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Update docs
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BUILD.md
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BUILD.md
@ -43,7 +43,7 @@ The build script will automatically handle obtaining dependencies and making the
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### foobar2000 plugin (foo\_input\_vgmstream)
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Requires MSVC (foobar/SDK only links to MSVC C++ DLLs) and these dependencies:
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- foobar2000 SDK, in *(vgmstream)/dependencies/foobar/*: http://www.foobar2000.org/SDK
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- foobar2000 SDK (2018), in *(vgmstream)/dependencies/foobar/*: http://www.foobar2000.org/SDK
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- FDK-AAC, in *(vgmstream)/dependencies/fdk-aac/*: https://github.com/kode54/fdk-aac
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- QAAC, in *(vgmstream)/dependencies/qaac/*: https://github.com/kode54/qaac
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- WTL (if needed), in *(vgmstream)/dependencies/WTL/*: http://wtl.sourceforge.net/
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@ -104,7 +104,7 @@ git clean -fd
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# vgmstream123 player
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Should be buildable with Autotools, much like the Audacious plugin, though requires libao (libao-dev).
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Windows builds aren't supported at the moment (source may need to be adapted for non-POSIX systems).
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Windows builds are possible with libao.dll and includes, but some features are disabled.
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## Development
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@ -151,6 +151,7 @@ a companion file:
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- .adx: .adxkey (derived 6 byte key, in start/mult/add format)
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- .ahx: .ahxkey (derived 6 byte key, in start/mult/add format)
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- .hca: .hcakey (8 byte decryption key, a 64-bit number)
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- .fsb: .fsbkey (decryption key, in hex)
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The key file can be ".(ext)key" (for the whole folder), or "(name).(ext)key"
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(for a single file). The format is made up to suit vgmstream.
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@ -471,7 +472,8 @@ This list is not complete and many other files are supported.
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- other:
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- .adxkey (decryption key for .adx, in start/mult/add format)
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- .ahxkey (decryption key for .ahx, in start/mult/add format)
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- .hcakey (decryption key for .hca, in HCA Decoder format)
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- .hcakey (decryption key for .hca, in HCA Decoder format)
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- .fsbkey (decryption key for .fsb, in hex)
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- .vgmstream + .pos (FFmpeg formats + loop assist)
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Enjoy! *hcs*
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