mirror of
https://github.com/vgmstream/vgmstream.git
synced 2025-01-17 23:36:41 +01:00
Meta cleanup and renames
This commit is contained in:
parent
087e22dad2
commit
0a4921e2ef
@ -807,7 +807,7 @@ static const meta_info meta_info_list[] = {
|
||||
{meta_FWAV, "Nintendo FWAV header"},
|
||||
{meta_XA, "Sony XA header"},
|
||||
{meta_PS2_RXWS, "Sony RXWS header"},
|
||||
{meta_PS2_RAW, ".int PCM raw header"},
|
||||
{meta_RAW_INT, "PS2 .int raw header"},
|
||||
{meta_PS2_OMU, "Alter Echo OMU Header"},
|
||||
{meta_DSP_STM, "Intelligent Systems STM header"},
|
||||
{meta_PS2_EXST, "Sony EXST header"},
|
||||
@ -821,7 +821,7 @@ static const meta_info meta_info_list[] = {
|
||||
{meta_DSP_GCM, "Double DSP header stereo by .gcm extension"},
|
||||
{meta_IDSP_TT, "Traveller's Tales IDSP header"},
|
||||
{meta_RSTM_SPM, "Nintendo RSTM header (brstmspm)"},
|
||||
{meta_RAW, "assumed RAW PCM file by .raw extension"},
|
||||
{meta_RAW_PCM, "PC .raw raw header"},
|
||||
{meta_PS2_VAGi, "Sony VAGi header"},
|
||||
{meta_PS2_VAGp, "Sony VAGp header"},
|
||||
{meta_PS2_pGAV, "Sony pGAV header"},
|
||||
@ -829,7 +829,7 @@ static const meta_info meta_info_list[] = {
|
||||
{meta_STR_WAV, "Blitz Games .STR+WAV header"},
|
||||
{meta_PS2_ILD, "ILD header"},
|
||||
{meta_PS2_PNB, "assumed PNB (PsychoNauts Bgm File) by .pnb extension"},
|
||||
{meta_XBOX_WAVM, "Xbox WAVM raw header"},
|
||||
{meta_RAW_WAVM, "Xbox .wavm raw header"},
|
||||
{meta_DSP_STR, "assumed Conan Gamecube STR File by .str extension"},
|
||||
{meta_EA_SCHL, "Electronic Arts SCHl header (variable)"},
|
||||
{meta_EA_SCHL_fixed, "Electronic Arts SCHl header (fixed)"},
|
||||
@ -903,8 +903,8 @@ static const meta_info meta_info_list[] = {
|
||||
{meta_VS, "Melbourne House .VS header"},
|
||||
{meta_DC_STR, "Sega Stream Asset Builder header"},
|
||||
{meta_DC_STR_V2, "variant of Sega Stream Asset Builder header"},
|
||||
{meta_XBOX_XMU, "XMU header"},
|
||||
{meta_XBOX_XVAS, "Konami .XVAS header"},
|
||||
{meta_XMU, "Outrage XMU header"},
|
||||
{meta_XVAS, "Konami .XVAS header"},
|
||||
{meta_PS2_XA2, "Acclaim XA2 Header"},
|
||||
{meta_DC_IDVI, "Capcom IDVI header"},
|
||||
{meta_KRAW, "Geometry Wars: Galaxies KRAW header"},
|
||||
@ -1036,7 +1036,7 @@ static const meta_info meta_info_list[] = {
|
||||
{meta_VS_STR, "Square .VS STR* header"},
|
||||
{meta_LSF_N1NJ4N, ".lsf !n1nj4n header"},
|
||||
{meta_VAWX, "feelplus VAWX header"},
|
||||
{meta_PC_SNDS, "assumed Heavy Iron IMA by .snds extension"},
|
||||
{meta_RAW_SNDS, "PC .snds raw header"},
|
||||
{meta_PS2_WMUS, "assumed The Warriors Sony ADPCM by .wmus extension"},
|
||||
{meta_HYPERSCAN_KVAG, "Mattel Hyperscan KVAG"},
|
||||
{meta_IOS_PSND, "PSND Header"},
|
||||
|
@ -1019,7 +1019,7 @@
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\pc_snds.c"
|
||||
RelativePath=".\meta\raw_snds.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
@ -1139,7 +1139,7 @@
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\ps2_int.c"
|
||||
RelativePath=".\meta\raw_int.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
@ -1403,7 +1403,7 @@
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\raw.c"
|
||||
RelativePath=".\meta\raw_pcm.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
@ -1731,15 +1731,15 @@
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\xbox_wavm.c"
|
||||
RelativePath=".\meta\raw_wavm.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\xbox_xmu.c"
|
||||
RelativePath=".\meta\xmu.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath=".\meta\xbox_xvas.c"
|
||||
RelativePath=".\meta\xvas.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
|
@ -185,7 +185,7 @@
|
||||
<ClCompile Include="meta\pc_adp.c" />
|
||||
<ClCompile Include="meta\pc_adp_otns.c" />
|
||||
<ClCompile Include="meta\pc_ast.c" />
|
||||
<ClCompile Include="meta\pc_snds.c" />
|
||||
<ClCompile Include="meta\raw_snds.c" />
|
||||
<ClCompile Include="meta\ps2_2pfs.c" />
|
||||
<ClCompile Include="meta\ps2_hsf.c" />
|
||||
<ClCompile Include="meta\ps2_iab.c" />
|
||||
@ -392,7 +392,7 @@
|
||||
<ClCompile Include="meta\ps2_hgc1.c" />
|
||||
<ClCompile Include="meta\ikm.c" />
|
||||
<ClCompile Include="meta\ps2_ild.c" />
|
||||
<ClCompile Include="meta\ps2_int.c" />
|
||||
<ClCompile Include="meta\raw_int.c" />
|
||||
<ClCompile Include="meta\ps2_joe.c" />
|
||||
<ClCompile Include="meta\jstm.c" />
|
||||
<ClCompile Include="meta\ps2_kces.c" />
|
||||
@ -443,7 +443,7 @@
|
||||
<ClCompile Include="meta\ffdl.c" />
|
||||
<ClCompile Include="meta\seb.c" />
|
||||
<ClCompile Include="meta\ea_swvr.c" />
|
||||
<ClCompile Include="meta\raw.c" />
|
||||
<ClCompile Include="meta\raw_pcm.c" />
|
||||
<ClCompile Include="meta\redspark.c" />
|
||||
<ClCompile Include="meta\rfrm.c" />
|
||||
<ClCompile Include="meta\riff.c" />
|
||||
@ -509,9 +509,9 @@
|
||||
<ClCompile Include="meta\xavs.c" />
|
||||
<ClCompile Include="meta\xbox_hlwav.c" />
|
||||
<ClCompile Include="meta\xbox_ims.c" />
|
||||
<ClCompile Include="meta\xbox_wavm.c" />
|
||||
<ClCompile Include="meta\xbox_xmu.c" />
|
||||
<ClCompile Include="meta\xbox_xvas.c" />
|
||||
<ClCompile Include="meta\raw_wavm.c" />
|
||||
<ClCompile Include="meta\xmu.c" />
|
||||
<ClCompile Include="meta\xvas.c" />
|
||||
<ClCompile Include="meta\x360_pasx.c" />
|
||||
<ClCompile Include="meta\xma.c" />
|
||||
<ClCompile Include="meta\xnb.c" />
|
||||
|
@ -712,7 +712,7 @@
|
||||
<ClCompile Include="meta\ps2_ild.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\ps2_int.c">
|
||||
<ClCompile Include="meta\raw_int.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\ps2_joe.c">
|
||||
@ -865,7 +865,7 @@
|
||||
<ClCompile Include="meta\ea_swvr.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\raw.c">
|
||||
<ClCompile Include="meta\raw_pcm.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\redspark.c">
|
||||
@ -1066,13 +1066,13 @@
|
||||
<ClCompile Include="meta\xbox_ims.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\xbox_wavm.c">
|
||||
<ClCompile Include="meta\raw_wavm.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\xbox_xmu.c">
|
||||
<ClCompile Include="meta\xmu.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\xbox_xvas.c">
|
||||
<ClCompile Include="meta\xvas.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\xss.c">
|
||||
@ -1420,7 +1420,7 @@
|
||||
<ClCompile Include="meta\vawx.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\pc_snds.c">
|
||||
<ClCompile Include="meta\raw_snds.c">
|
||||
<Filter>meta\Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="meta\sqex_scd.c">
|
||||
|
@ -72,7 +72,7 @@ VGMSTREAM * init_vgmstream_xa(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_ps2_rxws(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_ps2_rxw(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ps2_int(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_raw_int(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ps2_exst(STREAMFILE *streamFile);
|
||||
|
||||
@ -84,7 +84,7 @@ VGMSTREAM * init_vgmstream_mib_mih(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ps2_mic(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_raw(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_raw_pcm(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_vag(STREAMFILE *streamFile);
|
||||
|
||||
@ -94,7 +94,7 @@ VGMSTREAM * init_vgmstream_ps2_ild(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ps2_pnb(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_xbox_wavm(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_raw_wavm(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ngc_str(STREAMFILE *streamFile);
|
||||
|
||||
@ -266,9 +266,9 @@ VGMSTREAM * init_vgmstream_dec(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_vs(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_xbox_xmu(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_xmu(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_xbox_xvas(STREAMFILE *streamFile);
|
||||
VGMSTREAM * init_vgmstream_xvas(STREAMFILE *streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ngc_bh2pcm(STREAMFILE *streamFile);
|
||||
|
||||
@ -516,7 +516,7 @@ VGMSTREAM * init_vgmstream_lsf_n1nj4n(STREAMFILE* streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_vawx(STREAMFILE* streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_pc_snds(STREAMFILE* streamFile);
|
||||
VGMSTREAM * init_vgmstream_raw_snds(STREAMFILE* streamFile);
|
||||
|
||||
VGMSTREAM * init_vgmstream_ps2_wmus(STREAMFILE* streamFile);
|
||||
|
||||
|
@ -1,63 +0,0 @@
|
||||
#include "meta.h"
|
||||
#include "../util.h"
|
||||
|
||||
/* .snds - from Incredibles PC */
|
||||
|
||||
VGMSTREAM * init_vgmstream_pc_snds(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
char filename[PATH_LIMIT];
|
||||
|
||||
size_t file_size;
|
||||
int i;
|
||||
|
||||
/* check extension, case insensitive */
|
||||
/* this is all we have to go on, snds is completely headerless */
|
||||
streamFile->get_name(streamFile,filename,sizeof(filename));
|
||||
if (strcasecmp("snds",filename_extension(filename))) goto fail;
|
||||
|
||||
file_size = get_streamfile_size(streamFile);
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
|
||||
vgmstream = allocate_vgmstream(2,0);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->sample_rate = 48000;
|
||||
|
||||
/* file seems to be mistakenly 1/8 too long */
|
||||
vgmstream->num_samples = file_size*8/9;
|
||||
|
||||
/* check for 32 0 bytes where the padding should start */
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
if (read_32bitBE(vgmstream->num_samples+i*4,streamFile) != 0)
|
||||
{
|
||||
/* not padding? just play the whole file */
|
||||
vgmstream->num_samples = file_size;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
vgmstream->coding_type = coding_SNDS_IMA;
|
||||
vgmstream->layout_type = layout_none;
|
||||
vgmstream->meta_type = meta_PC_SNDS;
|
||||
|
||||
/* open the file for reading */
|
||||
vgmstream->ch[0].streamfile = vgmstream->ch[1].streamfile =
|
||||
streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
|
||||
if (!vgmstream->ch[0].streamfile) goto fail;
|
||||
|
||||
vgmstream->ch[0].channel_start_offset=
|
||||
vgmstream->ch[0].offset=
|
||||
vgmstream->ch[1].channel_start_offset=
|
||||
vgmstream->ch[1].offset=0;
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -1,59 +0,0 @@
|
||||
#include "meta.h"
|
||||
#include "../util.h"
|
||||
|
||||
/* RAW
|
||||
|
||||
RAW format is native 44khz PCM file
|
||||
Nothing more :P ...
|
||||
|
||||
2008-05-17 - Fastelbja : First version ...
|
||||
*/
|
||||
|
||||
VGMSTREAM * init_vgmstream_raw(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
char filename[PATH_LIMIT];
|
||||
int i;
|
||||
|
||||
/* check extension, case insensitive */
|
||||
streamFile->get_name(streamFile,filename,sizeof(filename));
|
||||
if (strcasecmp("raw",filename_extension(filename))) goto fail;
|
||||
|
||||
/* No check to do as they are raw pcm */
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(2,0);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
/* fill in the vital statistics */
|
||||
vgmstream->channels = 2;
|
||||
vgmstream->sample_rate = 44100;
|
||||
vgmstream->coding_type = coding_PCM16LE;
|
||||
vgmstream->num_samples = (int32_t)(get_streamfile_size(streamFile)/4);
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 2;
|
||||
vgmstream->meta_type = meta_RAW;
|
||||
|
||||
/* open the file for reading by each channel */
|
||||
{
|
||||
STREAMFILE *chstreamfile;
|
||||
|
||||
/* have both channels use the same buffer, as interleave is so small */
|
||||
chstreamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
|
||||
if (!chstreamfile) goto fail;
|
||||
|
||||
for (i=0;i<2;i++) {
|
||||
vgmstream->ch[i].streamfile = chstreamfile;
|
||||
|
||||
vgmstream->ch[i].channel_start_offset=
|
||||
vgmstream->ch[i].offset=(off_t)(i*vgmstream->interleave_block_size);
|
||||
}
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
@ -2,7 +2,7 @@
|
||||
#include "../coding/coding.h"
|
||||
|
||||
/* raw PCM file assumed by extension [PaRappa The Rapper 2 (PS2)? , Amplitude (PS2)?] */
|
||||
VGMSTREAM * init_vgmstream_ps2_int(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * init_vgmstream_raw_int(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int channel_count;
|
||||
@ -16,18 +16,9 @@ VGMSTREAM * init_vgmstream_ps2_int(STREAMFILE *streamFile) {
|
||||
else
|
||||
channel_count = 4;
|
||||
|
||||
/* try to skip known .int (a horrible idea this parser exists) */
|
||||
{
|
||||
/* ignore A2M .int */
|
||||
if (read_32bitBE(0x00,streamFile) == 0x41324D00) /* "A2M\0" */
|
||||
goto fail;
|
||||
/* ignore EXST .int */
|
||||
if (read_32bitBE(0x10,streamFile) == 0x0C020000 &&
|
||||
read_32bitBE(0x20,streamFile) == 0x0C020000 &&
|
||||
read_32bitBE(0x30,streamFile) == 0x0C020000 &&
|
||||
read_32bitBE(0x40,streamFile) == 0x0C020000) /* check a few empty PS-ADPCM frames */
|
||||
goto fail;
|
||||
}
|
||||
/* ignore .int PS-ADPCM */
|
||||
if (ps_check_format(streamFile, 0x00, 0x10000))
|
||||
goto fail;
|
||||
|
||||
start_offset = 0x00;
|
||||
|
||||
@ -36,8 +27,8 @@ VGMSTREAM * init_vgmstream_ps2_int(STREAMFILE *streamFile) {
|
||||
vgmstream = allocate_vgmstream(channel_count,0);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->meta_type = meta_RAW_INT;
|
||||
vgmstream->sample_rate = 48000;
|
||||
vgmstream->meta_type = meta_PS2_RAW;
|
||||
vgmstream->num_samples = pcm_bytes_to_samples(get_streamfile_size(streamFile), vgmstream->channels, 16);
|
||||
vgmstream->coding_type = coding_PCM16LE;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
@ -48,6 +39,6 @@ VGMSTREAM * init_vgmstream_ps2_int(STREAMFILE *streamFile) {
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
38
src/meta/raw_pcm.c
Normal file
38
src/meta/raw_pcm.c
Normal file
@ -0,0 +1,38 @@
|
||||
#include "meta.h"
|
||||
#include "../coding/coding.h"
|
||||
|
||||
/* RAW - RAW format is native 44khz PCM file */
|
||||
VGMSTREAM * init_vgmstream_raw_pcm(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int loop_flag, channel_count;
|
||||
|
||||
|
||||
/* checks */
|
||||
if (!check_extensions(streamFile, "raw"))
|
||||
goto fail;
|
||||
|
||||
channel_count = 2;
|
||||
loop_flag = 0;
|
||||
start_offset = 0x00;
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count, loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->meta_type = meta_RAW_PCM;
|
||||
vgmstream->sample_rate = 44100;
|
||||
vgmstream->num_samples = pcm_bytes_to_samples(get_streamfile_size(streamFile), channel_count, 16);
|
||||
|
||||
vgmstream->coding_type = coding_PCM16LE;
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = 0x02;
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
||||
goto fail;
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
51
src/meta/raw_snds.c
Normal file
51
src/meta/raw_snds.c
Normal file
@ -0,0 +1,51 @@
|
||||
#include "meta.h"
|
||||
|
||||
|
||||
/* .snds - from Heavy Iron's The Incredibles (PC) */
|
||||
VGMSTREAM * init_vgmstream_raw_snds(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int loop_flag, channel_count;
|
||||
size_t file_size;
|
||||
int i;
|
||||
|
||||
|
||||
/* checks */
|
||||
if (!check_extensions(streamFile, "snds"))
|
||||
goto fail;
|
||||
|
||||
loop_flag = 0;
|
||||
channel_count = 2;
|
||||
start_offset = 0;
|
||||
file_size = get_streamfile_size(streamFile);
|
||||
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count, loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->meta_type = meta_RAW_SNDS;
|
||||
vgmstream->sample_rate = 48000;
|
||||
|
||||
/* file seems to be mistakenly 1/8 too long, check for 32 0 bytes where the padding should start */
|
||||
vgmstream->num_samples = file_size*8/9;
|
||||
for (i = 0; i < 8; i++) {
|
||||
if (read_32bitBE(vgmstream->num_samples+i*4,streamFile) != 0) {
|
||||
vgmstream->num_samples = file_size; /* no padding? just play the whole file */
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
vgmstream->coding_type = coding_SNDS_IMA;
|
||||
vgmstream->layout_type = layout_none;
|
||||
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
|
||||
goto fail;
|
||||
return vgmstream;
|
||||
|
||||
fail:
|
||||
close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
@ -2,7 +2,7 @@
|
||||
#include "../coding/coding.h"
|
||||
|
||||
/* WAVM - headerless format which can be found on XBOX */
|
||||
VGMSTREAM * init_vgmstream_xbox_wavm(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * init_vgmstream_raw_wavm(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset = 0;
|
||||
int loop_flag, channel_count;
|
||||
@ -19,13 +19,12 @@ VGMSTREAM * init_vgmstream_xbox_wavm(STREAMFILE *streamFile) {
|
||||
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->meta_type = meta_RAW_WAVM;
|
||||
vgmstream->sample_rate = 44100;
|
||||
vgmstream->num_samples = xbox_ima_bytes_to_samples(get_streamfile_size(streamFile), vgmstream->channels);
|
||||
|
||||
vgmstream->coding_type = coding_XBOX_IMA;
|
||||
vgmstream->layout_type = layout_none;
|
||||
vgmstream->meta_type = meta_XBOX_WAVM;
|
||||
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
|
||||
goto fail;
|
@ -1,8 +1,8 @@
|
||||
#include "meta.h"
|
||||
#include "../coding/coding.h"
|
||||
|
||||
/* XMU- found in Alter Echo (Xbox) */
|
||||
VGMSTREAM * init_vgmstream_xbox_xmu(STREAMFILE *streamFile) {
|
||||
/* XMU - found in Alter Echo (Xbox) */
|
||||
VGMSTREAM * init_vgmstream_xmu(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
size_t start_offset;
|
||||
int loop_flag, channel_count;
|
||||
@ -25,6 +25,7 @@ VGMSTREAM * init_vgmstream_xbox_xmu(STREAMFILE *streamFile) {
|
||||
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->meta_type = meta_XMU;
|
||||
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
|
||||
vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels);
|
||||
vgmstream->loop_start_sample = 0;
|
||||
@ -32,7 +33,6 @@ VGMSTREAM * init_vgmstream_xbox_xmu(STREAMFILE *streamFile) {
|
||||
|
||||
vgmstream->coding_type = coding_XBOX_IMA;
|
||||
vgmstream->layout_type = layout_none;
|
||||
vgmstream->meta_type = meta_XBOX_XMU;
|
||||
|
||||
if (!vgmstream_open_stream(vgmstream, streamFile, start_offset))
|
||||
goto fail;
|
@ -3,7 +3,7 @@
|
||||
#include "../coding/coding.h"
|
||||
|
||||
/* XVAS - found in TMNT 2 & TMNT 3 (Xbox) */
|
||||
VGMSTREAM * init_vgmstream_xbox_xvas(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * init_vgmstream_xvas(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
off_t start_offset;
|
||||
int loop_flag, channel_count;
|
||||
@ -28,7 +28,7 @@ VGMSTREAM * init_vgmstream_xbox_xvas(STREAMFILE *streamFile) {
|
||||
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
vgmstream->meta_type = meta_XBOX_XVAS;
|
||||
vgmstream->meta_type = meta_XVAS;
|
||||
vgmstream->sample_rate = read_32bitLE(0x0c,streamFile);
|
||||
vgmstream->num_samples = xbox_ima_bytes_to_samples(data_size, vgmstream->channels);
|
||||
if(loop_flag) {
|
@ -54,7 +54,6 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_seb,
|
||||
init_vgmstream_ps2_ild,
|
||||
init_vgmstream_ps2_pnb,
|
||||
init_vgmstream_xbox_wavm,
|
||||
init_vgmstream_ngc_str,
|
||||
init_vgmstream_ea_schl,
|
||||
init_vgmstream_caf,
|
||||
@ -134,8 +133,8 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_vs,
|
||||
init_vgmstream_dc_str,
|
||||
init_vgmstream_dc_str_v2,
|
||||
init_vgmstream_xbox_xmu,
|
||||
init_vgmstream_xbox_xvas,
|
||||
init_vgmstream_xmu,
|
||||
init_vgmstream_xvas,
|
||||
init_vgmstream_ngc_bh2pcm,
|
||||
init_vgmstream_sat_sap,
|
||||
init_vgmstream_dc_idvi,
|
||||
@ -480,11 +479,12 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
|
||||
|
||||
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
|
||||
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
|
||||
init_vgmstream_ps2_int, /* .int raw PS-ADPCM */
|
||||
init_vgmstream_raw_int, /* .int raw PCM */
|
||||
init_vgmstream_ps_headerless, /* tries to detect a bunch of PS-ADPCM formats */
|
||||
init_vgmstream_pc_snds, /* .snds PC, after ps_headerless */
|
||||
init_vgmstream_s14_sss, /* .raw siren14 */
|
||||
init_vgmstream_raw, /* .raw PCM */
|
||||
init_vgmstream_raw_snds, /* .snds raw SNDS IMA (*after* ps_headerless) */
|
||||
init_vgmstream_raw_wavm, /* .wavm raw xbox */
|
||||
init_vgmstream_raw_pcm, /* .raw raw PCM */
|
||||
init_vgmstream_s14_sss, /* .s14/sss raw siren14 */
|
||||
#ifdef VGM_USE_FFMPEG
|
||||
init_vgmstream_ffmpeg, /* may play anything incorrectly, since FFmpeg doesn't check extensions */
|
||||
#endif
|
||||
|
@ -342,7 +342,7 @@ typedef enum {
|
||||
meta_PS2_SShd, /* .ADS with SShd header */
|
||||
meta_NPS,
|
||||
meta_PS2_RXWS, /* Sony games (Genji, Okage Shadow King, Arc The Lad Twilight of Spirits) */
|
||||
meta_PS2_RAW, /* RAW Interleaved Format */
|
||||
meta_RAW_INT,
|
||||
meta_PS2_EXST, /* Shadow of Colossus EXST */
|
||||
meta_PS2_SVAG, /* Konami SVAG */
|
||||
meta_PS_HEADERLESS, /* headerless PS-ADPCM */
|
||||
@ -441,24 +441,19 @@ typedef enum {
|
||||
meta_PS2_XA2_RRP, /* RC Revenge Pro */
|
||||
meta_NGC_DSP_KONAMI, /* Konami DSP header, found in various games */
|
||||
meta_UBI_CKD, /* Ubisoft CKD RIFF header (Rayman Origins Wii) */
|
||||
|
||||
meta_XBOX_WAVM, /* XBOX WAVM File */
|
||||
meta_RAW_WAVM,
|
||||
meta_XBOX_WVS, /* XBOX WVS */
|
||||
meta_NGC_WVS, /* Metal Arms - Glitch in the System */
|
||||
meta_XBOX_MATX, /* XBOX MATX */
|
||||
meta_XBOX_XMU, /* XBOX XMU */
|
||||
meta_XBOX_XVAS, /* XBOX VAS */
|
||||
|
||||
meta_XMU,
|
||||
meta_XVAS,
|
||||
meta_EA_SCHL, /* Electronic Arts SCHl with variable header */
|
||||
meta_EA_SCHL_fixed, /* Electronic Arts SCHl with fixed header */
|
||||
meta_EA_BNK, /* Electronic Arts BNK */
|
||||
meta_EA_1SNH, /* Electronic Arts 1SNh/EACS */
|
||||
meta_EA_EACS,
|
||||
|
||||
meta_RAW, /* RAW PCM file */
|
||||
|
||||
meta_RAW_PCM,
|
||||
meta_GENH, /* generic header */
|
||||
|
||||
meta_AIFC, /* Audio Interchange File Format AIFF-C */
|
||||
meta_AIFF, /* Audio Interchange File Format */
|
||||
meta_STR_SNDS, /* .str with SNDS blocks and SHDR header */
|
||||
@ -558,7 +553,7 @@ typedef enum {
|
||||
meta_VS_STR, /* The Bouncer */
|
||||
meta_LSF_N1NJ4N, /* .lsf n1nj4n Fastlane Street Racing (iPhone) */
|
||||
meta_VAWX, /* feelplus: No More Heroes Heroes Paradise, Moon Diver */
|
||||
meta_PC_SNDS, /* Incredibles PC .snds */
|
||||
meta_RAW_SNDS,
|
||||
meta_PS2_WMUS, /* The Warriors (PS2) */
|
||||
meta_HYPERSCAN_KVAG, /* Hyperscan KVAG/BVG */
|
||||
meta_IOS_PSND, /* Crash Bandicoot Nitro Kart 2 (iOS) */
|
||||
|
Loading…
x
Reference in New Issue
Block a user