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https://github.com/vgmstream/vgmstream.git
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cleanup: iivb, etc
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parent
b0962ea354
commit
135279b483
@ -1053,7 +1053,7 @@ static const meta_info meta_info_list[] = {
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{meta_AIFF, "Apple AIFF header"},
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{meta_STR_SNDS, "3DO SNDS header"},
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{meta_WS_AUD, "Westwood Studios .AUD header"},
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{meta_PS2_IVB, "IVB/BVII header"},
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{meta_IIVB, "Vingt-et-un IIVB header"},
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{meta_SVS, "Square SVS header"},
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{meta_RIFF_WAVE, "RIFF WAVE header"},
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{meta_RIFF_WAVE_POS, "RIFF WAVE header (.pos looping)"},
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@ -2,7 +2,7 @@
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#include "../coding/coding.h"
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/* Ongakukan RIFF with "ADP" extension [Train Simulator: Midousuji-sen (PS2), Mobile Train Simulator (PSP)] */
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VGMSTREAM* init_vgmstream_ongakukan_adp(STREAMFILE* sf) {
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VGMSTREAM* init_vgmstream_adp_ongakukan(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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off_t start_offset;
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int loop_flag = 0;
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@ -1,60 +1,35 @@
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#include "meta.h"
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#include "../util.h"
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#include "../util/meta_utils.h"
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/* a simple PS2 ADPCM format seen in Langrisser 3 */
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VGMSTREAM * init_vgmstream_ivb(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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off_t start_offset;
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off_t stream_length;
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int loop_flag = 0;
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int channel_count;
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/* IIVB - from Vingt-et-un Systems games [Langrisser III (PS2), Ururun Quest: Koiyuuki (PS2)] */
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VGMSTREAM* init_vgmstream_iivb(STREAMFILE* sf) {
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("ivb",filename_extension(filename))) goto fail;
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/* checks */
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if (!is_id32be(0x00, sf, "BVII")) /* IIVB LE, given extension */
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return NULL;
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if (!check_extensions(sf,"ivb"))
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return NULL;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x42564949) /* "BVII", probably */
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goto fail; /* supposed to be "IIVB"*/
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loop_flag = 0;
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channel_count = 2;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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meta_header_t h = {
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.meta = meta_IIVB,
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};
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h.chan_size = read_u32le(0x04,sf);
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h.sample_rate = read_s32be(0x08,sf); /* big endian? */
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// 0c: empty
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/* fill in the vital statistics */
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitBE(0x8,streamFile); /* big endian? */
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vgmstream->coding_type = coding_PSX;
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stream_length = read_32bitLE(0x04,streamFile);
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start_offset = 0x10;
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vgmstream->num_samples = stream_length*28/16;
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h.channels = 2;
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h.stream_offset = 0x10;
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h.num_samples = ps_bytes_to_samples(h.chan_size, 1);
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vgmstream->layout_type = layout_none;
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vgmstream->meta_type = meta_PS2_IVB;
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h.coding = coding_PSX;
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h.layout = layout_interleave;
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h.interleave = h.chan_size;
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/* open the file for reading */
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{
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int i;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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h.sf = sf;
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h.open_stream = true;
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if (!vgmstream->ch[i].streamfile) goto fail;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+stream_length*i;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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return alloc_metastream(&h);
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}
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@ -182,7 +182,7 @@ VGMSTREAM * init_vgmstream_ws_aud(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ahx(STREAMFILE * streamFile);
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VGMSTREAM * init_vgmstream_ivb(STREAMFILE * streamFile);
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VGMSTREAM* init_vgmstream_iivb(STREAMFILE* sf);
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VGMSTREAM * init_vgmstream_svs(STREAMFILE * streamFile);
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@ -1018,6 +1018,6 @@ VGMSTREAM* init_vgmstream_ea_sbk(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_dsp_asura_sfx(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_ongakukan_adp(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_adp_ongakukan(STREAMFILE* sf);
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#endif /*_META_H*/
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@ -5,10 +5,14 @@
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/* Allocate memory and setup a VGMSTREAM */
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VGMSTREAM* alloc_metastream(meta_header_t* h) {
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if (h->sample_rate <= 0 || h->sample_rate > VGMSTREAM_MAX_SAMPLE_RATE)
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if (h->sample_rate <= 0 || h->sample_rate > VGMSTREAM_MAX_SAMPLE_RATE) {
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VGM_LOG("meta: wrong sample rate %i\n", h->sample_rate);
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return NULL;
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if (h->num_samples <= 0 || h->num_samples > VGMSTREAM_MAX_NUM_SAMPLES)
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}
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if (h->num_samples <= 0 || h->num_samples > VGMSTREAM_MAX_NUM_SAMPLES) {
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VGM_LOG("meta: wrong samples %i\n", h->sample_rate);
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return NULL;
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}
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VGMSTREAM* vgmstream = allocate_vgmstream(h->channels, h->loop_flag);
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if (!vgmstream) return NULL;
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@ -66,7 +66,7 @@ init_vgmstream_t init_vgmstream_functions[] = {
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init_vgmstream_str_snds,
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init_vgmstream_ws_aud,
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init_vgmstream_ahx,
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init_vgmstream_ivb,
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init_vgmstream_iivb,
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init_vgmstream_svs,
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init_vgmstream_riff,
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init_vgmstream_rifx,
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@ -533,7 +533,7 @@ init_vgmstream_t init_vgmstream_functions[] = {
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init_vgmstream_dsp_asura_ds2,
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init_vgmstream_dsp_asura_ttss,
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init_vgmstream_dsp_asura_sfx,
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init_vgmstream_ongakukan_adp,
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init_vgmstream_adp_ongakukan,
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/* lower priority metas (no clean header identity, somewhat ambiguous, or need extension/companion file to identify) */
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init_vgmstream_agsc,
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@ -318,7 +318,7 @@ typedef enum {
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meta_PWB,
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meta_VPK, /* VPK Audio File */
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meta_PS2_BMDX, /* Beatmania thing */
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meta_PS2_IVB, /* Langrisser 3 IVB */
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meta_IIVB,
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meta_PS2_SND, /* some Might & Magics SSND header */
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meta_SVS, /* Square SVS */
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meta_XSS, /* Dino Crisis 3 */
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