From 230eff72e6843c6bc640f357ee885809eb865a27 Mon Sep 17 00:00:00 2001 From: snakemeat Date: Sat, 14 Apr 2012 16:48:57 +0000 Subject: [PATCH] Add PS3 IVAG meta, oops missed a file. git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@978 51a99a44-fe44-0410-b1ba-c3e57ba2b86b --- src/meta/ps3_ivag.c | 86 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 86 insertions(+) create mode 100644 src/meta/ps3_ivag.c diff --git a/src/meta/ps3_ivag.c b/src/meta/ps3_ivag.c new file mode 100644 index 00000000..44e94f70 --- /dev/null +++ b/src/meta/ps3_ivag.c @@ -0,0 +1,86 @@ +#include "meta.h" +#include "../util.h" + +/* IVAG + - The Idolm@ster: Gravure For You! Vol. 3 (PS3) + + Appears to be two VAGp streams interleaved. +*/ +VGMSTREAM * init_vgmstream_ps3_ivag(STREAMFILE *streamFile) +{ + VGMSTREAM * vgmstream = NULL; + char filename[260]; + + size_t fileLength; + off_t readOffset = 0; + off_t start_offset; + + int loop_flag = 0; + int channel_count; + + /* check extension, case insensitive */ + streamFile->get_name(streamFile,filename,sizeof(filename)); + if (strcasecmp("ivag",filename_extension(filename))) goto fail; + + /* check header */ + if (read_32bitBE(0x00,streamFile) != 0x49564147) // "IVAG" + goto fail; + + // channel count + channel_count = read_32bitBE(0x08, streamFile); + + // header size + start_offset = 0x40 + (0x40 * channel_count); + + // loop flag + if ((read_32bitBE(0x14, streamFile) != 0 || + (read_32bitBE(0x18, streamFile) != 0))) + { + loop_flag = 1; + } + + /* build the VGMSTREAM */ + vgmstream = allocate_vgmstream(channel_count,loop_flag); + if (!vgmstream) goto fail; + + /* fill in the vital statistics */ + vgmstream->channels = channel_count; + vgmstream->sample_rate = read_32bitBE(0x0C,streamFile); + vgmstream->coding_type = coding_PSX; + vgmstream->num_samples = read_32bitBE(0x10,streamFile); + + if (loop_flag) + { + vgmstream->loop_start_sample = read_32bitBE(0x14,streamFile); + vgmstream->loop_end_sample = read_32bitBE(0x18,streamFile); + } + + vgmstream->layout_type = layout_interleave; + vgmstream->interleave_block_size = read_32bitBE(0x1C,streamFile); + vgmstream->meta_type = meta_PS3_IVAG; + + /* open the file for reading */ + { + int i; + STREAMFILE * file; + file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE); + if (!file) goto fail; + + for (i=0;ich[i].streamfile = file; + + vgmstream->ch[i].channel_start_offset= + vgmstream->ch[i].offset=start_offset + (vgmstream->interleave_block_size * i); + + } + + } + + return vgmstream; + + /* clean up anything we may have opened */ +fail: + if (vgmstream) close_vgmstream(vgmstream); + return NULL; +}