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Add .fsb key [Bubble Fighter (PC)]
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@ -80,6 +80,9 @@ static const uint8_t key_ghm[] = { 0x8C,0xFA,0xF3,0x14,0xB1,0x53,0xDA,0xAB,0x2B,
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/* Worms Rumble Beta (PC) */ //"FXnTffGJ9LS855Gc"
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static const uint8_t key_wrb[] = { 0x46,0x58,0x6E,0x54,0x66,0x66,0x47,0x4A,0x39,0x4C,0x53,0x38,0x35,0x35,0x47,0x63 };
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/* Bubble Fighter (PC) */ //"qjvkeoqkrdhkdckd"
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static const uint8_t key_bbf[] = { 0x71,0x6A,0x76,0x6B,0x65,0x6F,0x71,0x6B,0x72,0x64,0x68,0x6B,0x64,0x63,0x6B,0x64 };
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// Unknown:
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// - Battle: Los Angeles
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// - Guitar Hero: Warriors of Rock, DJ hero FSB
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@ -90,7 +93,7 @@ typedef struct {
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int is_fsb5; /* FSB5 or FSB4/3*/
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int is_alt; /* alt XOR mode (seemingly not tied to FSB version or anything) */
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size_t fsbkey_size;
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const uint8_t *fsbkey;
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const uint8_t* fsbkey;
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} fsbkey_info;
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static const fsbkey_info fsbkey_list[] = {
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@ -153,6 +156,7 @@ static const fsbkey_info fsbkey_list[] = {
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{ 1,0, sizeof(key_scp),key_scp },// FSB5
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{ 0,1, sizeof(key_ghm),key_ghm },// FSB4
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{ 1,0, sizeof(key_wrb),key_wrb },// FSB5
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{ 0,0, sizeof(key_bbf),key_bbf },// FSB4
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};
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static const int fsbkey_list_count = sizeof(fsbkey_list) / sizeof(fsbkey_list[0]);
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