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https://github.com/vgmstream/vgmstream.git
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cleanup: misc fixes
This commit is contained in:
parent
9c315221eb
commit
1ca6207b46
2
.github/formats-info.py
vendored
2
.github/formats-info.py
vendored
@ -13,7 +13,7 @@ import glob, os, re
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META_SRC = '../**/meta/*.c'
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FORMAT_SRC = '../**/formats.c'
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SORT_SRC = '../**/vgmstream.c'
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SORT_SRC = '../**/vgmstream_init.c'
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FORMAT_DOC = '../**/FORMATS.md'
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DUMP_DOC = 'formats-info.md'
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IS_SORT = True #sorts metas lines based on LIST_SRC
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@ -22,6 +22,12 @@ ifeq ($(TARGET_OS),Windows_NT)
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LIBAO_INC = -I$(LIBAO_IPATH)
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LIBAO_LIB = -L$(LIBAO_LPATH) -lao
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# strip needs full name
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OUTPUT_CLI = vgmstream-cli.exe
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OUTPUT_123 = vgmstream123.exe
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OUTPUT_API = api_example.exe
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else
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#todo move to subfolders and remove
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CFLAGS += -I../ext_includes
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@ -50,7 +56,7 @@ vgmstream123: libvgmstream.a $(TARGET_EXT_LIBS)
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api_example: libvgmstream.a $(TARGET_EXT_LIBS)
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$(CC) $(CFLAGS) api_example.c $(LDFLAGS) -o $(OUTPUT_API)
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$(STRIP) api_example
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$(STRIP) $(OUTPUT_API)
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libvgmstream.a:
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$(MAKE) -C ../src $@
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@ -4,8 +4,6 @@
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#define POSIXLY_CORRECT
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#include <getopt.h>
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#include "vgmstream_cli.h"
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#include "wav_utils.h"
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#ifdef WIN32
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#include <io.h>
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@ -19,6 +17,9 @@
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#endif
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#include "vgmstream_cli.h"
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#include "wav_utils.h"
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#include "../version.h"
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#ifndef VGMSTREAM_VERSION
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#define VGMSTREAM_VERSION "unknown version " __DATE__
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@ -10,16 +10,17 @@ There are no hard coding rules but for consistency one should follow the style u
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- 4 spaces instead of tabs
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- `\n` breaks (LF, Linux style), instead of `\r\n` (CRLF, Windows style)
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- `underscore_and_lowercase_names` instead of `CamelCase`
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- `/* C89 comments */` for general comments, `//C99 comments` for special comments (like disabling code but leaving it there for visibility)
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- `/* C89 comments */` for general comments, `//C99 comments` for other comments
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- brackets starting in the same line
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- ex. `if (..) { LF ... LF }`
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- line length ~100, more is ok for 'noise code' (uninteresting calcs or function defs)
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- offsets/sizes in hex, counts/numbers in decimal
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- test functions may return 1=ok, 0=ko for simplicity
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- `free(ptr)` no need to NULL-check per standard, `close_stuff(ptr)` should follow when possible
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- `lowercase_helper_structs_t`, `UPPERCASE_MAIN_STRUCTS`
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- `lowercase_helper_structs_t`, `UPPERCASE_INTERNAL_STRUCTS`
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- spaces in calcs/ifs/etc may be added as desired for clarity
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- ex. `if (simple_check)` or `if ( complex_and_important_stuff(weird + weird) )`
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- though generally you should split steps if readibility is impaired
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- `goto` are used to abort and reach "fail" sections (typical C cleanup style), beware vars should be defined first
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- pointer definitions should keep the `*` together for consistency
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- ex. `VGMSTREAM* init_x() { ... }` `STREAMFILE* sf = ...`
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@ -79,7 +80,8 @@ Some of the code can be inefficient or duplicated at places, but it isn't that m
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./ext_includes/ external includes for compiling
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./ext_libs/ external libs/DLLs for linking
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./fb2k/ foobar2000 plugin
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./src/ main vgmstream code
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./src/ initial vgmstream code
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./src/base/ core vgmstream features
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./src/coding/ format data decoders
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./src/layout/ format data demuxers
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./src/meta/ format header parsers
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@ -830,9 +830,9 @@ different internally (encrypted, different versions, etc) and not always can be
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- Sony MSF header [*MSF*]
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- *msf*: `.msf .msa .at3 .mp3 .str .snd`
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- Codecs: PCM16BE PCM16LE PSX ATRAC3 FFmpeg(various)
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- **ps3_past.c**
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- SNDP header [*PS3_PAST*]
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- *ps3_past*: `.past`
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- **sndp.c**
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- Premium Agency SNDP header [*SNDP*]
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- *sndp*: `.past`
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- Codecs: PCM16LE
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- **sgxd.c**
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- Sony SGXD header [*SGXD*]
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@ -1262,7 +1262,7 @@ different internally (encrypted, different versions, etc) and not always can be
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- *smc_smh*: `.smc + .smh`
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- Codecs: PSX
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- **ppst.c**
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- Parappa PPST header [*PPST*]
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- epics PPST header [*PPST*]
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- *ppst*: `.sng`
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- Subfiles: *riff*
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- **ubi_bao.c**
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@ -2033,6 +2033,7 @@ are used in few games.
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- Paradigm MC3 ADPCM
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- Ocean DSA ADPCM
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- lsf ADPCM
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- Ongakukan ADPCM
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- ITU-T G.721
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- CompressWave (CWav) Huffman ADPCM
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- Perceptual/transform-based
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@ -1679,7 +1679,7 @@ int decode_do_loop(VGMSTREAM* vgmstream) {
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vgmstream->loop_next_block_offset = vgmstream->next_block_offset;
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//vgmstream->lstate = vgmstream->pstate; /* play state is applied over loops */
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vgmstream->hit_loop = 1; /* info that loop is now ready to use */
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vgmstream->hit_loop = true; /* info that loop is now ready to use */
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}
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return 0; /* not looped */
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@ -13,7 +13,7 @@ void adx_next_key(VGMSTREAMCHANNEL* stream);
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/* g721_decoder */
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void decode_g721(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_g721(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void g72x_init_state(struct g72x_state* state_ptr);
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@ -126,14 +126,14 @@ size_t xa_bytes_to_samples(size_t bytes, int channels, int is_blocked, int is_fo
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/* ea_xa_decoder */
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void decode_ea_xa(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int is_stereo);
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void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_maxis_xa(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
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void decode_ea_xa(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel, int is_stereo);
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void decode_ea_xa_v2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_maxis_xa(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
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int32_t ea_xa_bytes_to_samples(size_t bytes, int channels);
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/* ea_xas_decoder */
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void decode_ea_xas_v0(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_ea_xas_v0(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_ea_xas_v1(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
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@ -145,7 +145,7 @@ void decode_cbd2_int(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspac
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/* ws_decoder */
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void decode_ws(VGMSTREAM* vgmstream, int channel, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_ws(VGMSTREAM* vgmstream, int channel, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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/* acm_decoder */
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@ -197,11 +197,11 @@ void decode_nds_procyon(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channels
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/* l5_555_decoder */
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void decode_l5_555(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_l5_555(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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/* sassc_decoder */
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void decode_sassc(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_sassc(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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/* lsf_decode */
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@ -217,7 +217,7 @@ void decode_mta2(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing,
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/* mc3_decoder */
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void decode_mc3(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
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void decode_mc3(VGMSTREAM* vgmstream, VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel);
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/* fadpcm_decoder */
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@ -243,7 +243,7 @@ int32_t tantalus_bytes_to_samples(size_t bytes, int channels);
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/* derf_decoder */
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void decode_derf(VGMSTREAMCHANNEL* stream, sample * outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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void decode_derf(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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/* wady_decoder */
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void decode_wady(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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@ -322,7 +322,7 @@ typedef struct ea_mt_codec_data ea_mt_codec_data;
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ea_mt_codec_data* init_ea_mt(int channels, int pcm_blocks);
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ea_mt_codec_data* init_ea_mt_loops(int channels, int pcm_blocks, int loop_sample, off_t* loop_offsets);
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ea_mt_codec_data* init_ea_mt_cbx(int channels);
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void decode_ea_mt(VGMSTREAM* vgmstream, sample * outbuf, int channelspacing, int32_t samples_to_do, int channel);
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void decode_ea_mt(VGMSTREAM* vgmstream, sample_t* outbuf, int channelspacing, int32_t samples_to_do, int channel);
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void reset_ea_mt(VGMSTREAM* vgmstream);
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void flush_ea_mt(VGMSTREAM* vgmstream);
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void seek_ea_mt(VGMSTREAM* vgmstream, int32_t num_sample);
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@ -560,7 +560,7 @@ void free_g719(g719_codec_data* data, int channels);
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#if defined(VGM_USE_MP4V2) && defined(VGM_USE_FDKAAC)
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/* mp4_aac_decoder */
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void decode_mp4_aac(mp4_aac_codec_data* data, sample * outbuf, int32_t samples_to_do, int channels);
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void decode_mp4_aac(mp4_aac_codec_data* data, sample_t* outbuf, int32_t samples_to_do, int channels);
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void reset_mp4_aac(VGMSTREAM* vgmstream);
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void seek_mp4_aac(VGMSTREAM* vgmstream, int32_t num_sample);
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void free_mp4_aac(mp4_aac_codec_data* data);
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@ -164,7 +164,7 @@ typedef struct {
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layout_t layout_type; /* type of layout */
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meta_t meta_type; /* type of metadata */
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/* loopin config */
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/* loop config */
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int loop_flag; /* is this stream looped? */
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int32_t loop_start_sample; /* first sample of the loop (included in the loop) */
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int32_t loop_end_sample; /* last sample of the loop (not included in the loop) */
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@ -186,7 +186,7 @@ typedef struct {
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uint32_t channel_layout; /* order: FL FR FC LFE BL BR FLC FRC BC SL SR etc (WAVEFORMATEX flags where FL=lowest bit set) */
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/* other config */
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int allow_dual_stereo; /* search for dual stereo (file_L.ext + file_R.ext = single stereo file) */
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bool allow_dual_stereo; /* search for dual stereo (file_L.ext + file_R.ext = single stereo file) */
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/* layout/block state */
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@ -205,7 +205,7 @@ typedef struct {
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size_t loop_block_size; /* saved from current_block_size */
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int32_t loop_block_samples; /* saved from current_block_samples */
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off_t loop_next_block_offset; /* saved from next_block_offset */
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int hit_loop; /* save config when loop is hit, but first time only */
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bool hit_loop; /* save config when loop is hit, but first time only */
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/* decoder config/state */
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@ -233,7 +233,7 @@ typedef struct {
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/* play config/state */
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int config_enabled; /* config can be used */
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bool config_enabled; /* config can be used */
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play_config_t config; /* player config (applied over decoding) */
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play_state_t pstate; /* player state (applied over decoding) */
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int loop_count; /* counter of complete loops (1=looped once) */
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