Merge branch 'master' of github.com:kode54/vgmstream

This commit is contained in:
Chris Moeller 2014-03-14 23:09:39 -07:00
commit 10c9f68345
17 changed files with 87 additions and 39 deletions

View File

@ -4,7 +4,7 @@
/* 2DX (found in beatmaniaIIDX16 - EMPRESS (Arcade) */
VGMSTREAM * init_vgmstream_2dx(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[260];
char filename[PATH_LIMIT];
off_t start_offset;
int loop_flag;

View File

@ -8,9 +8,11 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
coding_t coding_type;
off_t head_offset;
off_t seek_offset;
int codec_number;
int channel_count;
int loop_flag;
int ima = 0;
off_t start_offset;
/* check extension, case insensitive */
@ -29,11 +31,15 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
/* get head offset, check */
head_offset = read_32bitLE(0x18, streamFile);
if ((uint32_t)read_32bitBE(head_offset, streamFile) != 0x494E464F) /* "INFO" */
goto fail;
seek_offset = read_32bitLE(0x24, streamFile);
if ((uint32_t)read_32bitBE(seek_offset, streamFile) != 0x5345454B) /* "SEEK" If this header doesn't exist, assuming that the file is IMA */
ima = 1;
/* check type details */
codec_number = read_8bit(head_offset + 0x20, streamFile);
loop_flag = read_8bit(head_offset + 0x21, streamFile);
@ -47,7 +53,10 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
coding_type = coding_PCM16BE;
break;
case 2:
coding_type = coding_NGC_DSP;
if (ima)
coding_type = coding_INT_IMA;
else
coding_type = coding_NGC_DSP;
break;
default:
goto fail;
@ -64,30 +73,59 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
vgmstream->num_samples = read_32bitLE(head_offset + 0x2c, streamFile);
vgmstream->sample_rate = (uint16_t)read_16bitLE(head_offset + 0x24, streamFile);
/* channels and loop flag are set by allocate_vgmstream */
vgmstream->loop_start_sample = read_32bitLE(head_offset + 0x28, streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
if (ima) //Shift the loop points back slightly to avoid stupid pops in some IMA streams due to DC offsetting
{
vgmstream->loop_start_sample = read_32bitLE(head_offset + 0x28, streamFile);
if (vgmstream->loop_start_sample > 10000)
{
vgmstream->loop_start_sample -= 5000;
vgmstream->loop_end_sample = vgmstream->num_samples - 5000;
}
else
vgmstream->loop_end_sample = vgmstream->num_samples;
}
else
{
vgmstream->loop_start_sample = read_32bitLE(head_offset + 0x28, streamFile);
vgmstream->loop_end_sample = vgmstream->num_samples;
}
vgmstream->coding_type = coding_type;
if (channel_count == 1)
vgmstream->layout_type = layout_none;
else
vgmstream->layout_type = layout_interleave_shortblock;
{
if (ima)
vgmstream->layout_type = layout_interleave;
else
vgmstream->layout_type = layout_interleave_shortblock;
}
vgmstream->meta_type = meta_CSTM;
vgmstream->interleave_block_size = read_32bitLE(head_offset + 0x34, streamFile);
vgmstream->interleave_smallblock_size = read_32bitLE(head_offset + 0x44, streamFile);
if (ima)
vgmstream->interleave_block_size = 0x200;
else {
vgmstream->interleave_block_size = read_32bitLE(head_offset + 0x34, streamFile);
vgmstream->interleave_smallblock_size = read_32bitLE(head_offset + 0x44, streamFile);
}
if (vgmstream->coding_type == coding_NGC_DSP) {
off_t coef_offset;
off_t coef_offset1;
off_t coef_offset2;
off_t tempoffset = head_offset;
int foundcoef = 0;
int i, j;
int coef_spacing = 0x2E;
coef_offset1 = read_32bitLE(head_offset + 0x1c, streamFile);
coef_offset = coef_offset1 + 0x40;
while (!(foundcoef))
{
if ((uint32_t)read_32bitLE(tempoffset, streamFile) == 0x00004102)
{
coef_offset = read_32bitLE(tempoffset + 4, streamFile) + tempoffset + (channel_count * 8) - 4 - head_offset;
foundcoef++;
break;
}
tempoffset++;
}
for (j = 0; j<vgmstream->channels; j++) {
for (i = 0; i<16; i++) {
@ -95,8 +133,13 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
}
}
}
start_offset = read_32bitLE(0x30, streamFile) + 0x20;
if (ima) // No SEEK (ADPC) header, so just start where the SEEK header is supposed to be.
start_offset = seek_offset;
else
start_offset = read_32bitLE(0x30, streamFile) + 0x20;
/* open the file for reading by each channel */
{
@ -105,6 +148,9 @@ VGMSTREAM * init_vgmstream_bcstm(STREAMFILE *streamFile) {
if (vgmstream->layout_type == layout_interleave_shortblock)
vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
vgmstream->interleave_block_size);
else if (vgmstream->layout_type == layout_interleave)
vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
STREAMFILE_DEFAULT_BUFFER_SIZE);
else
vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename,
0x1000);

View File

@ -13,7 +13,7 @@ VGMSTREAM * init_vgmstream_dc_dcsw_dcs(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileDCSW = NULL;
char filename[PATH_LIMIT];
char filenameDCSW[260];
char filenameDCSW[PATH_LIMIT];
int i;
int channel_count;
int loop_flag;

View File

@ -10,7 +10,7 @@ VGMSTREAM * init_vgmstream_ngc_dsp_sth_str1(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileSTR = NULL;
char filename[PATH_LIMIT];
char filenameSTR[260];
char filenameSTR[PATH_LIMIT];
int i, j;
int channel_count;
int loop_flag;
@ -116,7 +116,7 @@ VGMSTREAM * init_vgmstream_ngc_dsp_sth_str2(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileSTR = NULL;
char filename[PATH_LIMIT];
char filenameSTR[260];
char filenameSTR[PATH_LIMIT];
int i, j;
int channel_count;
int loop_flag;
@ -222,7 +222,7 @@ VGMSTREAM * init_vgmstream_ngc_dsp_sth_str3(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileSTR = NULL;
char filename[PATH_LIMIT];
char filenameSTR[260];
char filenameSTR[PATH_LIMIT];
int i, j;
int channel_count;
int loop_flag;

View File

@ -9,7 +9,7 @@ VGMSTREAM * init_vgmstream_gsp_gsb(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileGSP = NULL;
char filename[PATH_LIMIT];
char filenameGSP[260];
char filenameGSP[PATH_LIMIT];
int channel_count;
int loop_flag;
int header_len;

View File

@ -10,7 +10,7 @@ VGMSTREAM * init_vgmstream_ish_isd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileISH = NULL;
char filename[PATH_LIMIT];
char filenameISH[260];
char filenameISH[PATH_LIMIT];
int i;
int channel_count;
int loop_flag;

View File

@ -13,7 +13,7 @@
#define DIRSEP '/'
#endif
#define NAME_LENGTH 260
#define NAME_LENGTH PATH_LIMIT
int exists(char *filename, STREAMFILE *streamfile) {
STREAMFILE * temp =

View File

@ -11,7 +11,7 @@ VGMSTREAM * init_vgmstream_ngc_sck_dsp(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileDSP = NULL;
char filename[PATH_LIMIT];
char filenameDSP[260];
char filenameDSP[PATH_LIMIT];
int i;
int channel_count;

View File

@ -57,9 +57,9 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
/* try to locate NWAINFO.INI in the same directory */
{
char ininame[260];
char ininame[PATH_LIMIT];
char * ini_lastslash;
char namebase_array[260];
char namebase_array[PATH_LIMIT];
char *namebase;
STREAMFILE *inistreamfile;
@ -134,9 +134,9 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
/* try to locate Gameexe.ini in the same directory */
{
char ininame[260];
char ininame[PATH_LIMIT];
char * ini_lastslash;
char namebase_array[260];
char namebase_array[PATH_LIMIT];
char * namebase;
STREAMFILE *inistreamfile;

View File

@ -15,7 +15,7 @@ VGMSTREAM * init_vgmstream_pos(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileWAV = NULL;
char filename[PATH_LIMIT];
char filenameWAV[260];
char filenameWAV[PATH_LIMIT];
int i;

View File

@ -51,7 +51,7 @@ VGMSTREAM * init_vgmstream_ps2_mib(STREAMFILE *streamFile) {
off_t readOffset = 0;
char filenameMIH[260];
char filenameMIH[PATH_LIMIT];
off_t loopStartPoints[0x10];
int loopStartPointsCount=0;

View File

@ -20,7 +20,7 @@ VGMSTREAM * init_vgmstream_ps2_wmus(STREAMFILE *streamFile)
int shortBlockSize;
int lastBlockLocation;
char filenameWHED[260];
char filenameWHED[PATH_LIMIT];
STREAMFILE * streamFileWHED = NULL;
//_TCHAR szBuffer[100];

View File

@ -7,7 +7,7 @@ VGMSTREAM * init_vgmstream_ps3_sgh_sgb(STREAMFILE *streamFile) {
off_t start_offset = 0;
STREAMFILE * streamFileSGH = NULL;
char filename[PATH_LIMIT];
char filenameSGH[260];
char filenameSGH[PATH_LIMIT];
int channel_count;
int loop_flag;

View File

@ -73,7 +73,7 @@ static void parse_adtl(off_t adtl_offset, off_t adtl_length, STREAMFILE *stream
VGMSTREAM * init_vgmstream_sfl(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileOGG = NULL;
char filenameOGG[260];
char filenameOGG[PATH_LIMIT];
char filename[PATH_LIMIT];
off_t file_size = -1;

View File

@ -19,8 +19,8 @@ VGMSTREAM * init_vgmstream_sli_ogg(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileOGG = NULL;
char filename[PATH_LIMIT];
char filenameOGG[260];
char linebuffer[260];
char filenameOGG[PATH_LIMIT];
char linebuffer[PATH_LIMIT];
off_t bytes_read;
off_t sli_offset;
int done;

View File

@ -11,7 +11,7 @@ VGMSTREAM * init_vgmstream_spt_spd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
STREAMFILE * streamFileSPT = NULL;
char filename[PATH_LIMIT];
char filenameSPT[260];
char filenameSPT[PATH_LIMIT];
int channel_count;
int loop_flag;
int i;

View File

@ -177,6 +177,8 @@ VGMSTREAM * init_vgmstream_sqex_scd(STREAMFILE *streamFile) {
if (vgmstream->sample_rate == 47999)
vgmstream->sample_rate = 48000;
if (vgmstream->sample_rate == 44099)
vgmstream->sample_rate = 44100;
mpeg_data = init_mpeg_codec_data(streamFile, start_offset, vgmstream->sample_rate, vgmstream->channels, &ct, NULL, NULL);
if (!mpeg_data) goto fail;