update readme with formats and usage as of r105

git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@106 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
halleyscometsw 2008-05-12 08:51:16 +00:00
parent 1b083d4a1d
commit 1054ca1596

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@ -5,19 +5,20 @@ It is very much under development. There are two end-user bits, a command
line decoder called "test", and a simple Winamp plugin called "in_vgmstream".
--- test ---
Usage: test [-o outfile.wav] [-l loop count]
[-f fade time] [-i] [-p] [-c] [-m] infile
Usage: ./test [-o outfile.wav] [-l loop count]
[-f fade time] [-ipcmxeE] infile
Options:
-o outfile.wav: name of output .wav file, default is dump.wav
-l loop count: loop count, default 2.0
-f fade time: fade time (seconds), default 10.0
-i: ignore looping information and play the whole stream once
-p: output to stdout (for piping into another program)
-c: loop forever (continuously)
-m: print metadata only, don't decode
-x: decode and print adxencd command line to encode as ADX
-e: force end-to-end looping
-E: force end-to-end looping even if there is already loop info
-o outfile.wav: name of output .wav file, default is dump.wav
-l loop count: loop count, default 2.0
-f fade time: fade time (seconds), default 10.0
-i: ignore looping information and play the whole stream once
-p: output to stdout (for piping into another program)
-P: output to stdout even if stdout is a terminal
-c: loop forever (continuously)
-m: print metadata only, don't decode
-x: decode and print adxencd command line to encode as ADX
-e: force end-to-end looping
-E: force end-to-end looping even if file has real loop points
Typical usage would be:
test -o happy.wav happy.adx
@ -28,7 +29,7 @@ Drop the in_vgmstream.dll in your Winamp plugins directory. There is no
configuration or seeking yet.
---
Formats supported by this version of vgmstream:
File types supported by this version of vgmstream:
- .adx (CRI ADX ADPCM)
- .brstm (RSTM: GC/Wii DSP ADPCM, 8/16 bit PCM)
- .strm (STRM: NDS IMA ADPCM, 8/16 bit PCM)
@ -46,6 +47,9 @@ Formats supported by this version of vgmstream:
- .ads/.ss2 (PSX ADPCM)
- .npsf (PSX ADPCM)
- .rwsd (Wii DSP ADPCM, 8/16 bit PCM)
- .xa (CD-ROM XA audio)
- .rxw (PSX ADPCM)
- .int (16 bit PCM)
Enjoy!
-hcs