Adding NPSF (PS2) Support - Fixing PSX Decoder for interleaved formats

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@84 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
fastelbja 2008-05-05 22:45:21 +00:00
parent 33b3a3c87e
commit 096cf2df70
7 changed files with 146 additions and 44 deletions

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@ -1,40 +1,42 @@
#include "psx_decoder.h"
#include "../util.h"
double VAG_f[5][2] = { { 0.0 , 0.0 },
{ 60.0 / 64.0 , 0.0 },
{ 115.0 / 64.0 , -52.0 / 64.0 },
{ 98.0 / 64.0 , -55.0 / 64.0 } ,
{ 122.0 / 64.0 , -60.0 / 64.0 } } ;
void decode_psx(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int predict_nr, shift_factor, sample;
int16_t hist1=stream->adpcm_history1_16;
int16_t hist2=stream->adpcm_history2_16;
int scale;
int i;
int32_t sample_count;
predict_nr = read_8bit(stream->offset,stream->streamfile) >> 4;
shift_factor = read_8bit(stream->offset,stream->streamfile) & 0xf;
for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++,sample_count+=channelspacing) {
int sample_byte = (short)read_8bit(stream->offset+2+i/2,stream->streamfile);
scale = (short)((i&1 ?
sample_byte >> 4 :
sample_byte & 0x0f)<<12);
sample=(int)((scale >> shift_factor)+hist1*VAG_f[predict_nr][0]+hist2*VAG_f[predict_nr][1]);
outbuf[sample_count] = clamp16(sample);
hist2=hist1;
hist1=sample;
}
stream->adpcm_history1_16=hist1;
stream->adpcm_history2_16=hist2;
}
#include "psx_decoder.h"
#include "../util.h"
double VAG_f[5][2] = { { 0.0 , 0.0 },
{ 60.0 / 64.0 , 0.0 },
{ 115.0 / 64.0 , -52.0 / 64.0 },
{ 98.0 / 64.0 , -55.0 / 64.0 } ,
{ 122.0 / 64.0 , -60.0 / 64.0 } } ;
void decode_psx(VGMSTREAMCHANNEL * stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do) {
int predict_nr, shift_factor, sample;
int16_t hist1=stream->adpcm_history1_16;
int16_t hist2=stream->adpcm_history2_16;
int scale;
int i;
int32_t sample_count;
int framesin = first_sample/28;
predict_nr = read_8bit(stream->offset+framesin*16,stream->streamfile) >> 4;
shift_factor = read_8bit(stream->offset+framesin*16,stream->streamfile) & 0xf;
first_sample=first_sample % 28;
for (i=first_sample,sample_count=0; i<first_sample+samples_to_do; i++,sample_count+=channelspacing) {
int sample_byte = (short)read_8bit(stream->offset+(framesin*16)+2+i/2,stream->streamfile);
scale = (short)((i&1 ?
sample_byte >> 4 :
sample_byte & 0x0f)<<12);
sample=(int)((scale >> shift_factor)+hist1*VAG_f[predict_nr][0]+hist2*VAG_f[predict_nr][1]);
outbuf[sample_count] = clamp16(sample);
hist2=hist1;
hist1=sample;
}
stream->adpcm_history1_16=hist1;
stream->adpcm_history2_16=hist2;
}

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@ -238,6 +238,10 @@
RelativePath=".\meta\ps2_ads.h"
>
</File>
<File
RelativePath=".\meta\ps2_npsf.h"
>
</File>
<File
RelativePath=".\meta\rs03.h"
>
@ -298,6 +302,10 @@
RelativePath=".\meta\ps2_ads.c"
>
</File>
<File
RelativePath=".\meta\ps2_npsf.c"
>
</File>
<File
RelativePath=".\meta\rs03.c"
>

76
src/meta/ps2_npsf.c Normal file
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@ -0,0 +1,76 @@
#include "ps2_npsf.h"
#include "../util.h"
/* Sony .ADS with SShd & SSbd Headers */
VGMSTREAM * init_vgmstream_ps2_npsf(const char * const filename) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * infile = NULL;
int loop_flag=0;
int channel_count;
off_t start_offset;
int i;
/* check extension, case insensitive */
if (strcasecmp("npsf",filename_extension(filename))) goto fail;
/* try to open the file for header reading */
infile = open_streamfile(filename);
if (!infile) goto fail;
/* check NPSF Header */
if (read_32bitBE(0x00,infile) != 0x4E505346)
goto fail;
/* check loop */
loop_flag = (read_32bitLE(0x14,infile)!=0xFFFFFFFF);
channel_count=read_32bitLE(0x0C,infile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
vgmstream->channels = read_32bitLE(0x0C,infile);
vgmstream->sample_rate = read_32bitLE(0x18,infile);
/* Check for Compression Scheme */
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x08,infile)*28/16;
/* Get loop point values */
if(vgmstream->loop_flag) {
vgmstream->loop_start_sample = read_32bitLE(0x14,infile);
vgmstream->loop_end_sample = read_32bitLE(0x08,infile)*28/16;
}
vgmstream->interleave_block_size = read_32bitLE(0x04,infile)/2;
vgmstream->layout_type = layout_interleave;
vgmstream->meta_type = meta_PS2_NPSF;
start_offset = (off_t)read_32bitLE(0x10,infile);
close_streamfile(infile); infile=NULL;
/* open the file for reading by each channel */
{
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = open_streamfile_buffer(filename,0x8000);
if (!vgmstream->ch[i].streamfile) goto fail;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=
start_offset+vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (infile) close_streamfile(infile);
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

8
src/meta/ps2_npsf.h Normal file
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@ -0,0 +1,8 @@
#include "../vgmstream.h"
#ifndef _PS2_NPSF_H
#define _PS2_NPSF_H
VGMSTREAM * init_vgmstream_ps2_npsf(const char * const filename);
#endif

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@ -20,6 +20,7 @@
#include "meta/Cstr.h"
#include "meta/gcsw.h"
#include "meta/ps2_ads.h"
#include "meta/ps2_npsf.h"
#include "layout/interleave.h"
#include "layout/nolayout.h"
#include "layout/blocked.h"
@ -37,7 +38,7 @@
* List of functions that will recognize files. These should correspond pretty
* directly to the metadata types
*/
#define INIT_VGMSTREAM_FCNS 14
#define INIT_VGMSTREAM_FCNS 15
VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(const char * const) = {
init_vgmstream_adx,
init_vgmstream_brstm,
@ -53,6 +54,7 @@ VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(const char * const) = {
init_vgmstream_Cstr,
init_vgmstream_gcsw,
init_vgmstream_ps2_ads,
init_vgmstream_ps2_npsf,
};
@ -364,7 +366,8 @@ int vgmstream_do_loop(VGMSTREAM * vgmstream) {
* history through loop for certain types */
if (vgmstream->meta_type == meta_DSP_STD ||
vgmstream->meta_type == meta_DSP_RS03 ||
vgmstream->meta_type == meta_DSP_CSTR) {
vgmstream->meta_type == meta_DSP_CSTR ||
vgmstream->coding_type == coding_PSX) {
int i;
for (i=0;i<vgmstream->channels;i++) {
vgmstream->loop_ch[i].adpcm_history1_16 = vgmstream->ch[i].adpcm_history1_16;
@ -575,6 +578,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
break;
case meta_PS2_SShd:
snprintf(temp,TEMPSIZE,"ADS File (with SShd header)");
break;
case meta_PS2_NPSF:
snprintf(temp,TEMPSIZE,"Namco Production Sound File (NPSF)");
break;
default:
snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");

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@ -71,7 +71,8 @@ typedef enum {
meta_HALPST, /* HAL Labs HALPST */
meta_GCSW, /* GCSW (PCM) */
meta_PS2_SShd, /* .ADS with SShd header */
meta_PS2_SShd, /* .ADS with SShd header */
meta_PS2_NPSF, /* Namco Production Sound File */
} meta_t;
typedef struct {

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@ -45,7 +45,7 @@ int fade_samples = 0;
#define EXTENSION_LIST_SIZE 1024
char working_extension_list[EXTENSION_LIST_SIZE] = {0};
#define EXTENSION_COUNT 13
#define EXTENSION_COUNT 14
char * extension_list[EXTENSION_COUNT] = {
"adx\0ADX Audio File (*.ADX)\0",
"afc\0AFC Audio File (*.AFC)\0",
@ -60,6 +60,7 @@ char * extension_list[EXTENSION_COUNT] = {
"gcw\0GCW Audio File (*.GCW)\0",
"ads\0PS2 ADS Audio File (*.ADS)\0",
"ss2\0PS2 SS2 Audio File (*.SS2)\0",
"npsf\0PS2 NPSF Audio File (*.NPSF)\0",
};
/* stubs, we don't do anything fancy yet */