mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 23:10:10 +01:00
Merge branch 'master' of github.com:kode54/vgmstream
This commit is contained in:
commit
10c9f68345
@ -4,7 +4,7 @@
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/* 2DX (found in beatmaniaIIDX16 - EMPRESS (Arcade) */
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VGMSTREAM * init_vgmstream_2dx(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[260];
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char filename[PATH_LIMIT];
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off_t start_offset;
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int loop_flag;
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@ -8,9 +8,11 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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coding_t coding_type;
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off_t head_offset;
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off_t seek_offset;
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int codec_number;
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int channel_count;
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int loop_flag;
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int ima = 0;
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off_t start_offset;
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/* check extension, case insensitive */
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@ -29,11 +31,15 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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/* get head offset, check */
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head_offset = read_32bitLE(0x18, streamFile);
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if ((uint32_t)read_32bitBE(head_offset, streamFile) != 0x494E464F) /* "INFO" */
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goto fail;
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seek_offset = read_32bitLE(0x24, streamFile);
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if ((uint32_t)read_32bitBE(seek_offset, streamFile) != 0x5345454B) /* "SEEK" If this header doesn't exist, assuming that the file is IMA */
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ima = 1;
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/* check type details */
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codec_number = read_8bit(head_offset + 0x20, streamFile);
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loop_flag = read_8bit(head_offset + 0x21, streamFile);
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@ -47,7 +53,10 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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coding_type = coding_PCM16BE;
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break;
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case 2:
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coding_type = coding_NGC_DSP;
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if (ima)
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coding_type = coding_INT_IMA;
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else
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coding_type = coding_NGC_DSP;
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break;
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default:
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goto fail;
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@ -64,30 +73,59 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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vgmstream->num_samples = read_32bitLE(head_offset + 0x2c, streamFile);
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vgmstream->sample_rate = (uint16_t)read_16bitLE(head_offset + 0x24, streamFile);
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/* channels and loop flag are set by allocate_vgmstream */
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vgmstream->loop_start_sample = read_32bitLE(head_offset + 0x28, streamFile);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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if (ima) //Shift the loop points back slightly to avoid stupid pops in some IMA streams due to DC offsetting
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{
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vgmstream->loop_start_sample = read_32bitLE(head_offset + 0x28, streamFile);
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if (vgmstream->loop_start_sample > 10000)
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{
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vgmstream->loop_start_sample -= 5000;
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vgmstream->loop_end_sample = vgmstream->num_samples - 5000;
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}
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else
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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else
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{
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vgmstream->loop_start_sample = read_32bitLE(head_offset + 0x28, streamFile);
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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vgmstream->coding_type = coding_type;
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if (channel_count == 1)
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vgmstream->layout_type = layout_none;
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else
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vgmstream->layout_type = layout_interleave_shortblock;
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{
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if (ima)
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vgmstream->layout_type = layout_interleave;
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else
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vgmstream->layout_type = layout_interleave_shortblock;
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}
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vgmstream->meta_type = meta_CSTM;
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vgmstream->interleave_block_size = read_32bitLE(head_offset + 0x34, streamFile);
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vgmstream->interleave_smallblock_size = read_32bitLE(head_offset + 0x44, streamFile);
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if (ima)
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vgmstream->interleave_block_size = 0x200;
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else {
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vgmstream->interleave_block_size = read_32bitLE(head_offset + 0x34, streamFile);
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vgmstream->interleave_smallblock_size = read_32bitLE(head_offset + 0x44, streamFile);
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}
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if (vgmstream->coding_type == coding_NGC_DSP) {
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off_t coef_offset;
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off_t coef_offset1;
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off_t coef_offset2;
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off_t tempoffset = head_offset;
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int foundcoef = 0;
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int i, j;
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int coef_spacing = 0x2E;
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coef_offset1 = read_32bitLE(head_offset + 0x1c, streamFile);
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coef_offset = coef_offset1 + 0x40;
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while (!(foundcoef))
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{
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if ((uint32_t)read_32bitLE(tempoffset, streamFile) == 0x00004102)
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{
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coef_offset = read_32bitLE(tempoffset + 4, streamFile) + tempoffset + (channel_count * 8) - 4 - head_offset;
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foundcoef++;
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break;
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}
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tempoffset++;
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}
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for (j = 0; j<vgmstream->channels; j++) {
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for (i = 0; i<16; i++) {
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@ -95,8 +133,13 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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}
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}
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}
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start_offset = read_32bitLE(0x30, streamFile) + 0x20;
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if (ima) // No SEEK (ADPC) header, so just start where the SEEK header is supposed to be.
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start_offset = seek_offset;
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else
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start_offset = read_32bitLE(0x30, streamFile) + 0x20;
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/* open the file for reading by each channel */
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{
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@ -105,6 +148,9 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
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if (vgmstream->layout_type == layout_interleave_shortblock)
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vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
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vgmstream->interleave_block_size);
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else if (vgmstream->layout_type == layout_interleave)
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vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
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STREAMFILE_DEFAULT_BUFFER_SIZE);
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else
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vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
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0x1000);
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@ -13,7 +13,7 @@ VGMSTREAM * init_vgmstream_dc_dcsw_dcs(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileDCSW = NULL;
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char filename[PATH_LIMIT];
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char filenameDCSW[260];
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char filenameDCSW[PATH_LIMIT];
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int i;
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int channel_count;
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int loop_flag;
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@ -10,7 +10,7 @@ VGMSTREAM * init_vgmstream_ngc_dsp_sth_str1(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileSTR = NULL;
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char filename[PATH_LIMIT];
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char filenameSTR[260];
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char filenameSTR[PATH_LIMIT];
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int i, j;
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int channel_count;
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int loop_flag;
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@ -116,7 +116,7 @@ VGMSTREAM * init_vgmstream_ngc_dsp_sth_str2(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileSTR = NULL;
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char filename[PATH_LIMIT];
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char filenameSTR[260];
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char filenameSTR[PATH_LIMIT];
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int i, j;
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int channel_count;
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int loop_flag;
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@ -222,7 +222,7 @@ VGMSTREAM * init_vgmstream_ngc_dsp_sth_str3(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileSTR = NULL;
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char filename[PATH_LIMIT];
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char filenameSTR[260];
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char filenameSTR[PATH_LIMIT];
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int i, j;
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int channel_count;
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int loop_flag;
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@ -9,7 +9,7 @@ VGMSTREAM * init_vgmstream_gsp_gsb(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileGSP = NULL;
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char filename[PATH_LIMIT];
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char filenameGSP[260];
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char filenameGSP[PATH_LIMIT];
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int channel_count;
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int loop_flag;
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int header_len;
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@ -10,7 +10,7 @@ VGMSTREAM * init_vgmstream_ish_isd(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileISH = NULL;
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char filename[PATH_LIMIT];
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char filenameISH[260];
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char filenameISH[PATH_LIMIT];
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int i;
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int channel_count;
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int loop_flag;
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@ -13,7 +13,7 @@
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#define DIRSEP '/'
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#endif
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#define NAME_LENGTH 260
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#define NAME_LENGTH PATH_LIMIT
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int exists(char *filename, STREAMFILE *streamfile) {
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STREAMFILE * temp =
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@ -11,7 +11,7 @@ VGMSTREAM * init_vgmstream_ngc_sck_dsp(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileDSP = NULL;
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char filename[PATH_LIMIT];
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char filenameDSP[260];
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char filenameDSP[PATH_LIMIT];
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int i;
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int channel_count;
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@ -57,9 +57,9 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
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/* try to locate NWAINFO.INI in the same directory */
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{
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char ininame[260];
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char ininame[PATH_LIMIT];
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char * ini_lastslash;
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char namebase_array[260];
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char namebase_array[PATH_LIMIT];
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char *namebase;
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STREAMFILE *inistreamfile;
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@ -134,9 +134,9 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
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/* try to locate Gameexe.ini in the same directory */
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{
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char ininame[260];
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char ininame[PATH_LIMIT];
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char * ini_lastslash;
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char namebase_array[260];
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char namebase_array[PATH_LIMIT];
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char * namebase;
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STREAMFILE *inistreamfile;
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@ -15,7 +15,7 @@ VGMSTREAM * init_vgmstream_pos(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileWAV = NULL;
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char filename[PATH_LIMIT];
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char filenameWAV[260];
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char filenameWAV[PATH_LIMIT];
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int i;
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@ -51,7 +51,7 @@ VGMSTREAM * init_vgmstream_ps2_mib(STREAMFILE *streamFile) {
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off_t readOffset = 0;
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char filenameMIH[260];
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char filenameMIH[PATH_LIMIT];
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off_t loopStartPoints[0x10];
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int loopStartPointsCount=0;
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@ -20,7 +20,7 @@ VGMSTREAM * init_vgmstream_ps2_wmus(STREAMFILE *streamFile)
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int shortBlockSize;
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int lastBlockLocation;
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char filenameWHED[260];
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char filenameWHED[PATH_LIMIT];
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STREAMFILE * streamFileWHED = NULL;
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//_TCHAR szBuffer[100];
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@ -7,7 +7,7 @@ VGMSTREAM * init_vgmstream_ps3_sgh_sgb(STREAMFILE *streamFile) {
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off_t start_offset = 0;
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STREAMFILE * streamFileSGH = NULL;
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char filename[PATH_LIMIT];
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char filenameSGH[260];
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char filenameSGH[PATH_LIMIT];
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int channel_count;
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int loop_flag;
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@ -73,7 +73,7 @@ static void parse_adtl(off_t adtl_offset, off_t adtl_length, STREAMFILE *stream
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VGMSTREAM * init_vgmstream_sfl(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileOGG = NULL;
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char filenameOGG[260];
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char filenameOGG[PATH_LIMIT];
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char filename[PATH_LIMIT];
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off_t file_size = -1;
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@ -19,8 +19,8 @@ VGMSTREAM * init_vgmstream_sli_ogg(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileOGG = NULL;
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char filename[PATH_LIMIT];
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char filenameOGG[260];
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char linebuffer[260];
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char filenameOGG[PATH_LIMIT];
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char linebuffer[PATH_LIMIT];
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off_t bytes_read;
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off_t sli_offset;
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int done;
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@ -11,7 +11,7 @@ VGMSTREAM * init_vgmstream_spt_spd(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * streamFileSPT = NULL;
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char filename[PATH_LIMIT];
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char filenameSPT[260];
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char filenameSPT[PATH_LIMIT];
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int channel_count;
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int loop_flag;
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int i;
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@ -177,6 +177,8 @@ VGMSTREAM * init_vgmstream_sqex_scd(STREAMFILE *streamFile) {
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if (vgmstream->sample_rate == 47999)
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vgmstream->sample_rate = 48000;
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if (vgmstream->sample_rate == 44099)
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vgmstream->sample_rate = 44100;
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mpeg_data = init_mpeg_codec_data(streamFile, start_offset, vgmstream->sample_rate, vgmstream->channels, &ct, NULL, NULL);
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if (!mpeg_data) goto fail;
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