diff --git a/src/formats.c b/src/formats.c
index 298cc3c2..f8788d99 100644
--- a/src/formats.c
+++ b/src/formats.c
@@ -610,6 +610,7 @@ static const char* extension_list[] = {
"zsm",
"zss",
"zwdsp",
+ "zwv",
"vgmstream" /* fake extension, catch-all for FFmpeg/txth/etc */
diff --git a/src/libvgmstream.vcproj b/src/libvgmstream.vcproj
index 3dba4986..4bf18b90 100644
--- a/src/libvgmstream.vcproj
+++ b/src/libvgmstream.vcproj
@@ -1946,10 +1946,14 @@
RelativePath=".\meta\zsnd.c"
>
-
-
+
+
+
+
+
diff --git a/src/libvgmstream.vcxproj.filters b/src/libvgmstream.vcxproj.filters
index 90608578..fbd0fa57 100644
--- a/src/libvgmstream.vcxproj.filters
+++ b/src/libvgmstream.vcxproj.filters
@@ -1216,6 +1216,9 @@
meta\Source Files
+
+ meta\Source Files
+
coding\Source Files
diff --git a/src/meta/meta.h b/src/meta/meta.h
index 1d704492..72106a6a 100644
--- a/src/meta/meta.h
+++ b/src/meta/meta.h
@@ -911,4 +911,6 @@ VGMSTREAM* init_vgmstream_ktsc(STREAMFILE* sf);
VGMSTREAM* init_vgmstream_adp_konami(STREAMFILE* sf);
+VGMSTREAM* init_vgmstream_zwv(STREAMFILE* sf);
+
#endif /*_META_H*/
diff --git a/src/meta/zwv.c b/src/meta/zwv.c
new file mode 100644
index 00000000..70f436cc
--- /dev/null
+++ b/src/meta/zwv.c
@@ -0,0 +1,52 @@
+#include "meta.h"
+#include "../coding/coding.h"
+
+/* .zwv - from Namco games [THE iDOLM@STER Shiny TV (PS3)] */
+VGMSTREAM* init_vgmstream_zwv(STREAMFILE* sf) {
+ VGMSTREAM* vgmstream = NULL;
+ STREAMFILE* temp_sf = NULL;
+ off_t subfile_offset;
+ size_t subfile_size;
+
+
+ /* checks */
+ if (!check_extensions(sf,"zwv"))
+ goto fail;
+ if (read_u32be(0x00,sf) != 0x77617665) /* "wave" */
+ goto fail;
+
+ /* has a mini header then a proper MSF:
+ * 0x04: null
+ * 0x08: null
+ * 0x0c: version/config? (0x06040000)
+ * 0x10: version/config? (0x00030210)
+ * 0x14: sample rate
+ * 0x18: ? (related to sample rate)
+ * 0x1c: null
+ * 0x20: data offset
+ * 0x24: data size
+ * 0x28: loop flag (0x30+ is removed if no loop)
+ * 0x2c: ? (related to loop, or null)
+ * 0x30: null
+ * 0x30: loop start offset (same as MSF)
+ * 0x30: loop end offset (same as MSF start+length)
+ * 0x3c: null
+ */
+
+ subfile_offset = read_u32be(0x20, sf) - 0x40;
+ subfile_size = read_u32be(0x24, sf) + 0x40;
+
+ temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "msf");
+ if (!temp_sf) goto fail;
+
+ vgmstream = init_vgmstream_msf(temp_sf);
+ if (!vgmstream) goto fail;
+
+ close_streamfile(temp_sf);
+ return vgmstream;
+
+fail:
+ close_streamfile(temp_sf);
+ close_vgmstream(vgmstream);
+ return NULL;
+}
diff --git a/src/vgmstream.c b/src/vgmstream.c
index 819bb354..a6d625c6 100644
--- a/src/vgmstream.c
+++ b/src/vgmstream.c
@@ -505,6 +505,7 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
init_vgmstream_pcm_success,
init_vgmstream_ktsc,
init_vgmstream_adp_konami,
+ init_vgmstream_zwv,
/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */