mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-28 00:20:47 +01:00
cleanup: renames
This commit is contained in:
parent
6d0d4d65aa
commit
0c44042944
@ -380,9 +380,9 @@ different internally (encrypted, different versions, etc) and not always can be
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- InterPlay MUS ACM header [*MUS_ACM*]
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- *mus_acm*: `.mus`
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- Subfiles: *acm ogg_vorbis*
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- **ps2_kces.c**
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- Konami KCES Header [*PS2_KCES*]
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- *ps2_kces*: `.kces`
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- **vig_kces.c**
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- Konami .VIG Header [*VIG_KCES*]
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- *vig_kces*: `.vig`
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- Codecs: PSX
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- **hxd.c**
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- Tecmo HXD Header [*HXD*]
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@ -587,13 +587,13 @@ different internally (encrypted, different versions, etc) and not always can be
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- Alfa System .STS header [*STS*]
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- *sts*: `.sts`
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- Codecs: NGC_DSP
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- **ps2_p2bt.c**
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- Pop'n'Music 7 Header [*PS2_P2BT*]
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- *ps2_p2bt*: `.p2bt`
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- **p2bt_move_visa.c**
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- Konami P2BT/MOVE/VISA header [*P2BT_MOVE_VISA*]
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- *p2bt_move_visa*: `.p2bt .move .vis`
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- Codecs: PSX
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- **ps2_gbts.c**
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- Pop'n'Music 9 Header [*PS2_GBTS*]
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- *ps2_gbts*: `.gbts`
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- **gbts.c**
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- Konami GBTS header [*GBTS*]
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- *gbts*: `.gbts`
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- Codecs: PSX
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- **wii_sng.c**
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- SNG DSP Header [*WII_SNG*]
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@ -652,7 +652,8 @@ different internally (encrypted, different versions, etc) and not always can be
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- *vgs_ps*: `.vgs`
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- Codecs: PSX
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- **redspark.c**
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- RedSpark Header [*REDSPARK*]
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- RedSpark header [*REDSPARK*]
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- *redspark*: `.rsd`
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- Codecs: NGC_DSP
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- **ps2_sps.c**
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- Ape Escape 2 SPS Header [*PS2_SPS*]
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@ -831,7 +832,7 @@ different internally (encrypted, different versions, etc) and not always can be
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- Square Enix SCD header [*SQEX_SCD*]
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- *sqex_scd*: `.scd`
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- Subfiles: *ogg_vorbis_config*
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- Codecs: OGG PCM16LE PSX MPEG MSADPCM NGC_DSP XMA ATRAC3 ATRAC9
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- Codecs: OGG PCM16BE PCM16LE PSX MPEG MSADPCM NGC_DSP XMA ATRAC3 ATRAC9
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- **ngc_nst_dsp.c**
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- Animaniacs NST header [*NGC_NST_DSP*]
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- *ngc_nst_dsp*: `.dsp`
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@ -881,10 +882,10 @@ different internally (encrypted, different versions, etc) and not always can be
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- Mattel Hyperscan KVAG [*HYPERSCAN_KVAG*]
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- *hyperscan_kvag*: `.bvg`
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- Codecs: DVI_IMA
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- **ios_psnd.c**
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- PSND Header [*IOS_PSND*]
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- *ios_psnd*: `.psnd`
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- Codecs: PCM16LE
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- **psnd.c**
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- Polarbit PSND header [*PSND*]
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- *psnd*: `.psn`
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- Codecs: PCM16LE DVI_IMA
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- **adp_wildfire.c**
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- Wildfire ADP! header [*ADP_WILDFIRE*]
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- *adp_wildfire*: `.adp`
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@ -927,9 +928,9 @@ different internally (encrypted, different versions, etc) and not always can be
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- Namco IVAG header [*IVAG*]
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- *ivag*: `.ivag`
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- Codecs: PSX
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- **ps2_2pfs.c**
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- Konami 2PFS header [*PS2_2PFS*]
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- *ps2_2pfs*: `.sap .2pfs`
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- **2pfs.c**
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- Konami 2PFS header [*2PFS*]
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- *2pfs*: `.sap`
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- Codecs: PSX
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- **xnb.c**
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- Microsoft XNA Game Studio header [*XNB*]
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@ -1339,10 +1340,6 @@ different internally (encrypted, different versions, etc) and not always can be
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- High Voltage SVG header [*SVG*]
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- *svg*: `.svg`
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- Codecs: PSX
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- **vis.c**
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- Konami VIS header [*VIS*]
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- *vis*: `.vis`
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- Codecs: PSX
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- **vai.c**
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- Asobo Studio .VAI header [*VAI*]
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- *vai*: `.vai`
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@ -1590,6 +1587,7 @@ different internally (encrypted, different versions, etc) and not always can be
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- Koei Tecmo WaveBank header [*KWB*]
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- *kwb*: `.wbd .wb2 .sed + .wbh .whd .wh2`
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- *xws*: `.xws`
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- *snd_koei*: `.snd`
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- *koei_wavebank*
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- Subfiles: *msf dsp_apex*
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- Codecs: PCM16LE MSADPCM NGC_DSP XMA2 ATRAC9
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@ -1814,6 +1812,10 @@ different internally (encrypted, different versions, etc) and not always can be
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- Ubisoft GWB+GWD header [*GWB_GWD*]
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- *gwb_gwd*: `.gwb + .gwd`
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- Codecs: NGC_DSP
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- **cbx.c**
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- Traveller's Tales CBX header [*CBX*]
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- *cbx*: `.cbx`
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- Codecs: EA_MT
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- **scd_pcm.c**
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- Lunar: Eternal Blue .PCM header [*SCD_PCM*]
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- *scd_pcm*: `.pcm`
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@ -398,6 +398,7 @@
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<ClCompile Include="meta\bwav.c" />
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<ClCompile Include="meta\bw_mp3_riff.c" />
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<ClCompile Include="meta\caf.c" />
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<ClCompile Include="meta\cbx.c" />
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<ClCompile Include="meta\ck.c" />
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<ClCompile Include="meta\compresswave.c" />
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<ClCompile Include="meta\cpk.c" />
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@ -474,7 +475,6 @@
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<ClCompile Include="meta\ima.c" />
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<ClCompile Include="meta\imc.c" />
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<ClCompile Include="meta\imuse.c" />
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<ClCompile Include="meta\ios_psnd.c" />
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<ClCompile Include="meta\isb.c" />
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<ClCompile Include="meta\ish_isd.c" />
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<ClCompile Include="meta\ivag.c" />
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@ -596,6 +596,7 @@
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<ClCompile Include="meta\ps3_past.c" />
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<ClCompile Include="meta\psb.c" />
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<ClCompile Include="meta\psf.c" />
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<ClCompile Include="meta\psnd.c" />
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<ClCompile Include="meta\ps_headerless.c" />
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<ClCompile Include="meta\pwb.c" />
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<ClCompile Include="meta\rad.c" />
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@ -1015,6 +1015,9 @@
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<ClCompile Include="meta\caf.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\cbx.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ck.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -1243,9 +1246,6 @@
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<ClCompile Include="meta\imuse.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ios_psnd.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\isb.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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@ -1609,6 +1609,9 @@
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<ClCompile Include="meta\psf.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\psnd.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ps_headerless.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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