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Fix .nlsd
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@ -318,7 +318,7 @@ VGMSTREAM * init_vgmstream_opus_sps_n1(STREAMFILE *streamFile) {
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num_samples = read_32bitLE(0x0C, streamFile);
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if ( read_32bitLE(0x1c, streamFile) == 0x01000080) {
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if (read_32bitBE(0x1c, streamFile) == 0x01000080) {
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offset = 0x1C;
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/* older games loop section (remnant of segmented opus_sps_n1): */
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