Add .smk Smacker video [Starcraft (PC)]

This commit is contained in:
bnnm 2019-07-21 15:08:39 +02:00
parent e9cfb8d617
commit 22703957f5
8 changed files with 202 additions and 1 deletions

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@ -398,6 +398,7 @@ static const char* extension_list[] = {
"slb", //txth/reserved [THE Nekomura no Hitobito (PS2)] "slb", //txth/reserved [THE Nekomura no Hitobito (PS2)]
"sli", "sli",
"smc", "smc",
"smk",
"smp", "smp",
"smpl", //fake extension/header id for .v0/v1 (renamed, to be removed) "smpl", //fake extension/header id for .v0/v1 (renamed, to be removed)
"smv", "smv",
@ -1198,7 +1199,8 @@ static const meta_info meta_info_list[] = {
{meta_XWMA_KONAMI, "Konami XWMA header"}, {meta_XWMA_KONAMI, "Konami XWMA header"},
{meta_9TAV, "Konami 9TAV header"}, {meta_9TAV, "Konami 9TAV header"},
{meta_BWAV, "Nintendo BWAV header"}, {meta_BWAV, "Nintendo BWAV header"},
{meta_RAD, "Traveller's Tales RAD header"}, {meta_RAD, "Traveller's Tales .RAD header"},
{meta_SMACKER, "RAD Game Tools SMACKER header"},
}; };

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@ -1474,6 +1474,10 @@
RelativePath=".\meta\smc_smh.c" RelativePath=".\meta\smc_smh.c"
> >
</File> </File>
<File
RelativePath=".\meta\smk.c"
>
</File>
<File <File
RelativePath=".\meta\smp.c" RelativePath=".\meta\smp.c"
> >

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@ -457,6 +457,7 @@
<ClCompile Include="meta\sfl.c" /> <ClCompile Include="meta\sfl.c" />
<ClCompile Include="meta\sli.c" /> <ClCompile Include="meta\sli.c" />
<ClCompile Include="meta\smc_smh.c" /> <ClCompile Include="meta\smc_smh.c" />
<ClCompile Include="meta\smk.c" />
<ClCompile Include="meta\smp.c" /> <ClCompile Include="meta\smp.c" />
<ClCompile Include="meta\smv.c" /> <ClCompile Include="meta\smv.c" />
<ClCompile Include="meta\sps_n1.c" /> <ClCompile Include="meta\sps_n1.c" />

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@ -913,6 +913,9 @@
<ClCompile Include="meta\smc_smh.c"> <ClCompile Include="meta\smc_smh.c">
<Filter>meta\Source Files</Filter> <Filter>meta\Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="meta\smk.c">
<Filter>meta\Source Files</Filter>
</ClCompile>
<ClCompile Include="meta\smp.c"> <ClCompile Include="meta\smp.c">
<Filter>meta\Source Files</Filter> <Filter>meta\Source Files</Filter>
</ClCompile> </ClCompile>

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@ -867,4 +867,6 @@ void load_acb_wave_name(STREAMFILE *acbFile, VGMSTREAM* vgmstream, int waveid, i
VGMSTREAM * init_vgmstream_rad(STREAMFILE * streamFile); VGMSTREAM * init_vgmstream_rad(STREAMFILE * streamFile);
VGMSTREAM * init_vgmstream_smk(STREAMFILE * streamFile);
#endif /*_META_H*/ #endif /*_META_H*/

187
src/meta/smk.c Normal file
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@ -0,0 +1,187 @@
#include "meta.h"
#include "../coding/coding.h"
#include "../util.h"
static int smacker_get_info(STREAMFILE *streamFile, int target_subsong, int * out_total_streams, size_t *out_stream_size, int * out_channel_count, int * out_sample_rate, int * out_num_samples);
/* SMK - RAD Game Tools Smacker movies (audio/video format) */
VGMSTREAM * init_vgmstream_smk(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
int channel_count = 0, loop_flag = 0, sample_rate = 0, num_samples = 0;
int total_subsongs = 0, target_subsong = streamFile->stream_index;
size_t stream_size;
/* checks */
if (!check_extensions(streamFile,"smk"))
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x534D4B32 && /* "SMK2" */
read_32bitBE(0x00,streamFile) != 0x534D4B34) /* "SMK4" */
goto fail;
/* find target stream info */
if (!smacker_get_info(streamFile, target_subsong, &total_subsongs, &stream_size, &channel_count, &sample_rate, &num_samples))
goto fail;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count, loop_flag);
if (!vgmstream) goto fail;
vgmstream->layout_type = layout_none;
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->num_streams = total_subsongs;
vgmstream->stream_size = stream_size;
vgmstream->meta_type = meta_SMACKER;
{
#ifdef VGM_USE_FFMPEG
/* target_subsong should be passed manually */
vgmstream->codec_data = init_ffmpeg_header_offset_subsong(streamFile, NULL,0, 0x0,get_streamfile_size(streamFile), target_subsong);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;
#else
goto fail;
#endif
}
return vgmstream;
fail:
close_vgmstream(vgmstream);
return NULL;
}
typedef enum {
SMK_AUDIO_PACKED = (1<<7),
SMK_AUDIO_PRESENT = (1<<6),
SMK_AUDIO_16BITS = (1<<5),
SMK_AUDIO_STEREO = (1<<4),
SMK_AUDIO_BINK_RDFT = (1<<3),
SMK_AUDIO_BINK_DCT = (1<<2),
//SMK_AUD_UNUSED1 = (1<<1),
//SMK_AUD_UNUSED0 = (1<<0),
} smk_audio_flag;
//todo test multilang streams and codecs other than SMACKAUD
/* Gets stream info, and number of samples in a file by reading frames
* info: https://wiki.multimedia.cx/index.php/Smacker */
static int smacker_get_info(STREAMFILE *sf, int target_subsong, int * out_total_subsongs, size_t * out_stream_size, int * out_channel_count, int * out_sample_rate, int * out_num_samples) {
STREAMFILE *sf_index = NULL;
uint32_t flags, total_frames, trees_sizes;
off_t size_offset, type_offset, data_offset;
int i, j, sample_rate = 0, channel_count = 0, num_samples = 0;
int total_subsongs, target_stream = 0;
size_t stream_size = 0;
uint8_t stream_flags = 0;
/* rough format:
* - header (id, frames, video info/config, audio info)
* - frame sizes table
* - frame info table
* - huffman trees
* - frame data
*/
/* read header */
total_frames = read_u32le(0x0c,sf);
if (total_frames <= 0 || total_frames > 0x100000) goto fail; /* something must be off */
flags = read_u32le(0x14,sf);
if (flags & 1) /* extra "ring frame" */
total_frames += 1;
trees_sizes = read_u32le(0x34,sf);
if (target_subsong == 0) target_subsong = 1;
total_subsongs = 0;
for (i = 0; i < 7; i++) { /* up to 7 audio (multilang?) streams */
uint32_t audio_info = read_u32le(0x48 + 0x04*i,sf);
uint8_t audio_flags = (audio_info >> 24) & 0xFF;
int audio_rate = audio_info & 0x00FFFFFF;
if (audio_flags & SMK_AUDIO_PRESENT) {
total_subsongs++;
if (target_subsong == total_subsongs) {
target_stream = i;
sample_rate = audio_rate & 0x00FFFFFF;
channel_count = (audio_flags & SMK_AUDIO_STEREO) ? 2 : 1;
stream_flags = audio_flags;
}
}
}
if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
if (sample_rate == 0 || channel_count == 0) goto fail;
/* read size and type tables into buffer */
sf_index = reopen_streamfile(sf, total_frames*0x04 + total_frames*0x01);
if (!sf_index) goto fail;
/* read frames and sum all samples, since some codecs are VBR */
size_offset = 0x68;
type_offset = size_offset + total_frames*0x04;
data_offset = type_offset + total_frames*0x01 + trees_sizes;
for (i=0; i < total_frames; i++) {
uint32_t frame_size = read_u32le(size_offset,sf_index) & 0xFFFFFFFC; /* last 2 bits are keyframe flags */
uint8_t frame_type = read_u8 (type_offset,sf_index); /* 0: has palette, 1..7: has stream N) */
off_t offset = data_offset;
/* skip palette */
if (frame_type & (1<<0)) {
uint8_t palette_size = read_u8(offset,sf);
offset += palette_size * 4;
}
/* read target audio packet and ignore rest (though probably all streams are the same) */
for (j = 0; j < 7; j++) {
uint32_t audio_size;
/* check if stream N exists in this frame (supposedly streams can be go in separate frames) */
if ( !(frame_type & (1<<(j+1))) )
continue;
audio_size = read_u32le(offset,sf);
if (j == target_stream) {
/* resulting PCM bytes to samples */
if (stream_flags & SMK_AUDIO_PACKED) { /* Smacker and maybe Bink codecs */
uint32_t unpacked_size = read_u32le(offset+0x04,sf);
num_samples += unpacked_size / (0x02 * channel_count);
}
else if (stream_flags & SMK_AUDIO_16BITS) { /* PCM16 */
num_samples += (audio_size - 0x04) / (0x02 * channel_count);
}
else { /* PCM8 */
num_samples += (audio_size - 0x04) / (0x01 * channel_count);
}
}
stream_size += audio_size;
offset += audio_size;
}
/* rest is video packet (size = offset - data_offset) */
size_offset += 0x04;
type_offset += 0x01;
data_offset += frame_size;
}
if (out_total_subsongs) *out_total_subsongs = total_subsongs;
if (out_stream_size) *out_stream_size = stream_size;
if (out_sample_rate) *out_sample_rate = sample_rate;
if (out_channel_count) *out_channel_count = channel_count;
if (out_num_samples) *out_num_samples = num_samples;
close_streamfile(sf_index);
return 1;
fail:
close_streamfile(sf_index);
return 0;
}

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@ -485,6 +485,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
init_vgmstream_awb, init_vgmstream_awb,
init_vgmstream_acb, init_vgmstream_acb,
init_vgmstream_rad, init_vgmstream_rad,
init_vgmstream_smk,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */ /* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */ init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */

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@ -732,6 +732,7 @@ typedef enum {
meta_9TAV, meta_9TAV,
meta_BWAV, meta_BWAV,
meta_RAD, meta_RAD,
meta_SMACKER,
} meta_t; } meta_t;