mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-12-01 01:27:20 +01:00
commit
255f5dbd5f
@ -322,11 +322,11 @@ static const int16_t mul_delta_table[16] = {
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/* Crystal Dynamics IMA, reverse engineered from the exe, also info: https://github.com/sephiroth99/MulDeMu */
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static void cd_ima_expand_nibble(VGMSTREAMCHANNEL* stream, off_t byte_offset, int shift, int32_t* hist1, int32_t* index) {
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static void cd_ima_expand_nibble(uint8_t byte, int shift, int32_t* hist1, int32_t* index) {
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int code, sample, step, delta;
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/* could do the above table calcs during decode too */
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code = (read_8bit(byte_offset,stream->streamfile) >> shift) & 0xf;
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code = (byte >> shift) & 0xf;
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sample = *hist1;
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step = mul_adpcm_table[*index];
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@ -1210,50 +1210,55 @@ void decode_h4m_ima(VGMSTREAMCHANNEL * stream, sample_t * outbuf, int channelspa
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stream->adpcm_step_index = step_index;
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}
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/* test... */
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static inline int _clamp_s32(int value, int min, int max) {
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if (value < min)
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return min;
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else if (value > max)
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return max;
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else
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return value;
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}
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/* Crystal Dynamics IMA. Original code uses mind-bending intrinsics, so this may not be fully accurate.
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* Has another table with delta_table MMX combos, and using header sample and clamps seems necessary. */
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* Has another table with delta_table MMX combos, and uses header sample (first nibble is always 0). */
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void decode_cd_ima(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do, int channel) {
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uint8_t frame[0x24] = {0};
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int i, frames_in, sample_pos = 0, block_samples, frame_size;
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int32_t hist1 = stream->adpcm_history1_32;
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int step_index = stream->adpcm_step_index;
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off_t frame_offset;
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/* external interleave (fixed size), mono */
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block_samples = (0x24 - 0x4) * 2;
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frame_size = 0x24;
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block_samples = (frame_size - 0x4) * 2;
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frames_in = first_sample / block_samples;
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first_sample = first_sample % block_samples;
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frame_size = 0x24;
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frame_offset = stream->offset + frame_size*frames_in;
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frame_offset = stream->offset + frame_size * frames_in;
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read_streamfile(frame, frame_offset, frame_size, stream->streamfile); /* ignore EOF errors */
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/* normal header (hist+step+reserved), mono */
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if (first_sample == 0) {
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off_t header_offset = frame_offset + 0x00;
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hist1 = get_s16le(frame + 0x00);
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step_index = get_u8(frame + 0x02);
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step_index = _clamp_s32(step_index, 0, 88);
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hist1 = read_16bitLE(header_offset+0x00,stream->streamfile);
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step_index = read_8bit(header_offset+0x02,stream->streamfile);
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if (step_index < 0) step_index=0;
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if (step_index > 88) step_index=88;
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/* write header sample (even samples per block, skips last nibble) */
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/* write header sample (even samples per block, skips first nibble) */
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outbuf[sample_pos] = (short)(hist1);
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sample_pos += channelspacing;
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first_sample += 1;
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samples_to_do -= 1;
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}
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/* decode nibbles (layout: straight in mono ) */
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/* decode nibbles (layout: straight in mono) */
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for (i = first_sample; i < first_sample + samples_to_do; i++) {
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off_t byte_offset = frame_offset + 0x04 + (i-1)/2;
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int nibble_shift = (!((i-1)&1) ? 0:4); /* low first */
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int pos = 0x04 + (i/2);
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int shift = (i&1 ? 4:0); /* low first, but first low nibble is skipped */
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/* must skip last nibble per spec, rarely needed though (ex. Gauntlet Dark Legacy) */
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if (i < block_samples) {
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cd_ima_expand_nibble(stream, byte_offset,nibble_shift, &hist1, &step_index);
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outbuf[sample_pos] = (short)(hist1);
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sample_pos += channelspacing;
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}
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cd_ima_expand_nibble(frame[pos], shift, &hist1, &step_index);
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outbuf[sample_pos] = (short)(hist1);
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sample_pos += channelspacing;
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}
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stream->adpcm_history1_32 = hist1;
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@ -170,14 +170,18 @@ void reset_layout_layered(layered_layout_data *data) {
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/* helper for easier creation of layers */
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VGMSTREAM *allocate_layered_vgmstream(layered_layout_data* data) {
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VGMSTREAM *vgmstream = NULL;
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int i, channels, loop_flag;
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int i, channels, loop_flag, num_samples;
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/* get data */
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channels = data->output_channels;
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loop_flag = 1;
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num_samples = 0;
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for (i = 0; i < data->layer_count; i++) {
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if (loop_flag && !data->layers[i]->loop_flag)
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loop_flag = 0;
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if (num_samples < data->layers[i]->num_samples)
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num_samples = data->layers[i]->num_samples;
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}
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@ -187,7 +191,7 @@ VGMSTREAM *allocate_layered_vgmstream(layered_layout_data* data) {
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vgmstream->meta_type = data->layers[0]->meta_type;
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vgmstream->sample_rate = data->layers[0]->sample_rate;
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vgmstream->num_samples = data->layers[0]->num_samples;
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vgmstream->num_samples = num_samples;
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vgmstream->loop_start_sample = data->layers[0]->loop_start_sample;
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vgmstream->loop_end_sample = data->layers[0]->loop_end_sample;
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vgmstream->coding_type = data->layers[0]->coding_type;
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@ -832,6 +832,10 @@
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RelativePath=".\meta\kraw.c"
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>
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</File>
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<File
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RelativePath=".\meta\ktsc.c"
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>
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</File>
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<File
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RelativePath=".\meta\ktsr.c"
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>
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@ -193,6 +193,7 @@
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<ClCompile Include="meta\imuse.c" />
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<ClCompile Include="meta\ios_psnd.c" />
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<ClCompile Include="meta\kat.c" />
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<ClCompile Include="meta\ktsc.c" />
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<ClCompile Include="meta\ktsr.c" />
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<ClCompile Include="meta\ktss.c" />
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<ClCompile Include="meta\kwb.c" />
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@ -1747,6 +1747,9 @@
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<ClCompile Include="meta\mogg.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ktsc.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ktsr.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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60
src/meta/ktsc.c
Normal file
60
src/meta/ktsc.c
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@ -0,0 +1,60 @@
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../layout/layout.h"
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/* KTSC - Koei Tecmo KTSR container */
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VGMSTREAM* init_vgmstream_ktsc(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE *temp_sf = NULL;
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int target_subsong = sf->stream_index, total_subsongs;
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off_t offset, subfile_offset;
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size_t subfile_size;
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/* checks */
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/* .ktsl2asbin: common [Atelier Ryza (PC)] */
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if (!check_extensions(sf, "ktsl2asbin"))
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goto fail;
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/* KTSC is a container of KTSRs, but can't be extracted easily as they use absolute pointers to the
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* same stream companion file. KTSRs may have subsongs, but only seem to have 1, so use KTSC's subsongs. */
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if (read_u32be(0x00, sf) != 0x4B545343) /* "KTSC" */
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goto fail;
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if (read_u32be(0x04, sf) != 0x01000001) /* version? */
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goto fail;
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if (target_subsong == 0) target_subsong = 1;
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total_subsongs = read_u32le(0x08, sf);
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if (target_subsong > total_subsongs)
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goto fail;
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/* 0x0c: CRC(?) table start */
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offset = read_u32le(0x10, sf);
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/* 0x14: file size */
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/* 0x18: header end */
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/* 0x1c: null */
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/* 0x20+: CRC(?) table, 1 entry per file */
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subfile_offset = read_u32le(offset + 0x04 * (target_subsong - 1), sf);
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subfile_size = read_u32le(subfile_offset + 0x1c, sf); /* from header, meh */
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, NULL);
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if (!temp_sf) goto fail;
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temp_sf->stream_index = 1;
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vgmstream = init_vgmstream_ktsr(temp_sf);
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if (!vgmstream) goto fail;
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if (vgmstream->num_streams > 1)
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goto fail;
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vgmstream->num_streams = total_subsongs;
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -312,6 +312,7 @@ static int parse_ktsr_subfile(ktsr_header* ktsr, STREAMFILE* sf, off_t offset) {
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switch(type) { /* hash-id? */
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case 0x38D0437D: /* external [Nioh (PC), Atelier Ryza (PC)] */
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case 0xDF92529F: /* external [Atelier Ryza (PC)] */
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/* 08 subtype? (ex. 0x522B86B9)
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* 0c channels
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* 10 ? (always 0x002706B8)
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@ -907,4 +907,6 @@ VGMSTREAM* init_vgmstream_kat(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_pcm_success(STREAMFILE* sf);
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VGMSTREAM* init_vgmstream_ktsc(STREAMFILE* sf);
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#endif /*_META_H*/
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@ -501,6 +501,7 @@ VGMSTREAM * (*init_vgmstream_functions[])(STREAMFILE *streamFile) = {
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init_vgmstream_mups,
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init_vgmstream_kat,
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init_vgmstream_pcm_success,
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init_vgmstream_ktsc,
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/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
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init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
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