cleanup: wpd, ws_aud

This commit is contained in:
bnnm 2024-08-07 22:36:14 +02:00
parent 637273bcd9
commit 21b3067a7c
2 changed files with 78 additions and 121 deletions

View File

@ -1,59 +1,33 @@
#include "meta.h"
#include "../util.h"
/* WPD (from Shuffle! (PC)) */
VGMSTREAM * init_vgmstream_wpd(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
off_t start_offset;
int channel_count;
int loop_flag;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("wpd",filename_extension(filename))) goto fail;
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x20445057) /* " DPW" */
goto fail;
channel_count = read_32bitLE(0x4,streamFile);
loop_flag = 0;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x30;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitLE(0x10,streamFile);
vgmstream->coding_type = coding_PCM16LE;
vgmstream->num_samples = (read_32bitLE(0x14,streamFile))/2/channel_count;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 2;
vgmstream->meta_type = meta_WPD;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}
#include "meta.h"
#include "../util/meta_utils.h"
/* WPD - from Shuffle! (PC) */
VGMSTREAM* init_vgmstream_wpd(STREAMFILE* sf) {
/* checks */
if (!is_id32be(0x00,sf, " DPW"))
return NULL;
if (!check_extensions(sf, "wpd"))
return NULL;
meta_header_t h = {0};
h.meta = meta_WPD;
h.channels = read_u32le(0x04,sf); /* always 2? */
// 08: always 2?
// 0c: bits per sample (16)
h.sample_rate = read_s32le(0x10,sf); /* big endian? */
h.data_size = read_u32le(0x14,sf);
// 18: PCM fmt (codec 0001, channels, srate, bitrate...)
h.stream_offset = 0x30;
h.num_samples = pcm16_bytes_to_samples(h.data_size, h.channels);
h.coding = coding_PCM16LE;
h.layout = layout_interleave;
h.interleave = 0x02;
h.sf = sf;
h.open_stream = true;
return alloc_metastream(&h);
}

View File

@ -2,15 +2,11 @@
#include "../layout/layout.h"
#include "../util.h"
/* Westwood Studios .aud (WS-AUD) */
/* .AUD - from Westwood Studios games [Command & Conquer (PC), ] */
VGMSTREAM* init_vgmstream_ws_aud(STREAMFILE* sf) {
VGMSTREAM* vgmstream = NULL;
coding_t coding_type = -1;
off_t format_offset;
int channels;
bool new_type = false;
int bytes_per_sample = 0;
/* checks **/
@ -31,82 +27,69 @@ VGMSTREAM* init_vgmstream_ws_aud(STREAMFILE* sf) {
}
/* blocked format with a mini-header */
int sample_rate = read_u16le(0x00,sf);
uint8_t channel_flags = read_u8(format_offset + 0x00, sf);
uint8_t format_flags = read_u8(format_offset + 0x01, sf);
if (read_u8(format_offset + 0x00, sf) & 1)
channels = 2;
else
channels = 1;
int channels = channel_flags & 1 ? 2 : 1;
if (channels == 2)
goto fail; /* not seen */
return NULL; /* not seen */
int bytes_per_sample = (channel_flags & 2) ? 2 : 1;
if (read_u8(format_offset + 0x01,sf) & 2)
bytes_per_sample = 2;
else
bytes_per_sample = 1;
/* check codec type */
switch (read_u8(format_offset + 0x01,sf)) {
case 1: /* Westwood custom */
coding_type = coding_WS;
if (bytes_per_sample != 1) goto fail; /* shouldn't happen? */
break;
case 99: /* IMA ADPCM */
coding_type = coding_IMA_int;
break;
default:
goto fail;
uint32_t data_size;
if (new_type) {
data_size = read_u32le(0x06,sf);
}
else {
/* to read through the file looking at chunk headers */
off_t offset = 0x08;
off_t file_size = get_streamfile_size(sf);
data_size = 0;
while (offset < file_size) {
uint16_t chunk_size = read_u16le(offset + 0x00,sf);
data_size += read_u16le(offset + 0x02,sf);
/* while we're here might as well check for valid chunks */
if (read_u32le(offset + 0x04, sf) != 0x0000DEAF)
goto fail;
offset += 0x08 + chunk_size;
}
}
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channels, 0);
if (!vgmstream) goto fail;
if (new_type) {
vgmstream->num_samples = read_32bitLE(0x06,sf)/bytes_per_sample/channels;
}
else {
/* Doh, no output size in old type files. We have to read through the
* file looking at chunk headers! Crap! */
int32_t out_size = 0;
off_t current_offset = 0x8;
off_t file_size = get_streamfile_size(sf);
while (current_offset < file_size) {
int16_t chunk_size;
chunk_size = read_16bitLE(current_offset,sf);
out_size += read_16bitLE(current_offset+2,sf);
/* while we're here might as well check for valid chunks */
if (read_32bitLE(current_offset+4,sf) != 0x0000DEAF) goto fail;
current_offset+=8+chunk_size;
}
vgmstream->num_samples = out_size/bytes_per_sample/channels;
}
vgmstream->meta_type = meta_WS_AUD;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = data_size / bytes_per_sample / channels;
/* they tend to not actually have data for the last odd sample */
if (vgmstream->num_samples & 1) vgmstream->num_samples--;
vgmstream->sample_rate = (uint16_t)read_16bitLE(0x00,sf);
if (vgmstream->num_samples & 1)
vgmstream->num_samples--;
vgmstream->coding_type = coding_type;
if (new_type) {
vgmstream->meta_type = meta_WS_AUD;
switch (format_flags) {
case 0x01: /* Westwood ADPCM [The Legend of Kyrandia - Book 3 (PC)] */
vgmstream->coding_type = coding_WS;
if (bytes_per_sample != 1) /* shouldn't happen? */
goto fail;
break;
case 0x63: /* IMA ADPCM [Blade Runner (PC)] */
vgmstream->coding_type = coding_IMA_int;
break;
default:
goto fail;
}
vgmstream->layout_type = layout_blocked_ws_aud;
if (!vgmstream_open_stream(vgmstream, sf, 0x00) )
goto fail;
if (new_type) {
block_update(0x0c, vgmstream);
} else {
block_update(0x08, vgmstream);
}
block_update(new_type ? 0x0c : 0x08, vgmstream);
return vgmstream;
fail:
if (vgmstream) close_vgmstream(vgmstream);
close_vgmstream(vgmstream);
return NULL;
}