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https://github.com/vgmstream/vgmstream.git
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Ubi SB: Disabled stream type 0x02 for PSP for now
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parent
9e6469c15e
commit
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@ -1508,7 +1508,7 @@ static int parse_stream_codec(ubi_sb_header * sb) {
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break;
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default:
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VGM_LOG("Unknown stream_type %02x for version %08x", sb->stream_type, sb->version);
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VGM_LOG("Unknown stream_type %02x for version %08x\n", sb->stream_type, sb->version);
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goto fail;
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}
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} else if (sb->version < 0x000A0000) {
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@ -1522,7 +1522,7 @@ static int parse_stream_codec(ubi_sb_header * sb) {
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break;
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default:
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VGM_LOG("Unknown stream_type %02x for version %08x", sb->stream_type, sb->version);
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VGM_LOG("Unknown stream_type %02x for version %08x\n", sb->stream_type, sb->version);
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goto fail;
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}
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} else {
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@ -1536,6 +1536,10 @@ static int parse_stream_codec(ubi_sb_header * sb) {
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case UBI_PS3:
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sb->codec = RAW_PSX; /* PS3 */
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break;
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case UBI_PSP:
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/* TODO: IMA using Ubisoft ADPCM frame layout [Splinter Cell: Essentials (PSP)] */
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VGM_LOG("Unimplemented custom IMA codec.\n");
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goto fail;
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default:
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sb->codec = UBI_ADPCM;
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break;
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@ -1578,7 +1582,7 @@ static int parse_stream_codec(ubi_sb_header * sb) {
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break;
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default:
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VGM_LOG("Unknown stream_type %02x", sb->stream_type);
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VGM_LOG("Unknown stream_type %02x\n", sb->stream_type);
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goto fail;
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}
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}
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