Added support for RC Revenge Pro

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@611 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
bxaimc 2009-03-25 21:45:53 +00:00
parent 1babc6c3b6
commit 094b5f1976

View File

@ -1,60 +1,68 @@
#include "meta.h"
#include "../util.h"
/* XA2 (XG3 Extreme-G Racing) */
VGMSTREAM * init_vgmstream_ps2_xa2(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("xa2",filename_extension(filename))) goto fail;
loop_flag = (read_32bitLE(0x10,streamFile)!=0);
channel_count = read_32bitLE(0x0,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 44100;
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x0C,streamFile);
if (loop_flag) {
vgmstream->loop_start_sample = vgmstream->num_samples-read_32bitLE(0x08,streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0x04,streamFile);
vgmstream->meta_type = meta_PS2_XA2;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
#include "meta.h"
#include "../util.h"
/* XA2 (XG3 Extreme-G Racing & RC Revenge Pro) */
VGMSTREAM * init_vgmstream_ps2_xa2(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
off_t start_offset;
int loop_flag = 0;
int channel_count;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("xa2",filename_extension(filename))) goto fail;
loop_flag = (read_32bitLE(0x10,streamFile)!=0);
if (read_32bitLE(0x4,streamFile)!=0xD1) {
loop_flag = 0;
}
channel_count = read_32bitLE(0x0,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x800;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 44100;
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x0C,streamFile);
if (read_32bitLE(0x4,streamFile)!=0xD1) {
vgmstream->num_samples = get_streamfile_size(streamFile)*28/16/channel_count;
}
if (loop_flag) {
vgmstream->loop_start_sample = vgmstream->num_samples-read_32bitLE(0x08,streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0x04,streamFile);
if (read_32bitLE(0x4,streamFile)!=0xD1) {
vgmstream->interleave_block_size = 0x1000;
}
vgmstream->meta_type = meta_PS2_XA2;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
fail:
/* clean up anything we may have opened */
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}