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https://github.com/vgmstream/vgmstream.git
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Add 2MSF and clean WMSF [Super Robot Taisen OG: The Moon Dwellers (PS4)]
This commit is contained in:
parent
7cde6bdf8b
commit
0e16a309e2
@ -352,4 +352,8 @@ typedef struct {
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int r_bits(vgm_bitstream * ib, int num_bits, uint32_t * value);
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int r_bits(vgm_bitstream * ib, int num_bits, uint32_t * value);
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int w_bits(vgm_bitstream * ob, int num_bits, uint32_t value);
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int w_bits(vgm_bitstream * ob, int num_bits, uint32_t value);
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/* helper to pass a wrapped, clamped, fake extension-ed, SF to another meta */
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STREAMFILE* setup_subfile_streamfile(STREAMFILE *streamFile, off_t subfile_offset, size_t subfile_size, char* extension);
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#endif /*_CODING_H*/
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#endif /*_CODING_H*/
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@ -1080,3 +1080,31 @@ int w_bits(vgm_bitstream * ob, int num_bits, uint32_t value) {
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else
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else
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return w_bits_msf(ob,num_bits,value);
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return w_bits_msf(ob,num_bits,value);
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}
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}
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/* ******************************************** */
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/* CUSTOM STREAMFILES */
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/* ******************************************** */
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STREAMFILE* setup_subfile_streamfile(STREAMFILE *streamFile, off_t subfile_offset, size_t subfile_size, char* extension) {
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STREAMFILE *temp_streamFile = NULL, *new_streamFile = NULL;
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new_streamFile = open_wrap_streamfile(streamFile);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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new_streamFile = open_clamp_streamfile(temp_streamFile, subfile_offset,subfile_size);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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if (extension) {
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new_streamFile = open_fakename_streamfile(temp_streamFile, NULL,extension);
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if (!new_streamFile) goto fail;
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temp_streamFile = new_streamFile;
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}
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return temp_streamFile;
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fail:
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close_streamfile(temp_streamFile);
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return NULL;
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}
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@ -1073,6 +1073,10 @@
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<File
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<File
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RelativePath=".\meta\msb_msh.c"
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RelativePath=".\meta\msb_msh.c"
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>
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>
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</File>
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<File
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RelativePath=".\meta\msf_banpresto.c"
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>
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</File>
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</File>
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<File
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<File
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RelativePath=".\meta\mss.c"
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RelativePath=".\meta\mss.c"
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@ -154,6 +154,7 @@
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<ClCompile Include="meta\mogg.c" />
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<ClCompile Include="meta\mogg.c" />
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<ClCompile Include="meta\mp4.c" />
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<ClCompile Include="meta\mp4.c" />
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<ClCompile Include="meta\msb_msh.c" />
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<ClCompile Include="meta\msb_msh.c" />
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<ClCompile Include="meta\msf_banpresto.c" />
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<ClCompile Include="meta\ngca.c" />
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<ClCompile Include="meta\ngca.c" />
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<ClCompile Include="meta\opus.c" />
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<ClCompile Include="meta\opus.c" />
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<ClCompile Include="meta\nub_vag.c" />
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<ClCompile Include="meta\nub_vag.c" />
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@ -1390,6 +1390,9 @@
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<ClCompile Include="meta\msb_msh.c">
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<ClCompile Include="meta\msb_msh.c">
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<Filter>meta\Source Files</Filter>
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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<ClCompile Include="meta\msf_banpresto.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="coding\mp4_aac_decoder.c">
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<ClCompile Include="coding\mp4_aac_decoder.c">
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<Filter>coding\Source Files</Filter>
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<Filter>coding\Source Files</Filter>
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</ClCompile>
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</ClCompile>
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@ -801,4 +801,7 @@ VGMSTREAM * init_vgmstream_xopus(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_vs_ffx(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_vs_ffx(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_msf_banpresto_wmsf(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_msf_banpresto_2msf(STREAMFILE * streamFile);
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#endif /*_META_H*/
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#endif /*_META_H*/
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62
src/meta/msf_banpresto.c
Normal file
62
src/meta/msf_banpresto.c
Normal file
@ -0,0 +1,62 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* WMSF - Banpresto MSFx wrapper [Dai-2-Ji Super Robot Taisen OG: The Moon Dwellers (PS3)] */
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VGMSTREAM * init_vgmstream_msf_banpresto_wmsf(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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STREAMFILE *temp_streamFile = NULL;
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off_t subfile_offset = 0x10;
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size_t subfile_size = get_streamfile_size(streamFile) - subfile_offset;
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/* checks */
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if ( !check_extensions(streamFile,"msf"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x574D5346) /* "WMSF" */
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goto fail;
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/* 0x04: size, 0x08: flags? 0x0c: null? */
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temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, NULL);
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if (!temp_streamFile) goto fail;
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vgmstream = init_vgmstream_ps3_msf(temp_streamFile);
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if (!vgmstream) goto fail;
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close_streamfile(temp_streamFile);
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return vgmstream;
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fail:
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close_streamfile(temp_streamFile);
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close_vgmstream(vgmstream);
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return NULL;
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}
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/* 2MSF - Banpresto RIFF wrapper [Dai-2-Ji Super Robot Taisen OG: The Moon Dwellers (PS4)] */
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VGMSTREAM * init_vgmstream_msf_banpresto_2msf(STREAMFILE *streamFile) {
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VGMSTREAM *vgmstream = NULL;
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STREAMFILE *temp_streamFile = NULL;
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off_t subfile_offset = 0x14;
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size_t subfile_size = get_streamfile_size(streamFile) - subfile_offset;
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/* checks */
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if ( !check_extensions(streamFile,"at9"))
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goto fail;
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if (read_32bitBE(0x00,streamFile) != 0x324D5346) /* "2MSF" */
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goto fail;
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/* 0x04: size, 0x08: flags? 0x0c: null?, 0x10: 0x01? (BE values even though RIFF is LE) */
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temp_streamFile = setup_subfile_streamfile(streamFile, subfile_offset,subfile_size, NULL);
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if (!temp_streamFile) goto fail;
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vgmstream = init_vgmstream_riff(temp_streamFile);
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if (!vgmstream) goto fail;
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close_streamfile(temp_streamFile);
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return vgmstream;
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fail:
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close_streamfile(temp_streamFile);
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -4,32 +4,30 @@
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/* MSF - Sony's PS3 SDK format (MultiStream File) */
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/* MSF - Sony's PS3 SDK format (MultiStream File) */
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VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset, header_offset = 0;
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off_t start_offset;
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uint32_t data_size, loop_start = 0, loop_end = 0;
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uint32_t data_size, loop_start = 0, loop_end = 0;
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uint32_t id, codec_id, flags;
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uint32_t id, codec_id, flags;
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int loop_flag = 0, channel_count;
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int loop_flag = 0, channel_count;
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/* checks */
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/* checks */
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/* .msf: standard, .at3: Silent Hill HD Collection, .mp3: Darkstalkers Resurrection */
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/* .msf: standard
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* .at3: Silent Hill HD Collection (PS3)
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* .mp3: Darkstalkers Resurrection (PS3) */
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if (!check_extensions(streamFile,"msf,at3,mp3"))
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if (!check_extensions(streamFile,"msf,at3,mp3"))
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goto fail;
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goto fail;
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/* "WMSF" variation with a mini header over the MSFC header [Dai-2-Ji Super Robot Generations (PS3)] */
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start_offset = 0x40;
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if (read_32bitBE(0x00,streamFile) == 0x574D5346) {
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header_offset = 0x10;
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}
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start_offset = header_offset+0x40; /* MSF header is always 0x40 */
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/* check header "MSF" + version-char
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/* check header "MSF" + version-char, usually:
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* usually "MSF\0\1", "MSF\0\2", "MSF0"(\3\0), "MSF5"(\3\5), "MSFC"(\4\3) (last/common version) */
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* 0x01, 0x02, 0x30 ("0"), 0x35 ("5"), 0x43 ("C") (last/most common version) */
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id = read_32bitBE(header_offset+0x00,streamFile);
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id = read_32bitBE(0x00,streamFile);
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if ((id & 0xffffff00) != 0x4D534600) goto fail;
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if ((id & 0xffffff00) != 0x4D534600) goto fail;
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codec_id = read_32bitBE(header_offset+0x04,streamFile);
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codec_id = read_32bitBE(0x04,streamFile);
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channel_count = read_32bitBE(header_offset+0x08,streamFile);
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channel_count = read_32bitBE(0x08,streamFile);
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data_size = read_32bitBE(header_offset+0x0C,streamFile); /* without header */
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data_size = read_32bitBE(0x0C,streamFile); /* without header */
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if (data_size == 0xFFFFFFFF) /* unneeded? */
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if (data_size == 0xFFFFFFFF) /* unneeded? */
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data_size = get_streamfile_size(streamFile) - start_offset;
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data_size = get_streamfile_size(streamFile) - start_offset;
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@ -39,15 +37,15 @@ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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* 0x20: VBR MP3 source (changed into simplified 0x1a1 CBR)
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* 0x20: VBR MP3 source (changed into simplified 0x1a1 CBR)
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* 0x40: joint stereo MP3 (apparently interleaved stereo for other formats)
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* 0x40: joint stereo MP3 (apparently interleaved stereo for other formats)
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* 0x80+: (none/reserved) */
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* 0x80+: (none/reserved) */
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flags = read_32bitBE(header_offset+0x14,streamFile);
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flags = read_32bitBE(0x14,streamFile);
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/* sometimes loop_start/end is set with flag 0x10, but from tests it only loops if 0x01/02 is set
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/* sometimes loop_start/end is set with flag 0x10, but from tests it only loops if 0x01/02 is set
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* 0x10 often goes with 0x01 but not always (Castlevania HoD); Malicious PS3 uses flag 0x2 instead */
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* 0x10 often goes with 0x01 but not always (Castlevania HoD); Malicious PS3 uses flag 0x2 instead */
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loop_flag = flags != 0xffffffff && ((flags & 0x01) || (flags & 0x02));
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loop_flag = flags != 0xffffffff && ((flags & 0x01) || (flags & 0x02));
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/* loop markers (marker N @ 0x18 + N*(4+4), but in practice only marker 0 is used) */
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/* loop markers (marker N @ 0x18 + N*(4+4), but in practice only marker 0 is used) */
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if (loop_flag) {
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if (loop_flag) {
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loop_start = read_32bitBE(header_offset+0x18,streamFile);
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loop_start = read_32bitBE(0x18,streamFile);
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loop_end = read_32bitBE(header_offset+0x1C,streamFile); /* loop duration */
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loop_end = read_32bitBE(0x1C,streamFile); /* loop duration */
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loop_end = loop_start + loop_end; /* usually equals data_size but not always */
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loop_end = loop_start + loop_end; /* usually equals data_size but not always */
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if (loop_end > data_size)/* not seen */
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if (loop_end > data_size)/* not seen */
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loop_end = data_size;
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loop_end = data_size;
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@ -58,9 +56,9 @@ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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if (!vgmstream) goto fail;
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/* sample rate hack for strange MSFv1 files that don't have it */
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vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
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vgmstream->sample_rate = read_32bitBE(header_offset+0x10,streamFile);
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/* sample rate hack for strange MSFv1 files (PS ADPCM only?) */
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if (vgmstream->sample_rate == 0x00000000) /* PS ADPCM only? */
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if (vgmstream->sample_rate == 0x00000000)
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vgmstream->sample_rate = 48000;
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vgmstream->sample_rate = 48000;
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vgmstream->meta_type = meta_PS3_MSF;
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vgmstream->meta_type = meta_PS3_MSF;
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@ -115,12 +113,10 @@ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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* (note that encoder may add a fade-in with looping/resampling enabled but should be skipped) */
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* (note that encoder may add a fade-in with looping/resampling enabled but should be skipped) */
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encoder_delay = 1162;
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encoder_delay = 1162;
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vgmstream->num_samples = atrac3_bytes_to_samples(data_size, block_size) - encoder_delay;
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vgmstream->num_samples = atrac3_bytes_to_samples(data_size, block_size) - encoder_delay;
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if (vgmstream->sample_rate==0xFFFFFFFF) /* some MSFv1 (Digi World SP) */
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if (vgmstream->sample_rate == 0xFFFFFFFF) /* some MSFv1 (Digi World SP) */
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vgmstream->sample_rate = 44100;//voice tracks seems to use 44khz, not sure about other tracks
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vgmstream->sample_rate = 44100; /* voice tracks seems to use 44khz, not sure about other tracks */
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bytes = ffmpeg_make_riff_atrac3(buf, 100, vgmstream->num_samples, data_size, vgmstream->channels, vgmstream->sample_rate, block_size, joint_stereo, encoder_delay);
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bytes = ffmpeg_make_riff_atrac3(buf, 100, vgmstream->num_samples, data_size, vgmstream->channels, vgmstream->sample_rate, block_size, joint_stereo, encoder_delay);
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if (bytes <= 0) goto fail;
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ffmpeg_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,data_size);
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ffmpeg_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,data_size);
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if (!ffmpeg_data) goto fail;
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if (!ffmpeg_data) goto fail;
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vgmstream->codec_data = ffmpeg_data;
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vgmstream->codec_data = ffmpeg_data;
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@ -156,7 +152,7 @@ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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if (loop_flag) {
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if (loop_flag) {
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vgmstream->loop_start_sample = (int64_t)loop_start * ffmpeg_data->sampleRate * 8 / ffmpeg_data->bitrate;
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vgmstream->loop_start_sample = (int64_t)loop_start * ffmpeg_data->sampleRate * 8 / ffmpeg_data->bitrate;
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vgmstream->loop_end_sample = (int64_t)loop_end * ffmpeg_data->sampleRate * 8 / ffmpeg_data->bitrate;
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vgmstream->loop_end_sample = (int64_t)loop_end * ffmpeg_data->sampleRate * 8 / ffmpeg_data->bitrate;
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/* loops are always CBR frame beginnings */
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/* loops are always aligned to CBR frame beginnings */
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}
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}
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/* encoder delay varies between 1152 (1f), 528, 576, etc; probably not actually skipped */
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/* encoder delay varies between 1152 (1f), 528, 576, etc; probably not actually skipped */
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@ -164,7 +160,7 @@ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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}
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}
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#endif
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#endif
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#ifdef VGM_USE_MPEG
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#ifdef VGM_USE_MPEG
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case 0x07: { /* MPEG (CBR LAME MP3) []Dengeki Bunko Fighting Climax (PS3) */
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case 0x07: { /* MPEG (CBR LAME MP3) [Dengeki Bunko Fighting Climax (PS3)] */
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mpeg_codec_data *mpeg_data = NULL;
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mpeg_codec_data *mpeg_data = NULL;
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mpeg_data = init_mpeg(streamFile, start_offset, &vgmstream->coding_type, vgmstream->channels);
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mpeg_data = init_mpeg(streamFile, start_offset, &vgmstream->coding_type, vgmstream->channels);
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@ -176,7 +172,7 @@ VGMSTREAM * init_vgmstream_ps3_msf(STREAMFILE *streamFile) {
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if (loop_flag) {
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if (loop_flag) {
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vgmstream->loop_start_sample = mpeg_bytes_to_samples(loop_start, mpeg_data);
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vgmstream->loop_start_sample = mpeg_bytes_to_samples(loop_start, mpeg_data);
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vgmstream->loop_end_sample = mpeg_bytes_to_samples(loop_end, mpeg_data);
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vgmstream->loop_end_sample = mpeg_bytes_to_samples(loop_end, mpeg_data);
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/* loops are always CBR frame beginnings */
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/* loops are always aligned to CBR frame beginnings */
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}
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}
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/* encoder delay varies between 1152 (1f), 528, 576, etc; probably not actually skipped */
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/* encoder delay varies between 1152 (1f), 528, 576, etc; probably not actually skipped */
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@ -445,6 +445,8 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_xwma,
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init_vgmstream_xwma,
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init_vgmstream_xopus,
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init_vgmstream_xopus,
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init_vgmstream_vs_ffx,
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init_vgmstream_vs_ffx,
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init_vgmstream_msf_banpresto_wmsf,
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init_vgmstream_msf_banpresto_2msf,
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/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
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/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
|
||||||
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
|
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
|
||||||
|
Loading…
Reference in New Issue
Block a user