BAF: Added a variation [Blur (Prototype) (PS3)]

This commit is contained in:
NicknineTheEagle 2021-10-21 00:33:23 +03:00
parent 29ae0d165a
commit 247b5109b6

View File

@ -1,13 +1,12 @@
#include "meta.h"
#include "../coding/coding.h"
/* .BAF - Bizarre Creations bank file [Blur (PS3), Project Gotham Racing 4 (X360), Geometry Wars (PC)] */
VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset, header_offset, name_offset;
size_t stream_size;
int loop_flag, channel_count, sample_rate, version, codec, tracks;
int loop_flag, channel_count, sample_rate, num_samples, version, codec, tracks;
int total_subsongs, target_subsong = streamFile->stream_index;
int32_t (*read_32bit)(off_t,STREAMFILE*);
@ -64,11 +63,11 @@ VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
codec = read_32bit(header_offset+0x08, streamFile);
name_offset = header_offset + 0x0c;
start_offset = read_32bit(header_offset+0x2c, streamFile);
stream_size = read_32bit(header_offset+0x30, streamFile);
stream_size = read_32bit(header_offset+0x30, streamFile);
tracks = 0;
switch(codec) {
case 0x03:
case 0x03: /* PCM16LE */
switch(version) {
case 0x03: /* Geometry Wars (PC) */
sample_rate = read_32bit(header_offset+0x38, streamFile);
@ -80,46 +79,59 @@ VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
case 0x04: /* Project Gotham Racing 4 (X360) */
sample_rate = read_32bit(header_offset+0x3c, streamFile);
channel_count = read_32bit(header_offset+0x44, streamFile);
loop_flag = read_8bit(header_offset+0x4b, streamFile);
loop_flag = read_8bit(header_offset+0x4b, streamFile);
break;
default:
goto fail;
}
num_samples = pcm_bytes_to_samples(stream_size, channel_count, 16);
break;
case 0x07:
switch(version) {
case 0x07: /* PSX ADPCM (0x21 frame size) */
if (version == 0x04 && read_32bit(header_offset + 0x3c, streamFile) != 0) {
/* Blur (Prototype) (PS3) */
sample_rate = read_32bit(header_offset+0x3c, streamFile);
channel_count = read_32bit(header_offset+0x44, streamFile);
loop_flag = read_8bit(header_offset+0x4b, streamFile);
/* mini-header at the start of the stream */
num_samples = read_32bitLE(start_offset+0x04, streamFile) / 0x02; /* PCM size? */
start_offset += read_32bitLE(start_offset+0x00, streamFile);
break;
}
switch (version) {
case 0x04: /* Blur (PS3) */
case 0x05: /* James Bond 007: Blood Stone (X360) */
sample_rate = read_32bit(header_offset+0x40, streamFile);
loop_flag = read_8bit(header_offset+0x48, streamFile);
tracks = read_8bit(header_offset+0x49, streamFile);
channel_count = read_8bit(header_offset+0x4b, streamFile);
num_samples = read_32bit(header_offset+0x44, streamFile);
loop_flag = read_8bit(header_offset+0x48, streamFile);
tracks = read_8bit(header_offset+0x49, streamFile);
channel_count = read_8bit(header_offset+0x4b, streamFile);
if (tracks) {
channel_count = channel_count * tracks;
}
break;
default:
goto fail;
}
break;
case 0x08:
case 0x08: /* XMA1 */
switch(version) {
case 0x04: /* Project Gotham Racing (X360) */
sample_rate = read_32bit(header_offset+0x3c, streamFile);
channel_count = read_32bit(header_offset+0x44, streamFile);
loop_flag = read_8bit(header_offset+0x54, streamFile) != 0;
loop_flag = read_8bit(header_offset+0x54, streamFile) != 0;
break;
case 0x05: /* James Bond 007: Blood Stone (X360) */
sample_rate = read_32bit(header_offset+0x40, streamFile);
channel_count = read_32bit(header_offset+0x48, streamFile);
loop_flag = read_8bit(header_offset+0x58, streamFile) != 0;
loop_flag = read_8bit(header_offset+0x58, streamFile) != 0;
break;
default:
@ -150,9 +162,9 @@ VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x02;
vgmstream->num_samples = pcm_bytes_to_samples(stream_size, channel_count, 16);
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->loop_end_sample = num_samples;
break;
case 0x07:
@ -160,9 +172,9 @@ VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = 0x21;
vgmstream->num_samples = read_32bit(header_offset+0x44, streamFile);
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = 0;
vgmstream->loop_end_sample = vgmstream->num_samples;
vgmstream->loop_end_sample = num_samples;
break;
#ifdef VGM_USE_FFMPEG
@ -170,7 +182,7 @@ VGMSTREAM * init_vgmstream_baf(STREAMFILE *streamFile) {
uint8_t buf[0x100];
int bytes;
bytes = ffmpeg_make_riff_xma1(buf,0x100, vgmstream->num_samples, stream_size, vgmstream->channels, vgmstream->sample_rate, 0);
bytes = ffmpeg_make_riff_xma1(buf,0x100, 0, stream_size, vgmstream->channels, vgmstream->sample_rate, 0);
vgmstream->codec_data = init_ffmpeg_header_offset(streamFile, buf,bytes, start_offset,stream_size);
if (!vgmstream->codec_data) goto fail;
vgmstream->coding_type = coding_FFmpeg;