Fix The Bouncer .vs (.str)

This commit is contained in:
bnnm 2018-06-30 16:01:29 +02:00
parent dbb5a4458b
commit 2695612624
3 changed files with 38 additions and 63 deletions

View File

@ -909,7 +909,7 @@ static const meta_info meta_info_list[] = {
{meta_X360_TRA, "Terminal Reality .TRA raw header"},
{meta_PS2_VGS, "Princess Soft VGS header"},
{meta_PS2_IAB, "Runtime .IAB header"},
{meta_PS2_STRLR, "STR L/R header"},
{meta_PS2_STRLR, "The Bouncer STR header"},
{meta_LSF_N1NJ4N, ".lsf !n1nj4n header"},
{meta_VAWX, "feelplus VAWX header"},
{meta_PC_SNDS, "assumed Heavy Iron IMA by .snds extension"},

View File

@ -1,19 +1,17 @@
#include "layout.h"
#include "../vgmstream.h"
/* set up for the block at the given offset */
/* The Bouncer STRx blocks, one block per channel when stereo */
void block_update_ps2_strlr(off_t block_offset, VGMSTREAM * vgmstream) {
STREAMFILE* streamFile = vgmstream->ch[0].streamfile;
int i;
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = read_32bitLE(
vgmstream->current_block_offset+0x4,
vgmstream->ch[0].streamfile)*2;
vgmstream->next_block_offset = vgmstream->current_block_offset+vgmstream->current_block_size+0x40;
//vgmstream->current_block_size/=vgmstream->channels;
vgmstream->current_block_offset = block_offset;
vgmstream->current_block_size = read_32bitLE(block_offset+0x04,streamFile); /* can be smaller than 0x800 */
vgmstream->next_block_offset = block_offset + 0x800*vgmstream->channels;
/* 0x08: number of remaning blocks, 0x10: some id/size? (shared in all blocks) */
for (i=0;i<vgmstream->channels;i++) {
vgmstream->ch[i].offset = vgmstream->current_block_offset+0x20+(0x800*i);
for (i = 0; i < vgmstream->channels; i++) {
vgmstream->ch[i].offset = block_offset + 0x20 + 0x800*i;
}
}

View File

@ -1,80 +1,57 @@
#include "meta.h"
#include "../layout/layout.h"
#include "../util.h"
#include "../coding/coding.h"
/* STR: The Bouncer (PS2) */
/* STR - The Bouncer (PS2) */
VGMSTREAM * init_vgmstream_ps2_strlr(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int loop_flag = 0;
int channel_count;
int i;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("str",filename_extension(filename))) goto fail;
int channel_count, loop_flag;
off_t start_offset;
/* checks */
/* .vs: real extension (from .nam container) , .str: partial header id */
if (!check_extensions(streamFile, "vs,str"))
goto fail;
#if 0
/* check header */
if (read_32bitBE(0x00,streamFile) != 0x5354524C) /* "STRL" */
if (!(read_32bitBE(0x000,streamFile) == 0x5354524C && /* "STRL" */
read_32bitBE(0x800,streamFile) == 0x53545252) && /* "STRR" */
read_32bitBE(0x00,streamFile) != 0x5354524D) /* "STRM" */
goto fail;
if (read_32bitBE(0x00,streamFile) != 0x53545252) /* "STRR" */
goto fail;
#endif
/* don't hijack Sonic & Sega All Stars Racing X360 (xma) */
if (read_32bitBE(0x00,streamFile) == 0x52494646)
goto fail; /* "RIFF"*/
/* don't hijack Mad Dash Racing (Xbox) */
if (read_32bitLE(0x0c,streamFile) == 1
&& read_32bitLE(0x010,streamFile) == 0
&& read_32bitLE(0x400,streamFile) == 0
&& read_32bitLE(0x7f0,streamFile) == 0)
goto fail;
loop_flag = 0;
channel_count = 2;
/* build the VGMSTREAM */
channel_count = (read_32bitBE(0x00,streamFile) == 0x5354524D) ? 1 : 2; /* "STRM"=mono (voices) */
start_offset = 0x00;
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,loop_flag);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x0;
vgmstream->channels = channel_count;
vgmstream->sample_rate = 48000;
vgmstream->sample_rate = 44100;
vgmstream->coding_type = coding_PSX;
vgmstream->layout_type = layout_blocked_ps2_strlr;
//vgmstream->interleave_block_size = read_32bitLE(0xC, streamFile);
vgmstream->meta_type = meta_PS2_STRLR;
/* open the file for reading by each channel */
if (!vgmstream_open_stream(vgmstream,streamFile,start_offset))
goto fail;
/* calc num_samples */
{
for (i=0;i<channel_count;i++)
{
vgmstream->ch[i].streamfile = streamFile->open(streamFile, filename, 0x8000);
if (!vgmstream->ch[i].streamfile) goto fail;
vgmstream->next_block_offset = start_offset;
do {
block_update_ps2_strlr(vgmstream->next_block_offset,vgmstream);
vgmstream->num_samples += ps_bytes_to_samples(vgmstream->current_block_size, 1);
}
while (vgmstream->next_block_offset < get_streamfile_size(streamFile));
}
/* Calc num_samples */
block_update_ps2_strlr(start_offset, vgmstream);
vgmstream->num_samples=0;
do
{
vgmstream->num_samples += vgmstream->current_block_size * 14 / 16;
block_update_ps2_strlr(vgmstream->next_block_offset, vgmstream);
} while (vgmstream->next_block_offset < get_streamfile_size(streamFile));
block_update_ps2_strlr(start_offset, vgmstream);
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
close_vgmstream(vgmstream);
return NULL;
}