diff --git a/src/meta/ubi_bao.c b/src/meta/ubi_bao.c index 2b4c7cd2..7d4b3c49 100644 --- a/src/meta/ubi_bao.c +++ b/src/meta/ubi_bao.c @@ -39,17 +39,17 @@ static STREAMFILE * setup_bao_streamfile(ubi_bao_header *bao, STREAMFILE *stream /* .PK - packages with BAOs from Ubisoft's sound engine ("DARE") games in 2008+ */ VGMSTREAM * init_vgmstream_ubi_bao_pk(STREAMFILE *streamFile) { - ubi_bao_header bao = {0}; + ubi_bao_header bao = { 0 }; /* checks */ if (!check_extensions(streamFile, "pk,lpk")) goto fail; - /* .pk+spk (or .lpk+lspk) is a database-like format, evolved from Ubi sb0/sm0+sp0. + /* .pk+spk (or .lpk+lspk) is a database-like format, evolved from Ubi sb0/sm0+sp0. * .pk has "BAO" headers pointing to internal or external .spk resources (also BAOs). */ - /* main parse */ - if ( !parse_pk_header(&bao, streamFile) ) + /* main parse */ + if (!parse_pk_header(&bao, streamFile)) goto fail; return init_vgmstream_ubi_bao_main(&bao, streamFile); @@ -60,7 +60,7 @@ fail: #if 0 /* .BAO - files with a single BAO from Ubisoft's sound engine ("DARE") games in 2008+ */ VGMSTREAM * init_vgmstream_ubi_bao_file(STREAMFILE *streamFile) { - ubi_bao_header bao = {0}; + ubi_bao_header bao = { 0 }; /* checks */ if (!check_extensions(streamFile, "bao")) @@ -71,8 +71,8 @@ VGMSTREAM * init_vgmstream_ubi_bao_file(STREAMFILE *streamFile) { * The bigfile acts as index, but external files can be opened as are named after their id. * Extension isn't always given but is .bao in some games. */ - /* main parse */ - if ( !parse_bao_header(&bao, streamFile) ) + /* main parse */ + if (!parse_bao_header(&bao, streamFile)) goto fail; return init_vgmstream_ubi_bao_main(&bao, streamFile); @@ -92,7 +92,7 @@ static VGMSTREAM * init_vgmstream_ubi_bao_main(ubi_bao_header * bao, STREAMFILE if (!streamData) goto fail; /* build the VGMSTREAM */ - vgmstream = allocate_vgmstream(bao->channels,loop_flag); + vgmstream = allocate_vgmstream(bao->channels, loop_flag); if (!vgmstream) goto fail; vgmstream->num_samples = bao->num_samples; @@ -101,7 +101,7 @@ static VGMSTREAM * init_vgmstream_ubi_bao_main(ubi_bao_header * bao, STREAMFILE vgmstream->stream_size = bao->stream_size; vgmstream->meta_type = meta_UBI_BAO; - switch(bao->codec) { + switch (bao->codec) { case UBI_ADPCM: { vgmstream->coding_type = coding_UBI_IMA; vgmstream->layout_type = layout_none; @@ -138,12 +138,12 @@ static VGMSTREAM * init_vgmstream_ubi_bao_main(ubi_bao_header * bao, STREAMFILE off_t header_offset; if (bao->version == 0x00230008) { - chunk_size = 0x2c; is_xma2_old = 1; + chunk_size = 0x2c; } else { - chunk_size = (bao->codec == RAW_XMA1) ? 0x20 : 0x34; is_xma2_old = 0; + chunk_size = (bao->codec == RAW_XMA1) ? 0x20 : 0x34; } if (bao->is_external) {