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Fix some .wav, again [Asphalt 6 (iOS)]
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@ -393,7 +393,7 @@ VGMSTREAM * init_vgmstream_riff(STREAMFILE *streamFile) {
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else if (riff_size >= file_size && read_32bitBE(0x24,streamFile) == 0x4E584246) /* "NXBF" */
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riff_size = file_size - 0x08; /* [R:Racing Evolution (Xbox)] */
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else if (riff_size / 4 + 0x3c == file_size && codec == 0x0011) /* riff_size = data_size * 4, always has fact and 0x14 fmt */
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else if (riff_size / 4 + 0x4800 + 0x3c == file_size && codec == 0x0011) /* riff_size ~= data_size * 4, always has fact and 0x14 fmt */
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riff_size = file_size - 0x08; /* [Asphalt 6 (iOS)] (sfx/memory wavs have ok sizes, only streaming wavs?) */
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}
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