "?f" (infilename) or "?s" (subsong) wildcards
* ("?" was chosen since it's not a valid Windows filename char and hopefully nobody uses it on Linux) */ * ("?" was chosen since it's not a valid Windows filename char and hopefully nobody uses it on Linux) */
void replace_filename(char* dst, size_t dstsize, const char* outfilename, const char* infilename, VGMSTREAM* vgmstream) { static void replace_filename(char* dst, size_t dstsize, const char* outfilename, const char* infilename, VGMSTREAM* vgmstream) {
int subsong; int subsong;
char stream_name[PATH_LIMIT]; char stream_name[PATH_LIMIT];
char buf[PATH_LIMIT]; char buf[PATH_LIMIT];

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@ -9,40 +9,45 @@ Because each module has different quirks one can't use a single tool for everyth
64-bit support may work but has been minimally tested, since main use of vgmstream is plugins for 32-bit players (should work but extra codec libs are included for 32-bit only ATM). 64-bit support may work but has been minimally tested, since main use of vgmstream is plugins for 32-bit players (should work but extra codec libs are included for 32-bit only ATM).
### GCC / Make ### GCC / Make
Common C compiler, most development is done with this. Common C compiler, most development is done with this.
On Windows you need one of these two somewhere in PATH: On Windows you need one of these somewhere in PATH:
- MinGW-w64 (32bit version): https://sourceforge.net/projects/mingw-w64/ - MinGW-w64 (32bit version): https://sourceforge.net/projects/mingw-w64/
- Use this for easier standalone executables - Use this for easier standalone executables
- Latest online installer with any config should work (for example: gcc-8.1.0, i686, win32, sjlj). - Latest online installer with any config should work (for example: gcc-8.1.0, i686, win32, sjlj).
https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/Personal%20Builds/mingw-builds/installer/mingw-w64-install.exe https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/Personal%20Builds/mingw-builds/installer/mingw-w64-install.exe/download
- Or simply download and unzip portable package: - Get from sourceforge page > "files" tab > scroll below > MingGW-W64-install.exe
https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win64/Personal%20Builds/mingw-builds/8.1.0/threads-win32/sjlj/x86_64-8.1.0-release-win32-sjlj-rt_v6-rev0.7z - Or download and unzip portable package:
https://sourceforge.net/projects/mingw-w64/files/Toolchains%20targetting%20Win32/Personal%20Builds/mingw-builds/8.1.0/threads-win32/sjlj/i686-8.1.0-release-win32-sjlj-rt_v6-rev0.7z/download
- Get from sourceforge page > "files" tab > Toolchains targetting Win32 > Personal Builds > mingw-builds > some version zip
- MSYS2 with the MinGW-w64_shell (32bit) package: https://msys2.github.io/ - MSYS2 with the MinGW-w64_shell (32bit) package: https://msys2.github.io/
On Linux it should be included by default in the distribution, or can be easily installed using the distro's package manager (for example `sudo apt-get install gcc g++ make`). On Linux it should be included by default in the distribution, or can be easily installed using the distro's package manager (for example `sudo apt-get install gcc g++ make`).
### Microsoft's Visual C++ (MSVC) / Visual Studio / MSBuild ### Microsoft's Visual C++ (MSVC) / Visual Studio / MSBuild
Alt C compiler, auto-generated builds for Windows use this. Alt C compiler, auto-generated builds for Windows use this.
Bundled in either: Bundled in either:
- Visual Studio (2015/2017/latest): https://www.visualstudio.com/downloads/ - Visual Studio (2015/2017/latest): https://www.visualstudio.com/downloads/
Visual Studio Community should work (free), but must register after trial period. Even after trial you can still use MSBuild, command-line tool that actually does all the building. You can also find and install "Visual C++ Build Tools" without Visual Studio IDE (link tend to move around). Visual Studio Community should work (free), but must register after trial period. Even after trial you can still use MSBuild, command-line tool that actually does all the building. You can also find and install "Visual C++ Build Tools" without Visual Studio IDE (try google as MS's links tend to move around).
Older versions of MSVC (2010 and before) have limited C support, while reportedly beta/new versions aren't always very stable. Some very odd issues affecting only MSVC have been found and fixed before. Keep in mind if you run into problems. Older versions of MSVC (2010 and before) have limited C support, while reportedly beta/new versions aren't always very stable. Some very odd issues affecting only MSVC have been found and fixed before. Keep in mind if you run into problems.
### Clang ### Clang
Reportedly works fine on Mac and may used as a replacement for GCC without issues. Reportedly works fine on Mac and may used as a replacement for GCC without issues.
Should be usable on Linux and possibly Windows with CMake.
- https://releases.llvm.org/download.html
For other makefiles may work, though may need to set compiler vars appropriately (CC=clang AR=llvm-ar).
### Git ### Git
Optional, used to generate version numbers: Optional, used to generate version numbers:
- Git for Windows: https://git-scm.com/download/win - Git for Windows: https://git-scm.com/download/win
Git also comes with typical Linux utils compiled for Windows (in the usr\bin dir), that can help when compiling some extra components on Windows.
### CMake ### CMake
Optional, can be used to compile vgmstream's modules instead of regular scripts. Needs v3.6 or later: Optional, can be used to compile vgmstream's modules instead of regular scripts. Needs v3.6 or later:
@ -50,7 +55,6 @@ Optional, can be used to compile vgmstream's modules instead of regular scripts.
If you wish to use CMake, see [CMAKE.md](CMAKE.md). Some extra info is only mentioned in this doc though. If you wish to use CMake, see [CMAKE.md](CMAKE.md). Some extra info is only mentioned in this doc though.
### autotools ### autotools
Optional, used by some modules (mainly Audacious for Linux, and external libs). Optional, used by some modules (mainly Audacious for Linux, and external libs).
@ -72,7 +76,6 @@ Typical usage involves `./configure` (creates makefiles) + `Make` (compiles) + `
External libs using autotools can be compiled on Windows too, try using `sh.exe ./configure`, `mingw32-make.exe`, `mingw32-make.exe install` instead. Also for older libs, call `sh.exe ./configure` with either `--build=mingw32`, `--host=mingw32` or `--target-os=mingw32` (varies) for older configure. You may also need to use `mingw32-make.exe LDFLAGS="-no-undefined -static-libgcc" MAKE=mingw32-make.exe` so that `.dll` are correctly generated. External libs using autotools can be compiled on Windows too, try using `sh.exe ./configure`, `mingw32-make.exe`, `mingw32-make.exe install` instead. Also for older libs, call `sh.exe ./configure` with either `--build=mingw32`, `--host=mingw32` or `--target-os=mingw32` (varies) for older configure. You may also need to use `mingw32-make.exe LDFLAGS="-no-undefined -static-libgcc" MAKE=mingw32-make.exe` so that `.dll` are correctly generated.
### Extra libs ### Extra libs
Optional, add codec or extra functionalities. See *External libraries* for full info. Optional, add codec or extra functionalities. See *External libraries* for full info.
@ -81,19 +84,22 @@ On Windows most libs are pre-compiled and included to simplify building (since t
On Linux you usually need dev packages of each (for example `libao-dev` for vgmstream123, `audacious-dev` for Audacious, and so on) and they should be picked by CMake/autotool scripts. On Linux you usually need dev packages of each (for example `libao-dev` for vgmstream123, `audacious-dev` for Audacious, and so on) and they should be picked by CMake/autotool scripts.
## Compiling modules ## Compiling modules
### CLI (test.exe/vgmstream-cli) / Winamp plugin (in_vgmstream) / XMPlay plugin (xmp-vgmstream) ### CLI (test.exe/vgmstream-cli) / Winamp plugin (in_vgmstream) / XMPlay plugin (xmp-vgmstream)
**With GCC**: use the *./Makefile* in the root folder, see inside for options. For compilation flags check the *Makefile* in each folder. You may need to manually rebuild if you change a *.h* file (use *make clean*). **With GCC/Clang**: there are various ways to build it, each with some differences; you probably want CMake described below.
In Linux, Makefiles can be used to cross-compile with the MingW headers, but may not be updated to generate native code at the moment. It should be fixable with some effort. Simplest way is using the *./Makefile* in the root folder, see inside for options. For compilation flags check the *Makefile* in each folder. You may need to manually rebuild if you change a *.h* file (use *make clean*). On Windows this will build with external libs enabled, but Linux can't ATM.
*Autotools* should build and install it as `vgmstream-cli`, this is explained in detail in the Audacious section. It also build with (some) extra codecs. Some Linux distributions like Arch Linux include pre-patched vgmstream with most libraries, you may want that instead: Also, on Linux you can't build *in_vgmstream* and *xmp-vgmstream* (given they are Windows DLLs...). Makefiles have been used in the past to cross-compile from Linux with MingW headers though, but can't generate native Win code at the moment (should be fixable with some effort).
*Autotools* should build and install it as `vgmstream-cli`, this is explained in detail in the Audacious section. It enables (some) extra codecs. Some Linux distributions like Arch Linux include pre-patched vgmstream with most libraries, you may want that instead:
https://aur.archlinux.org/packages/vgmstream-kode54-git/ https://aur.archlinux.org/packages/vgmstream-kode54-git/
You may try CMake instead as it may be simpler and handle libs better. Some older distros may not work though (CMake version needs to recognize FILTER command). You may need to install resulting artifacts manually (check ./cli dir). If you use Mac (or Linux), there is a *Homebrew* script that may automate the process (uses CMake): https://formulae.brew.sh/formula/vgmstream
You may try CMake instead as it may be simpler and handle libs better. Some older distros may not work though (CMake version needs to recognize FILTER command). You may also need to install resulting artifacts manually (check ./cli dir). Check the *CMAKE.md* doc for some extra info too.
``` ```
sudo apt-get update sudo apt-get update
sudo apt-get install -y libmpg123-dev libvorbis-dev libspeex-dev sudo apt-get install -y libmpg123-dev libvorbis-dev libspeex-dev
@ -108,7 +114,7 @@ cmake .
make make
``` ```
Windows CMD example: Windows CMD example (with some debugging on):
``` ```
prompt $P$G$_$S prompt $P$G$_$S
set PATH=C:\Program Files (x86)\Git\usr\bin;%PATH% set PATH=C:\Program Files (x86)\Git\usr\bin;%PATH%
@ -117,16 +123,24 @@ set PATH=C:\Program Files (x86)\mingw-w64\i686-5.4.0-win32-sjlj-rt_v5-rev0\mingw
cd vgmstream cd vgmstream
mingw32-make.exe vgmstream_cli -f Makefile ^ mingw32-make.exe vgmstream_cli -f Makefile ^
VGM_ENABLE_FFMPEG=1 ^ VGM_ENABLE_MAIATRAC3PLUS=0 ^
SHELL=sh.exe CC=gcc.exe AR=ar.exe STRIP=strip.exe DLLTOOL=dlltool.exe WINDRES=windres.exe EXTRA_CFLAGS="-DVGM_DEBUG_OUTPUT -g -Wimplicit-function-declaration" ^
SHELL=sh.exe CC=gcc.exe AR=ar.exe STRIP=strip.exe DLLTOOL=dlltool.exe WINDRES=windres.exe ^
STRIP=echo ^
1> ../vgmstream-stdout.txt 2> ../vgmstream-stderr.txt
``` ```
**With MSVC**: To build in Visual Studio, run *./init-build.bat*, open *./vgmstream_full.sln* and compile. To build from the command line, run *./build.bat*. **With MSVC**: To build in Visual Studio, run *./init-build.bat*, open *./vgmstream_full.sln* and compile. To build from the command line, run *./build.bat*.
The build script will automatically handle obtaining dependencies and making the project changes listed in the foobar2000 section (you may need to get some PowerShell .NET packages). The build script will automatically handle obtaining dependencies and making the project changes listed in the foobar2000 section (you may need to get some PowerShell .NET packages).
You can also call MSBuild directly in the command line (see the foobar2000 section for dependencies and examples) You can also call MSBuild directly in the command line (see the foobar2000 section for dependencies and examples)
#### notes
While the official name for the CLI tool is `vgmstream-cli`, `test.exe` is used on Windows for historical reasons. If you want to reuse it for your own project it's probably better renaming to `vgmstream-cli.exe`.
### foobar2000 plugin (foo\_input\_vgmstream) ### foobar2000 plugin (foo\_input\_vgmstream)
Requires MSVC (foobar/SDK only links to MSVC C++ DLLs) and these dependencies: Requires MSVC (foobar/SDK only links to MSVC C++ DLLs) and these dependencies:
- foobar2000 SDK (2018), in *(vgmstream)/dependencies/foobar/*: http://www.foobar2000.org/SDK - foobar2000 SDK (2018), in *(vgmstream)/dependencies/foobar/*: http://www.foobar2000.org/SDK
@ -138,7 +152,7 @@ Requires MSVC (foobar/SDK only links to MSVC C++ DLLs) and these dependencies:
The following project modifications are required: The following project modifications are required:
- For *foobar2000_ATL_helpers* add *../../../WTL/Include* to the compilers's *additional includes* - For *foobar2000_ATL_helpers* add *../../../WTL/Include* to the compilers's *additional includes*
FDK-AAC/QAAC can be enabled adding *VGM_USE_MP4V2* and *VGM_USE_FDKAAC* in the compiler/linker options and the project dependencies, otherwise FFmpeg is used instead to support .mp4. Support is limited so FFmpeg is recommended. FDK-AAC/QAAC can be enabled adding *VGM_USE_MP4V2* and *VGM_USE_FDKAAC* in the compiler/linker options and the project dependencies, otherwise FFmpeg is used instead to support .mp4. FDK-AAC Support is limited so FFmpeg is recommended.
You can also manually use the command line to compile with MSBuild, if you don't want to touch the .vcxproj files, register VS after trial, get PowerShell dependencies for the build script, or only have VC++/MSBuild tools. You can also manually use the command line to compile with MSBuild, if you don't want to touch the .vcxproj files, register VS after trial, get PowerShell dependencies for the build script, or only have VC++/MSBuild tools.
@ -252,7 +266,7 @@ make
``` ```
### vgmstream123 player ### vgmstream123 player
Should be buildable with Autotools by following the same steps as listen in the Audacious section (requires libao-dev). Should be buildable with Autotools/CMake by following the same steps as listen in the Audacious section (requires libao-dev).
Windows builds are possible with `libao.dll` and `libao` includes (found elsewhere) through the `Makefile`, but some features are disabled. Windows builds are possible with `libao.dll` and `libao` includes (found elsewhere) through the `Makefile`, but some features are disabled.
@ -261,17 +275,17 @@ libao is licensed under the GPL v2 or later.
## External libraries ## External libraries
Support for some codecs is done with external libs, instead of copying their code in vgmstream. There are various reasons for this: Support for some codecs is done with external libs, instead of copying their code in vgmstream. There are various reasons for this:
- each lib may have complex or conflicting ways to compile that aren't simple to duplicate - each lib may have complex or conflicting ways to compile that aren't simple to replicate
- their sources can be quite big and undesirable to include in full - their sources can be quite big and undesirable to include in full
- libs usually only compile with either GCC or MSVC, while vgmstream supports both compilers, so linking to the generated binary is much easier - libs usually only compile with either GCC or MSVC, while vgmstream supports both compilers, so linking to the generated binary (compatible) is much easier
- not all licenses used by libs may allow to copy their code - not all licenses used by libs may allow to copy their code
- simplifies maintenance and updating - simplifies maintenance and updating
They are compiled in their own sources, and the resulting binary is linked by vgmstream using a few of their symbols. They are compiled in their own sources, and the resulting binary is linked by vgmstream using a few of their symbols.
Currently only Windows builds can use external libraries, as vgmstream only includes generated 32-bit DLLs, but it should be fixable for others systems with some effort (libs are enabled on compile time). Ideally vgmstream could use libs compiled as static code (thus eliminating the need of DLLs), but involves a bunch of changes. Currently repo contains pre-compiled external libraries for Windows (32-bit Windows DLLs), while other systems link to system libraries. Ideally vgmstream could use libs compiled as static code (thus eliminating the need of DLLs), but involves a bunch of changes.
Below is a quick explanation of each library and how to compile binaries from them (for Windows, for Linux modules should include them automatically). Unless mentioned, their latest version should be ok to use, though included DLLs may be a bit older. Below is a quick explanation of each library and how to compile binaries from them (for Windows). Unless mentioned, their latest version should be ok to use, though included DLLs may be a bit older.
MSVC needs a .lib helper to link .dll files, but libs below usually only create .dll (and maybe .def). Instead, those .lib are automatically generated during build step in `ext_libs.vcxproj` from .dll+.def, using lib.exe tool. MSVC needs a .lib helper to link .dll files, but libs below usually only create .dll (and maybe .def). Instead, those .lib are automatically generated during build step in `ext_libs.vcxproj` from .dll+.def, using lib.exe tool.
@ -394,7 +408,7 @@ If all goes well, use generated .DLL in ./bin/bin (may need to rename to libspee
### maiatrac3plus ### maiatrac3plus
This lib was used as an alternate for ATRAC3PLUS decoding. Now this is handled by FFmpeg, though some code remains for now. This lib was used as an alternate for ATRAC3PLUS decoding. Now this is handled by FFmpeg, though some code remains for now.
It was a straight-up decompilation from Sony's libs, without any clean-up or actual reverse engineering, thus legally and morally dubious. It was a straight-up decompilation from Sony's libs (presumably those found in SoundForge), without any clean-up or actual reverse engineering, thus legally and morally dubious.
It doesn't do encoder delay properly, but on the other hand decoding is 100% accurate unlike FFmpeg (probably inaudible though). It doesn't do encoder delay properly, but on the other hand decoding is 100% accurate unlike FFmpeg (probably inaudible though).

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@ -14,12 +14,12 @@ int clHCA_isOurFile(const void *data, unsigned int size);
typedef struct clHCA clHCA; typedef struct clHCA clHCA;
/* In case you wish to allocate and reset the structure on your own. */ /* In case you wish to allocate and reset the structure on your own. */
int clHCA_sizeof(); int clHCA_sizeof(void);
void clHCA_clear(clHCA *); void clHCA_clear(clHCA *);
void clHCA_done(clHCA *); void clHCA_done(clHCA *);
/* Or you could let the library allocate it. */ /* Or you could let the library allocate it. */
clHCA * clHCA_new(); clHCA * clHCA_new(void);
void clHCA_delete(clHCA *); void clHCA_delete(clHCA *);
/* Parses the HCA header. Must be called before any decoding may be performed, /* Parses the HCA header. Must be called before any decoding may be performed,

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@ -364,7 +364,7 @@ static void clHCA_destructor(clHCA* hca) {
hca->is_valid = 0; hca->is_valid = 0;
} }
int clHCA_sizeof() { int clHCA_sizeof(void) {
return sizeof(clHCA); return sizeof(clHCA);
} }
@ -376,7 +376,7 @@ void clHCA_done(clHCA* hca) {
clHCA_destructor(hca); clHCA_destructor(hca);
} }
clHCA* clHCA_new() { clHCA* clHCA_new(void) {
clHCA* hca = malloc(clHCA_sizeof()); clHCA* hca = malloc(clHCA_sizeof());
if (hca) { if (hca) {
clHCA_constructor(hca); clHCA_constructor(hca);
@ -1941,7 +1941,6 @@ static void imdct_transform(stChannel* ch, int subframe) {
/* update output/imdct with overlapped window (lib fuses this with the above) */ /* update output/imdct with overlapped window (lib fuses this with the above) */
{ {
unsigned int i;
const float* dct = ch->spectra; //ch->dct; const float* dct = ch->spectra; //ch->dct;
const float* prev = ch->imdct_previous; const float* prev = ch->imdct_previous;

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@ -90,7 +90,7 @@ void decode_circus_adpcm(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channel
for (i = first_sample; i < first_sample + samples_to_do; i++) { for (i = first_sample; i < first_sample + samples_to_do; i++) {
int8_t code = read_8bit(frame_offset+i,stream->streamfile); int8_t code = read_u8(frame_offset+i,stream->streamfile);
hist += code << scale; hist += code << scale;
if (code == 0) { if (code == 0) {
@ -102,6 +102,7 @@ void decode_circus_adpcm(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channel
scale++; scale++;
} }
outbuf[sample_pos] = hist; outbuf[sample_pos] = hist;
sample_pos += channelspacing;
} }
stream->adpcm_history1_32 = hist; stream->adpcm_history1_32 = hist;

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@ -35,12 +35,12 @@ void decode_rad_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* ou
void decode_rad_ima_mono(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do); void decode_rad_ima_mono(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_apple_ima4(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do); void decode_apple_ima4(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_fsb_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_fsb_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
void decode_wwise_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_wwise_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_awc_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do); void decode_awc_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_ubi_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_ubi_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
void decode_ubi_sce_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_ubi_sce_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
void decode_h4m_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, uint16_t frame_format); void decode_h4m_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, uint16_t frame_format);
void decode_cd_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_cd_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
size_t ima_bytes_to_samples(size_t bytes, int channels); size_t ima_bytes_to_samples(size_t bytes, int channels);
size_t ms_ima_bytes_to_samples(size_t bytes, int block_align, int channels); size_t ms_ima_bytes_to_samples(size_t bytes, int block_align, int channels);
size_t xbox_ima_bytes_to_samples(size_t bytes, int channels); size_t xbox_ima_bytes_to_samples(size_t bytes, int channels);
@ -118,13 +118,13 @@ size_t xa_bytes_to_samples(size_t bytes, int channels, int is_blocked, int is_fo
/* ea_xa_decoder */ /* ea_xa_decoder */
void decode_ea_xa(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int is_stereo); void decode_ea_xa(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int is_stereo);
void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do,int channel); void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_maxis_xa(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_maxis_xa(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
int32_t ea_xa_bytes_to_samples(size_t bytes, int channels); int32_t ea_xa_bytes_to_samples(size_t bytes, int channels);
/* ea_xas_decoder */ /* ea_xas_decoder */
void decode_ea_xas_v0(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_ea_xas_v0(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
void decode_ea_xas_v1(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel); void decode_ea_xas_v1(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
@ -341,12 +341,12 @@ void free_tac(tac_codec_data* data);
typedef struct ogg_vorbis_codec_data ogg_vorbis_codec_data; typedef struct ogg_vorbis_codec_data ogg_vorbis_codec_data;
typedef struct { //todo simplify typedef struct { //todo simplify
STREAMFILE *streamfile; STREAMFILE *streamfile;
ogg_int64_t start; /* file offset where the Ogg starts */ int64_t start; /* file offset where the Ogg starts */
ogg_int64_t offset; /* virtual offset, from 0 to size */ int64_t offset; /* virtual offset, from 0 to size */
ogg_int64_t size; /* virtual size of the Ogg */ int64_t size; /* virtual size of the Ogg */
/* decryption setup */ /* decryption setup */
void (*decryption_callback)(void *ptr, size_t size, size_t nmemb, void *datasource); void (*decryption_callback)(void* ptr, size_t size, size_t nmemb, void* datasource);
uint8_t scd_xor; uint8_t scd_xor;
off_t scd_xor_length; off_t scd_xor_length;
uint32_t xor_value; uint32_t xor_value;

View File

@ -557,7 +557,7 @@ struct TCompressWaveData {
//----------------------------------------------------------- //-----------------------------------------------------------
//create //create
TCompressWaveData* TCompressWaveData_Create() { TCompressWaveData* TCompressWaveData_Create(void) {
TCompressWaveData* this = malloc(sizeof(TCompressWaveData)); TCompressWaveData* this = malloc(sizeof(TCompressWaveData));
if (!this) return NULL; if (!this) return NULL;
#if 0 #if 0
@ -604,7 +604,7 @@ void TCompressWaveData_Free(TCompressWaveData* this) {
//----------------------------------------------------------- //-----------------------------------------------------------
//outpus 44100/16bit/stereo waveform to designed buffer //outpus 44100/16bit/stereo waveform to designed buffer
void TCompressWaveData_Rendering_ReadPress(TCompressWaveData* this, int32_t* RFlg, int32_t* LFlg) { static void TCompressWaveData_Rendering_ReadPress(TCompressWaveData* this, int32_t* RFlg, int32_t* LFlg) {
if (this->Hed.Channel == 2) { if (this->Hed.Channel == 2) {
*RFlg = THuff_Read(this->RH); //STEREO *RFlg = THuff_Read(this->RH); //STEREO
*LFlg = THuff_Read(this->RH); *LFlg = THuff_Read(this->RH);
@ -615,7 +615,7 @@ void TCompressWaveData_Rendering_ReadPress(TCompressWaveData* this, int32_t* RFl
} }
} }
void TCompressWaveData_Rendering_WriteWave(TCompressWaveData* this, int16_t** buf1, int32_t RVol, int32_t LVol) { static void TCompressWaveData_Rendering_WriteWave(TCompressWaveData* this, int16_t** buf1, int32_t RVol, int32_t LVol) {
TLRWRITEBUFFER bbb = {0}; TLRWRITEBUFFER bbb = {0};
if (this->Hed.Sample == 44100) { //44100 STEREO/MONO if (this->Hed.Sample == 44100) { //44100 STEREO/MONO
@ -867,8 +867,8 @@ void TCompressWaveData_SetVolume(TCompressWaveData* this, float vol, float fade)
this->FSetVolume = this->FVolume; this->FSetVolume = this->FVolume;
} }
else { //without fade value else { //without fade value
this->Ffade = round(PW_MAXVOLUME / fade / 44100); this->Ffade = round((double)PW_MAXVOLUME / fade / 44100);
this->FSetVolume = round(aaa * PW_MAXVOLUME); this->FSetVolume = round(aaa * (double)PW_MAXVOLUME);
} }
} }

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@ -7,7 +7,7 @@ typedef struct TCompressWaveData TCompressWaveData;
void TCompressWaveData_GetLoopState(TCompressWaveData* this); void TCompressWaveData_GetLoopState(TCompressWaveData* this);
void TCompressWaveData_SetLoopState(TCompressWaveData* this); void TCompressWaveData_SetLoopState(TCompressWaveData* this);
TCompressWaveData* TCompressWaveData_Create(); TCompressWaveData* TCompressWaveData_Create(void);
void TCompressWaveData_Free(TCompressWaveData* this); void TCompressWaveData_Free(TCompressWaveData* this);
int TCompressWaveData_Rendering(TCompressWaveData* this, int16_t* buf, uint32_t Len); int TCompressWaveData_Rendering(TCompressWaveData* this, int16_t* buf, uint32_t Len);
int TCompressWaveData_LoadFromStream(TCompressWaveData* this, STREAMFILE* ss); int TCompressWaveData_LoadFromStream(TCompressWaveData* this, STREAMFILE* ss);

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@ -30,7 +30,7 @@ static const int EA_XA_TABLE[20] = {
}; };
/* EA XA v2 (always mono); like v1 but with "PCM samples" flag and doesn't add 128 on expand or clamp (pre-adjusted by the encoder?) */ /* EA XA v2 (always mono); like v1 but with "PCM samples" flag and doesn't add 128 on expand or clamp (pre-adjusted by the encoder?) */
void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) { void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
uint8_t frame_info; uint8_t frame_info;
int32_t coef1, coef2; int32_t coef1, coef2;
int i, sample_count, shift; int i, sample_count, shift;
@ -60,7 +60,7 @@ void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspac
coef2 = EA_XA_TABLE[(frame_info >> 4) + 4]; coef2 = EA_XA_TABLE[(frame_info >> 4) + 4];
shift = (frame_info & 0x0F) + 8; shift = (frame_info & 0x0F) + 8;
for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++,sample_count+=channelspacing) { for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++, sample_count += channelspacing) {
uint8_t sample_byte, sample_nibble; uint8_t sample_byte, sample_nibble;
int32_t new_sample; int32_t new_sample;
off_t byte_offset = (stream->offset + 0x01 + i/2); off_t byte_offset = (stream->offset + 0x01 + i/2);
@ -84,7 +84,7 @@ void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspac
} }
#if 0 #if 0
/* later PC games use float math, though in the end sounds basically the same (decompiled from various exes) */ /* later PC games and EAAC use float math, though in the end sounds basically the same (decompiled from various exes) */
static const double XA_K0[16] = { 0.0, 0.9375, 1.796875, 1.53125 }; static const double XA_K0[16] = { 0.0, 0.9375, 1.796875, 1.53125 };
static const double XA_K1[16] = { 0.0, 0.0, -0.8125, -0.859375 }; static const double XA_K1[16] = { 0.0, 0.0, -0.8125, -0.859375 };
/* code uses look-up table but it's equivalent to: /* code uses look-up table but it's equivalent to:
@ -125,7 +125,7 @@ static const uint32_t FLOAT_TABLE_INT[256] = {
}; };
static const float* FLOAT_TABLE = (const float *)FLOAT_TABLE_INT; static const float* FLOAT_TABLE = (const float *)FLOAT_TABLE_INT;
void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) { void decode_ea_xa_v2_f32(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
uint8_t frame_info; uint8_t frame_info;
int i, sample_count, shift; int i, sample_count, shift;

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@ -113,7 +113,7 @@ void decode_ea_xas_v1(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspa
/* EA-XAS v0 (xas0), without complex layouts and closer to EA-XA. Somewhat based on daemon1's decoder. */ /* EA-XAS v0 (xas0), without complex layouts and closer to EA-XA. Somewhat based on daemon1's decoder. */
void decode_ea_xas_v0(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) { void decode_ea_xas_v0(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
uint8_t frame[0x13] = {0}; uint8_t frame[0x13] = {0};
off_t frame_offset; off_t frame_offset;
int i, frames_in, samples_done = 0, sample_count = 0; int i, frames_in, samples_done = 0, sample_count = 0;

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@ -67,7 +67,7 @@ static int init_ffmpeg_config(ffmpeg_codec_data* data, int target_subsong, int r
/* ******************************************** */ /* ******************************************** */
/* Global FFmpeg init */ /* Global FFmpeg init */
static void g_init_ffmpeg() { static void g_init_ffmpeg(void) {
if (g_ffmpeg_initialized == 1) { if (g_ffmpeg_initialized == 1) {
while (g_ffmpeg_initialized < 2); /* active wait for lack of a better way */ while (g_ffmpeg_initialized < 2); /* active wait for lack of a better way */
} }
@ -266,6 +266,9 @@ static int64_t ffmpeg_seek(void* opaque, int64_t offset, int whence) {
case SEEK_END: /* relative to file end (should be negative) */ case SEEK_END: /* relative to file end (should be negative) */
offset += data->logical_size; offset += data->logical_size;
break; break;
default:
break;
} }
/* clamp offset; fseek does this too */ /* clamp offset; fseek does this too */

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@ -784,7 +784,7 @@ static ffmpeg_codec_data* init_ffmpeg_custom_opus(STREAMFILE* sf, off_t start_of
return init_ffmpeg_custom_opus_config(sf, start_offset, data_size, &cfg, type); return init_ffmpeg_custom_opus_config(sf, start_offset, data_size, &cfg, type);
} }
ffmpeg_codec_data* init_ffmpeg_custom_table_opus(STREAMFILE* sf, off_t table_offset, int table_count, off_t data_offset, size_t data_size, int channels, int skip, int sample_rate, opus_type_t type) { static ffmpeg_codec_data* init_ffmpeg_custom_table_opus(STREAMFILE* sf, off_t table_offset, int table_count, off_t data_offset, size_t data_size, int channels, int skip, int sample_rate, opus_type_t type) {
opus_config cfg = {0}; opus_config cfg = {0};
cfg.channels = channels; cfg.channels = channels;
cfg.skip = skip; cfg.skip = skip;

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@ -302,7 +302,7 @@ static void aes_decrypt_block(s14aes_handle* ctx, uint8_t* buf) {
/* **************************** */ /* **************************** */
s14aes_handle* s14aes_init() { s14aes_handle* s14aes_init(void) {
s14aes_handle* ctx = malloc(sizeof(s14aes_handle)); s14aes_handle* ctx = malloc(sizeof(s14aes_handle));
if (!ctx) goto fail; if (!ctx) goto fail;

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@ -6,7 +6,7 @@
typedef struct s14aes_handle s14aes_handle; typedef struct s14aes_handle s14aes_handle;
/* init/close handle (AES-192 in ECB mode) */ /* init/close handle (AES-192 in ECB mode) */
s14aes_handle* s14aes_init(); s14aes_handle* s14aes_init(void);
void s14aes_close(s14aes_handle* ctx); void s14aes_close(s14aes_handle* ctx);

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@ -1,4 +1,5 @@
#include "coding.h" #include "coding.h"
#include <clHCA.h>
struct hca_codec_data { struct hca_codec_data {

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@ -983,7 +983,7 @@ void decode_fsb_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample_t *
} }
/* mono XBOX-IMA with header endianness and alt nibble expand (verified vs AK test demos) */ /* mono XBOX-IMA with header endianness and alt nibble expand (verified vs AK test demos) */
void decode_wwise_ima(VGMSTREAM * vgmstream, VGMSTREAMCHANNEL * stream, sample_t * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) { void decode_wwise_ima(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int i, sample_count = 0, num_frame; int i, sample_count = 0, num_frame;
int32_t hist1 = stream->adpcm_history1_32; int32_t hist1 = stream->adpcm_history1_32;
int step_index = stream->adpcm_step_index; int step_index = stream->adpcm_step_index;
@ -1242,7 +1242,7 @@ static inline int _clamp_s32(int value, int min, int max) {
/* Crystal Dynamics IMA. Original code uses mind-bending intrinsics, so this may not be fully accurate. /* Crystal Dynamics IMA. Original code uses mind-bending intrinsics, so this may not be fully accurate.
* Has another table with delta_table MMX combos, and uses header sample (first nibble is always 0). */ * Has another table with delta_table MMX combos, and uses header sample (first nibble is always 0). */
void decode_cd_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) { void decode_cd_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
uint8_t frame[0x24] = {0}; uint8_t frame[0x24] = {0};
int i, frames_in, sample_pos = 0, block_samples, frame_size; int i, frames_in, sample_pos = 0, block_samples, frame_size;
int32_t hist1 = stream->adpcm_history1_32; int32_t hist1 = stream->adpcm_history1_32;

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@ -309,7 +309,7 @@ fail:
/* **************************************** */ /* **************************************** */
static void decode_vima1(STREAMFILE* sf, sbuf_t* sbuf, uint8_t* buf, size_t data_left, int block_num, uint16_t* adpcm_table) { static void decode_vima1(sbuf_t* sbuf, uint8_t* buf, size_t data_left, int block_num, uint16_t* adpcm_table) {
int ch, i, j, s; int ch, i, j, s;
int bitpos; int bitpos;
int adpcm_history[MAX_CHANNELS] = {0}; int adpcm_history[MAX_CHANNELS] = {0};
@ -420,13 +420,13 @@ static void decode_vima1(STREAMFILE* sf, sbuf_t* sbuf, uint8_t* buf, size_t data
sbuf->filled += data_left / sizeof(int16_t) / chs; sbuf->filled += data_left / sizeof(int16_t) / chs;
} }
static int decode_block1(STREAMFILE* sf, imuse_codec_data* data, uint8_t* block, size_t data_left) { static int decode_block1(imuse_codec_data* data, uint8_t* block, size_t data_left) {
int block_num = data->current_block; int block_num = data->current_block;
switch(data->block_table[block_num].flags) { switch(data->block_table[block_num].flags) {
case 0x0D: case 0x0D:
case 0x0F: case 0x0F:
decode_vima1(sf, &data->sbuf, block, data_left, block_num, data->adpcm_table); decode_vima1(&data->sbuf, block, data_left, block_num, data->adpcm_table);
break; break;
default: default:
return 0; return 0;
@ -434,7 +434,7 @@ static int decode_block1(STREAMFILE* sf, imuse_codec_data* data, uint8_t* block,
return 1; return 1;
} }
static void decode_data2(STREAMFILE* sf, sbuf_t* sbuf, uint8_t* buf, size_t data_left, int block_num) { static void decode_data2(sbuf_t* sbuf, uint8_t* buf, size_t data_left, int block_num) {
int i, j; int i, j;
int channels = sbuf->channels; int channels = sbuf->channels;
@ -453,7 +453,7 @@ static void decode_data2(STREAMFILE* sf, sbuf_t* sbuf, uint8_t* buf, size_t data
} }
} }
static void decode_vima2(STREAMFILE* sf, sbuf_t* sbuf, uint8_t* buf, size_t data_left, uint16_t* adpcm_table) { static void decode_vima2(sbuf_t* sbuf, uint8_t* buf, size_t data_left, uint16_t* adpcm_table) {
int ch, i, s; int ch, i, s;
int bitpos; int bitpos;
int adpcm_history[MAX_CHANNELS] = {0}; int adpcm_history[MAX_CHANNELS] = {0};
@ -554,16 +554,16 @@ static void decode_vima2(STREAMFILE* sf, sbuf_t* sbuf, uint8_t* buf, size_t data
sbuf->filled += data_left / sizeof(int16_t) / chs; sbuf->filled += data_left / sizeof(int16_t) / chs;
} }
static int decode_block2(STREAMFILE* sf, imuse_codec_data* data, uint8_t* block, size_t data_left) { static int decode_block2(imuse_codec_data* data, uint8_t* block, size_t data_left) {
int block_num = data->current_block; int block_num = data->current_block;
switch(data->block_table[block_num].flags) { switch(data->block_table[block_num].flags) {
case 0x00: case 0x00:
decode_data2(sf, &data->sbuf, block, data_left, block_num); decode_data2(&data->sbuf, block, data_left, block_num);
break; break;
case 0x01: case 0x01:
decode_vima2(sf, &data->sbuf, block, data_left, data->adpcm_table); decode_vima2(&data->sbuf, block, data_left, data->adpcm_table);
break; break;
default: default:
return 0; return 0;
@ -597,11 +597,11 @@ static int decode_block(STREAMFILE* sf, imuse_codec_data* data) {
switch(data->type) { switch(data->type) {
case COMP: case COMP:
ok = decode_block1(sf, data, block, data_left); ok = decode_block1(data, block, data_left);
break; break;
case MCMP: case MCMP:
ok = decode_block2(sf, data, block, data_left); ok = decode_block2(data, block, data_left);
break; break;
default: default:

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@ -3,13 +3,12 @@
#include "../vgmstream.h" #include "../vgmstream.h"
#ifdef VGM_USE_MPEG #ifdef VGM_USE_MPEG
#include <mpg123.h>
#include "mpeg_decoder.h" #include "mpeg_decoder.h"
#define MPEG_DATA_BUFFER_SIZE 0x1000 /* at least one MPEG frame (max ~0x5A1 plus some more in case of free bitrate) */ #define MPEG_DATA_BUFFER_SIZE 0x1000 /* at least one MPEG frame (max ~0x5A1 plus some more in case of free bitrate) */
static mpg123_handle* init_mpg123_handle(); static mpg123_handle* init_mpg123_handle(void);
static void decode_mpeg_standard(VGMSTREAMCHANNEL* stream, mpeg_codec_data* data, sample_t* outbuf, int32_t samples_to_do, int channels); static void decode_mpeg_standard(VGMSTREAMCHANNEL* stream, mpeg_codec_data* data, sample_t* outbuf, int32_t samples_to_do, int channels);
static void decode_mpeg_custom(VGMSTREAM* vgmstream, mpeg_codec_data* data, sample_t* outbuf, int32_t samples_to_do, int channels); static void decode_mpeg_custom(VGMSTREAM* vgmstream, mpeg_codec_data* data, sample_t* outbuf, int32_t samples_to_do, int channels);
static void decode_mpeg_custom_stream(VGMSTREAMCHANNEL *stream, mpeg_codec_data* data, int num_stream); static void decode_mpeg_custom_stream(VGMSTREAMCHANNEL *stream, mpeg_codec_data* data, int num_stream);
@ -185,7 +184,7 @@ fail:
} }
static mpg123_handle* init_mpg123_handle() { static mpg123_handle* init_mpg123_handle(void) {
mpg123_handle* m = NULL; mpg123_handle* m = NULL;
int rc; int rc;

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@ -1,5 +1,6 @@
#ifndef _MPEG_DECODER_H_ #ifndef _MPEG_DECODER_H_
#define _MPEG_DECODER_H_ #define _MPEG_DECODER_H_
#include <mpg123.h>
#include "../vgmstream.h" #include "../vgmstream.h"
#include "../coding/coding.h" #include "../coding/coding.h"

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@ -455,7 +455,7 @@ static void decode_subframe_stereo(ubi_adpcm_channel_data* ch0_state, ubi_adpcm_
* 0xA82557DB LE = 1010 100000 100101 010101 111101 1011 ... (where last 00 | first 1010 = 001010), etc * 0xA82557DB LE = 1010 100000 100101 010101 111101 1011 ... (where last 00 | first 1010 = 001010), etc
* Codes aren't signed but rather have a particular meaning (see decoding). * Codes aren't signed but rather have a particular meaning (see decoding).
*/ */
void unpack_codes(uint8_t* data, uint8_t* codes, int code_count, int bps) { static void unpack_codes(uint8_t* data, uint8_t* codes, int code_count, int bps) {
int i; int i;
size_t pos = 0; size_t pos = 0;
uint64_t bits = 0, input = 0; uint64_t bits = 0, input = 0;

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@ -3,7 +3,6 @@
#include "vorbis_custom_decoder.h" #include "vorbis_custom_decoder.h"
#ifdef VGM_USE_VORBIS #ifdef VGM_USE_VORBIS
#include <vorbis/codec.h>
#define VORBIS_DEFAULT_BUFFER_SIZE 0x8000 /* should be at least the size of the setup header, ~0x2000 */ #define VORBIS_DEFAULT_BUFFER_SIZE 0x8000 /* should be at least the size of the setup header, ~0x2000 */

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@ -6,6 +6,7 @@
/* used by vorbis_custom_decoder.c, but scattered in other .c files */ /* used by vorbis_custom_decoder.c, but scattered in other .c files */
#ifdef VGM_USE_VORBIS #ifdef VGM_USE_VORBIS
#include <vorbis/codec.h>
/* custom Vorbis without Ogg layer */ /* custom Vorbis without Ogg layer */
struct vorbis_custom_codec_data { struct vorbis_custom_codec_data {

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@ -77,7 +77,7 @@ int vorbis_custom_parse_packet_vid1(VGMSTREAMCHANNEL* stream, vorbis_custom_code
/* get packet info the VID1 header */ /* get packet info the VID1 header */
get_packet_header(stream->streamfile, &stream->offset, (uint32_t*)&data->op.bytes); get_packet_header(stream->streamfile, &stream->offset, (size_t*)&data->op.bytes);
if (data->op.bytes == 0 || data->op.bytes > data->buffer_size) goto fail; /* EOF or end padding */ if (data->op.bytes == 0 || data->op.bytes > data->buffer_size) goto fail; /* EOF or end padding */
/* read raw block */ /* read raw block */

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@ -365,11 +365,6 @@ static int ww2ogg_generate_vorbis_packet(bitstream_t* ow, bitstream_t* iw, wpack
/* rebuild first bits of packet type and window info (for the i-MDCT) */ /* rebuild first bits of packet type and window info (for the i-MDCT) */
uint32_t packet_type = 0, mode_number = 0, remainder = 0; uint32_t packet_type = 0, mode_number = 0, remainder = 0;
if (!data->mode_blockflag) { /* config error */
VGM_LOG("Wwise Vorbis: didn't load mode_blockflag\n");
goto fail;
}
/* audio packet type */ /* audio packet type */
packet_type = 0; packet_type = 0;
wv_bits(ow, 1, packet_type); wv_bits(ow, 1, packet_type);
@ -434,8 +429,8 @@ static int ww2ogg_generate_vorbis_packet(bitstream_t* ow, bitstream_t* iw, wpack
return 1; return 1;
fail: //fail:
return 0; // return 0;
} }
/*******************************************************************************/ /*******************************************************************************/

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@ -135,6 +135,8 @@ void decode_ws(VGMSTREAM * vgmstream, int channel, sample * outbuf, int channels
samples_left_in_frame--) { /* done with reading a sample */ samples_left_in_frame--) { /* done with reading a sample */
outbuf[sample_count]=(hist-0x80)*0x100; outbuf[sample_count]=(hist-0x80)*0x100;
} }
default:
break;
} }
} }
} }

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@ -1012,7 +1012,7 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_
case coding_EA_XA_V2: case coding_EA_XA_V2:
for (ch = 0; ch < vgmstream->channels; ch++) { for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_xa_v2(&vgmstream->ch[ch], buffer+ch, decode_ea_xa_v2(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch); vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
} }
break; break;
case coding_MAXIS_XA: case coding_MAXIS_XA:
@ -1024,7 +1024,7 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_
case coding_EA_XAS_V0: case coding_EA_XAS_V0:
for (ch = 0; ch < vgmstream->channels; ch++) { for (ch = 0; ch < vgmstream->channels; ch++) {
decode_ea_xas_v0(&vgmstream->ch[ch], buffer+ch, decode_ea_xas_v0(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch); vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
} }
break; break;
case coding_EA_XAS_V1: case coding_EA_XAS_V1:
@ -1188,7 +1188,7 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_
case coding_WWISE_IMA: case coding_WWISE_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) { for (ch = 0; ch < vgmstream->channels; ch++) {
decode_wwise_ima(vgmstream,&vgmstream->ch[ch], buffer+ch, decode_wwise_ima(vgmstream,&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch); vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
} }
break; break;
case coding_REF_IMA: case coding_REF_IMA:
@ -1227,7 +1227,7 @@ void decode_vgmstream(VGMSTREAM* vgmstream, int samples_written, int samples_to_
case coding_CD_IMA: case coding_CD_IMA:
for (ch = 0; ch < vgmstream->channels; ch++) { for (ch = 0; ch < vgmstream->channels; ch++) {
decode_cd_ima(&vgmstream->ch[ch], buffer+ch, decode_cd_ima(&vgmstream->ch[ch], buffer+ch,
vgmstream->channels, vgmstream->samples_into_block, samples_to_do, ch); vgmstream->channels, vgmstream->samples_into_block, samples_to_do);
} }
break; break;

View File

@ -999,7 +999,7 @@ static const meta_info meta_info_list[] = {
{meta_LEG, "Legaia 2 - Duel Saga LEG Header"}, {meta_LEG, "Legaia 2 - Duel Saga LEG Header"},
{meta_FILP, "Bio Hazard - Gun Survivor FILp Header"}, {meta_FILP, "Bio Hazard - Gun Survivor FILp Header"},
{meta_IKM, "MiCROViSiON IKM header"}, {meta_IKM, "MiCROViSiON IKM header"},
{meta_SFS, "Baroque SFS Header"}, {meta_SFS, "String .SFS header"},
{meta_SAT_DVI, "Konami KCEN DVI. header"}, {meta_SAT_DVI, "Konami KCEN DVI. header"},
{meta_DC_KCEY, "Konami KCEY KCEYCOMP header"}, {meta_DC_KCEY, "Konami KCEY KCEYCOMP header"},
{meta_BG00, "Falcom BG00 Header"}, {meta_BG00, "Falcom BG00 Header"},

View File

@ -4,7 +4,7 @@
#include "../vgmstream.h" #include "../vgmstream.h"
static size_t get_channel_header_size(STREAMFILE* sf, off_t offset, int channels, int big_endian); static size_t get_channel_header_size(STREAMFILE* sf, off_t offset, int big_endian);
static size_t get_block_header_size(STREAMFILE* sf, off_t offset, size_t channel_header_size, int channels, int big_endian); static size_t get_block_header_size(STREAMFILE* sf, off_t offset, size_t channel_header_size, int channels, int big_endian);
/* AWC music chunks */ /* AWC music chunks */
@ -38,7 +38,7 @@ void block_update_awc(off_t block_offset, VGMSTREAM * vgmstream) {
* 32b * entries = global samples per frame in each block (for MPEG probably per full frame) * 32b * entries = global samples per frame in each block (for MPEG probably per full frame)
*/ */
channel_header_size = get_channel_header_size(sf, block_offset, vgmstream->channels, vgmstream->codec_endian); channel_header_size = get_channel_header_size(sf, block_offset, vgmstream->codec_endian);
header_size = get_block_header_size(sf, block_offset, channel_header_size, vgmstream->channels, vgmstream->codec_endian); header_size = get_block_header_size(sf, block_offset, channel_header_size, vgmstream->channels, vgmstream->codec_endian);
for (i = 0; i < vgmstream->channels; i++) { for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + header_size + 0x800*entries*i; vgmstream->ch[i].offset = block_offset + header_size + 0x800*entries*i;
@ -47,7 +47,7 @@ void block_update_awc(off_t block_offset, VGMSTREAM * vgmstream) {
} }
static size_t get_channel_header_size(STREAMFILE* sf, off_t offset, int channels, int big_endian) { static size_t get_channel_header_size(STREAMFILE* sf, off_t offset, int big_endian) {
int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE; int32_t (*read_32bit)(off_t,STREAMFILE*) = big_endian ? read_32bitBE : read_32bitLE;
/* later games have an smaller channel header, try to detect using /* later games have an smaller channel header, try to detect using

View File

@ -4,7 +4,7 @@
/* XVAG with subsongs layers, interleaves chunks of each subsong (a hack to support them) */ /* XVAG with subsongs layers, interleaves chunks of each subsong (a hack to support them) */
void block_update_xvag_subsong(off_t block_offset, VGMSTREAM * vgmstream) { void block_update_xvag_subsong(off_t block_offset, VGMSTREAM* vgmstream) {
int i; int i;
size_t channel_size = 0x10; size_t channel_size = 0x10;

View File

@ -2,43 +2,42 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* .208 - from Ocean game(s?) [Last Rites (PC)] */ /* .208 - from Ocean game(s?) [Last Rites (PC)] */
VGMSTREAM * init_vgmstream_208(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_208(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset, data_size;
int loop_flag, channel_count, sample_rate; int loop_flag, channels, sample_rate;
size_t data_size;
/* checks */ /* checks */
if (!check_extensions(streamFile, "208")) if (!check_extensions(sf, "208"))
goto fail; goto fail;
/* possible validation: (0x04 == 0 and 0xcc == 0x1F7D984D) or 0x04 == 0xf0 and 0xcc == 0) */ /* possible validation: (0x04 == 0 and 0xcc == 0x1F7D984D) or 0x04 == 0xf0 and 0xcc == 0) */
if (!((read_32bitLE(0x04,streamFile) == 0x00 && read_32bitBE(0xcc,streamFile) == 0x1F7D984D) || if (!((read_u32le(0x04,sf) == 0x00 && read_u32be(0xcc,sf) == 0x1F7D984D) ||
(read_32bitLE(0x04,streamFile) == 0xF0 && read_32bitBE(0xcc,streamFile) == 0x00000000))) (read_u32le(0x04,sf) == 0xF0 && read_u32be(0xcc,sf) == 0x00000000)))
goto fail; goto fail;
start_offset = read_32bitLE(0x00,streamFile); start_offset = read_s32le(0x00,sf);
data_size = read_32bitLE(0x0c,streamFile); data_size = read_s32le(0x0c,sf);
sample_rate = read_32bitLE(0x34,streamFile); sample_rate = read_s32le(0x34,sf);
channel_count = read_32bitLE(0x3C,streamFile); /* assumed */ channels = read_s32le(0x3C,sf); /* assumed */
loop_flag = 0; loop_flag = 0;
if (start_offset + data_size != get_streamfile_size(streamFile)) if (start_offset + data_size != get_streamfile_size(sf))
goto fail; goto fail;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag); vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_208; vgmstream->meta_type = meta_208;
vgmstream->sample_rate = sample_rate; vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, 8); vgmstream->num_samples = pcm8_bytes_to_samples(data_size, channels);
vgmstream->coding_type = coding_PCM8_U; vgmstream->coding_type = coding_PCM8_U;
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x1; vgmstream->interleave_block_size = 0x1;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -91,7 +91,7 @@ fail:
#define ACB_MAX_NAME 1024 /* even more is possible in rare cases [Senran Kagura Burst Re:Newal (PC)] */ #define ACB_MAX_NAME 1024 /* even more is possible in rare cases [Senran Kagura Burst Re:Newal (PC)] */
STREAMFILE* setup_acb_streamfile(STREAMFILE* sf, size_t buffer_size) { static STREAMFILE* setup_acb_streamfile(STREAMFILE* sf, size_t buffer_size) {
STREAMFILE* new_sf = NULL; STREAMFILE* new_sf = NULL;
/* buffer seems better than reopening when opening multiple subsongs at the same time with STDIO, /* buffer seems better than reopening when opening multiple subsongs at the same time with STDIO,

View File

@ -274,7 +274,7 @@ static int find_adx_key(STREAMFILE* sf, uint8_t type, uint16_t *xor_start, uint1
key_size = read_key_file(keybuf, sizeof(keybuf), sf); key_size = read_key_file(keybuf, sizeof(keybuf), sf);
if (key_size > 0) { if (key_size > 0) {
int i, is_ascii = 0; int is_ascii = 0;
/* keystrings should be ASCII, also needed to tell apart 0x06 strings from derived keys */ /* keystrings should be ASCII, also needed to tell apart 0x06 strings from derived keys */
if (type == 8) { if (type == 8) {

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@ -2,8 +2,8 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* .AIF - from Asobo Studio games [Ratatouille (PC), WALL-E (PC), Up (PC)] */ /* .AIF - from Asobo Studio games [Ratatouille (PC), WALL-E (PC), Up (PC)] */
VGMSTREAM * init_vgmstream_aif_asobo(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_aif_asobo(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
size_t data_size; size_t data_size;
int loop_flag, channel_count; int loop_flag, channel_count;
@ -11,23 +11,23 @@ VGMSTREAM * init_vgmstream_aif_asobo(STREAMFILE *streamFile) {
/* checks */ /* checks */
/* aif: standard, .laif/aiffl: for plugins */ /* aif: standard, .laif/aiffl: for plugins */
if ( !check_extensions(streamFile,"aif,laif,aiffl") ) if ( !check_extensions(sf,"aif,laif,aiffl") )
goto fail; goto fail;
if ((uint16_t)read_16bitLE(0x00,streamFile) != 0x69) /* Xbox codec */ if ((uint16_t)read_16bitLE(0x00,sf) != 0x69) /* Xbox codec */
goto fail; goto fail;
channel_count = read_16bitLE(0x02,streamFile); /* assumed, only stereo is known */ channel_count = read_16bitLE(0x02,sf); /* assumed, only stereo is known */
if (channel_count != 2) goto fail; if (channel_count != 2) goto fail;
/* 0x08: ? */ /* 0x08: ? */
if ((uint16_t)read_16bitLE(0x0c,streamFile) != 0x24*channel_count) /* Xbox block */ if ((uint16_t)read_16bitLE(0x0c,sf) != 0x24*channel_count) /* Xbox block */
goto fail; goto fail;
if ((uint16_t)read_16bitLE(0x0e,streamFile) != 0x04) /* Xbox bps */ if ((uint16_t)read_16bitLE(0x0e,sf) != 0x04) /* Xbox bps */
goto fail; goto fail;
loop_flag = 0; loop_flag = 0;
start_offset = 0x14; start_offset = 0x14;
data_size = get_streamfile_size(streamFile) - start_offset; data_size = get_streamfile_size(sf) - start_offset;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
@ -35,13 +35,13 @@ VGMSTREAM * init_vgmstream_aif_asobo(STREAMFILE *streamFile) {
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_AIF_ASOBO; vgmstream->meta_type = meta_AIF_ASOBO;
vgmstream->sample_rate = read_32bitLE(0x04,streamFile); vgmstream->sample_rate = read_32bitLE(0x04,sf);
vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size,channel_count); vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size,channel_count);
vgmstream->coding_type = coding_XBOX_IMA; vgmstream->coding_type = coding_XBOX_IMA;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) if ( !vgmstream_open_stream(vgmstream, sf, start_offset) )
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -3,20 +3,20 @@
#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC) #if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
/* AKB (AAC only) - found in SQEX iOS games */ /* AKB (AAC only) - found in SQEX iOS games */
VGMSTREAM * init_vgmstream_akb_mp4(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_akb_mp4(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
size_t filesize; size_t filesize;
uint32_t loop_start, loop_end; uint32_t loop_start, loop_end;
if ((uint32_t)read_32bitBE(0, streamFile) != 0x414b4220) goto fail; if ((uint32_t)read_32bitBE(0, sf) != 0x414b4220) goto fail;
loop_start = read_32bitLE(0x14, streamFile); loop_start = read_32bitLE(0x14, sf);
loop_end = read_32bitLE(0x18, streamFile); loop_end = read_32bitLE(0x18, sf);
filesize = get_streamfile_size( streamFile ); filesize = get_streamfile_size( sf );
vgmstream = init_vgmstream_mp4_aac_offset( streamFile, 0x20, filesize - 0x20 ); vgmstream = init_vgmstream_mp4_aac_offset( sf, 0x20, filesize - 0x20 );
if ( !vgmstream ) goto fail; if ( !vgmstream ) goto fail;
if ( loop_start || loop_end ) { if ( loop_start || loop_end ) {
@ -34,7 +34,7 @@ fail:
/* AKB - found in SQEX iOS games */ /* AKB - found in SQEX iOS games */
VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_akb(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
off_t start_offset, extradata_offset = 0; off_t start_offset, extradata_offset = 0;
size_t stream_size, header_size, subheader_size = 0, extradata_size = 0; size_t stream_size, header_size, subheader_size = 0, extradata_size = 0;
@ -44,28 +44,28 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
/* checks */ /* checks */
/* .akb.bytes is the usual extension in later games */ /* .akb.bytes is the usual extension in later games */
if ( !check_extensions(streamFile, "akb,bytes") ) if ( !check_extensions(sf, "akb,bytes") )
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0x414B4220) /* "AKB " */ if (read_32bitBE(0x00,sf) != 0x414B4220) /* "AKB " */
goto fail; goto fail;
if (read_32bitLE(0x08,streamFile) != get_streamfile_size(streamFile)) if (read_32bitLE(0x08,sf) != get_streamfile_size(sf))
goto fail; goto fail;
/* 0x04(1): version */ /* 0x04(1): version */
header_size = read_16bitLE(0x06,streamFile); header_size = read_16bitLE(0x06,sf);
codec = read_8bit(0x0c,streamFile); codec = read_8bit(0x0c,sf);
channel_count = read_8bit(0x0d,streamFile); channel_count = read_8bit(0x0d,sf);
sample_rate = (uint16_t)read_16bitLE(0x0e,streamFile); sample_rate = (uint16_t)read_16bitLE(0x0e,sf);
num_samples = read_32bitLE(0x10,streamFile); num_samples = read_32bitLE(0x10,sf);
loop_start = read_32bitLE(0x14,streamFile); loop_start = read_32bitLE(0x14,sf);
loop_end = read_32bitLE(0x18,streamFile); loop_end = read_32bitLE(0x18,sf);
/* possibly more complex, see AKB2 */ /* possibly more complex, see AKB2 */
if (header_size >= 0x44) { /* v2+ */ if (header_size >= 0x44) { /* v2+ */
extradata_size = read_16bitLE(0x1c,streamFile); extradata_size = read_16bitLE(0x1c,sf);
/* 0x20+: config? (pan, volume) */ /* 0x20+: config? (pan, volume) */
subheader_size = read_16bitLE(0x28,streamFile); subheader_size = read_16bitLE(0x28,sf);
/* 0x24: file_id? */ /* 0x24: file_id? */
/* 0x2b: encryption bitflag if version > 2? */ /* 0x2b: encryption bitflag if version > 2? */
extradata_offset = header_size + subheader_size; extradata_offset = header_size + subheader_size;
@ -75,7 +75,7 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
start_offset = header_size; start_offset = header_size;
} }
stream_size = get_streamfile_size(streamFile) - start_offset; stream_size = get_streamfile_size(sf) - start_offset;
loop_flag = (loop_end > loop_start); loop_flag = (loop_end > loop_start);
@ -91,14 +91,14 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
case 0x02: { /* MSADPCM [Dragon Quest II (iOS) sfx] */ case 0x02: { /* MSADPCM [Dragon Quest II (iOS) sfx] */
vgmstream->coding_type = coding_MSADPCM; vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->frame_size = read_16bitLE(extradata_offset + 0x02,streamFile); vgmstream->frame_size = read_16bitLE(extradata_offset + 0x02,sf);
/* adjusted samples; bigger or smaller than base samples, akb lib uses these fields instead /* adjusted samples; bigger or smaller than base samples, akb lib uses these fields instead
* (base samples may have more than possible and read over file size otherwise, very strange) * (base samples may have more than possible and read over file size otherwise, very strange)
* loop_end seems to exist even with loop disabled */ * loop_end seems to exist even with loop disabled */
vgmstream->num_samples = read_32bitLE(extradata_offset + 0x04, streamFile); vgmstream->num_samples = read_32bitLE(extradata_offset + 0x04, sf);
vgmstream->loop_start_sample = read_32bitLE(extradata_offset + 0x08, streamFile); vgmstream->loop_start_sample = read_32bitLE(extradata_offset + 0x08, sf);
vgmstream->loop_end_sample = read_32bitLE(extradata_offset + 0x0c, streamFile); vgmstream->loop_end_sample = read_32bitLE(extradata_offset + 0x0c, sf);
break; break;
} }
@ -112,7 +112,7 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
/* extradata + 0x04: Ogg loop start offset */ /* extradata + 0x04: Ogg loop start offset */
/* oggs have loop info in the comments */ /* oggs have loop info in the comments */
ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi); ogg_vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
if (ogg_vgmstream) { if (ogg_vgmstream) {
close_vgmstream(vgmstream); close_vgmstream(vgmstream);
return ogg_vgmstream; return ogg_vgmstream;
@ -128,7 +128,7 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
/* Alt decoding without libvorbis (minor number of beginning samples difference). /* Alt decoding without libvorbis (minor number of beginning samples difference).
* Otherwise same output with (inaudible) +-1 lower byte differences due to rounding. */ * Otherwise same output with (inaudible) +-1 lower byte differences due to rounding. */
case 0x05: { /* Ogg Vorbis [Final Fantasy VI (iOS), Dragon Quest II-VI (iOS)] */ case 0x05: { /* Ogg Vorbis [Final Fantasy VI (iOS), Dragon Quest II-VI (iOS)] */
vgmstream->codec_data = init_ffmpeg_offset(streamFile, start_offset,stream_size); vgmstream->codec_data = init_ffmpeg_offset(sf, start_offset,stream_size);
if (!vgmstream->codec_data) goto fail; if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg; vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
@ -145,7 +145,7 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
#ifdef VGM_USE_FFMPEG #ifdef VGM_USE_FFMPEG
case 0x06: { /* M4A with AAC [The World Ends with You (iPad)] */ case 0x06: { /* M4A with AAC [The World Ends with You (iPad)] */
/* init_vgmstream_akb_mp4 above has priority, but this works fine too */ /* init_vgmstream_akb_mp4 above has priority, but this works fine too */
vgmstream->codec_data = init_ffmpeg_offset(streamFile, start_offset,stream_size-start_offset); vgmstream->codec_data = init_ffmpeg_offset(sf, start_offset,stream_size-start_offset);
if (!vgmstream->codec_data) goto fail; if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg; vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
@ -168,7 +168,7 @@ VGMSTREAM * init_vgmstream_akb(STREAMFILE *streamFile) {
} }
/* open the file for reading */ /* open the file for reading */
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) if ( !vgmstream_open_stream(vgmstream, sf, start_offset) )
goto fail; goto fail;
return vgmstream; return vgmstream;
@ -180,22 +180,22 @@ fail:
/* AKB2 - found in later SQEX iOS games */ /* AKB2 - found in later SQEX iOS games */
VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_akb2(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
off_t start_offset, material_offset, extradata_offset; off_t start_offset, material_offset, extradata_offset;
size_t material_size, extradata_size, stream_size; size_t material_size, extradata_size, stream_size;
int loop_flag = 0, channel_count, encryption_flag, codec, sample_rate, num_samples, loop_start, loop_end; int loop_flag = 0, channel_count, encryption_flag, codec, sample_rate, num_samples, loop_start, loop_end;
int total_subsongs, target_subsong = streamFile->stream_index; int total_subsongs, target_subsong = sf->stream_index;
/* check extensions */ /* check extensions */
/* .akb.bytes is the usual extension in later games */ /* .akb.bytes is the usual extension in later games */
if ( !check_extensions(streamFile, "akb,bytes") ) if ( !check_extensions(sf, "akb,bytes") )
goto fail; goto fail;
/* checks */ /* checks */
if (read_32bitBE(0x00,streamFile) != 0x414B4232) /* "AKB2" */ if (read_32bitBE(0x00,sf) != 0x414B4232) /* "AKB2" */
goto fail; goto fail;
if (read_32bitLE(0x08,streamFile) != get_streamfile_size(streamFile)) if (read_32bitLE(0x08,sf) != get_streamfile_size(sf))
goto fail; goto fail;
/* 0x04: version */ /* 0x04: version */
@ -203,37 +203,37 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
{ {
off_t table_offset; off_t table_offset;
size_t table_size, entry_size; size_t table_size, entry_size;
off_t akb_header_size = read_16bitLE(0x06, streamFile); off_t akb_header_size = read_16bitLE(0x06, sf);
int table_count = read_8bit(0x0c, streamFile); int table_count = read_8bit(0x0c, sf);
/* probably each table has its type somewhere, but only seen last table = sound table */ /* probably each table has its type somewhere, but only seen last table = sound table */
if (table_count > 2) /* 2 only seen in some Mobius FF sound banks */ if (table_count > 2) /* 2 only seen in some Mobius FF sound banks */
goto fail; goto fail;
entry_size = 0x10; /* technically every entry/table has its own size but to simplify... */ entry_size = 0x10; /* technically every entry/table has its own size but to simplify... */
table_offset = read_32bitLE(akb_header_size + (table_count-1)*entry_size + 0x04, streamFile); table_offset = read_32bitLE(akb_header_size + (table_count-1)*entry_size + 0x04, sf);
table_size = read_16bitLE(table_offset + 0x02, streamFile); table_size = read_16bitLE(table_offset + 0x02, sf);
total_subsongs = read_8bit(table_offset + 0x0f, streamFile); /* can contain 0 entries too */ total_subsongs = read_8bit(table_offset + 0x0f, sf); /* can contain 0 entries too */
if (target_subsong == 0) target_subsong = 1; if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
material_offset = table_offset + read_32bitLE(table_offset + table_size + (target_subsong-1)*entry_size + 0x04, streamFile); material_offset = table_offset + read_32bitLE(table_offset + table_size + (target_subsong-1)*entry_size + 0x04, sf);
} }
/** stream header (material) **/ /** stream header (material) **/
/* 0x00: 0? */ /* 0x00: 0? */
codec = read_8bit(material_offset+0x01,streamFile); codec = read_8bit(material_offset+0x01,sf);
channel_count = read_8bit(material_offset+0x02,streamFile); channel_count = read_8bit(material_offset+0x02,sf);
encryption_flag = read_8bit(material_offset+0x03,streamFile); encryption_flag = read_8bit(material_offset+0x03,sf);
material_size = read_16bitLE(material_offset+0x04,streamFile); material_size = read_16bitLE(material_offset+0x04,sf);
sample_rate = (uint16_t)read_16bitLE(material_offset+0x06,streamFile); sample_rate = (uint16_t)read_16bitLE(material_offset+0x06,sf);
stream_size = read_32bitLE(material_offset+0x08,streamFile); stream_size = read_32bitLE(material_offset+0x08,sf);
num_samples = read_32bitLE(material_offset+0x0c,streamFile); num_samples = read_32bitLE(material_offset+0x0c,sf);
loop_start = read_32bitLE(material_offset+0x10,streamFile); loop_start = read_32bitLE(material_offset+0x10,sf);
loop_end = read_32bitLE(material_offset+0x14,streamFile); loop_end = read_32bitLE(material_offset+0x14,sf);
extradata_size = read_32bitLE(material_offset+0x18,streamFile); extradata_size = read_32bitLE(material_offset+0x18,sf);
/* rest: ? (empty or 0x3f80) */ /* rest: ? (empty or 0x3f80) */
loop_flag = (loop_end > loop_start); loop_flag = (loop_end > loop_start);
@ -269,14 +269,14 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
case 0x02: { /* MSADPCM [The Irregular at Magic High School Lost Zero (Android)] */ case 0x02: { /* MSADPCM [The Irregular at Magic High School Lost Zero (Android)] */
vgmstream->coding_type = coding_MSADPCM; vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->frame_size = read_16bitLE(extradata_offset + 0x02, streamFile); vgmstream->frame_size = read_16bitLE(extradata_offset + 0x02, sf);
/* adjusted samples; bigger or smaller than base samples, akb lib uses these fields instead /* adjusted samples; bigger or smaller than base samples, akb lib uses these fields instead
* (base samples may have more than possible and read over file size otherwise, very strange) * (base samples may have more than possible and read over file size otherwise, very strange)
* loop_end seems to exist even with loop disabled */ * loop_end seems to exist even with loop disabled */
vgmstream->num_samples = read_32bitLE(extradata_offset + 0x04, streamFile); vgmstream->num_samples = read_32bitLE(extradata_offset + 0x04, sf);
vgmstream->loop_start_sample = read_32bitLE(extradata_offset + 0x08, streamFile); vgmstream->loop_start_sample = read_32bitLE(extradata_offset + 0x08, sf);
vgmstream->loop_end_sample = read_32bitLE(extradata_offset + 0x0c, streamFile); vgmstream->loop_end_sample = read_32bitLE(extradata_offset + 0x0c, sf);
break; break;
} }
@ -289,7 +289,7 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
ovmi.total_subsongs = total_subsongs; ovmi.total_subsongs = total_subsongs;
ovmi.stream_size = stream_size; ovmi.stream_size = stream_size;
ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi); ogg_vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
if (ogg_vgmstream) { if (ogg_vgmstream) {
ogg_vgmstream->num_streams = vgmstream->num_streams; ogg_vgmstream->num_streams = vgmstream->num_streams;
ogg_vgmstream->stream_size = vgmstream->stream_size; ogg_vgmstream->stream_size = vgmstream->stream_size;
@ -310,7 +310,7 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
case 0x05: { /* Ogg Vorbis [The World Ends with You (iOS / latest update)] */ case 0x05: { /* Ogg Vorbis [The World Ends with You (iOS / latest update)] */
ffmpeg_codec_data *ffmpeg_data; ffmpeg_codec_data *ffmpeg_data;
ffmpeg_data = init_ffmpeg_offset(streamFile, start_offset,stream_size); ffmpeg_data = init_ffmpeg_offset(sf, start_offset,stream_size);
if ( !ffmpeg_data ) goto fail; if ( !ffmpeg_data ) goto fail;
vgmstream->codec_data = ffmpeg_data; vgmstream->codec_data = ffmpeg_data;
@ -319,8 +319,8 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
/* When loop_flag num_samples may be much larger than real num_samples (it's fine when looping is off) /* When loop_flag num_samples may be much larger than real num_samples (it's fine when looping is off)
* Actual num_samples would be loop_end_sample+1, but more testing is needed */ * Actual num_samples would be loop_end_sample+1, but more testing is needed */
vgmstream->num_samples = read_32bitLE(material_offset+0x0c,streamFile);//num_samples; vgmstream->num_samples = read_32bitLE(material_offset+0x0c,sf);//num_samples;
vgmstream->loop_start_sample = read_32bitLE(material_offset+0x10,streamFile);//loop_start; vgmstream->loop_start_sample = read_32bitLE(material_offset+0x10,sf);//loop_start;
vgmstream->loop_end_sample = loop_end; vgmstream->loop_end_sample = loop_end;
break; break;
} }
@ -331,7 +331,7 @@ VGMSTREAM * init_vgmstream_akb2(STREAMFILE *streamFile) {
} }
/* open the file for reading */ /* open the file for reading */
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) if ( !vgmstream_open_stream(vgmstream, sf, start_offset) )
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -27,7 +27,7 @@ VGMSTREAM* init_vgmstream_ao(STREAMFILE *sf) {
/* AlphaOgg defines up to 16 loop points for some reason */ /* AlphaOgg defines up to 16 loop points for some reason */
start_offset = 0xc8; start_offset = 0xc8;
vgmstream = init_vgmstream_ogg_vorbis_callbacks(sf, NULL, start_offset, &ovmi); vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
} }
#else #else
goto fail; goto fail;

View File

@ -44,7 +44,7 @@ static void get_name_bar(BARSTREAMFILE *streamFile, char *name, size_t length) {
streamFile->real_file->get_name(streamFile->real_file, name, length); streamFile->real_file->get_name(streamFile->real_file, name, length);
} }
STREAMFILE *open_bar(BARSTREAMFILE *streamFile, const char * const filename, size_t buffersize) { static STREAMFILE *open_bar(BARSTREAMFILE *streamFile, const char * const filename, size_t buffersize) {
STREAMFILE *newfile = streamFile->real_file->open(streamFile->real_file,filename,buffersize); STREAMFILE *newfile = streamFile->real_file->open(streamFile->real_file,filename,buffersize);
if (!newfile) if (!newfile)
return NULL; return NULL;

View File

@ -2,11 +2,11 @@
#include "../layout/layout.h" #include "../layout/layout.h"
#define TXT_LINE_MAX 0x1000 #define TXT_LINE_MAX 0x1000
static int get_falcom_looping(STREAMFILE *streamFile, int *out_loop_start, int *out_loop_end); static int get_falcom_looping(STREAMFILE* sf, int* p_loop_start, int* p_loop_end);
/* .DEC/DE2 - from Falcom PC games (Xanadu Next, Zwei!!, VM Japan, Gurumin) */ /* .DEC/DE2 - from Falcom PC games (Xanadu Next, Zwei!!, VM Japan, Gurumin) */
VGMSTREAM * init_vgmstream_dec(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_dec(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
off_t riff_off = 0x00; off_t riff_off = 0x00;
size_t pcm_size = 0; size_t pcm_size = 0;
@ -16,42 +16,42 @@ VGMSTREAM * init_vgmstream_dec(STREAMFILE *streamFile) {
/* checks /* checks
* .dec: main, * .dec: main,
* .de2: Gurumin (PC) */ * .de2: Gurumin (PC) */
if ( !check_extensions(streamFile,"dec,de2") ) if (!check_extensions(sf,"dec,de2"))
goto fail; goto fail;
/* Gurumin has extra data, maybe related to rhythm (~0x50000) */ /* Gurumin has extra data, maybe related to rhythm (~0x50000) */
if (check_extensions(streamFile,"de2")) { if (check_extensions(sf,"de2")) {
/* still not sure what this is for, but consistently 0xb */ /* still not sure what this is for, but consistently 0xb */
if (read_32bitLE(0x04,streamFile) != 0x0b) goto fail; if (read_32bitLE(0x04,sf) != 0x0b) goto fail;
/* legitimate! really! */ /* legitimate! really! */
riff_off = 0x10 + (read_32bitLE(0x0c,streamFile) ^ read_32bitLE(0x04,streamFile)); riff_off = 0x10 + (read_32bitLE(0x0c,sf) ^ read_32bitLE(0x04,sf));
} }
/* fake PCM RIFF header (the original WAV's) wrapping MS-ADPCM */ /* fake PCM RIFF header (the original WAV's) wrapping MS-ADPCM */
if (read_32bitBE(riff_off+0x00,streamFile) != 0x52494646 || /* "RIFF" */ if (!is_id32be(riff_off+0x00,sf, "RIFF") ||
read_32bitBE(riff_off+0x08,streamFile) != 0x57415645) /* "WAVE" */ !is_id32be(riff_off+0x08,sf, "WAVE"))
goto fail; goto fail;
if (read_32bitBE(riff_off+0x0c,streamFile) == 0x50414420) { /* "PAD " (Zwei!!), blank with wrong chunk size */ if (is_id32be(riff_off+0x0c,sf, "PAD ")) { /* blank with wrong chunk size [Zwei!! ())PC)]*/
sample_rate = 44100; sample_rate = 44100;
channel_count = 2; channel_count = 2;
pcm_size = read_32bitLE(riff_off+0x04,streamFile) - 0x24; pcm_size = read_32bitLE(riff_off+0x04,sf) - 0x24;
/* somehow there is garbage at the beginning of some tracks */ /* somehow there is garbage at the beginning of some tracks */
} }
else if (read_32bitBE(riff_off+0x0c,streamFile) == 0x666D7420) { /* "fmt " (rest) */ else if (is_id32be(riff_off+0x0c,sf, "fmt ")) {
//if (read_32bitLE(riff_off+0x10,streamFile) != 0x12) goto fail; /* 0x10 in some */ //if (read_32bitLE(riff_off+0x10,sf) != 0x12) goto fail; /* 0x10 in some */
if (read_16bitLE(riff_off+0x14,streamFile) != 0x01) goto fail; /* PCM (actually MS-ADPCM) */ if (read_16bitLE(riff_off+0x14,sf) != 0x01) goto fail; /* PCM (actually MS-ADPCM) */
if (read_16bitLE(riff_off+0x20,streamFile) != 4 || if (read_16bitLE(riff_off+0x20,sf) != 4 ||
read_16bitLE(riff_off+0x22,streamFile) != 16) goto fail; /* 16-bit */ read_16bitLE(riff_off+0x22,sf) != 16) goto fail; /* 16-bit */
channel_count = read_16bitLE(riff_off+0x16,streamFile); channel_count = read_16bitLE(riff_off+0x16,sf);
sample_rate = read_32bitLE(riff_off+0x18,streamFile); sample_rate = read_32bitLE(riff_off+0x18,sf);
if (read_32bitBE(riff_off+0x24,streamFile) == 0x64617461) { /* "data" size except in some Zwei!! */ if (read_32bitBE(riff_off+0x24,sf) == 0x64617461) { /* "data" size except in some Zwei!! */
pcm_size = read_32bitLE(riff_off+0x28,streamFile); pcm_size = read_32bitLE(riff_off+0x28,sf);
} else { } else {
pcm_size = read_32bitLE(riff_off+0x04,streamFile) - 0x24; pcm_size = read_32bitLE(riff_off+0x04,sf) - 0x24;
} }
} }
else { else {
@ -62,7 +62,7 @@ VGMSTREAM * init_vgmstream_dec(STREAMFILE *streamFile) {
goto fail; goto fail;
start_offset = riff_off + 0x2c; start_offset = riff_off + 0x2c;
loop_flag = get_falcom_looping(streamFile, &loop_start, &loop_end); loop_flag = get_falcom_looping(sf, &loop_start, &loop_end);
/* build the VGMSTREAM */ /* build the VGMSTREAM */
@ -79,7 +79,7 @@ VGMSTREAM * init_vgmstream_dec(STREAMFILE *streamFile) {
vgmstream->frame_size = 0x800; vgmstream->frame_size = 0x800;
vgmstream->layout_type = layout_blocked_dec; vgmstream->layout_type = layout_blocked_dec;
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) ) if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;
@ -91,7 +91,7 @@ fail:
/* Falcom loves loop points in external text files, here we parse them */ /* Falcom loves loop points in external text files, here we parse them */
typedef enum { XANADU_NEXT, ZWEI, DINOSAUR_RESURRECTION, GURUMIN } falcom_loop_t; typedef enum { XANADU_NEXT, ZWEI, DINOSAUR_RESURRECTION, GURUMIN } falcom_loop_t;
static int get_falcom_looping(STREAMFILE *streamFile, int *out_loop_start, int *out_loop_end) { static int get_falcom_looping(STREAMFILE *sf, int *out_loop_start, int *out_loop_end) {
STREAMFILE *streamText; STREAMFILE *streamText;
off_t txt_offset = 0x00; off_t txt_offset = 0x00;
falcom_loop_t type; falcom_loop_t type;
@ -100,23 +100,23 @@ static int get_falcom_looping(STREAMFILE *streamFile, int *out_loop_start, int *
/* try one of the many loop files */ /* try one of the many loop files */
if ((streamText = open_streamfile_by_filename(streamFile,"bgm.tbl")) != NULL) { if ((streamText = open_streamfile_by_filename(sf,"bgm.tbl")) != NULL) {
type = XANADU_NEXT; type = XANADU_NEXT;
} }
else if ((streamText = open_streamfile_by_filename(streamFile,"bgm.scr")) != NULL) { else if ((streamText = open_streamfile_by_filename(sf,"bgm.scr")) != NULL) {
type = ZWEI; type = ZWEI;
} }
else if ((streamText = open_streamfile_by_filename(streamFile,"loop.txt")) != NULL) { /* actual name in Shift JIS, 0x838B815B8376 */ else if ((streamText = open_streamfile_by_filename(sf,"loop.txt")) != NULL) { /* actual name in Shift JIS, 0x838B815B8376 */
type = DINOSAUR_RESURRECTION; type = DINOSAUR_RESURRECTION;
} }
else if ((streamText = open_streamfile_by_filename(streamFile,"map.itm")) != NULL) { else if ((streamText = open_streamfile_by_filename(sf,"map.itm")) != NULL) {
type = GURUMIN; type = GURUMIN;
} }
else { else {
goto end; goto end;
} }
get_streamfile_filename(streamFile,filename,TXT_LINE_MAX); get_streamfile_filename(sf,filename,TXT_LINE_MAX);
/* read line by line */ /* read line by line */
while (txt_offset < get_streamfile_size(streamText)) { while (txt_offset < get_streamfile_size(streamText)) {
@ -166,6 +166,9 @@ static int get_falcom_looping(STREAMFILE *streamFile, int *out_loop_start, int *
goto end; goto end;
} }
break; break;
default:
break;
} }
} }

View File

@ -508,7 +508,7 @@ fail:
} }
/* open map/mpf+mus pairs that aren't exact pairs, since EA's games can load any combo */ /* open map/mpf+mus pairs that aren't exact pairs, since EA's games can load any combo */
static STREAMFILE *open_mapfile_pair(STREAMFILE* sf, int track, int num_tracks) { static STREAMFILE *open_mapfile_pair(STREAMFILE* sf, int track /*, int num_tracks*/) {
static const char *const mapfile_pairs[][2] = { static const char *const mapfile_pairs[][2] = {
/* standard cases, replace map part with mus part (from the end to preserve prefixes) */ /* standard cases, replace map part with mus part (from the end to preserve prefixes) */
{"game.mpf", "Game_Stream.mus"}, /* Skate 1/2/3 */ {"game.mpf", "Game_Stream.mus"}, /* Skate 1/2/3 */
@ -685,7 +685,7 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus_eaac(STREAMFILE* sf) {
} }
/* open MUS file that matches this track */ /* open MUS file that matches this track */
musFile = open_mapfile_pair(sf, i, num_tracks); musFile = open_mapfile_pair(sf, i);//, num_tracks
if (!musFile) if (!musFile)
goto fail; goto fail;
@ -1136,6 +1136,8 @@ static VGMSTREAM* init_vgmstream_eaaudiocore_header(STREAMFILE* sf_head, STREAMF
eaac.loop_offset = read_32bitBE(header_offset + 0x10, sf_head); eaac.loop_offset = read_32bitBE(header_offset + 0x10, sf_head);
} }
break; break;
default:
goto fail;
} }
/* get data offsets */ /* get data offsets */
@ -1151,6 +1153,8 @@ static VGMSTREAM* init_vgmstream_eaaudiocore_header(STREAMFILE* sf_head, STREAMF
eaac.prefetch_offset = header_offset + header_size; eaac.prefetch_offset = header_offset + header_size;
eaac.stream_offset = start_offset; eaac.stream_offset = start_offset;
break; break;
default:
goto fail;
} }
} else { } else {
eaac.stream_offset = header_offset - 0x04 + header_block_size; eaac.stream_offset = header_offset - 0x04 + header_block_size;
@ -1340,7 +1344,7 @@ static VGMSTREAM* init_vgmstream_eaaudiocore_header(STREAMFILE* sf_head, STREAMF
#ifdef VGM_USE_MPEG #ifdef VGM_USE_MPEG
case EAAC_CODEC_EAMP3: { /* "EM30": EA-MP3 [Need for Speed 2015 (PS4)] */ case EAAC_CODEC_EAMP3: { /* "EM30": EA-MP3 [Need for Speed 2015 (PS4), FIFA 2021 (PC)] */
mpeg_custom_config cfg = {0}; mpeg_custom_config cfg = {0};
temp_sf = setup_eaac_audio_streamfile(sf, eaac.version, eaac.codec, eaac.streamed,0,0, 0x00); temp_sf = setup_eaac_audio_streamfile(sf, eaac.version, eaac.codec, eaac.streamed,0,0, 0x00);
@ -1551,6 +1555,8 @@ static STREAMFILE *setup_eaac_streamfile(eaac_header *ea, STREAMFILE* sf_head, S
sf_segments[0] = NULL; sf_segments[0] = NULL;
sf_segments[1] = NULL; sf_segments[1] = NULL;
break; break;
default:
goto fail;
} }
} else { } else {
data_size = calculate_eaac_size(sf_head, ea, ea->num_samples, ea->stream_offset, 0); data_size = calculate_eaac_size(sf_head, ea, ea->num_samples, ea->stream_offset, 0);
@ -1603,29 +1609,29 @@ static segmented_layout_data* build_segmented_eaaudiocore_looping(STREAMFILE *sf
switch(eaac->codec) { switch(eaac->codec) {
#ifdef VGM_USE_FFMPEG #ifdef VGM_USE_FFMPEG
case EAAC_CODEC_EAXMA: { case EAAC_CODEC_EAXMA: {
eaac_header temp_eaac = *eaac; /* equivalent to memcpy... I think */ eaac_header temp_eaac = *eaac; /* equivalent to memcpy... I think */
temp_eaac.loop_flag = 0; temp_eaac.loop_flag = 0;
temp_eaac.num_samples = num_samples[i]; temp_eaac.num_samples = num_samples[i];
start_offset = 0x00; /* must point to the custom streamfile's beginning */ start_offset = 0x00; /* must point to the custom streamfile's beginning */
/* layers inside segments, how trippy */ /* layers inside segments, how trippy */
data->segments[i]->layout_data = build_layered_eaaudiocore(sf_data, &temp_eaac, offsets[i]); data->segments[i]->layout_data = build_layered_eaaudiocore(sf_data, &temp_eaac, offsets[i]);
if (!data->segments[i]->layout_data) goto fail; if (!data->segments[i]->layout_data) goto fail;
data->segments[i]->coding_type = coding_FFmpeg; data->segments[i]->coding_type = coding_FFmpeg;
data->segments[i]->layout_type = layout_layered; data->segments[i]->layout_type = layout_layered;
break; break;
} }
#endif #endif
case EAAC_CODEC_XAS1: { case EAAC_CODEC_XAS1: {
start_offset = offsets[i]; start_offset = offsets[i];
data->segments[i]->coding_type = coding_EA_XAS_V1; data->segments[i]->coding_type = coding_EA_XAS_V1;
data->segments[i]->layout_type = layout_blocked_ea_sns; data->segments[i]->layout_type = layout_blocked_ea_sns;
break; break;
} }
#ifdef VGM_USE_MPEG #ifdef VGM_USE_MPEG
case EAAC_CODEC_EALAYER3_V1: case EAAC_CODEC_EALAYER3_V1:
@ -1689,8 +1695,8 @@ static layered_layout_data* build_layered_eaaudiocore(STREAMFILE *sf_data, eaac_
data->layers[i]->loop_start_sample = eaac->loop_start; data->layers[i]->loop_start_sample = eaac->loop_start;
data->layers[i]->loop_end_sample = eaac->loop_end; data->layers[i]->loop_end_sample = eaac->loop_end;
#ifdef VGM_USE_FFMPEG
switch(eaac->codec) { switch(eaac->codec) {
#ifdef VGM_USE_FFMPEG
/* EA-XMA uses completely separate 1/2ch streams, unlike standard XMA that interleaves 1/2ch /* EA-XMA uses completely separate 1/2ch streams, unlike standard XMA that interleaves 1/2ch
* streams with a skip counter to reinterleave (so EA-XMA streams don't have skips set) */ * streams with a skip counter to reinterleave (so EA-XMA streams don't have skips set) */
case EAAC_CODEC_EAXMA: { case EAAC_CODEC_EAXMA: {
@ -1743,11 +1749,10 @@ static layered_layout_data* build_layered_eaaudiocore(STREAMFILE *sf_data, eaac_
data->layers[i]->layout_type = layout_none; data->layers[i]->layout_type = layout_none;
break; break;
} }
}
#else
goto fail;
#endif #endif
default:
goto fail;
}
if (!vgmstream_open_stream(data->layers[i], temp_sf, 0x00)) { if (!vgmstream_open_stream(data->layers[i], temp_sf, 0x00)) {
goto fail; goto fail;

View File

@ -637,7 +637,7 @@ fail:
/* open map/mpf+mus pairs that aren't exact pairs, since EA's games can load any combo */ /* open map/mpf+mus pairs that aren't exact pairs, since EA's games can load any combo */
static STREAMFILE* open_mapfile_pair(STREAMFILE* sf, int track, int num_tracks) { static STREAMFILE* open_mapfile_pair(STREAMFILE* sf, int track /*, int num_tracks*/) {
static const char *const mapfile_pairs[][2] = { static const char *const mapfile_pairs[][2] = {
/* standard cases, replace map part with mus part (from the end to preserve prefixes) */ /* standard cases, replace map part with mus part (from the end to preserve prefixes) */
{"MUS_CTRL.MPF", "MUS_STR.MUS"}, /* GoldenEye - Rogue Agent (PS2) */ {"MUS_CTRL.MPF", "MUS_STR.MUS"}, /* GoldenEye - Rogue Agent (PS2) */
@ -760,7 +760,7 @@ VGMSTREAM* init_vgmstream_ea_map_mus(STREAMFILE* sf) {
version = read_8bit(0x04, sf); version = read_8bit(0x04, sf);
if (version > 1) goto fail; if (version > 1) goto fail;
sf_mus = open_mapfile_pair(sf, 0, 1); sf_mus = open_mapfile_pair(sf, 0); //, 1
if (!sf_mus) goto fail; if (!sf_mus) goto fail;
/* /*
@ -994,7 +994,7 @@ VGMSTREAM* init_vgmstream_ea_mpf_mus(STREAMFILE* sf) {
goto fail; goto fail;
/* open MUS file that matches this track */ /* open MUS file that matches this track */
sf_mus = open_mapfile_pair(sf, i, num_tracks); sf_mus = open_mapfile_pair(sf, i); //, num_tracks
if (!sf_mus) if (!sf_mus)
goto fail; goto fail;

View File

@ -1,5 +1,5 @@
#ifndef _FSB_ENCRYPTED_STREAMFILE_H_ #ifndef _FSB_ENCRYPTED_STREAMFILE_H_
#define _FSB_ENCRYPTED_H_ #define _FSB_ENCRYPTED_STREAMFILE_H_
#define FSB_KEY_MAX 0x10000 //0x168 #define FSB_KEY_MAX 0x10000 //0x168
@ -71,4 +71,4 @@ static STREAMFILE* setup_fsb_streamfile(STREAMFILE* sf, const uint8_t* key, size
return new_sf; return new_sf;
} }
#endif /* _FSB5_STREAMFILE_H_ */ #endif /* _FSB_ENCRYPTED_STREAMFILE_H_ */

View File

@ -1,6 +1,7 @@
#include "meta.h" #include "meta.h"
#include "hca_keys.h" #include "hca_keys.h"
#include "../coding/coding.h" #include "../coding/coding.h"
#include <clHCA.h>
//#define HCA_BRUTEFORCE //#define HCA_BRUTEFORCE
#ifdef HCA_BRUTEFORCE #ifdef HCA_BRUTEFORCE
@ -15,7 +16,7 @@ VGMSTREAM* init_vgmstream_hca(STREAMFILE* sf) {
} }
VGMSTREAM* init_vgmstream_hca_subkey(STREAMFILE* sf, uint16_t subkey) { VGMSTREAM* init_vgmstream_hca_subkey(STREAMFILE* sf, uint16_t subkey) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
hca_codec_data* hca_data = NULL; hca_codec_data* hca_data = NULL;
clHCA_stInfo* hca_info; clHCA_stInfo* hca_info;
@ -152,26 +153,32 @@ static inline void test_key(hca_codec_data* hca_data, uint64_t key, uint16_t sub
static void find_hca_key(hca_codec_data* hca_data, uint64_t* p_keycode, uint16_t subkey) { static void find_hca_key(hca_codec_data* hca_data, uint64_t* p_keycode, uint16_t subkey) {
const size_t keys_length = sizeof(hcakey_list) / sizeof(hcakey_info); const size_t keys_length = sizeof(hcakey_list) / sizeof(hcakey_info);
int best_score = -1; int best_score = -1;
int i,j; int i;
*p_keycode = 0xCC55463930DBE1AB; /* defaults to PSO2 key, most common */ *p_keycode = 0xCC55463930DBE1AB; /* defaults to PSO2 key, most common */
for (i = 0; i < keys_length; i++) { for (i = 0; i < keys_length; i++) {
uint64_t key = hcakey_list[i].key; uint64_t key = hcakey_list[i].key;
size_t subkeys_size = hcakey_list[i].subkeys_size;
const uint16_t *subkeys = hcakey_list[i].subkeys;
test_key(hca_data, key, subkey, &best_score, p_keycode); test_key(hca_data, key, subkey, &best_score, p_keycode);
if (best_score == 1) if (best_score == 1)
goto done; goto done;
if (subkeys_size > 0 && subkey == 0) { #if 0
for (j = 0; j < subkeys_size; j++) { {
test_key(hca_data, key, subkeys[j], &best_score, p_keycode); int j;
if (best_score == 1)
goto done; size_t subkeys_size = hcakey_list[i].subkeys_size;
const uint16_t *subkeys = hcakey_list[i].subkeys;
if (subkeys_size > 0 && subkey == 0) {
for (j = 0; j < subkeys_size; j++) {
test_key(hca_data, key, subkeys[j], &best_score, p_keycode);
if (best_score == 1)
goto done;
}
} }
} }
#endif
} }
done: done:

View File

@ -5,8 +5,10 @@
typedef struct { typedef struct {
uint64_t key; /* hca key or seed ('user') key */ uint64_t key; /* hca key or seed ('user') key */
const uint16_t *subkeys; /* scramble subkey table for seed key */ #if 0
const uint16_t* subkeys; /* scramble subkey table for seed key */
size_t subkeys_size; /* size of the derivation subkey table */ size_t subkeys_size; /* size of the derivation subkey table */
#endif
} hcakey_info; } hcakey_info;
@ -410,6 +412,9 @@ static const hcakey_info hcakey_list[] = {
/* Dragon Quest Tact (Android) */ /* Dragon Quest Tact (Android) */
{3234477171400153310}, // 2CE32BD9B36A98DE {3234477171400153310}, // 2CE32BD9B36A98DE
/* Alchemy Stars (Android) */
{1564789515523}, // 0000016C54B92503
/* D4DJ Groovy Mix (Android) [base files] */ /* D4DJ Groovy Mix (Android) [base files] */
{393410674916959300}, // 0575ACECA945A444 {393410674916959300}, // 0575ACECA945A444
/* D4DJ Groovy Mix (Android) [music_* files, per-song later mixed with subkey] */ /* D4DJ Groovy Mix (Android) [music_* files, per-song later mixed with subkey] */

View File

@ -3,49 +3,49 @@
/* HIS - Her Interactive games [Nancy Drew series (PC)] */ /* HIS - Her Interactive games [Nancy Drew series (PC)] */
VGMSTREAM * init_vgmstream_his(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_his(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
int channel_count, loop_flag = 0, bps, sample_rate, num_samples, version; int channel_count, loop_flag = 0, bps, sample_rate, num_samples, version;
off_t start_offset; off_t start_offset;
/* checks */ /* checks */
if (!check_extensions(streamFile, "his")) if (!check_extensions(sf, "his"))
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) == 0x48657220) { /* "Her Interactive Sound\x1a" */ if (read_32bitBE(0x00,sf) == 0x48657220) { /* "Her Interactive Sound\x1a" */
/* Nancy Drew: Secrets Can Kill (PC) */ /* Nancy Drew: Secrets Can Kill (PC) */
version = 0; version = 0;
channel_count = read_16bitLE(0x16,streamFile); channel_count = read_16bitLE(0x16,sf);
sample_rate = read_32bitLE(0x18,streamFile); sample_rate = read_32bitLE(0x18,sf);
/* 0x1c: bitrate */ /* 0x1c: bitrate */
/* 0x20: block size */ /* 0x20: block size */
bps = read_16bitLE(0x22,streamFile); bps = read_16bitLE(0x22,sf);
if (read_32bitBE(0x24,streamFile) != 0x64617461) /* "data" */ if (read_32bitBE(0x24,sf) != 0x64617461) /* "data" */
goto fail; goto fail;
num_samples = pcm_bytes_to_samples(read_32bitLE(0x28,streamFile), channel_count, bps); num_samples = pcm_bytes_to_samples(read_32bitLE(0x28,sf), channel_count, bps);
start_offset = 0x2c; start_offset = 0x2c;
} }
else if (read_32bitBE(0x00,streamFile) == 0x48495300) { /* HIS\0 */ else if (read_32bitBE(0x00,sf) == 0x48495300) { /* HIS\0 */
/* most(?) others */ /* most(?) others */
version = read_32bitLE(0x04,streamFile); version = read_32bitLE(0x04,sf);
/* 0x08: codec */ /* 0x08: codec */
channel_count = read_16bitLE(0x0a,streamFile); channel_count = read_16bitLE(0x0a,sf);
sample_rate = read_32bitLE(0x0c,streamFile); sample_rate = read_32bitLE(0x0c,sf);
/* 0x10: bitrate */ /* 0x10: bitrate */
/* 0x14: block size */ /* 0x14: block size */
bps = read_16bitLE(0x16,streamFile); bps = read_16bitLE(0x16,sf);
num_samples = pcm_bytes_to_samples(read_32bitLE(0x18,streamFile), channel_count, bps); /* true even for Ogg */ num_samples = pcm_bytes_to_samples(read_32bitLE(0x18,sf), channel_count, bps); /* true even for Ogg */
/* later games use "OggS" */ /* later games use "OggS" */
if (version == 1) if (version == 1)
start_offset = 0x1c; /* Nancy Drew: The Final Scene (PC) */ start_offset = 0x1c; /* Nancy Drew: The Final Scene (PC) */
else if (version == 2 && read_32bitBE(0x1e,streamFile) == 0x4F676753) else if (version == 2 && read_32bitBE(0x1e,sf) == 0x4F676753)
start_offset = 0x1e; /* Nancy Drew: The Haunted Carousel (PC) */ start_offset = 0x1e; /* Nancy Drew: The Haunted Carousel (PC) */
else if (version == 2 && read_32bitBE(0x20,streamFile) == 0x4F676753) else if (version == 2 && read_32bitBE(0x20,sf) == 0x4F676753)
start_offset = 0x20; /* Nancy Drew: The Silent Spy (PC) */ start_offset = 0x20; /* Nancy Drew: The Silent Spy (PC) */
else else
goto fail; goto fail;
@ -60,7 +60,7 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *streamFile) {
ogg_vorbis_meta_info_t ovmi = {0}; ogg_vorbis_meta_info_t ovmi = {0};
ovmi.meta_type = meta_HIS; ovmi.meta_type = meta_HIS;
return init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi); return init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
#else #else
goto fail; goto fail;
#endif #endif
@ -89,7 +89,7 @@ VGMSTREAM * init_vgmstream_his(STREAMFILE *streamFile) {
goto fail; goto fail;
} }
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -80,7 +80,7 @@ VGMSTREAM* init_vgmstream_ikm_pc(STREAMFILE* sf) {
ovmi.loop_flag = ovmi.loop_end > 0; ovmi.loop_flag = ovmi.loop_end > 0;
ovmi.stream_size = read_s32le(0x24, sf); ovmi.stream_size = read_s32le(0x24, sf);
vgmstream = init_vgmstream_ogg_vorbis_callbacks(sf, NULL, start_offset, &ovmi); vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
} }
#else #else
goto fail; goto fail;

View File

@ -137,9 +137,11 @@ typedef struct {
off_t scd_xor_length; off_t scd_xor_length;
uint32_t xor_value; uint32_t xor_value;
//ov_callbacks *callbacks
} ogg_vorbis_meta_info_t; } ogg_vorbis_meta_info_t;
VGMSTREAM * init_vgmstream_ogg_vorbis_callbacks(STREAMFILE *streamFile, ov_callbacks *callbacks, off_t start, const ogg_vorbis_meta_info_t *ovmi); VGMSTREAM* init_vgmstream_ogg_vorbis_config(STREAMFILE *sf, off_t start, const ogg_vorbis_meta_info_t* ovmi);
#endif #endif
VGMSTREAM * init_vgmstream_hca(STREAMFILE *streamFile); VGMSTREAM * init_vgmstream_hca(STREAMFILE *streamFile);

View File

@ -10,12 +10,12 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* MOGG - Harmonix Music Systems (Guitar Hero)[Unencrypted Type] */ /* MOGG - Harmonix Music Systems (Guitar Hero)[Unencrypted Type] */
VGMSTREAM * init_vgmstream_mogg(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_mogg(STREAMFILE *sf) {
#ifdef VGM_USE_VORBIS #ifdef VGM_USE_VORBIS
off_t start_offset; off_t start_offset;
/* checks */ /* checks */
if (!check_extensions(streamFile, "mogg")) if (!check_extensions(sf, "mogg"))
goto fail; goto fail;
{ {
@ -24,8 +24,8 @@ VGMSTREAM * init_vgmstream_mogg(STREAMFILE *streamFile) {
ovmi.meta_type = meta_MOGG; ovmi.meta_type = meta_MOGG;
start_offset = read_32bitLE(0x04, streamFile); start_offset = read_32bitLE(0x04, sf);
result = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi); result = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
if (result != NULL) { if (result != NULL) {
return result; return result;

View File

@ -108,7 +108,7 @@ VGMSTREAM* init_vgmstream_msf(STREAMFILE* sf) {
encoder_delay = 1024 + 69*2; encoder_delay = 1024 + 69*2;
block_align = (codec==4 ? 0x60 : (codec==5 ? 0x98 : 0xC0)) * vgmstream->channels; block_align = (codec==4 ? 0x60 : (codec==5 ? 0x98 : 0xC0)) * vgmstream->channels;
vgmstream->num_samples = atrac3_bytes_to_samples(data_size, block_align) - encoder_delay; vgmstream->num_samples = atrac3_bytes_to_samples(data_size, block_align) - encoder_delay;
if (vgmstream->sample_rate == 0xFFFFFFFF) /* some MSFv1 (Digi World SP) */ if (vgmstream->sample_rate == -1) /* some MSFv1 (Digi World SP) */
vgmstream->sample_rate = 44100; /* voice tracks seems to use 44khz, not sure about other tracks */ vgmstream->sample_rate = 44100; /* voice tracks seems to use 44khz, not sure about other tracks */
vgmstream->codec_data = init_ffmpeg_atrac3_raw(sf, start_offset,data_size, vgmstream->num_samples,vgmstream->channels,vgmstream->sample_rate, block_align, encoder_delay); vgmstream->codec_data = init_ffmpeg_atrac3_raw(sf, start_offset,data_size, vgmstream->num_samples,vgmstream->channels,vgmstream->sample_rate, block_align, encoder_delay);

View File

@ -2,39 +2,39 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* .MUS - Vicious Cycle games [Dinotopia: The Sunstone Odyssey (GC/Xbox), Robotech: Battlecry (PS2/Xbox)] */ /* .MUS - Vicious Cycle games [Dinotopia: The Sunstone Odyssey (GC/Xbox), Robotech: Battlecry (PS2/Xbox)] */
VGMSTREAM * init_vgmstream_mus_vc(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_mus_vc(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count, sample_rate; int loop_flag, channels, sample_rate;
int big_endian, type; int big_endian, type;
int32_t(*read_32bit)(off_t, STREAMFILE*) = NULL; int32_t(*read_32bit)(off_t, STREAMFILE*) = NULL;
/* checks */ /* checks */
if (!check_extensions(streamFile, "mus")) if (!check_extensions(sf, "mus"))
goto fail; goto fail;
if (read_32bitBE(0x08,streamFile) != 0xBBBBBBBB && if (read_u32be(0x08,sf) != 0xBBBBBBBB &&
read_32bitBE(0x14,streamFile) != 0xBBBBBBBB && read_u32be(0x14,sf) != 0xBBBBBBBB &&
read_32bitBE(0x2c,streamFile) != 0xBEBEBEBE) read_u32be(0x2c,sf) != 0xBEBEBEBE)
goto fail; goto fail;
big_endian = (read_32bitBE(0x00,streamFile) == 0xFBBFFBBF); big_endian = (read_u32be(0x00,sf) == 0xFBBFFBBF);
read_32bit = big_endian ? read_32bitBE : read_32bitLE; read_32bit = big_endian ? read_32bitBE : read_32bitLE;
type = read_32bit(0x04, streamFile); type = read_32bit(0x04, sf);
/* 0x08: pseudo size? */ /* 0x08: pseudo size? */
/* other fields may be chunk sizes and lesser stuff */ /* other fields may be chunk sizes and lesser stuff */
/* 0x88: codec header */ /* 0x88: codec header */
channel_count = read_32bit(0x54,streamFile); /* assumed */ channels = read_32bit(0x54,sf); /* assumed */
if (channel_count != 1) goto fail; if (channels != 1) goto fail;
sample_rate = read_32bit(0x58,streamFile); sample_rate = read_32bit(0x58,sf);
loop_flag = 1; /* most files repeat except small jingles, but smaller ambient tracks also repeat */ loop_flag = 1; /* most files repeat except small jingles, but smaller ambient tracks also repeat */
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag); vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_MUS_VC; vgmstream->meta_type = meta_MUS_VC;
@ -44,19 +44,19 @@ VGMSTREAM * init_vgmstream_mus_vc(STREAMFILE *streamFile) {
case 0x01: case 0x01:
vgmstream->coding_type = coding_NGC_DSP; vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->num_samples = dsp_bytes_to_samples(read_32bit(0xB0,streamFile), vgmstream->channels); vgmstream->num_samples = dsp_bytes_to_samples(read_32bit(0xB0,sf), vgmstream->channels);
vgmstream->loop_start_sample = 0; vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->loop_end_sample = vgmstream->num_samples;
start_offset = 0xB8; start_offset = 0xB8;
dsp_read_coefs_be(vgmstream,streamFile,0x88,0x00); dsp_read_coefs_be(vgmstream,sf,0x88,0x00);
dsp_read_hist_be (vgmstream,streamFile,0xac,0x00); dsp_read_hist_be (vgmstream,sf,0xac,0x00);
break; break;
case 0x02: case 0x02:
vgmstream->coding_type = coding_XBOX_IMA; vgmstream->coding_type = coding_XBOX_IMA;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->num_samples = xbox_ima_bytes_to_samples(read_32bit(0x9a,streamFile), vgmstream->channels); vgmstream->num_samples = xbox_ima_bytes_to_samples(read_32bit(0x9a,sf), vgmstream->channels);
vgmstream->loop_start_sample = 0; vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->loop_end_sample = vgmstream->num_samples;
@ -67,9 +67,9 @@ VGMSTREAM * init_vgmstream_mus_vc(STREAMFILE *streamFile) {
goto fail; goto fail;
} }
read_string(vgmstream->stream_name,0x14, 0x34,streamFile); /* repeated at 0x64, size at 0x30/0x60 */ read_string(vgmstream->stream_name,0x14, 0x34,sf); /* repeated at 0x64, size at 0x30/0x60 */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -2,41 +2,41 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* .str - Cauldron/Conan mini-header + interleaved dsp data [Conan (GC)] */ /* .str - Cauldron/Conan mini-header + interleaved dsp data [Conan (GC)] */
VGMSTREAM * init_vgmstream_ngc_str(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ngc_str(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int channel_count, loop_flag; int channels, loop_flag;
/* checks */ /* checks */
if (!check_extensions(streamFile, "str")) if (!check_extensions(sf, "str"))
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0xFAAF0001) /* header id */ if (read_u32be(0x00,sf) != 0xFAAF0001) /* header id */
goto fail; goto fail;
channel_count = 2; /* always loop & stereo */ channels = 2; /* always loop & stereo */
loop_flag = 1; loop_flag = 1;
start_offset = 0x60; start_offset = 0x60;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitBE(0x04,streamFile); vgmstream->sample_rate = read_s32be(0x04,sf);
vgmstream->num_samples = read_32bitBE(0x08,streamFile); vgmstream->num_samples = read_s32be(0x08,sf);
vgmstream->loop_start_sample = 0; vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->meta_type = meta_DSP_STR; vgmstream->meta_type = meta_DSP_STR;
vgmstream->coding_type = coding_NGC_DSP; vgmstream->coding_type = coding_NGC_DSP;
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitBE(0x0C,streamFile); vgmstream->interleave_block_size = read_u32be(0x0C,sf);
dsp_read_coefs_be(vgmstream, streamFile, 0x10, 0x20); dsp_read_coefs_be(vgmstream, sf, 0x10, 0x20);
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -62,6 +62,7 @@ static STREAMFILE* setup_nus3bank_streamfile(STREAMFILE *sf, off_t start) {
/* find "data" */ /* find "data" */
pos = 0x0c; pos = 0x0c;
data_pos = 0;
while(pos < sizeof(buf)) { while(pos < sizeof(buf)) {
chunk_type = get_u32be(buf + pos + 0x00) ^ chunk_key; chunk_type = get_u32be(buf + pos + 0x00) ^ chunk_key;
chunk_size = get_u32be(buf + pos + 0x04) ^ chunk_key; chunk_size = get_u32be(buf + pos + 0x04) ^ chunk_key;

View File

@ -2,16 +2,16 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* NWAV - from Chunsoft games [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)] */ /* NWAV - from Chunsoft games [Fuurai no Shiren Gaiden: Onnakenshi Asuka Kenzan! (PC)] */
VGMSTREAM * init_vgmstream_nwav(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_nwav(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
off_t start_offset; off_t start_offset;
/* checks */ /* checks */
/* .nwav: header id (no filenames in bigfiles) */ /* .nwav: header id (no filenames in bigfiles) */
if ( !check_extensions(streamFile,"nwav") ) if ( !check_extensions(sf,"nwav") )
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0x4E574156) /* "NWAV" */ if (read_32bitBE(0x00,sf) != 0x4E574156) /* "NWAV" */
goto fail; goto fail;
@ -22,17 +22,17 @@ VGMSTREAM * init_vgmstream_nwav(STREAMFILE *streamFile) {
/* 0x04: version? */ /* 0x04: version? */
/* 0x08: crc? */ /* 0x08: crc? */
ovmi.stream_size = read_32bitLE(0x0c, streamFile); ovmi.stream_size = read_32bitLE(0x0c, sf);
ovmi.loop_end = read_32bitLE(0x10, streamFile); /* num_samples, actually */ ovmi.loop_end = read_32bitLE(0x10, sf); /* num_samples, actually */
/* 0x14: sample rate */ /* 0x14: sample rate */
/* 0x18: bps? (16) */ /* 0x18: bps? (16) */
channels = read_8bit(0x19, streamFile); channels = read_8bit(0x19, sf);
start_offset = read_16bitLE(0x1a, streamFile); start_offset = read_16bitLE(0x1a, sf);
ovmi.loop_flag = read_16bitLE(0x1c, streamFile) != 0; /* loop count? -1 = loops */ ovmi.loop_flag = read_16bitLE(0x1c, sf) != 0; /* loop count? -1 = loops */
/* 0x1e: always 2? */ /* 0x1e: always 2? */
/* 0x20: always 1? */ /* 0x20: always 1? */
ovmi.loop_start = read_32bitLE(0x24, streamFile); ovmi.loop_start = read_32bitLE(0x24, sf);
/* 0x28: always 1? */ /* 0x28: always 1? */
/* 0x2a: always 1? */ /* 0x2a: always 1? */
/* 0x2c: always null? */ /* 0x2c: always null? */
@ -43,7 +43,7 @@ VGMSTREAM * init_vgmstream_nwav(STREAMFILE *streamFile) {
ovmi.loop_start = ovmi.loop_start / sizeof(int16_t) / channels; ovmi.loop_start = ovmi.loop_start / sizeof(int16_t) / channels;
ovmi.loop_end = ovmi.loop_end / sizeof(int16_t) / channels; ovmi.loop_end = ovmi.loop_end / sizeof(int16_t) / channels;
vgmstream = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, start_offset, &ovmi); vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
} }
#else #else
goto fail; goto fail;

View File

@ -286,21 +286,21 @@ VGMSTREAM* init_vgmstream_ogg_vorbis(STREAMFILE* sf) {
* 0x0c(2): PCM block size, 0x0e(2): PCM bps, 0x10: null, 0x18: samples (in PCM bytes) * 0x0c(2): PCM block size, 0x0e(2): PCM bps, 0x10: null, 0x18: samples (in PCM bytes)
* - .isl: looping table (encrypted like the files) */ * - .isl: looping table (encrypted like the files) */
if (isl_name) { if (isl_name) {
STREAMFILE* islFile = NULL; STREAMFILE* sf_isl = NULL;
islFile = open_streamfile_by_filename(sf, isl_name); sf_isl = open_streamfile_by_filename(sf, isl_name);
if (!islFile) { if (!sf_isl) {
/* try in ../(file) too since that's how the .isl is stored on disc */ /* try in ../(file) too since that's how the .isl is stored on disc */
char isl_path[PATH_LIMIT]; char isl_path[PATH_LIMIT];
snprintf(isl_path, sizeof(isl_path), "../%s", isl_name); snprintf(isl_path, sizeof(isl_path), "../%s", isl_name);
islFile = open_streamfile_by_filename(sf, isl_path); sf_isl = open_streamfile_by_filename(sf, isl_path);
} }
if (islFile) { if (sf_isl) {
STREAMFILE* dec_sf = NULL; STREAMFILE* dec_sf = NULL;
dec_sf = setup_ogg_vorbis_streamfile(islFile, cfg); dec_sf = setup_ogg_vorbis_streamfile(sf_isl, cfg);
if (dec_sf) { if (dec_sf) {
off_t loop_offset; off_t loop_offset;
char basename[PATH_LIMIT]; char basename[PATH_LIMIT];
@ -327,7 +327,7 @@ VGMSTREAM* init_vgmstream_ogg_vorbis(STREAMFILE* sf) {
close_streamfile(dec_sf); close_streamfile(dec_sf);
} }
close_streamfile(islFile); close_streamfile(sf_isl);
} }
} }
} }
@ -367,7 +367,7 @@ VGMSTREAM* init_vgmstream_ogg_vorbis(STREAMFILE* sf) {
} }
if (is_lse) { /* [Nippon Ichi PC games] */ if (is_lse) { /* [Nippon Ichi PC games] */
if (read_32bitBE(0x00,sf) == 0xFFFFFFFF) { /* [Operation Abyss: New Tokyo Legacy (PC)] */ if (read_u32be(0x00,sf) == 0xFFFFFFFF) { /* [Operation Abyss: New Tokyo Legacy (PC)] */
cfg.key[0] = 0xFF; cfg.key[0] = 0xFF;
cfg.key_len = 1; cfg.key_len = 1;
cfg.is_header_swap = 1; cfg.is_header_swap = 1;
@ -416,7 +416,7 @@ VGMSTREAM* init_vgmstream_ogg_vorbis(STREAMFILE* sf) {
ovmi.meta_type = meta_OGG_VORBIS; ovmi.meta_type = meta_OGG_VORBIS;
} }
vgmstream = init_vgmstream_ogg_vorbis_callbacks(temp_sf != NULL ? temp_sf : sf, NULL, start_offset, &ovmi); vgmstream = init_vgmstream_ogg_vorbis_config(temp_sf != NULL ? temp_sf : sf, start_offset, &ovmi);
close_streamfile(temp_sf); close_streamfile(temp_sf);
return vgmstream; return vgmstream;
@ -426,7 +426,7 @@ fail:
return NULL; return NULL;
} }
VGMSTREAM* init_vgmstream_ogg_vorbis_callbacks(STREAMFILE* sf, ov_callbacks* callbacks, off_t start, const ogg_vorbis_meta_info_t *ovmi) { VGMSTREAM* init_vgmstream_ogg_vorbis_config(STREAMFILE* sf, off_t start, const ogg_vorbis_meta_info_t* ovmi) {
VGMSTREAM* vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
ogg_vorbis_codec_data* data = NULL; ogg_vorbis_codec_data* data = NULL;
ogg_vorbis_io io = {0}; ogg_vorbis_io io = {0};

View File

@ -27,7 +27,7 @@ VGMSTREAM* init_vgmstream_ogv_3rdeye(STREAMFILE* sf) {
ovmi.meta_type = meta_OGV_3RDEYE; ovmi.meta_type = meta_OGV_3RDEYE;
ovmi.stream_size = subfile_size; ovmi.stream_size = subfile_size;
vgmstream = init_vgmstream_ogg_vorbis_callbacks(sf, NULL, subfile_offset, &ovmi); vgmstream = init_vgmstream_ogg_vorbis_config(sf, subfile_offset, &ovmi);
} }
#else #else
goto fail; goto fail;

View File

@ -157,16 +157,16 @@ VGMSTREAM* init_vgmstream_opus_n1(STREAMFILE* sf) {
int num_samples, loop_start, loop_end; int num_samples, loop_start, loop_end;
/* checks */ /* checks */
if ( !check_extensions(sf,"opus,lopus")) if (!check_extensions(sf,"opus,lopus"))
goto fail; goto fail;
if (!((read_32bitBE(0x04,sf) == 0x00000000 && read_32bitBE(0x0c,sf) == 0x00000000) || if (!((read_u32be(0x04,sf) == 0x00000000 && read_u32be(0x0c,sf) == 0x00000000) ||
(read_32bitBE(0x04,sf) == 0xFFFFFFFF && read_32bitBE(0x0c,sf) == 0xFFFFFFFF))) (read_u32be(0x04,sf) == 0xFFFFFFFF && read_u32be(0x0c,sf) == 0xFFFFFFFF)))
goto fail; goto fail;
offset = 0x10; offset = 0x10;
num_samples = 0; num_samples = 0;
loop_start = read_32bitLE(0x00,sf); loop_start = read_s32le(0x00,sf);
loop_end = read_32bitLE(0x08,sf); loop_end = read_s32le(0x08,sf);
return init_vgmstream_opus(sf, meta_OPUS, offset, num_samples,loop_start,loop_end); return init_vgmstream_opus(sf, meta_OPUS, offset, num_samples,loop_start,loop_end);
fail: fail:

View File

@ -1,64 +1,53 @@
#include "meta.h" #include "meta.h"
#include "../util.h" #include "../coding/coding.h"
/* SFS (from Baroque) */ /* SFS - from Sting games [Baroque (PS2)] */
VGMSTREAM * init_vgmstream_sfs(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_sfs(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset; off_t start_offset;
int loop_flag; int loop_flag, channels, sample_rate;
int channel_count; size_t channel_size, loop_start;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("sfs",filename_extension(filename))) goto fail;
/* check header */ /* checks */
if (read_32bitBE(0x00,streamFile) != 0x53544552) /* "STER" */ /* .sfs: bigfile extension (no apparent names) */
if (!check_extensions(sf, "sfs"))
goto fail; goto fail;
loop_flag = (read_32bitLE(0x08,streamFile)!=0xFFFFFFFF); if (!is_id32be(0x00,sf, "STER"))
channel_count = 2; goto fail;
channel_size = read_u32le(0x04, sf);
loop_start = read_u32le(0x08, sf); /* absolute (ex. offset 0x50 for full loops) */
/* 0x0c: data size BE */
sample_rate = read_s32be(0x10,sf);
loop_flag = loop_start != 0xFFFFFFFF;
channels = 2;
start_offset = 0x30;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
/* fill in the vital statistics */ vgmstream->meta_type = meta_SFS;
start_offset = 0x30; vgmstream->sample_rate = sample_rate;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = (read_32bitLE(0x04,streamFile)*2)*28/16/channel_count;
if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x08,streamFile)*28/16/channel_count;
vgmstream->loop_end_sample = (read_32bitLE(0x04,streamFile)*2)*28/16/channel_count;
}
vgmstream->num_samples = ps_bytes_to_samples(channel_size, 1);
vgmstream->loop_start_sample = ps_bytes_to_samples(loop_start - start_offset, channels);
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x10; vgmstream->interleave_block_size = 0x10;
vgmstream->meta_type = meta_SFS;
/* open the file for reading */ read_string(vgmstream->stream_name,0x10+1, 0x20,sf);
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail;
return vgmstream; return vgmstream;
/* clean up anything we may have opened */
fail: fail:
if (vgmstream) close_vgmstream(vgmstream); close_vgmstream(vgmstream);
return NULL; return NULL;
} }

View File

@ -3,43 +3,43 @@
/* .VAS - from Konami Jikkyou Powerful Pro Yakyuu games */ /* .VAS - from Konami Jikkyou Powerful Pro Yakyuu games */
VGMSTREAM * init_vgmstream_ps2_vas(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ps2_vas(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count; int loop_flag, channels;
/* checks */ /* checks */
if (!check_extensions(streamFile, "vas")) if (!check_extensions(sf, "vas"))
goto fail; goto fail;
if (read_32bitLE(0x00,streamFile) + 0x800 != get_streamfile_size(streamFile)) if (read_u32le(0x00,sf) + 0x800 != get_streamfile_size(sf))
goto fail; goto fail;
loop_flag = (read_32bitLE(0x10,streamFile) != 0); loop_flag = (read_u32le(0x10,sf) != 0);
channel_count = 2; channels = 2;
start_offset = 0x800; start_offset = 0x800;
/* header is too simple so test a bit */ /* header is too simple so test a bit */
if (!ps_check_format(streamFile, start_offset, 0x1000)) if (!ps_check_format(sf, start_offset, 0x1000))
goto fail; goto fail;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_PS2_VAS; vgmstream->meta_type = meta_PS2_VAS;
vgmstream->sample_rate = read_32bitLE(0x04,streamFile); vgmstream->sample_rate = read_s32le(0x04,sf);
vgmstream->coding_type = coding_PSX; vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x200; vgmstream->interleave_block_size = 0x200;
vgmstream->num_samples = ps_bytes_to_samples(read_32bitLE(0x00,streamFile), channel_count); vgmstream->num_samples = ps_bytes_to_samples(read_u32le(0x00,sf), channels);
vgmstream->loop_start_sample = ps_bytes_to_samples(read_32bitLE(0x14,streamFile), channel_count); vgmstream->loop_start_sample = ps_bytes_to_samples(read_u32le(0x14,sf), channels);
vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->loop_end_sample = vgmstream->num_samples;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;
@ -50,35 +50,35 @@ fail:
/* .VAS in containers */ /* .VAS in containers */
VGMSTREAM * init_vgmstream_ps2_vas_container(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ps2_vas_container(STREAMFILE* sf) {
VGMSTREAM *vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL; STREAMFILE* temp_sf = NULL;
off_t subfile_offset = 0; off_t subfile_offset = 0;
size_t subfile_size = 0; size_t subfile_size = 0;
int total_subsongs, target_subsong = streamFile->stream_index; int total_subsongs, target_subsong = sf->stream_index;
/* checks */ /* checks */
if (!check_extensions(streamFile, "vas")) if (!check_extensions(sf, "vas"))
goto fail; goto fail;
if (read_32bitBE(0x00, streamFile) == 0xAB8A5A00) { /* fixed value */ if (read_u32be(0x00, sf) == 0xAB8A5A00) { /* fixed value */
/* just in case */ /* just in case */
if (read_32bitLE(0x04, streamFile)*0x800 + 0x800 != get_streamfile_size(streamFile)) if (read_u32le(0x04, sf) * 0x800 + 0x800 != get_streamfile_size(sf))
goto fail; goto fail;
total_subsongs = read_32bitLE(0x08, streamFile); /* also at 0x10 */ total_subsongs = read_s32le(0x08, sf); /* also at 0x10 */
if (target_subsong == 0) target_subsong = 1; if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
/* check offset table flag, 0x98 has table size */ /* check offset table flag, 0x98 has table size */
if (read_32bitLE(0x94, streamFile)) { if (read_32bitLE(0x94, sf)) {
off_t header_offset = 0x800 + 0x10*(target_subsong-1); off_t header_offset = 0x800 + 0x10*(target_subsong-1);
/* some values are repeats found in the file sub-header */ /* some values are repeats found in the file sub-header */
subfile_offset = read_32bitLE(header_offset + 0x00,streamFile) * 0x800; subfile_offset = read_32bitLE(header_offset + 0x00,sf) * 0x800;
subfile_size = read_32bitLE(header_offset + 0x08,streamFile) + 0x800; subfile_size = read_32bitLE(header_offset + 0x08,sf) + 0x800;
} }
else { else {
/* a bunch of files */ /* a bunch of files */
@ -86,7 +86,7 @@ VGMSTREAM * init_vgmstream_ps2_vas_container(STREAMFILE *streamFile) {
int i; int i;
for (i = 0; i < total_subsongs; i++) { for (i = 0; i < total_subsongs; i++) {
size_t size = read_32bitLE(offset, streamFile) + 0x800; size_t size = read_32bitLE(offset, sf) + 0x800;
if (i + 1 == target_subsong) { if (i + 1 == target_subsong) {
subfile_offset = offset; subfile_offset = offset;
@ -102,18 +102,18 @@ VGMSTREAM * init_vgmstream_ps2_vas_container(STREAMFILE *streamFile) {
} }
else { else {
/* some .vas are just files pasted together, better extracted externally but whatevs */ /* some .vas are just files pasted together, better extracted externally but whatevs */
size_t file_size = get_streamfile_size(streamFile); size_t file_size = get_streamfile_size(sf);
off_t offset = 0; off_t offset = 0;
/* must have multiple .vas */ /* must have multiple .vas */
if (read_32bitLE(0x00,streamFile) + 0x800 >= file_size) if (read_32bitLE(0x00,sf) + 0x800 >= file_size)
goto fail; goto fail;
total_subsongs = 0; total_subsongs = 0;
if (target_subsong == 0) target_subsong = 1; if (target_subsong == 0) target_subsong = 1;
while (offset < file_size) { while (offset < file_size) {
size_t size = read_32bitLE(offset,streamFile) + 0x800; size_t size = read_32bitLE(offset,sf) + 0x800;
/* some files can be null, ignore */ /* some files can be null, ignore */
if (size > 0x800) { if (size > 0x800) {
@ -136,19 +136,19 @@ VGMSTREAM * init_vgmstream_ps2_vas_container(STREAMFILE *streamFile) {
} }
temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, NULL); temp_sf = setup_subfile_streamfile(sf, subfile_offset,subfile_size, NULL);
if (!temp_streamFile) goto fail; if (!temp_sf) goto fail;
vgmstream = init_vgmstream_ps2_vas(temp_streamFile); vgmstream = init_vgmstream_ps2_vas(temp_sf);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->num_streams = total_subsongs; vgmstream->num_streams = total_subsongs;
close_streamfile(temp_streamFile); close_streamfile(temp_sf);
return vgmstream; return vgmstream;
fail: fail:
close_streamfile(temp_streamFile); close_streamfile(temp_sf);
close_vgmstream(vgmstream); close_vgmstream(vgmstream);
return NULL; return NULL;
} }

View File

@ -294,7 +294,7 @@ fail:
return 0; return 0;
} }
static int is_ue4_msadpcm(VGMSTREAM* vgmstream, STREAMFILE* sf, riff_fmt_chunk* fmt, int fact_sample_count, off_t start_offset); static int is_ue4_msadpcm(STREAMFILE* sf, riff_fmt_chunk* fmt, int fact_sample_count, off_t start_offset);
static size_t get_ue4_msadpcm_interleave(STREAMFILE* sf, riff_fmt_chunk* fmt, off_t start, size_t size); static size_t get_ue4_msadpcm_interleave(STREAMFILE* sf, riff_fmt_chunk* fmt, off_t start, size_t size);
@ -604,10 +604,10 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
/* ignore Beyond Good & Evil HD PS3 evil reuse of PCM codec */ /* ignore Beyond Good & Evil HD PS3 evil reuse of PCM codec */
if (fmt.coding_type == coding_PCM16LE && if (fmt.coding_type == coding_PCM16LE &&
read_32bitBE(start_offset+0x00, sf) == 0x4D534643 && /* "MSF\43" */ read_u32be(start_offset+0x00, sf) == 0x4D534643 && /* "MSF\43" */
read_32bitBE(start_offset+0x34, sf) == 0xFFFFFFFF && /* always */ read_u32be(start_offset+0x34, sf) == 0xFFFFFFFF && /* always */
read_32bitBE(start_offset+0x38, sf) == 0xFFFFFFFF && read_u32be(start_offset+0x38, sf) == 0xFFFFFFFF &&
read_32bitBE(start_offset+0x3c, sf) == 0xFFFFFFFF) read_u32be(start_offset+0x3c, sf) == 0xFFFFFFFF)
goto fail; goto fail;
/* ignore Gitaroo Man Live! (PSP) multi-RIFF (to allow chunked TXTH) */ /* ignore Gitaroo Man Live! (PSP) multi-RIFF (to allow chunked TXTH) */
@ -795,7 +795,7 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
} }
/* UE4 uses interleaved mono MSADPCM, try to autodetect without breaking normal MSADPCM */ /* UE4 uses interleaved mono MSADPCM, try to autodetect without breaking normal MSADPCM */
if (fmt.coding_type == coding_MSADPCM && is_ue4_msadpcm(vgmstream, sf, &fmt, fact_sample_count, start_offset)) { if (fmt.coding_type == coding_MSADPCM && is_ue4_msadpcm(sf, &fmt, fact_sample_count, start_offset)) {
vgmstream->coding_type = coding_MSADPCM_int; vgmstream->coding_type = coding_MSADPCM_int;
vgmstream->codec_config = 1; /* mark as UE4 MSADPCM */ vgmstream->codec_config = 1; /* mark as UE4 MSADPCM */
vgmstream->frame_size = fmt.block_size; vgmstream->frame_size = fmt.block_size;
@ -850,6 +850,8 @@ VGMSTREAM* init_vgmstream_riff(STREAMFILE* sf) {
vgmstream->loop_start_sample = pcm_bytes_to_samples(loop_start_nxbf, vgmstream->channels, 16); vgmstream->loop_start_sample = pcm_bytes_to_samples(loop_start_nxbf, vgmstream->channels, 16);
vgmstream->loop_end_sample = vgmstream->num_samples; vgmstream->loop_end_sample = vgmstream->num_samples;
break; break;
default:
break;
} }
} }
} }
@ -868,7 +870,7 @@ fail:
} }
/* UE4 MSADPCM is quite normal but has a few minor quirks we can use to detect it */ /* UE4 MSADPCM is quite normal but has a few minor quirks we can use to detect it */
static int is_ue4_msadpcm(VGMSTREAM* vgmstream, STREAMFILE* sf, riff_fmt_chunk* fmt, int fact_sample_count, off_t start) { static int is_ue4_msadpcm(STREAMFILE* sf, riff_fmt_chunk* fmt, int fact_sample_count, off_t start) {
/* multichannel ok */ /* multichannel ok */
if (fmt->channel_count < 2) if (fmt->channel_count < 2)

View File

@ -2,45 +2,45 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* RKV - from Legacy of Kain - Blood Omen 2 (PS2) */ /* RKV - from Legacy of Kain - Blood Omen 2 (PS2) */
VGMSTREAM * init_vgmstream_ps2_rkv(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ps2_rkv(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset, header_offset; off_t start_offset, header_offset;
size_t data_size; size_t data_size;
int loop_flag, channel_count; int loop_flag, channels;
/* checks */ /* checks */
if (!check_extensions(streamFile, "rkv")) if (!check_extensions(sf, "rkv"))
goto fail; goto fail;
if (read_32bitBE(0x24,streamFile) != 0x00) /* quick test vs GC rkv (coef position) */ if (read_u32be(0x24,sf) != 0x00) /* quick test vs GC rkv (coef position) */
goto fail; goto fail;
/* some RKV got info at offset 0x00, some other at 0x0 4 */ /* some RKV got info at offset 0x00, some other at 0x0 4 */
if (read_32bitLE(0x00,streamFile)==0) if (read_u32le(0x00,sf) == 0)
header_offset = 0x04; header_offset = 0x04;
else else
header_offset = 0x00; header_offset = 0x00;
switch (read_32bitLE(header_offset+0x0c,streamFile)) { switch (read_u32le(header_offset+0x0c,sf)) {
case 0x00: channel_count = 1; break; case 0x00: channels = 1; break;
case 0x01: channel_count = 2; break; case 0x01: channels = 2; break;
default: goto fail; default: goto fail;
} }
loop_flag = (read_32bitLE(header_offset+0x04,streamFile) != 0xFFFFFFFF); loop_flag = (read_u32le(header_offset+0x04,sf) != 0xFFFFFFFF);
start_offset = 0x800; start_offset = 0x800;
data_size = get_streamfile_size(streamFile) - start_offset; data_size = get_streamfile_size(sf) - start_offset;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitLE(header_offset,streamFile); vgmstream->sample_rate = read_s32le(header_offset,sf);
vgmstream->num_samples = ps_bytes_to_samples(data_size, channel_count); vgmstream->num_samples = ps_bytes_to_samples(data_size, channels);
//vgmstream->num_samples = read_32bitLE(header_offset+0x08,streamFile); /* sometimes not set */ //vgmstream->num_samples = read_32bitLE(header_offset+0x08,sf); /* sometimes not set */
if (loop_flag) { if (loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(header_offset+0x04,streamFile); vgmstream->loop_start_sample = read_s32le(header_offset+0x04,sf);
vgmstream->loop_end_sample = read_32bitLE(header_offset+0x08,streamFile); vgmstream->loop_end_sample = read_s32le(header_offset+0x08,sf);
} }
vgmstream->meta_type = meta_PS2_RKV; vgmstream->meta_type = meta_PS2_RKV;
@ -51,7 +51,7 @@ VGMSTREAM * init_vgmstream_ps2_rkv(STREAMFILE *streamFile) {
vgmstream->interleave_last_block_size = (data_size % (vgmstream->interleave_block_size*vgmstream->channels)) / vgmstream->channels; vgmstream->interleave_last_block_size = (data_size % (vgmstream->interleave_block_size*vgmstream->channels)) / vgmstream->channels;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;
@ -61,39 +61,41 @@ fail:
} }
/* RKV - from Legacy of Kain - Blood Omen 2 (GC) */ /* RKV - from Legacy of Kain - Blood Omen 2 (GC) */
VGMSTREAM * init_vgmstream_ngc_rkv(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ngc_rkv(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count; int loop_flag, channels;
/* checks */ /* checks */
/* "": empty (files have names but no extensions), .rkv: container bigfile extension, .bo2: fake extension */ /* "": empty (files have names but no extensions)
if (!check_extensions(streamFile, ",rkv,bo2")) * .rkv: container bigfile extension
* .bo2: fake extension */
if (!check_extensions(sf, ",rkv,bo2"))
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0x00) if (read_u32be(0x00,sf) != 0x00)
goto fail; goto fail;
if (read_32bitBE(0x24,streamFile) == 0x00) /* quick test vs GC rkv (coef position) */ if (read_u32be(0x24,sf) == 0x00) /* quick test vs GC rkv (coef position) */
goto fail; goto fail;
switch (read_32bitBE(0x10,streamFile)) { switch (read_u32be(0x10,sf)) {
case 0x00: channel_count = 1; break; case 0x00: channels = 1; break;
case 0x01: channel_count = 2; break; case 0x01: channels = 2; break;
default: goto fail; default: goto fail;
} }
loop_flag = (read_32bitBE(0x08,streamFile) != 0xFFFFFFFF); loop_flag = (read_u32be(0x08,sf) != 0xFFFFFFFF);
start_offset = 0x800; start_offset = 0x800;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->sample_rate = read_32bitBE(0x04,streamFile); vgmstream->sample_rate = read_s32be(0x04,sf);
vgmstream->num_samples = read_32bitBE(0x0C,streamFile); vgmstream->num_samples = read_s32be(0x0C,sf);
if (loop_flag) { if (loop_flag) {
vgmstream->loop_start_sample = read_32bitBE(0x08,streamFile); vgmstream->loop_start_sample = read_s32be(0x08,sf);
vgmstream->loop_end_sample = read_32bitBE(0x0C,streamFile); vgmstream->loop_end_sample = read_s32be(0x0C,sf);
} }
vgmstream->meta_type = meta_NGC_RKV; vgmstream->meta_type = meta_NGC_RKV;
@ -101,11 +103,11 @@ VGMSTREAM * init_vgmstream_ngc_rkv(STREAMFILE *streamFile) {
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x400; vgmstream->interleave_block_size = 0x400;
dsp_read_coefs_be(vgmstream,streamFile,0x24,0x2e); dsp_read_coefs_be(vgmstream,sf,0x24,0x2e);
/* hist at 0x44/0x72? */ /* hist at 0x44/0x72? */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -3,11 +3,11 @@
/* RSD - from Radical Entertainment games */ /* RSD - from Radical Entertainment games */
VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) { VGMSTREAM* init_vgmstream_rsd(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset, name_offset; off_t start_offset, name_offset;
size_t data_size; size_t data_size;
int loop_flag, channel_count, sample_rate, interleave; int loop_flag, channels, sample_rate, interleave;
uint32_t codec; uint32_t codec;
uint8_t version; uint8_t version;
@ -15,22 +15,22 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
/* checks */ /* checks */
if (!check_extensions(sf,"rsd,rsp")) if (!check_extensions(sf,"rsd,rsp"))
goto fail; goto fail;
if ((read_32bitBE(0x00,sf) & 0xFFFFFF00) != 0x52534400) /* "RSD\00" */ if ((read_u32be(0x00,sf) & 0xFFFFFF00) != 0x52534400) /* "RSD\00" */
goto fail; goto fail;
loop_flag = 0; loop_flag = 0;
codec = (uint32_t)read_32bitBE(0x04,sf); codec = read_u32be(0x04,sf);
channel_count = read_32bitLE(0x08, sf); channels = read_s32le(0x08, sf);
/* 0x0c: always 16? */ /* 0x0c: always 16? */
sample_rate = read_32bitLE(0x10, sf); sample_rate = read_s32le(0x10, sf);
version = read_8bit(0x03, sf); version = read_8bit(0x03, sf);
switch(version) { switch(version) {
case '2': /* known codecs: VAG/XADP/PCMB [The Simpsons: Road Rage] */ case '2': /* known codecs: VAG/XADP/PCMB [The Simpsons: Road Rage] */
case '3': /* known codecs: VAG/PCM/PCMB/GADP? [Dark Summit] */ case '3': /* known codecs: VAG/PCM/PCMB/GADP? [Dark Summit] */
interleave = read_32bitLE(0x14,sf); /* VAG only, 0x04 otherwise */ interleave = read_u32le(0x14,sf); /* VAG only, 0x04 otherwise */
start_offset = read_32bitLE(0x18,sf); start_offset = read_u32le(0x18,sf);
name_offset = 0; name_offset = 0;
break; break;
@ -42,8 +42,8 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
name_offset = 0; name_offset = 0;
/* PCMB/PCM/GADP normally start early but sometimes have padding [The Simpsons: Hit & Run (GC/Xbox)] */ /* PCMB/PCM/GADP normally start early but sometimes have padding [The Simpsons: Hit & Run (GC/Xbox)] */
if ((codec == 0x50434D20 || codec == 0x550434D42 || codec == 0x47414450) if ((codec == get_id32be("PCM ") || codec == get_id32be("PCMB") || codec == get_id32be("GADP"))
&& read_32bitLE(0x80,sf) != 0x2D2D2D2D) && read_u32le(0x80,sf) != 0x2D2D2D2D)
start_offset = 0x80; start_offset = 0x80;
break; break;
@ -62,7 +62,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_RSD; vgmstream->meta_type = meta_RSD;
@ -74,7 +74,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2; vgmstream->interleave_block_size = 0x2;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, 16); vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 16);
break; break;
case 0x50434D42: /* "PCMB" [The Simpsons: Road Rage (GC), Dark Summit (GC)] */ case 0x50434D42: /* "PCMB" [The Simpsons: Road Rage (GC), Dark Summit (GC)] */
@ -82,7 +82,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x2; vgmstream->interleave_block_size = 0x2;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channel_count, 16); vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 16);
break; break;
case 0x56414720: /* "VAG " [The Simpsons: Road Rage (PS2), Crash Tag Team Racing (PSP)] */ case 0x56414720: /* "VAG " [The Simpsons: Road Rage (PS2), Crash Tag Team Racing (PSP)] */
@ -90,11 +90,11 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = (interleave == 0) ? 0x10 : interleave; vgmstream->interleave_block_size = (interleave == 0) ? 0x10 : interleave;
vgmstream->num_samples = ps_bytes_to_samples(data_size, channel_count); vgmstream->num_samples = ps_bytes_to_samples(data_size, channels);
break; break;
case 0x58414450: /* "XADP" [The Simpsons: Road Rage (Xbox)], Crash Tag Team Racing (Xbox)] */ case 0x58414450: /* "XADP" [The Simpsons: Road Rage (Xbox)], Crash Tag Team Racing (Xbox)] */
vgmstream->coding_type = (channel_count > 2) ? coding_XBOX_IMA_mch : coding_XBOX_IMA; vgmstream->coding_type = (channels > 2) ? coding_XBOX_IMA_mch : coding_XBOX_IMA;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels); vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels);
@ -107,7 +107,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
dsp_read_coefs_le(vgmstream,sf,0x14,0x2e); /* LE! */ dsp_read_coefs_le(vgmstream,sf,0x14,0x2e); /* LE! */
dsp_read_hist_le (vgmstream,sf,0x38,0x2e); dsp_read_hist_le (vgmstream,sf,0x38,0x2e);
vgmstream->num_samples = dsp_bytes_to_samples(data_size, channel_count); vgmstream->num_samples = dsp_bytes_to_samples(data_size, channels);
break; break;
case 0x57414450: /* "WADP" [Crash: Mind Over Mutant (Wii)] */ case 0x57414450: /* "WADP" [Crash: Mind Over Mutant (Wii)] */
@ -117,15 +117,15 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
dsp_read_coefs_be(vgmstream,sf,0x1a4,0x28); dsp_read_coefs_be(vgmstream,sf,0x1a4,0x28);
dsp_read_hist_be (vgmstream,sf,0x1c8,0x28); dsp_read_hist_be (vgmstream,sf,0x1c8,0x28);
vgmstream->num_samples = dsp_bytes_to_samples(data_size, channel_count); vgmstream->num_samples = dsp_bytes_to_samples(data_size, channels);
break; break;
case 0x52414450: /* "RADP" [The Simpsons: Hit & Run (GC), Scarface (Wii)] */ case 0x52414450: /* "RADP" [The Simpsons: Hit & Run (GC), Scarface (Wii)] */
vgmstream->coding_type = coding_RAD_IMA; vgmstream->coding_type = coding_RAD_IMA;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->interleave_block_size = 0x14*channel_count; vgmstream->interleave_block_size = 0x14*channels;
vgmstream->num_samples = data_size / 0x14 / channel_count * 32; /* bytes-to-samples */ vgmstream->num_samples = data_size / 0x14 / channels * 32; /* bytes-to-samples */
break; break;
#ifdef VGM_USE_VORBIS #ifdef VGM_USE_VORBIS
@ -134,7 +134,7 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
ovmi.meta_type = meta_RSD; ovmi.meta_type = meta_RSD;
close_vgmstream(vgmstream); close_vgmstream(vgmstream);
vgmstream = init_vgmstream_ogg_vorbis_callbacks(sf, NULL, start_offset, &ovmi); vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
break; break;
} }
@ -142,17 +142,15 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
#ifdef VGM_USE_FFMPEG #ifdef VGM_USE_FFMPEG
case 0x574D4120: { /* "WMA " [Scarface (Xbox)] */ case 0x574D4120: { /* "WMA " [Scarface (Xbox)] */
ffmpeg_codec_data *ffmpeg_data = NULL;
/* mini header + WMA header at start_offset */ /* mini header + WMA header at start_offset */
ffmpeg_data = init_ffmpeg_offset(sf, start_offset+0x08,data_size); vgmstream->codec_data = init_ffmpeg_offset(sf, start_offset+0x08,data_size);
if (!ffmpeg_data) goto fail; if (!vgmstream->codec_data) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->coding_type = coding_FFmpeg; vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->num_samples = ffmpeg_get_samples(ffmpeg_data); /* an estimation, sometimes cuts files a bit early */ vgmstream->num_samples = ffmpeg_get_samples(vgmstream->codec_data); /* an estimation, sometimes cuts files a bit early */
//vgmstream->num_samples = read_32bitLE(start_offset + 0x00, sf) / channel_count / 2; /* may be PCM data size, but not exact */ //vgmstream->num_samples = read_32bitLE(start_offset + 0x00, sf) / channels / 2; /* may be PCM data size, but not exact */
vgmstream->sample_rate = read_32bitLE(start_offset + 0x04, sf); vgmstream->sample_rate = read_32bitLE(start_offset + 0x04, sf);
break; break;
} }
@ -170,7 +168,6 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
} }
case 0x584D4120: { /* "XMA " [Crash of the Titans (X360)-v1, Crash: Mind over Mutant (X360)-v2] */ case 0x584D4120: { /* "XMA " [Crash of the Titans (X360)-v1, Crash: Mind over Mutant (X360)-v2] */
ffmpeg_codec_data *ffmpeg_data = NULL;
uint8_t buf[0x100]; uint8_t buf[0x100];
size_t bytes, xma_size, block_size, block_count; size_t bytes, xma_size, block_size, block_count;
int xma_version; int xma_version;
@ -199,15 +196,14 @@ VGMSTREAM * init_vgmstream_rsd(STREAMFILE *sf) {
} }
bytes = ffmpeg_make_riff_xma2(buf,sizeof(buf), vgmstream->num_samples, xma_size, vgmstream->channels, vgmstream->sample_rate, block_count, block_size); bytes = ffmpeg_make_riff_xma2(buf,sizeof(buf), vgmstream->num_samples, xma_size, vgmstream->channels, vgmstream->sample_rate, block_count, block_size);
ffmpeg_data = init_ffmpeg_header_offset(sf, buf, bytes, start_offset, xma_size); vgmstream->codec_data = init_ffmpeg_header_offset(sf, buf, bytes, start_offset, xma_size);
if (!ffmpeg_data) goto fail; if (!vgmstream->codec_data) goto fail;
vgmstream->codec_data = ffmpeg_data;
vgmstream->coding_type = coding_FFmpeg; vgmstream->coding_type = coding_FFmpeg;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
/* for some reason (dev trickery?) .rsd don't set skip in the bitstream, though they should */ /* for some reason (dev trickery?) .rsd don't set skip in the bitstream, though they should */
//xma_fix_raw_samples(vgmstream, sf, start_offset,xma_size, 0, 0,0); //xma_fix_raw_samples(vgmstream, sf, start_offset,xma_size, 0, 0,0);
ffmpeg_set_skip_samples(ffmpeg_data, 512+64); ffmpeg_set_skip_samples(vgmstream->codec_data, 512+64);
break; break;
} }
#endif #endif

View File

@ -192,7 +192,7 @@ VGMSTREAM* init_vgmstream_rxws_badrip(STREAMFILE* sf) {
(read_32bitBE(0x10,sf) == 0x464F524D))) (read_32bitBE(0x10,sf) == 0x464F524D)))
goto fail; goto fail;
loop_flag = (read_32bitLE(0x3C,sf)!=0xFFFFFFFF); loop_flag = (read_u32le(0x3C,sf)!=0xFFFFFFFF);
channels=2; /* Always stereo files */ channels=2; /* Always stereo files */
/* build the VGMSTREAM */ /* build the VGMSTREAM */

View File

@ -1,31 +1,33 @@
#include "meta.h" #include "meta.h"
/* DVI - from Konami KCE Nayoga SAT games (Castlevania Symphony of the Night, Jikkyou Oshaberi Parodius - Forever with Me) */ /* DVI - from Konami KCE Nayoga SAT games (Castlevania Symphony of the Night, Jikkyou Oshaberi Parodius - Forever with Me) */
VGMSTREAM * init_vgmstream_sat_dvi(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_sat_dvi(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count; int loop_flag, channels;
/* check extension (.pcm: original, .dvi: renamed to header id) */ /* checks
if ( !check_extensions(streamFile,"pcm,dvi") ) * .pcm: original
* .dvi: header id (to be removed )*/
if (!check_extensions(sf,"pcm,dvi"))
goto fail; goto fail;
/* check header */ if (!is_id32be(0x00,sf, "DVI."))
if (read_32bitBE(0x00,streamFile) != 0x4456492E) /* "DVI." */
goto fail; goto fail;
start_offset = read_32bitBE(0x04,streamFile); start_offset = read_s32be(0x04,sf);
loop_flag = (read_32bitBE(0x0C,streamFile) != 0xFFFFFFFF); loop_flag = (read_s32be(0x0C,sf) != -1);
channel_count = 2; /* no mono files seem to exists */ channels = 2; /* no mono files seem to exists */
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->sample_rate = 44100; vgmstream->sample_rate = 44100;
vgmstream->num_samples = read_32bitBE(0x08,streamFile); vgmstream->num_samples = read_s32be(0x08,sf);
vgmstream->loop_start_sample = read_32bitBE(0x0C,streamFile); vgmstream->loop_start_sample = read_s32be(0x0C,sf);
vgmstream->loop_end_sample = read_32bitBE(0x08,streamFile); vgmstream->loop_end_sample = read_s32be(0x08,sf);
vgmstream->coding_type = coding_DVI_IMA_int; vgmstream->coding_type = coding_DVI_IMA_int;
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
@ -34,12 +36,11 @@ VGMSTREAM * init_vgmstream_sat_dvi(STREAMFILE *streamFile) {
/* at 0x10 (L) / 0x20 (R): probably ADPCM loop history @+0x00 and step @+0x17 (not init values) */ /* at 0x10 (L) / 0x20 (R): probably ADPCM loop history @+0x00 and step @+0x17 (not init values) */
/* open the file for reading */ if (!vgmstream_open_stream(vgmstream, sf, start_offset) )
if ( !vgmstream_open_stream(vgmstream, streamFile, start_offset) )
goto fail; goto fail;
/* for some reason right channel goes first (tested in SOTN vs emu and PS/OST version), swap offsets */ /* for some reason right channel goes first (tested in SOTN vs emu and PS/OST version), swap offsets */
if (channel_count == 2) { if (channels == 2) {
off_t temp = vgmstream->ch[0].offset; off_t temp = vgmstream->ch[0].offset;
vgmstream->ch[0].channel_start_offset = vgmstream->ch[0].channel_start_offset =
vgmstream->ch[0].offset = vgmstream->ch[1].offset; vgmstream->ch[0].offset = vgmstream->ch[1].offset;

View File

@ -192,7 +192,7 @@ VGMSTREAM* init_vgmstream_sqex_scd(STREAMFILE* sf) {
} }
/* actual Ogg init */ /* actual Ogg init */
ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(sf, NULL, start_offset, &ovmi); ogg_vgmstream = init_vgmstream_ogg_vorbis_config(sf, start_offset, &ovmi);
if (ogg_vgmstream && name_offset) if (ogg_vgmstream && name_offset)
read_string(ogg_vgmstream->stream_name, PATH_LIMIT, name_offset, sf); read_string(ogg_vgmstream->stream_name, PATH_LIMIT, name_offset, sf);
return ogg_vgmstream; return ogg_vgmstream;

View File

@ -172,7 +172,7 @@ VGMSTREAM* init_vgmstream_sqex_sead(STREAMFILE* sf) {
/* 0x18: reserved x2 */ /* 0x18: reserved x2 */
/* 0x20: seek table */ /* 0x20: seek table */
ogg_vgmstream = init_vgmstream_ogg_vorbis_callbacks(sf, NULL, subfile_offset, &ovmi); ogg_vgmstream = init_vgmstream_ogg_vorbis_config(sf, subfile_offset, &ovmi);
if (ogg_vgmstream) { if (ogg_vgmstream) {
ogg_vgmstream->num_streams = vgmstream->num_streams; ogg_vgmstream->num_streams = vgmstream->num_streams;
ogg_vgmstream->stream_size = vgmstream->stream_size; ogg_vgmstream->stream_size = vgmstream->stream_size;

View File

@ -1553,7 +1553,7 @@ static int read_name_table_keyval(txth_header* txth, const char* line, char* key
//todo names with # and subsongs don't work //todo names with # and subsongs don't work
/* ignore comments (that aren't subsongs) */ /* ignore comments (that aren't subsongs) */
if (line[0] == '#' && strchr(line,':') < 0) if (line[0] == '#' && strchr(line,':') == NULL)
return 0; return 0;
/* try "(name): (val))" */ /* try "(name): (val))" */

View File

@ -599,7 +599,7 @@ fail:
} }
static VGMSTREAM* init_vgmstream_ubi_bao_silence(ubi_bao_header* bao, STREAMFILE* sf) { static VGMSTREAM* init_vgmstream_ubi_bao_silence(ubi_bao_header* bao) {
VGMSTREAM* vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
int channels, sample_rate; int channels, sample_rate;
int32_t num_samples; int32_t num_samples;
@ -660,7 +660,7 @@ static VGMSTREAM* init_vgmstream_ubi_bao_header(ubi_bao_header* bao, STREAMFILE*
break; break;
case UBI_SILENCE: case UBI_SILENCE:
vgmstream = init_vgmstream_ubi_bao_silence(bao, sf); vgmstream = init_vgmstream_ubi_bao_silence(bao);
break; break;
default: default:
@ -990,7 +990,7 @@ fail:
} }
/* adjust some common values */ /* adjust some common values */
static int parse_values(ubi_bao_header* bao, STREAMFILE* sf) { static int parse_values(ubi_bao_header* bao) {
if (bao->type == UBI_SEQUENCE || bao->type == UBI_SILENCE) if (bao->type == UBI_SEQUENCE || bao->type == UBI_SILENCE)
return 1; return 1;
@ -1228,7 +1228,7 @@ static int parse_header(ubi_bao_header* bao, STREAMFILE* sf, off_t offset) {
goto fail; goto fail;
} }
if (!parse_values(bao, sf)) if (!parse_values(bao))
goto fail; goto fail;
if (!parse_offsets(bao, sf)) if (!parse_offsets(bao, sf))

View File

@ -1,11 +1,11 @@
#include "meta.h" #include "meta.h"
#include "../coding/coding.h" #include "../coding/coding.h"
static int get_loop_points(STREAMFILE *streamFile, int *out_loop_start, int *out_loop_end); static int get_loop_points(STREAMFILE* sf, int* p_loop_start, int* p_loop_end);
/* Jade RIFF - from Ubisoft Jade engine games [Beyond Good & Evil (multi), Rayman Raving Rabbids 1/2 (multi)] */ /* Jade RIFF - from Ubisoft Jade engine games [Beyond Good & Evil (multi), Rayman Raving Rabbids 1/2 (multi)] */
VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ubi_jade(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset, first_offset = 0xc; off_t start_offset, first_offset = 0xc;
off_t fmt_offset, data_offset; off_t fmt_offset, data_offset;
size_t fmt_size, data_size; size_t fmt_size, data_size;
@ -16,27 +16,29 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
/* checks */ /* checks */
/* .waa: ambiances, .wam: music, .wac: sfx, .wad: dialogs (usually) /* .waa: ambiances, .wam: music, .wac: sfx, .wad: dialogs (usually)
* .wav: Beyond Good & Evil HD (PS3), .psw: fake/badly extracted names [ex. Rayman Raving Rabbids (PS2)] */ * .wav: Beyond Good & Evil HD (PS3)
if (!check_extensions(streamFile,"waa,wac,wad,wam,wav,lwav,psw")) * .psw: fake/badly extracted names [ex. Rayman Raving Rabbids (PS2)] */
if (!check_extensions(sf,"waa,wac,wad,wam,wav,lwav,psw"))
goto fail; goto fail;
/* a slightly twisted RIFF with custom codecs */ /* a slightly twisted RIFF with custom codecs */
if (read_32bitBE(0x00,streamFile) != 0x52494646 || /* "RIFF" */ if (!is_id32be(0x00,sf, "RIFF") ||
read_32bitBE(0x08,streamFile) != 0x57415645) /* "WAVE" */ !is_id32be(0x08,sf, "WAVE"))
goto fail; goto fail;
if (check_extensions(streamFile,"psw")) { /* .psw are incorrectly extracted missing 0x04 at the end */
if (read_32bitLE(0x04,streamFile)+0x04 != get_streamfile_size(streamFile)) if (check_extensions(sf,"psw")) { /* .psw are incorrectly extracted missing 0x04 at the end */
if (read_32bitLE(0x04,sf)+0x04 != get_streamfile_size(sf))
goto fail; goto fail;
} }
else { else {
if (read_32bitLE(0x04,streamFile)+0x04+0x04 != get_streamfile_size(streamFile)) if (read_32bitLE(0x04,sf)+0x04+0x04 != get_streamfile_size(sf))
goto fail; goto fail;
} }
if (!find_chunk(streamFile, 0x666d7420,first_offset,0, &fmt_offset,&fmt_size, 0, 0)) /* "fmt " */ if (!find_chunk(sf, 0x666d7420,first_offset,0, &fmt_offset,&fmt_size, 0, 0)) /* "fmt " */
goto fail; goto fail;
if (!find_chunk(streamFile, 0x64617461,first_offset,0, &data_offset,&data_size, 0, 0)) /* "data" */ if (!find_chunk(sf, 0x64617461,first_offset,0, &data_offset,&data_size, 0, 0)) /* "data" */
goto fail; goto fail;
/* ignore LyN RIFF (needed as codec 0xFFFE is reused) */ /* ignore LyN RIFF (needed as codec 0xFFFE is reused) */
@ -44,8 +46,8 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
off_t fact_offset; off_t fact_offset;
size_t fact_size; size_t fact_size;
if (find_chunk(streamFile, 0x66616374,first_offset,0, &fact_offset,&fact_size, 0, 0)) { /* "fact" */ if (find_chunk(sf, 0x66616374,first_offset,0, &fact_offset,&fact_size, 0, 0)) { /* "fact" */
if (fact_size == 0x10 && read_32bitBE(fact_offset+0x04, streamFile) == 0x4C794E20) /* "LyN " */ if (fact_size == 0x10 && read_32bitBE(fact_offset+0x04, sf) == 0x4C794E20) /* "LyN " */
goto fail; /* parsed elsewhere */ goto fail; /* parsed elsewhere */
/* Jade doesn't use "fact", though */ /* Jade doesn't use "fact", though */
} }
@ -56,10 +58,10 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
{ {
if (fmt_size < 0x10) if (fmt_size < 0x10)
goto fail; goto fail;
codec = (uint16_t)read_16bitLE(fmt_offset+0x00,streamFile); codec = (uint16_t)read_16bitLE(fmt_offset+0x00,sf);
channel_count = read_16bitLE(fmt_offset+0x02,streamFile); channel_count = read_16bitLE(fmt_offset+0x02,sf);
sample_rate = read_32bitLE(fmt_offset+0x04,streamFile); sample_rate = read_32bitLE(fmt_offset+0x04,sf);
block_size = (uint16_t)read_16bitLE(fmt_offset+0x0c,streamFile); block_size = (uint16_t)read_16bitLE(fmt_offset+0x0c,sf);
/* 0x08: average bytes, 0x0e: bps, etc */ /* 0x08: average bytes, 0x0e: bps, etc */
/* autodetect Jade "v2", uses a different interleave [Rayman Raving Rabbids (PS2/Wii)] */ /* autodetect Jade "v2", uses a different interleave [Rayman Raving Rabbids (PS2/Wii)] */
@ -70,10 +72,10 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
/* half interleave check as there is no flag (ends with the PS-ADPCM stop frame) */ /* half interleave check as there is no flag (ends with the PS-ADPCM stop frame) */
for (i = 0; i < channel_count; i++) { for (i = 0; i < channel_count; i++) {
off_t end_frame = data_offset + (data_size / channel_count) * (i+1) - 0x10; off_t end_frame = data_offset + (data_size / channel_count) * (i+1) - 0x10;
if (read_32bitBE(end_frame+0x00,streamFile) != 0x07007777 || if (read_32bitBE(end_frame+0x00,sf) != 0x07007777 ||
read_32bitBE(end_frame+0x04,streamFile) != 0x77777777 || read_32bitBE(end_frame+0x04,sf) != 0x77777777 ||
read_32bitBE(end_frame+0x08,streamFile) != 0x77777777 || read_32bitBE(end_frame+0x08,sf) != 0x77777777 ||
read_32bitBE(end_frame+0x0c,streamFile) != 0x77777777) { read_32bitBE(end_frame+0x0c,sf) != 0x77777777) {
is_jade_v2 = 1; is_jade_v2 = 1;
break; break;
} }
@ -82,12 +84,15 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
} }
case 0xFFFE: /* GC/Wii */ case 0xFFFE: /* GC/Wii */
is_jade_v2 = (read_16bitLE(fmt_offset+0x10,streamFile) == 0); /* extra data size (0x2e*channels) */ is_jade_v2 = (read_16bitLE(fmt_offset+0x10,sf) == 0); /* extra data size (0x2e*channels) */
break;
default:
break; break;
} }
/* hopefully catches PC Rabbids */ /* hopefully catches PC Rabbids */
if (find_chunk(streamFile, 0x63756520,first_offset,0, NULL,NULL, 0, 0)) { /* "cue " */ if (find_chunk(sf, 0x63756520,first_offset,0, NULL,NULL, 0, 0)) { /* "cue " */
is_jade_v2 = 1; is_jade_v2 = 1;
} }
} }
@ -95,13 +100,13 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
/* get loop points */ /* get loop points */
if (is_jade_v2) { if (is_jade_v2) {
loop_flag = get_loop_points(streamFile, &loop_start, &loop_end); /* loops in "LIST" */ loop_flag = get_loop_points(sf, &loop_start, &loop_end); /* loops in "LIST" */
} }
else { else {
/* BG&E files don't contain looping information, so the looping is done by extension. /* BG&E files don't contain looping information, so the looping is done by extension.
* wam and waa contain ambient sounds and music, so often they contain looped music. * wam and waa contain ambient sounds and music, so often they contain looped music.
* Later, if the file is too short looping will be disabled. */ * Later, if the file is too short looping will be disabled. */
loop_flag = check_extensions(streamFile,"waa,wam"); loop_flag = check_extensions(sf,"waa,wam");
} }
start_offset = data_offset; start_offset = data_offset;
@ -197,8 +202,8 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
/* has extra 0x2e coefs before each channel, not counted in data_size */ /* has extra 0x2e coefs before each channel, not counted in data_size */
vgmstream->interleave_block_size = (data_size + 0x2e*channel_count) / channel_count; vgmstream->interleave_block_size = (data_size + 0x2e*channel_count) / channel_count;
dsp_read_coefs_be(vgmstream, streamFile, start_offset+0x00, vgmstream->interleave_block_size); dsp_read_coefs_be(vgmstream, sf, start_offset+0x00, vgmstream->interleave_block_size);
dsp_read_hist_be (vgmstream, streamFile, start_offset+0x20, vgmstream->interleave_block_size); dsp_read_hist_be (vgmstream, sf, start_offset+0x20, vgmstream->interleave_block_size);
start_offset += 0x2e; start_offset += 0x2e;
} }
break; break;
@ -227,10 +232,10 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
if (block_size != 0x02*channel_count) goto fail; if (block_size != 0x02*channel_count) goto fail;
/* a MSF (usually ATRAC3) masquerading as PCM */ /* a MSF (usually ATRAC3) masquerading as PCM */
if (read_32bitBE(start_offset, streamFile) != 0x4D534643) /* "MSF\43" */ if (read_32bitBE(start_offset, sf) != 0x4D534643) /* "MSF\43" */
goto fail; goto fail;
temp_sf = setup_subfile_streamfile(streamFile, start_offset, data_size, "msf"); temp_sf = setup_subfile_streamfile(sf, start_offset, data_size, "msf");
if (!temp_sf) goto fail; if (!temp_sf) goto fail;
temp_vgmstream = init_vgmstream_msf(temp_sf); temp_vgmstream = init_vgmstream_msf(temp_sf);
@ -255,7 +260,7 @@ VGMSTREAM * init_vgmstream_ubi_jade(STREAMFILE *streamFile) {
} }
if ( !vgmstream_open_stream(vgmstream,streamFile,start_offset) ) if (!vgmstream_open_stream(vgmstream, sf,start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;
@ -265,7 +270,7 @@ fail:
} }
/* extract loops from "cue /LIST", returns if loops (info from Droolie) */ /* extract loops from "cue /LIST", returns if loops (info from Droolie) */
static int get_loop_points(STREAMFILE *streamFile, int *out_loop_start, int *out_loop_end) { static int get_loop_points(STREAMFILE *sf, int *out_loop_start, int *out_loop_end) {
off_t cue_offset, list_offset; off_t cue_offset, list_offset;
size_t cue_size, list_size; size_t cue_size, list_size;
off_t offset, first_offset = 0x0c; off_t offset, first_offset = 0x0c;
@ -273,26 +278,26 @@ static int get_loop_points(STREAMFILE *streamFile, int *out_loop_start, int *out
/* unlooped files may contain LIST, but also may not */ /* unlooped files may contain LIST, but also may not */
if (!find_chunk(streamFile, 0x63756520,first_offset,0, &cue_offset,&cue_size, 0, 0)) /* "cue " */ if (!find_chunk(sf, 0x63756520,first_offset,0, &cue_offset,&cue_size, 0, 0)) /* "cue " */
goto fail; goto fail;
if (!find_chunk(streamFile, 0x4C495354,first_offset,0, &list_offset,&list_size, 0, 0)) /* "LIST" */ if (!find_chunk(sf, 0x4C495354,first_offset,0, &list_offset,&list_size, 0, 0)) /* "LIST" */
goto fail; goto fail;
offset = list_offset + 0x04; offset = list_offset + 0x04;
while (offset < list_offset + list_size) { while (offset < list_offset + list_size) {
uint32_t chunk_id = read_32bitBE(offset+0x00, streamFile); uint32_t chunk_id = read_32bitBE(offset+0x00, sf);
uint32_t chunk_size = read_32bitLE(offset+0x04, streamFile); uint32_t chunk_size = read_32bitLE(offset+0x04, sf);
offset += 0x08; offset += 0x08;
switch(chunk_id) { switch(chunk_id) {
case 0x6C61626C: /* "labl" */ case 0x6C61626C: /* "labl" */
if (read_32bitBE(offset+0x04, streamFile) == 0x6C6F6F70) /* "loop", actually an string tho */ if (read_32bitBE(offset+0x04, sf) == 0x6C6F6F70) /* "loop", actually an string tho */
loop_id = read_32bitLE(offset+0x00, streamFile); loop_id = read_32bitLE(offset+0x00, sf);
chunk_size += (chunk_size % 2) ? 1 : 0; /* string is even-padded after size */ chunk_size += (chunk_size % 2) ? 1 : 0; /* string is even-padded after size */
break; break;
case 0x6C747874: /* "ltxt" */ case 0x6C747874: /* "ltxt" */
if (loop_id == read_32bitLE(offset+0x00, streamFile)) if (loop_id == read_32bitLE(offset+0x00, sf))
loop_end = read_32bitLE(offset+0x04, streamFile); loop_end = read_32bitLE(offset+0x04, sf);
break; break;
default: default:
@ -306,10 +311,10 @@ static int get_loop_points(STREAMFILE *streamFile, int *out_loop_start, int *out
if (!loop_end) if (!loop_end)
return 0; return 0;
cue_count = read_32bitLE(cue_offset+0x00, streamFile); cue_count = read_32bitLE(cue_offset+0x00, sf);
for (i = 0; i < cue_count; i++) { for (i = 0; i < cue_count; i++) {
if (loop_id == read_32bitLE(cue_offset+0x04 + i*0x18 + 0x00, streamFile)) { if (loop_id == read_32bitLE(cue_offset+0x04 + i*0x18 + 0x00, sf)) {
loop_start = read_32bitLE(cue_offset+0x04 + i*0x18 + 0x04, streamFile); loop_start = read_32bitLE(cue_offset+0x04 + i*0x18 + 0x04, sf);
loop_end += loop_start; loop_end += loop_start;
break; break;
} }
@ -325,9 +330,9 @@ fail:
/* Jade RIFF in containers */ /* Jade RIFF in containers */
VGMSTREAM * init_vgmstream_ubi_jade_container(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_ubi_jade_container(STREAMFILE* sf) {
VGMSTREAM *vgmstream = NULL; VGMSTREAM *vgmstream = NULL;
STREAMFILE *temp_streamFile = NULL; STREAMFILE *temp_sf = NULL;
off_t subfile_offset; off_t subfile_offset;
size_t subfile_size; size_t subfile_size;
@ -336,22 +341,22 @@ VGMSTREAM * init_vgmstream_ubi_jade_container(STREAMFILE *streamFile) {
/* checks */ /* checks */
/* standard Jade exts + .xma for padded XMA used in Beyond Good & Evil HD (X360) */ /* standard Jade exts + .xma for padded XMA used in Beyond Good & Evil HD (X360) */
if (!check_extensions(streamFile,"waa,wac,wad,wam,wav,lwav,xma")) if (!check_extensions(sf,"waa,wac,wad,wam,wav,lwav,xma"))
goto fail; goto fail;
if (read_32bitBE(0x04,streamFile) == 0x52494646 && if (read_32bitBE(0x04,sf) == 0x52494646 &&
read_32bitLE(0x00,streamFile)+0x04 == get_streamfile_size(streamFile)) { read_32bitLE(0x00,sf)+0x04 == get_streamfile_size(sf)) {
/* data size + RIFF + padding */ /* data size + RIFF + padding */
subfile_offset = 0x04; subfile_offset = 0x04;
} }
else if (read_32bitBE(0x00,streamFile) == 0x52494646 && else if (read_32bitBE(0x00,sf) == 0x52494646 &&
read_32bitLE(0x04,streamFile)+0x04+0x04 < get_streamfile_size(streamFile) && read_32bitLE(0x04,sf)+0x04+0x04 < get_streamfile_size(sf) &&
(get_streamfile_size(streamFile) + 0x04) % 0x800 == 0) { (get_streamfile_size(sf) + 0x04) % 0x800 == 0) {
/* RIFF + padding with data size removed (bad extraction) */ /* RIFF + padding with data size removed (bad extraction) */
subfile_offset = 0x00; subfile_offset = 0x00;
} }
else if (read_32bitBE(0x04,streamFile) == 0x52494646 && else if (read_32bitBE(0x04,sf) == 0x52494646 &&
read_32bitLE(0x00,streamFile) == get_streamfile_size(streamFile)) { read_32bitLE(0x00,sf) == get_streamfile_size(sf)) {
/* data_size + RIFF + padding - 0x04 (bad extraction) */ /* data_size + RIFF + padding - 0x04 (bad extraction) */
subfile_offset = 0x04; subfile_offset = 0x04;
} }
@ -359,22 +364,22 @@ VGMSTREAM * init_vgmstream_ubi_jade_container(STREAMFILE *streamFile) {
goto fail; goto fail;
} }
subfile_size = read_32bitLE(subfile_offset+0x04,streamFile) + 0x04+0x04; subfile_size = read_32bitLE(subfile_offset+0x04,sf) + 0x04+0x04;
temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, NULL); temp_sf = setup_subfile_streamfile(sf, subfile_offset,subfile_size, NULL);
if (!temp_streamFile) goto fail; if (!temp_sf) goto fail;
if (check_extensions(streamFile,"xma")) { if (check_extensions(sf,"xma")) {
vgmstream = init_vgmstream_xma(temp_streamFile); vgmstream = init_vgmstream_xma(temp_sf);
} else { } else {
vgmstream = init_vgmstream_ubi_jade(temp_streamFile); vgmstream = init_vgmstream_ubi_jade(temp_sf);
} }
close_streamfile(temp_streamFile); close_streamfile(temp_sf);
return vgmstream; return vgmstream;
fail: fail:
close_streamfile(temp_streamFile); close_streamfile(temp_sf);
close_vgmstream(vgmstream); close_vgmstream(vgmstream);
return NULL; return NULL;
} }

View File

@ -207,7 +207,7 @@ static int parse_dat_header(ubi_sb_header *sb, STREAMFILE *sf);
static int parse_header(ubi_sb_header* sb, STREAMFILE* sf, off_t offset, int index); static int parse_header(ubi_sb_header* sb, STREAMFILE* sf, off_t offset, int index);
static int parse_sb(ubi_sb_header* sb, STREAMFILE* sf, int target_subsong); static int parse_sb(ubi_sb_header* sb, STREAMFILE* sf, int target_subsong);
static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf_index, STREAMFILE* sf); static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf_index, STREAMFILE* sf);
static VGMSTREAM *init_vgmstream_ubi_sb_silence(ubi_sb_header *sb, STREAMFILE *sf_index, STREAMFILE *sf); static VGMSTREAM *init_vgmstream_ubi_sb_silence(ubi_sb_header *sb);
static int config_sb_platform(ubi_sb_header* sb, STREAMFILE* sf); static int config_sb_platform(ubi_sb_header* sb, STREAMFILE* sf);
static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf); static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf);
@ -542,7 +542,7 @@ static int parse_ubi_bank_header(ubi_sb_header *sb, ubi_sb_header *sb_other, STR
return 0; return 0;
} }
static void get_ubi_bank_name(ubi_sb_header *sb, STREAMFILE *sf, int bank_number, char *bank_name) { static void get_ubi_bank_name(ubi_sb_header *sb, int bank_number, char *bank_name) {
if (sb->is_bnm) { if (sb->is_bnm) {
sprintf(bank_name, "Bnk_%d.bnm", bank_number); sprintf(bank_name, "Bnk_%d.bnm", bank_number);
} else if (sb->is_dat) { } else if (sb->is_dat) {
@ -559,7 +559,7 @@ static int is_other_bank(ubi_sb_header *sb, STREAMFILE *sf, int bank_number) {
char bank_name[255]; char bank_name[255];
get_streamfile_filename(sf, current_name, PATH_LIMIT); get_streamfile_filename(sf, current_name, PATH_LIMIT);
get_ubi_bank_name(sb, sf, bank_number, bank_name); get_ubi_bank_name(sb, bank_number, bank_name);
return strcmp(current_name, bank_name) != 0; return strcmp(current_name, bank_name) != 0;
} }
@ -647,7 +647,7 @@ static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf_
VGM_LOG("UBI DAT: external stream '%s' not found\n", sb->resource_name); VGM_LOG("UBI DAT: external stream '%s' not found\n", sb->resource_name);
strncat(sb->readable_name, " (missing)", sizeof(sb->readable_name)); strncat(sb->readable_name, " (missing)", sizeof(sb->readable_name));
sb->duration = (float)pcm_bytes_to_samples(sb->stream_size, sb->channels, 16) / (float)sb->sample_rate; sb->duration = (float)pcm_bytes_to_samples(sb->stream_size, sb->channels, 16) / (float)sb->sample_rate;
return init_vgmstream_ubi_sb_silence(sb, sf_index, sf); return init_vgmstream_ubi_sb_silence(sb);
} }
} }
@ -1438,7 +1438,7 @@ static VGMSTREAM* init_vgmstream_ubi_sb_sequence(ubi_sb_header* sb, STREAMFILE*
if (sf_bank != sf_index) if (sf_bank != sf_index)
close_streamfile(sf_bank); close_streamfile(sf_bank);
get_ubi_bank_name(sb, sf, sb->sequence_banks[i], bank_name); get_ubi_bank_name(sb, sb->sequence_banks[i], bank_name);
sf_bank = open_streamfile_by_filename(sf, bank_name); sf_bank = open_streamfile_by_filename(sf, bank_name);
/* may be worth trying in localized folder? */ /* may be worth trying in localized folder? */
@ -1529,7 +1529,7 @@ fail:
} }
static VGMSTREAM* init_vgmstream_ubi_sb_silence(ubi_sb_header* sb, STREAMFILE* sf_index, STREAMFILE* sf) { static VGMSTREAM* init_vgmstream_ubi_sb_silence(ubi_sb_header* sb) {
VGMSTREAM* vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
int channels, sample_rate; int channels, sample_rate;
int32_t num_samples; int32_t num_samples;
@ -1585,7 +1585,7 @@ static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf
break; break;
case UBI_SILENCE: case UBI_SILENCE:
vgmstream = init_vgmstream_ubi_sb_silence(sb, sf_index, sf); vgmstream = init_vgmstream_ubi_sb_silence(sb);
break; break;
case UBI_NONE: case UBI_NONE:

View File

@ -3,33 +3,33 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* .VS - from Melbourne House games [Men in Black II (PS2), Grand Prix Challenge (PS2) */ /* .VS - from Melbourne House games [Men in Black II (PS2), Grand Prix Challenge (PS2) */
VGMSTREAM * init_vgmstream_vs(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_vs(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count; int loop_flag, channels;
/* checks */ /* checks */
if (!check_extensions(streamFile, "vs")) if (!check_extensions(sf, "vs"))
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0xC8000000) if (read_u32be(0x00,sf) != 0xC8000000)
goto fail; goto fail;
loop_flag = 0; loop_flag = 0;
channel_count = 2; channels = 2;
start_offset = 0x08; start_offset = 0x08;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag); vgmstream = allocate_vgmstream(channels,loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_VS; vgmstream->meta_type = meta_VS;
vgmstream->sample_rate = read_32bitLE(0x04,streamFile); vgmstream->sample_rate = read_s32le(0x04,sf);
vgmstream->coding_type = coding_PSX; vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_blocked_vs; vgmstream->layout_type = layout_blocked_vs;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail; goto fail;
/* calc num_samples */ /* calc num_samples */
@ -39,7 +39,7 @@ VGMSTREAM * init_vgmstream_vs(STREAMFILE *streamFile) {
block_update(vgmstream->next_block_offset,vgmstream); block_update(vgmstream->next_block_offset,vgmstream);
vgmstream->num_samples += ps_bytes_to_samples(vgmstream->current_block_size, 1); vgmstream->num_samples += ps_bytes_to_samples(vgmstream->current_block_size, 1);
} }
while (vgmstream->next_block_offset < get_streamfile_size(streamFile)); while (vgmstream->next_block_offset < get_streamfile_size(sf));
block_update(start_offset, vgmstream); block_update(start_offset, vgmstream);
} }

View File

@ -3,7 +3,7 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* .vs/STRx - from The Bouncer (PS2) */ /* .vs/STRx - from The Bouncer (PS2) */
VGMSTREAM * init_vgmstream_vs_str(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_vs_str(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
int channel_count, loop_flag; int channel_count, loop_flag;
off_t start_offset; off_t start_offset;
@ -12,17 +12,17 @@ VGMSTREAM * init_vgmstream_vs_str(STREAMFILE *streamFile) {
/* checks */ /* checks */
/* .vs: real extension (from .nam container) /* .vs: real extension (from .nam container)
* .str: fake, partial header id */ * .str: fake, partial header id */
if (!check_extensions(streamFile, "vs,str")) if (!check_extensions(sf, "vs,str"))
goto fail; goto fail;
if (!(read_32bitBE(0x000,streamFile) == 0x5354524C && /* "STRL" */ if (!(read_32bitBE(0x000,sf) == 0x5354524C && /* "STRL" */
read_32bitBE(0x800,streamFile) == 0x53545252) && /* "STRR" */ read_32bitBE(0x800,sf) == 0x53545252) && /* "STRR" */
read_32bitBE(0x00,streamFile) != 0x5354524D) /* "STRM" */ read_32bitBE(0x00,sf) != 0x5354524D) /* "STRM" */
goto fail; goto fail;
loop_flag = 0; loop_flag = 0;
channel_count = (read_32bitBE(0x00,streamFile) == 0x5354524D) ? 1 : 2; /* "STRM"=mono (voices) */ channel_count = (read_32bitBE(0x00,sf) == 0x5354524D) ? 1 : 2; /* "STRM"=mono (voices) */
start_offset = 0x00; start_offset = 0x00;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
@ -34,7 +34,7 @@ VGMSTREAM * init_vgmstream_vs_str(STREAMFILE *streamFile) {
vgmstream->coding_type = coding_PSX; vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_blocked_vs_str; vgmstream->layout_type = layout_blocked_vs_str;
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream,sf,start_offset))
goto fail; goto fail;
/* calc num_samples */ /* calc num_samples */
@ -44,7 +44,7 @@ VGMSTREAM * init_vgmstream_vs_str(STREAMFILE *streamFile) {
block_update(vgmstream->next_block_offset,vgmstream); block_update(vgmstream->next_block_offset,vgmstream);
vgmstream->num_samples += ps_bytes_to_samples(vgmstream->current_block_size, 1); vgmstream->num_samples += ps_bytes_to_samples(vgmstream->current_block_size, 1);
} }
while (vgmstream->next_block_offset < get_streamfile_size(streamFile)); while (vgmstream->next_block_offset < get_streamfile_size(sf));
block_update(start_offset, vgmstream); block_update(start_offset, vgmstream);
} }

View File

@ -2,42 +2,43 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* WAF - KID's earlier PC games [ever17 (PC)] (for RLE-compressed WAFs see https://github.com/dsp2003/e17p) */ /* WAF - KID's earlier PC games [ever17 (PC)] (for RLE-compressed WAFs see https://github.com/dsp2003/e17p) */
VGMSTREAM * init_vgmstream_waf(STREAMFILE *streamFile) { VGMSTREAM* init_vgmstream_waf(STREAMFILE* sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM* vgmstream = NULL;
off_t start_offset; off_t start_offset;
int loop_flag, channel_count; int loop_flag, channels;
/* checks */ /* checks */
if (!check_extensions(streamFile, "waf")) if (!check_extensions(sf, "waf"))
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0x57414600) /* "WAF\0" */ if (!is_id32be(0x00,sf, "WAF\0"))
goto fail; goto fail;
if (read_32bitLE(0x34,streamFile) + 0x38 != get_streamfile_size(streamFile)) if (read_u32le(0x34,sf) + 0x38 != get_streamfile_size(sf))
goto fail; goto fail;
channel_count = read_16bitLE(0x06,streamFile); channels = read_u16le(0x06,sf);
loop_flag = 0; loop_flag = 0;
start_offset = 0x38; start_offset = 0x38;
/* build the VGMSTREAM */ /* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag); vgmstream = allocate_vgmstream(channels, loop_flag);
if (!vgmstream) goto fail; if (!vgmstream) goto fail;
vgmstream->meta_type = meta_WAF; vgmstream->meta_type = meta_WAF;
vgmstream->sample_rate = read_32bitLE(0x08, streamFile); vgmstream->sample_rate = read_s32le(0x08, sf);
vgmstream->coding_type = coding_MSADPCM; vgmstream->coding_type = coding_MSADPCM;
vgmstream->layout_type = layout_none; vgmstream->layout_type = layout_none;
vgmstream->frame_size = read_16bitLE(0x10, streamFile); vgmstream->frame_size = read_u16le(0x10, sf);
/* 0x04: null?, 0x0c: avg br, 0x12: bps, 0x14: s_p_f, 0x16~34: coefs (a modified RIFF fmt) */ /* 0x04: null?, 0x0c: avg br, 0x12: bps, 0x14: s_p_f, 0x16~34: coefs (a modified RIFF fmt) */
if (!msadpcm_check_coefs(streamFile, 0x16)) if (!msadpcm_check_coefs(sf, 0x16))
goto fail; goto fail;
vgmstream->num_samples = msadpcm_bytes_to_samples(read_32bitLE(0x34,streamFile), vgmstream->frame_size, channel_count); vgmstream->num_samples = msadpcm_bytes_to_samples(read_u32le(0x34,sf), vgmstream->frame_size, channels);
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset)) if (!vgmstream_open_stream(vgmstream, sf, start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

View File

@ -5,7 +5,7 @@
#define MAX_SEGMENTS 4 #define MAX_SEGMENTS 4
/* .WAVE - "EngineBlack" games, segmented [Shantae and the Pirate's Curse (PC/3DS), TMNT: Danger of the Ooze (PS3/3DS)] */ /* .WAVE - "EngineBlack" games, segmented [Shantae and the Pirate's Curse (PC/3DS), TMNT: Danger of the Ooze (PS3/3DS)] */
VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
off_t segments_offset; off_t segments_offset;
int loop_flag = 0, channel_count, sample_rate; int loop_flag = 0, channel_count, sample_rate;
@ -20,17 +20,17 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
/* checks */ /* checks */
if (!check_extensions(streamFile, "wave")) if (!check_extensions(sf, "wave"))
goto fail; goto fail;
if (read_32bitLE(0x00,streamFile) != 0x4DF72D4A && /* header id */ if (read_32bitLE(0x00,sf) != 0x4DF72D4A && /* header id */
read_32bitBE(0x00,streamFile) != 0x4DF72D4A) read_32bitBE(0x00,sf) != 0x4DF72D4A)
goto fail; goto fail;
if (read_8bit(0x04,streamFile) != 0x01) /* version? */ if (read_8bit(0x04,sf) != 0x01) /* version? */
goto fail; goto fail;
/* PS3/X360 games */ /* PS3/X360 games */
big_endian = read_32bitBE(0x00,streamFile) == 0x4DF72D4A; big_endian = read_32bitBE(0x00,sf) == 0x4DF72D4A;
if (big_endian) { if (big_endian) {
read_32bit = read_32bitBE; read_32bit = read_32bitBE;
read_16bit = read_16bitBE; read_16bit = read_16bitBE;
@ -39,16 +39,16 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
read_16bit = read_16bitLE; read_16bit = read_16bitLE;
} }
channel_count = read_8bit(0x05,streamFile); channel_count = read_8bit(0x05,sf);
segment_count = read_16bit(0x06,streamFile); segment_count = read_16bit(0x06,sf);
if (segment_count > MAX_SEGMENTS || segment_count <= 0) goto fail; if (segment_count > MAX_SEGMENTS || segment_count <= 0) goto fail;
loop_start_segment = read_16bit(0x08, streamFile); loop_start_segment = read_16bit(0x08, sf);
loop_end_segment = read_16bit(0x0a, streamFile); loop_end_segment = read_16bit(0x0a, sf);
segments_offset = read_32bit(0x0c, streamFile); segments_offset = read_32bit(0x0c, sf);
sample_rate = read_32bit(0x10, streamFile); sample_rate = read_32bit(0x10, sf);
num_samples = read_32bit(0x14, streamFile); num_samples = read_32bit(0x14, sf);
/* 0x18: unknown (usually 0, maybe some count) */ /* 0x18: unknown (usually 0, maybe some count) */
@ -67,17 +67,17 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
/* open each segment subfile */ /* open each segment subfile */
for (i = 0; i < segment_count; i++) { for (i = 0; i < segment_count; i++) {
codec = read_8bit(segments_offset+0x10*i+0x00, streamFile); codec = read_8bit(segments_offset+0x10*i+0x00, sf);
/* 0x01(1): unknown (flag? usually 0x00/0x01/0x02) */ /* 0x01(1): unknown (flag? usually 0x00/0x01/0x02) */
if (read_8bit(segments_offset+0x10*i+0x02, streamFile) != 0x01) goto fail; /* unknown */ if (read_8bit(segments_offset+0x10*i+0x02, sf) != 0x01) goto fail; /* unknown */
if (read_8bit(segments_offset+0x10*i+0x03, streamFile) != 0x00) goto fail; /* unknown */ if (read_8bit(segments_offset+0x10*i+0x03, sf) != 0x00) goto fail; /* unknown */
segment_samples = read_32bit(segments_offset+0x10*i+0x04, streamFile); segment_samples = read_32bit(segments_offset+0x10*i+0x04, sf);
extradata_offset = read_32bit(segments_offset+0x10*i+0x08, streamFile); extradata_offset = read_32bit(segments_offset+0x10*i+0x08, sf);
table_offset = read_32bit(segments_offset+0x10*i+0x0c, streamFile); table_offset = read_32bit(segments_offset+0x10*i+0x0c, sf);
/* create a sub-VGMSTREAM per segment /* create a sub-VGMSTREAM per segment
* (we'll reopen this streamFile as needed, so each sub-VGMSTREAM is fully independent) */ * (we'll reopen this sf as needed, so each sub-VGMSTREAM is fully independent) */
switch(codec) { switch(codec) {
case 0x02: { /* "adpcm" */ case 0x02: { /* "adpcm" */
data->segments[i] = allocate_vgmstream(channel_count, 0); data->segments[i] = allocate_vgmstream(channel_count, 0);
@ -89,18 +89,18 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
data->segments[i]->layout_type = layout_none; data->segments[i]->layout_type = layout_none;
data->segments[i]->num_samples = segment_samples; data->segments[i]->num_samples = segment_samples;
if (!vgmstream_open_stream(data->segments[i],streamFile,0x00)) if (!vgmstream_open_stream(data->segments[i],sf,0x00))
goto fail; goto fail;
/* bizarrely enough channel data isn't sequential (segment0 ch1+ may go after all other segments) */ /* bizarrely enough channel data isn't sequential (segment0 ch1+ may go after all other segments) */
for (ch = 0; ch < channel_count; ch++) { for (ch = 0; ch < channel_count; ch++) {
segment_offset = read_32bit(table_offset + 0x04*ch, streamFile); segment_offset = read_32bit(table_offset + 0x04*ch, sf);
data->segments[i]->ch[ch].channel_start_offset = data->segments[i]->ch[ch].channel_start_offset =
data->segments[i]->ch[ch].offset = segment_offset; data->segments[i]->ch[ch].offset = segment_offset;
/* ADPCM setup */ /* ADPCM setup */
data->segments[i]->ch[ch].adpcm_history1_32 = read_16bit(extradata_offset+0x04*ch+0x00, streamFile); data->segments[i]->ch[ch].adpcm_history1_32 = read_16bit(extradata_offset+0x04*ch+0x00, sf);
data->segments[i]->ch[ch].adpcm_step_index = read_8bit(extradata_offset+0x04*ch+0x02, streamFile); data->segments[i]->ch[ch].adpcm_step_index = read_8bit(extradata_offset+0x04*ch+0x02, sf);
/* 0x03: reserved */ /* 0x03: reserved */
} }
@ -117,19 +117,19 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
data->segments[i]->layout_type = layout_none; data->segments[i]->layout_type = layout_none;
data->segments[i]->num_samples = segment_samples; data->segments[i]->num_samples = segment_samples;
if (!vgmstream_open_stream(data->segments[i],streamFile,0x00)) if (!vgmstream_open_stream(data->segments[i],sf,0x00))
goto fail; goto fail;
/* bizarrely enough channel data isn't sequential (segment0 ch1+ may go after all other segments) */ /* bizarrely enough channel data isn't sequential (segment0 ch1+ may go after all other segments) */
for (ch = 0; ch < channel_count; ch++) { for (ch = 0; ch < channel_count; ch++) {
segment_offset = read_32bit(table_offset + 0x04*ch, streamFile); segment_offset = read_32bit(table_offset + 0x04*ch, sf);
data->segments[i]->ch[ch].channel_start_offset = data->segments[i]->ch[ch].channel_start_offset =
data->segments[i]->ch[ch].offset = segment_offset; data->segments[i]->ch[ch].offset = segment_offset;
} }
/* ADPCM setup: 0x06 initial ps/hist1/hist2 (per channel) + 0x20 coefs (per channel) */ /* ADPCM setup: 0x06 initial ps/hist1/hist2 (per channel) + 0x20 coefs (per channel) */
dsp_read_hist(data->segments[i], streamFile, extradata_offset+0x02, 0x06, big_endian); dsp_read_hist(data->segments[i], sf, extradata_offset+0x02, 0x06, big_endian);
dsp_read_coefs(data->segments[i], streamFile, extradata_offset+0x06*channel_count+0x00, 0x20, big_endian); dsp_read_coefs(data->segments[i], sf, extradata_offset+0x06*channel_count+0x00, 0x20, big_endian);
break; break;
} }
@ -138,13 +138,13 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
case 0x04: { /* "vorbis" */ case 0x04: { /* "vorbis" */
ogg_vorbis_meta_info_t ovmi = {0}; ogg_vorbis_meta_info_t ovmi = {0};
segment_offset = read_32bit(table_offset, streamFile); segment_offset = read_32bit(table_offset, sf);
segment_size = read_32bitBE(segment_offset, streamFile); /* always BE */ segment_size = read_32bitBE(segment_offset, sf); /* always BE */
ovmi.meta_type = meta_WAVE; ovmi.meta_type = meta_WAVE;
ovmi.stream_size = segment_size; ovmi.stream_size = segment_size;
data->segments[i] = init_vgmstream_ogg_vorbis_callbacks(streamFile, NULL, segment_offset+0x04, &ovmi); data->segments[i] = init_vgmstream_ogg_vorbis_config(sf, segment_offset+0x04, &ovmi);
if (!data->segments[i]) goto fail; if (!data->segments[i]) goto fail;
if (data->segments[i]->num_samples != segment_samples) { if (data->segments[i]->num_samples != segment_samples) {
@ -204,7 +204,7 @@ VGMSTREAM * init_vgmstream_wave_segmented(STREAMFILE *streamFile) {
vgmstream->loop_end_sample = loop_end_sample; vgmstream->loop_end_sample = loop_end_sample;
vgmstream->meta_type = meta_WAVE_segmented; vgmstream->meta_type = meta_WAVE_segmented;
vgmstream->stream_size = get_streamfile_size(streamFile); /* wrong kbps otherwise */ vgmstream->stream_size = get_streamfile_size(sf); /* wrong kbps otherwise */
/* .wave can mix codecs, usually first segment is a small ADPCM section) */ /* .wave can mix codecs, usually first segment is a small ADPCM section) */
vgmstream->coding_type = (segment_count == 1 ? data->segments[0]->coding_type : data->segments[1]->coding_type); vgmstream->coding_type = (segment_count == 1 ? data->segments[0]->coding_type : data->segments[1]->coding_type);

View File

@ -2,25 +2,25 @@
#include "../coding/coding.h" #include "../coding/coding.h"
/* WBAT - Firebrand Games header [Need for Speed: The Run (3DS), Fast & Furious: Showdown (3DS)] */ /* WBAT - Firebrand Games header [Need for Speed: The Run (3DS), Fast & Furious: Showdown (3DS)] */
VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *streamFile) { VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *sf) {
VGMSTREAM * vgmstream = NULL; VGMSTREAM * vgmstream = NULL;
off_t start_offset, name_offset, offset, stream_offset; off_t start_offset, name_offset, offset, stream_offset;
size_t names_size, stream_size; size_t names_size, stream_size;
int loop_flag, channel_count, sample_rate, num_samples; int loop_flag, channel_count, sample_rate, num_samples;
int big_endian, version, codec; int big_endian, version, codec;
int total_subsongs, target_subsong = streamFile->stream_index; int total_subsongs, target_subsong = sf->stream_index;
int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL; int32_t (*read_32bit)(off_t,STREAMFILE*) = NULL;
int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL; int16_t (*read_16bit)(off_t,STREAMFILE*) = NULL;
/* checks */ /* checks */
if (!check_extensions(streamFile, "wavebatch")) if (!check_extensions(sf, "wavebatch"))
goto fail; goto fail;
if (read_32bitBE(0x00,streamFile) != 0x54414257) /* "TABW" */ if (!is_id32be(0x00,sf, "TABW"))
goto fail; goto fail;
/* section0: base header */ /* section0: base header */
big_endian = ((uint16_t)read_16bitBE(0x04,streamFile) == 0xFEFF); /* BOM (always LE on 3DS/Android) */ big_endian = (read_u16be(0x04,sf) == 0xFEFF); /* BOM (always LE on 3DS/Android) */
if (big_endian) { if (big_endian) {
read_32bit = read_32bitBE; read_32bit = read_32bitBE;
read_16bit = read_16bitBE; read_16bit = read_16bitBE;
@ -30,15 +30,15 @@ VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *streamFile) {
} }
version = read_16bit(0x06, streamFile); /* assumed */ version = read_16bit(0x06, sf); /* assumed */
if (version != 0x06 && version != 0x07) /* v6 = NFS: The Run , v7 = F&F Showndown */ if (version != 0x06 && version != 0x07) /* v6 = NFS: The Run , v7 = F&F Showndown */
goto fail; goto fail;
total_subsongs = read_32bit(0x08,streamFile); total_subsongs = read_32bit(0x08,sf);
if (target_subsong == 0) target_subsong = 1; if (target_subsong == 0) target_subsong = 1;
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail; if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
names_size = read_32bit(0x0c,streamFile); names_size = read_32bit(0x0c,sf);
/* 0x10/14: see below */ /* 0x10/14: see below */
/* 0x18: data size (all subsongs) */ /* 0x18: data size (all subsongs) */
offset = 0x1c + names_size; /* skip names table */ offset = 0x1c + names_size; /* skip names table */
@ -47,14 +47,14 @@ VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *streamFile) {
/* section1: unknown */ /* section1: unknown */
{ {
size_t unknown_size = read_32bit(0x10,streamFile); size_t unknown_size = read_32bit(0x10,sf);
/* 0x00: usually 0, rarely 0x20? */ /* 0x00: usually 0, rarely 0x20? */
offset += unknown_size*0x04; offset += unknown_size*0x04;
} }
/* section2: samples */ /* section2: samples */
{ {
size_t samples_size = read_32bit(0x14,streamFile); size_t samples_size = read_32bit(0x14,sf);
/* 0x00: num_samples */ /* 0x00: num_samples */
offset += samples_size*0x04; offset += samples_size*0x04;
} }
@ -63,15 +63,15 @@ VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *streamFile) {
{ {
off_t header_offset = offset+(target_subsong-1)*0x24; off_t header_offset = offset+(target_subsong-1)*0x24;
name_offset = read_32bit(header_offset+0x00, streamFile) + 0x1c; /* within name table */ name_offset = read_32bit(header_offset+0x00, sf) + 0x1c; /* within name table */
codec = read_32bit(header_offset+0x04, streamFile); codec = read_32bit(header_offset+0x04, sf);
sample_rate = read_32bit(header_offset+0x08, streamFile); sample_rate = read_32bit(header_offset+0x08, sf);
channel_count = read_32bit(header_offset+0x0c, streamFile); channel_count = read_32bit(header_offset+0x0c, sf);
/* 0x10: index within section1/2? */ /* 0x10: index within section1/2? */
/* 0x14: flags? 0x01 or (rarely) 0x02 */ /* 0x14: flags? 0x01 or (rarely) 0x02 */
stream_offset = read_32bit(header_offset+0x18, streamFile); stream_offset = read_32bit(header_offset+0x18, sf);
stream_size = read_32bit(header_offset+0x1c, streamFile); /* including DSP config */ stream_size = read_32bit(header_offset+0x1c, sf); /* including DSP config */
num_samples = read_32bit(header_offset+0x20, streamFile) / channel_count; /* nibble/PCMs */ num_samples = read_32bit(header_offset+0x20, sf) / channel_count; /* nibble/PCMs */
offset += total_subsongs*0x24; offset += total_subsongs*0x24;
} }
@ -111,8 +111,8 @@ VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *streamFile) {
vgmstream->layout_type = layout_interleave; vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = (stream_size - config_size) / channel_count; /* full interleave*/; vgmstream->interleave_block_size = (stream_size - config_size) / channel_count; /* full interleave*/;
dsp_read_coefs(vgmstream,streamFile,start_offset+0x00,0x20+0x14,big_endian); dsp_read_coefs(vgmstream,sf,start_offset+0x00,0x20+0x14,big_endian);
dsp_read_hist (vgmstream,streamFile,start_offset+0x20,0x14+0x20,big_endian); dsp_read_hist (vgmstream,sf,start_offset+0x20,0x14+0x20,big_endian);
start_offset += config_size; start_offset += config_size;
break; break;
@ -123,12 +123,9 @@ VGMSTREAM * init_vgmstream_wavebatch(STREAMFILE *streamFile) {
goto fail; goto fail;
} }
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,sf); /* always null-terminated */
if (!vgmstream_open_stream(vgmstream, sf, start_offset))
read_string(vgmstream->stream_name,STREAM_NAME_SIZE, name_offset,streamFile); /* always null-terminated */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail; goto fail;
return vgmstream; return vgmstream;

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@ -62,10 +62,10 @@ VGMSTREAM* init_vgmstream_xnb(STREAMFILE* sf) {
char reader_name[255+1]; char reader_name[255+1];
size_t string_len; size_t string_len;
uint8_t type_count; uint8_t type_count;
const static char* type_sound = "Microsoft.Xna.Framework.Content.SoundEffectReader"; /* partial "fmt" chunk or XMA */ static const char* type_sound = "Microsoft.Xna.Framework.Content.SoundEffectReader"; /* partial "fmt" chunk or XMA */
const static char* type_ogg = "SoundEffectFromOggReader"; /* has extra text info after base part */ static const char* type_ogg = "SoundEffectFromOggReader"; /* has extra text info after base part */
const static char* type_song = "Microsoft.Xna.Framework.Content.SongReader"; /* references a companion .wma */ static const char* type_song = "Microsoft.Xna.Framework.Content.SongReader"; /* references a companion .wma */
const static char* type_int32 = "Microsoft.Xna.Framework.Content.Int32Reader"; /* extra crap */ static const char* type_int32 = "Microsoft.Xna.Framework.Content.Int32Reader"; /* extra crap */
type_count = read_u8(offset++, sf_h); type_count = read_u8(offset++, sf_h);

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@ -128,6 +128,9 @@ VGMSTREAM* init_vgmstream_xssb(STREAMFILE *sf) {
vgmstream->num_samples = xbox_ima_bytes_to_samples(h.stream_size, h.channels); vgmstream->num_samples = xbox_ima_bytes_to_samples(h.stream_size, h.channels);
break; break;
default:
goto fail;
} }
if (!vgmstream_open_stream(vgmstream, sf, h.stream_start)) if (!vgmstream_open_stream(vgmstream, sf, h.stream_start))

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@ -680,6 +680,7 @@ void mixing_push_fade(VGMSTREAM* vgmstream, int ch_dst, double vol_start, double
} }
else if (mix_prev->time_post < 0 || mix.time_pre < 0) { else if (mix_prev->time_post < 0 || mix.time_pre < 0) {
int is_prev = 1; int is_prev = 1;
/* test if prev is really cancelled by this */
if ((mix_prev->time_end > mix.time_start) || if ((mix_prev->time_end > mix.time_start) ||
(mix_prev->time_post >= 0 && mix_prev->time_post > mix.time_start) || (mix_prev->time_post >= 0 && mix_prev->time_post > mix.time_start) ||
(mix.time_pre >= 0 && mix.time_pre < mix_prev->time_end)) (mix.time_pre >= 0 && mix.time_pre < mix_prev->time_end))
@ -687,12 +688,12 @@ void mixing_push_fade(VGMSTREAM* vgmstream, int ch_dst, double vol_start, double
if (is_prev) { if (is_prev) {
/* change negative values to actual points */ /* change negative values to actual points */
if (mix_prev->time_post < 0 && mix_prev->time_post < 0) { if (mix_prev->time_post < 0 && mix.time_pre < 0) {
mix_prev->time_post = mix_prev->time_end; mix_prev->time_post = mix_prev->time_end;
mix.time_pre = mix_prev->time_post; mix.time_pre = mix_prev->time_post;
} }
if (mix_prev->time_post >= 0 && mix.time_pre < 0) {
if (mix_prev->time_post >= 0 && mix.time_pre < 0) {
mix.time_pre = mix_prev->time_post; mix.time_pre = mix_prev->time_post;
} }
else if (mix_prev->time_post < 0 && mix.time_pre >= 0) { else if (mix_prev->time_post < 0 && mix.time_pre >= 0) {

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@ -31,14 +31,6 @@ enum { VGMSTREAM_MAX_NUM_SAMPLES = 1000000000 }; /* no ~5h vgm hopefully */
//#define VGM_USE_SPEEX //#define VGM_USE_SPEEX
#ifdef VGM_USE_VORBIS
#include <vorbis/vorbisfile.h>
#endif
#ifdef VGM_USE_MPEG
#include <mpg123.h>
#endif
#ifdef VGM_USE_MP4V2 #ifdef VGM_USE_MP4V2
#define MP4V2_NO_STDINT_DEFS #define MP4V2_NO_STDINT_DEFS
#include <mp4v2/mp4v2.h> #include <mp4v2/mp4v2.h>
@ -48,14 +40,9 @@ enum { VGMSTREAM_MAX_NUM_SAMPLES = 1000000000 }; /* no ~5h vgm hopefully */
#include <aacdecoder_lib.h> #include <aacdecoder_lib.h>
#endif #endif
#ifdef VGM_USE_MAIATRAC3PLUS
#include <maiatrac3plus.h>
#endif
#include <clHCA.h> #include <clHCA.h>
#include "coding/g72x_state.h" #include "coding/g72x_state.h"
#include "coding/nwa_decoder.h"
/* The encoding type specifies the format the sound data itself takes */ /* The encoding type specifies the format the sound data itself takes */

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@ -16,7 +16,11 @@ endif
### main defs ### main defs
OUTPUT_WINAMP = in_vgmstream.dll OUTPUT_WINAMP = in_vgmstream.dll
CFLAGS += $(DEF_CFLAGS) -DUSE_ALLOCA -DWIN32 -I../ext_includes $(EXTRA_CFLAGS) ifeq ($(TARGET_OS),Windows_NT)
CFLAGS += -m32 -DUSE_ALLOCA -DWIN32 -I../ext_includes/ffmpeg
endif
CFLAGS += $(DEF_CFLAGS) -I../ext_includes $(EXTRA_CFLAGS)
LDFLAGS += -L../src -L../ext_libs -lm -lvgmstream $(EXTRA_LDFLAGS) LDFLAGS += -L../src -L../ext_libs -lm -lvgmstream $(EXTRA_LDFLAGS)
TARGET_EXT_LIBS = TARGET_EXT_LIBS =

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@ -16,8 +16,10 @@
#include <windows.h> #include <windows.h>
#include <windowsx.h> #include <windowsx.h>
#include <commctrl.h> #include <commctrl.h>
#include <string.h> #include <string.h>
#include <ctype.h> #include <ctype.h>
#include <math.h>
#include "../src/vgmstream.h" #include "../src/vgmstream.h"
#include "../src/plugins.h" #include "../src/plugins.h"

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@ -16,7 +16,11 @@ endif
### main defs ### main defs
OUTPUT_XMPLAY = xmp-vgmstream.dll OUTPUT_XMPLAY = xmp-vgmstream.dll
CFLAGS += $(DEF_CFLAGS) -DUSE_ALLOCA -DWIN32 -I../ext_includes $(EXTRA_CFLAGS) ifeq ($(TARGET_OS),Windows_NT)
CFLAGS += -m32 -DUSE_ALLOCA -DWIN32 -I../ext_includes/ffmpeg
endif
CFLAGS += $(DEF_CFLAGS) -I../ext_includes $(EXTRA_CFLAGS)
LDFLAGS += -L../src -L../ext_libs -lm -lvgmstream $(EXTRA_LDFLAGS) LDFLAGS += -L../src -L../ext_libs -lm -lvgmstream $(EXTRA_LDFLAGS)
TARGET_EXT_LIBS = TARGET_EXT_LIBS =