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https://github.com/vgmstream/vgmstream.git
synced 2025-01-31 04:13:47 +01:00
support Gameexe.ini for nwa loops as well
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@304 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
This commit is contained in:
parent
9fcf65eb86
commit
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118
src/meta/nwa.c
118
src/meta/nwa.c
@ -24,7 +24,9 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
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int channel_count;
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int channel_count;
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int loop_flag = 0;
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int loop_flag = 0;
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int32_t loop_start_sample;
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int32_t loop_start_sample;
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int ini_found = 0;
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int32_t loop_end_sample;
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int nwainfo_ini_found = 0;
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int gameexe_ini_found = 0;
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/* check extension, case insensitive */
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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streamFile->get_name(streamFile,filename,sizeof(filename));
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@ -71,7 +73,7 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
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off_t file_size;
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off_t file_size;
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off_t found_off;
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off_t found_off;
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ini_found = 1;
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nwainfo_ini_found = 1;
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ext = filename_extension(namebase);
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ext = filename_extension(namebase);
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length = ext-1-namebase;
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length = ext-1-namebase;
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@ -111,6 +113,100 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
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} /* if opened INI ok */
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} /* if opened INI ok */
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} /* INI block */
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} /* INI block */
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/* try to locate Gameexe.ini in the same directory */
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{
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char ininame[260];
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char * ini_lastslash;
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char * namebase;
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STREAMFILE *inistreamfile;
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strncpy(ininame,filename,sizeof(ininame));
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ininame[sizeof(ininame)-1]='\0'; /* a pox on the stdlib! */
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ini_lastslash = strrchr(ininame,DIRSEP);
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if (!ini_lastslash) {
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strncpy(ininame,"Gameexe.ini",sizeof(ininame));
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namebase = filename;
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} else {
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strncpy(ini_lastslash+1,"Gameexe.ini",
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sizeof(ininame)-(ini_lastslash+1-ininame));
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namebase = ini_lastslash+1-ininame+filename;
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}
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ininame[sizeof(ininame)-1]='\0'; /* curse you, strncpy! */
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inistreamfile = streamFile->open(streamFile,ininame,4096);
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if (inistreamfile) {
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/* ini found, try to find our name */
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const char * ext;
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int length;
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int found;
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off_t offset;
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off_t file_size;
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off_t found_off;
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gameexe_ini_found = 1;
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ext = filename_extension(namebase);
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length = ext-1-namebase;
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file_size = get_streamfile_size(inistreamfile);
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/* format of line is:
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* #DSTRACK = 00000000 - eeeeeeee - ssssssss = "name" = "name2?"
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* ^22 ^33 ^45 ^57
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*/
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for (found = 0, offset = 0; !found && offset<file_size; offset++) {
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off_t suboffset;
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uint8_t buf[10];
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if (read_8bit(offset,inistreamfile)!='#') continue;
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if (read_streamfile(buf,offset+1,10,inistreamfile)!=10) break;
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if (memcmp("DSTRACK = ",buf,10)) continue;
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if (read_8bit(offset+44,inistreamfile)!='\"') continue;
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for (suboffset = offset+45;
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suboffset<file_size &&
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suboffset-offset-45<length &&
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read_8bit(suboffset,inistreamfile)==
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namebase[suboffset-offset-45];
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suboffset++) {}
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if (suboffset-offset-45==length &&
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read_8bit(suboffset,inistreamfile)=='\"') { /* tab */
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found=1;
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found_off = offset+22; /* loop end */
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}
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}
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if (found) {
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char loopstring[9]={0};
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int start_ok = 0, end_ok = 0;
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printf("found!\n");
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if (read_streamfile((uint8_t*)loopstring,found_off,8,
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inistreamfile)==8 &&
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memcmp("99999999",loopstring,8))
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{
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loop_end_sample = atol(loopstring);
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end_ok = 1;
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}
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if (read_streamfile((uint8_t*)loopstring,found_off+11,8,
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inistreamfile)==8 &&
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memcmp("99999999",loopstring,8))
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{
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loop_start_sample = atol(loopstring);
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start_ok = 1;
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}
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if (start_ok && end_ok) loop_flag = 1;
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} /* if found file name in INI */
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close_streamfile(inistreamfile);
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} /* if opened INI ok */
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} /* INI block */
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channel_count = read_16bitLE(0x00,streamFile);
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channel_count = read_16bitLE(0x00,streamFile);
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/* build the VGMSTREAM */
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/* build the VGMSTREAM */
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@ -139,16 +235,22 @@ VGMSTREAM * init_vgmstream_nwa(STREAMFILE *streamFile) {
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vgmstream->layout_type = layout_none;
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vgmstream->layout_type = layout_none;
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}
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}
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if (ini_found) {
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if (nwainfo_ini_found) {
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vgmstream->meta_type = meta_NWA_INI;
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vgmstream->meta_type = meta_NWA_NWAINFOINI;
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if (loop_flag) {
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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} else if (gameexe_ini_found) {
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vgmstream->meta_type = meta_NWA_GAMEEXEINI;
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if (loop_flag) {
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = loop_end_sample;
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}
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} else {
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} else {
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vgmstream->meta_type = meta_NWA;
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vgmstream->meta_type = meta_NWA;
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}
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}
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if (loop_flag) {
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vgmstream->loop_start_sample = loop_start_sample;
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vgmstream->loop_end_sample = vgmstream->num_samples;
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}
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/* open the file for reading by each channel */
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/* open the file for reading by each channel */
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{
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{
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@ -1118,9 +1118,12 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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case meta_NWA:
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case meta_NWA:
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snprintf(temp,TEMPSIZE,"Visual Art's NWA header");
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snprintf(temp,TEMPSIZE,"Visual Art's NWA header");
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break;
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break;
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case meta_NWA_INI:
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case meta_NWA_NWAINFOINI:
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snprintf(temp,TEMPSIZE,"Visual Art's NWA header and NWAINFO.INI for looping");
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snprintf(temp,TEMPSIZE,"Visual Art's NWA header and NWAINFO.INI for looping");
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break;
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break;
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case meta_NWA_GAMEEXEINI:
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snprintf(temp,TEMPSIZE,"Visual Art's NWA header and Gameexe.ini for looping");
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break;
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default:
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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}
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}
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@ -183,7 +183,8 @@ typedef enum {
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meta_RIFF_WAVE, /* RIFF, for WAVs */
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meta_RIFF_WAVE, /* RIFF, for WAVs */
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meta_RIFF_WAVE_POS, /* .wav + .pos for looping */
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meta_RIFF_WAVE_POS, /* .wav + .pos for looping */
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meta_NWA, /* Visual Art's NWA */
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meta_NWA, /* Visual Art's NWA */
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meta_NWA_INI, /* NWA w/ NWAINFO.INI for looping */
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meta_NWA_NWAINFOINI, /* NWA w/ NWAINFO.INI for looping */
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meta_NWA_GAMEEXEINI, /* NWA w/ Gameexe.ini for looping */
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} meta_t;
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} meta_t;
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typedef struct {
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typedef struct {
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