Merge pull request #643 from NicknineTheEagle/ubi

Ubi
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NicknineTheEagle 2020-06-06 18:26:44 +03:00 committed by GitHub
commit 295ffac0b6
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3 changed files with 55 additions and 44 deletions

View File

@ -59,7 +59,7 @@ VGMSTREAM *init_vgmstream_kat(STREAMFILE *sf) {
vgmstream->num_samples = yamaha_bytes_to_samples(data_size, channels);
break;
case 8:
vgmstream->coding_type = coding_PCM8_U;
vgmstream->coding_type = coding_PCM8;
vgmstream->layout_type = layout_none;
vgmstream->num_samples = pcm_bytes_to_samples(data_size, channels, 8);
break;

View File

@ -8,7 +8,7 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
off_t start_offset;
int channel_count, loop_flag, sample_rate;
int32_t num_samples, loop_start = 0, loop_end = 0;
int32_t num_samples;
size_t file_size, data_size, unknown1, unknown2, interleave, padding_size;
@ -65,8 +65,6 @@ VGMSTREAM * init_vgmstream_ps2_joe(STREAMFILE *streamFile) {
vgmstream->sample_rate = sample_rate;
vgmstream->num_samples = num_samples;
vgmstream->loop_start_sample = loop_start;
vgmstream->loop_end_sample = loop_end;
vgmstream->stream_size = data_size;
vgmstream->coding_type = coding_PSX;

View File

@ -30,6 +30,7 @@ typedef struct {
off_t audio_loop_flag;
off_t audio_loc_flag;
off_t audio_stereo_flag;
off_t audio_internal_flag;
off_t audio_num_samples;
off_t audio_num_samples2;
off_t audio_sample_rate;
@ -180,8 +181,9 @@ typedef struct {
float duration; /* silence duration */
int is_streamed; /* stream is in a external file */
int is_streamed; /* sound is streamed from storage */
int is_cd_streamed; /* found in PS2 BNM */
int is_external; /* sound is in an external file */
char resource_name[0x28]; /* filename to the external stream, or internal stream info for some games */
char readable_name[255]; /* final subsong name */
@ -195,6 +197,7 @@ static int parse_dat_header(ubi_sb_header *sb, STREAMFILE *sf);
static int parse_header(ubi_sb_header* sb, STREAMFILE* sf, off_t offset, int index);
static int parse_sb(ubi_sb_header* sb, STREAMFILE* sf, int target_subsong);
static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf_index, STREAMFILE* sf);
static VGMSTREAM *init_vgmstream_ubi_sb_silence(ubi_sb_header *sb, STREAMFILE *sf_index, STREAMFILE *sf);
static int config_sb_platform(ubi_sb_header* sb, STREAMFILE* sf);
static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf);
@ -473,10 +476,10 @@ static int bnm_parse_offsets(ubi_sb_header *sb, STREAMFILE *sf) {
int32_t(*read_32bit)(off_t, STREAMFILE *) = sb->big_endian ? read_32bitBE : read_32bitLE;
uint32_t block_offset;
if (sb->is_streamed)
if (sb->is_external)
return 1;
/* sounds are split into groups based on resource type and codec, the order is hardcoded */
/* sounds are split into subblocks based on resource type and codec, the order is hardcoded */
if (sb->version == 0x00000000 || sb->version == 0x00000200) {
/* 0x14: MPDX, 0x18: MIDI, 0x1c: PCM, 0x20: APM, 0x24: streamed, 0x28: EOF */
switch (sb->stream_type) {
@ -506,7 +509,7 @@ static int bnm_parse_offsets(ubi_sb_header *sb, STREAMFILE *sf) {
goto fail;
}
} else {
VGM_LOG("UBI BNM: Unknown group offsets for version %08x", sb->version);
VGM_LOG("UBI BNM: Unknown subblock offsets for version %08x", sb->version);
goto fail;
}
@ -623,11 +626,17 @@ fail:
return 0;
}
static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf) {
static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf_index, STREAMFILE *sf) {
VGMSTREAM *vgmstream = NULL;
STREAMFILE *sf_data = NULL;
if (sb->is_streamed) {
if (sb->is_external) {
if (strcmp(sb->resource_name, "silence.wav") == 0) {
/* some Rayman 2 banks reference non-existent silence.wav, looks like some kind of hack? */
sb->duration = (float)(sb->stream_size / sb->channels / 2) / (float)sb->sample_rate;
return init_vgmstream_ubi_sb_silence(sb, sf_index, sf);
}
sf_data = open_streamfile_by_filename(sf, sb->resource_name);
if (!sf_data) {
VGM_LOG("UBI DAT: no matching KAT found\n");
@ -640,7 +649,7 @@ static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf)
switch (sb->stream_type) {
case 0x01:
{
if (!sb->is_streamed) { /* Dreamcast bank */
if (!sb->is_external) { /* Dreamcast bank */
if (sb->version == 0x00000000) {
uint32_t entry_offset, start_offset, num_samples, codec;
uint8_t buf[4];
@ -705,7 +714,7 @@ static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf)
vgmstream = allocate_vgmstream(sb->channels, sb->loop_flag);
if (!vgmstream) goto fail;
data_size = get_streamfile_size(sf) - sb->stream_offset;
data_size = get_streamfile_size(sf_data) - sb->stream_offset;
vgmstream->coding_type = coding_PCM16LE;
vgmstream->layout_type = layout_interleave;
@ -719,9 +728,8 @@ static VGMSTREAM *init_vgmstream_ubi_dat_main(ubi_sb_header *sb, STREAMFILE *sf)
}
break;
}
case 0x04:
{ /* standard WAV */
if (!sb->is_streamed) {
case 0x04:{ /* standard WAV */
if (!sb->is_external) {
VGM_LOG("Ubi DAT: Found RAM stream_type 0x04\n");
goto fail;
}
@ -1274,10 +1282,10 @@ static VGMSTREAM* init_vgmstream_ubi_sb_audio(ubi_sb_header* sb, STREAMFILE* sf_
STREAMFILE* sf_data = NULL;
if (sb->is_dat)
return init_vgmstream_ubi_dat_main(sb, sf);
return init_vgmstream_ubi_dat_main(sb, sf_index, sf);
/* open external stream if needed */
if (sb->is_streamed || sb->is_blk || sb->is_ps2_bnm) {
if (sb->is_external) {
sf_data = open_streamfile_by_filename(sf, sb->resource_name);
if (sf_data == NULL) {
VGM_LOG("UBI SB: external stream '%s' not found\n", sb->resource_name);
@ -1311,17 +1319,13 @@ static VGMSTREAM* init_vgmstream_ubi_sb_layer(ubi_sb_header* sb, STREAMFILE* sf_
size_t full_stream_size = sb->stream_size;
int i, total_channels = 0;
if (sb->is_dat) {
return init_vgmstream_ubi_dat_main(sb, sf);
}
if (sb->is_ps2_old) {
/* no blocked layout yet, just open it as normal file */
/* no blocked layout yet, just open it as a normal file */
return init_vgmstream_ubi_sb_audio(sb, sf_index, sf);
}
/* open external stream if needed */
if (sb->is_streamed || sb->is_blk) {
if (sb->is_external) {
sf_data = open_streamfile_by_filename(sf,sb->resource_name);
if (sf_data == NULL) {
VGM_LOG("UBI SB: external stream '%s' not found\n", sb->resource_name);
@ -1593,7 +1597,7 @@ static VGMSTREAM* init_vgmstream_ubi_sb_header(ubi_sb_header* sb, STREAMFILE* sf
;VGM_LOG("UBI SB: target at %x + %x, extra=%x, name=%s, sb=%i, t=%i\n",
(uint32_t)sb->header_offset, sb->cfg.section2_entry_size, (uint32_t)sb->extra_offset, sb->resource_name, sb->subblock_id, sb->stream_type);
;VGM_LOG("UBI SB: stream offset=%x, size=%x, name=%s\n", (uint32_t)sb->stream_offset, sb->stream_size, sb->is_streamed ? sb->resource_name : "internal" );
;VGM_LOG("UBI SB: stream offset=%x, size=%x, name=%s\n", (uint32_t)sb->stream_offset, sb->stream_size, sb->is_external ? sb->resource_name : "internal" );
switch(sb->type) {
case UBI_AUDIO:
@ -1680,7 +1684,7 @@ static void build_readable_name(char * buf, size_t buf_size, ubi_sb_header* sb)
}
}
else {
if (sb->is_streamed || sb->cfg.audio_has_internal_names || sb->is_blk || sb->is_ps2_bnm)
if (sb->is_external || sb->cfg.audio_has_internal_names)
res_name = sb->resource_name;
else
res_name = NULL;
@ -1709,7 +1713,7 @@ static int parse_type_audio_ps2_bnm(ubi_sb_header *sb, off_t offset, STREAMFILE
sb->stream_size = read_32bit(offset + sb->cfg.audio_stream_size, sf);
sb->stream_offset = read_32bit(offset + sb->cfg.audio_stream_offset, sf);
sb->channels = read_8bit(offset + sb->cfg.audio_channels, sf);
sb->sample_rate = read_16bit(offset + sb->cfg.audio_sample_rate, sf);
sb->sample_rate = (uint16_t)read_16bit(offset + sb->cfg.audio_sample_rate, sf);
if (sb->stream_size == 0) {
VGM_LOG("UBI SB: bad stream size\n");
@ -1739,6 +1743,8 @@ static int parse_type_audio_ps2_bnm(ubi_sb_header *sb, off_t offset, STREAMFILE
sprintf(sb->resource_name, "BNK_%d.VB", sb->bank_number);
}
sb->is_external = 1;
return 1;
fail:
return 0;
@ -1782,8 +1788,10 @@ static int parse_type_audio_ps2_old(ubi_sb_header* sb, off_t offset, STREAMFILE*
/* filenames are hardcoded */
if (sb->is_blk) {
blk_get_resource_name(sb);
sb->is_external = 1;
} else if (sb->is_streamed) {
strcpy(sb->resource_name, sb->is_localized ? "STRM.LM1" : "STRM.SM1");
sb->is_external = 1;
}
return 1;
@ -1819,8 +1827,10 @@ static int parse_type_layer_ps2_old(ubi_sb_header* sb, off_t offset, STREAMFILE*
/* filenames are hardcoded */
if (sb->is_blk) {
blk_get_resource_name(sb);
sb->is_external = 1;
} else if (sb->is_streamed) {
strcpy(sb->resource_name, sb->is_localized ? "STRM.LM1" : "STRM.SM1");
sb->is_external = 1;
}
return 1;
@ -1856,12 +1866,11 @@ static int parse_type_audio(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
}
sb->is_streamed = read_32bit(offset + sb->cfg.audio_streamed_flag, sf) & sb->cfg.audio_streamed_and;
sb->is_external = sb->is_streamed;
/* hack for Donald Duck Demo, there are some streamed APM sounds that don't have the flag set */
if (sb->is_bnm && sb->version == 0x00000000 && sb->stream_type == 0x04 && !sb->is_streamed) {
/* check the header for whether there are actually any RAM APM sounds */
if (read_32bit(0x24, sf) - read_32bit(0x20, sf) == 0x00)
sb->is_streamed = 1;
if (sb->cfg.audio_internal_flag && !sb->is_streamed) {
/* RAM sounds are not always internal in early versions [Donald Duck Demo (PC)] */
sb->is_external = (int)!(read_32bit(offset + sb->cfg.audio_internal_flag, sf));
}
/* apparently, there may also be other subblocks based on various flags but they were not seen so far */
@ -1895,7 +1904,7 @@ static int parse_type_audio(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
/* external stream name can be found in the header (first versions) or the sectionX table (later versions) */
if (sb->cfg.audio_stream_name) {
if (sb->is_dat && !sb->is_streamed) {
if (sb->is_dat && !sb->is_external) {
sb->subbank_index = read_8bit(offset + sb->cfg.audio_stream_name + 0x01, sf);
} else {
read_string(sb->resource_name, sb->cfg.resource_name_size, offset + sb->cfg.audio_stream_name, sf);
@ -2012,6 +2021,8 @@ static int parse_type_layer(ubi_sb_header* sb, off_t offset, STREAMFILE* sf) {
goto fail;
}
sb->is_external = sb->is_streamed;
/* get 1st layer header in extra table and validate all headers match */
table_offset = sb->extra_offset;
//sb->channels = (sb->cfg.layer_channels % 4) ? /* non-aligned offset is always 16b */
@ -2357,11 +2368,11 @@ static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
VGM_ASSERT(!sb->is_map && sb->section3_num > 2, "UBI SB: section3 > 2 found\n");
if (sb->is_streamed)
if (sb->is_external)
return 1;
/* Internal sounds are split into codec groups, with their offsets being relative to group start.
* A table contains sizes of each group, so we adjust offsets based on the group ID of our sound.
/* Internal sounds are split into subblocks, with their offsets being relative to subblock start.
* A table contains sizes of each subblock, so we adjust offsets based on the subblock ID of our sound.
* Headers normally only use 0 or 1, and section3 may only define id1 (which the internal sound would use).
* May exist even for external streams only, and they often use id 1 too. */
@ -2377,10 +2388,10 @@ static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
* 0x00: sec2 entry index
* 0x04: sound offset
* table 2 - for each entry:
* 0x00 - group ID
* 0x00 - subblock ID
* 0x04 - size with padding included
* 0x08 - size without padding
* 0x0c - absolute group offset
* 0x0c - absolute subblock offset
*/
for (i = 0; i < sb->section3_num; i++) {
@ -2405,7 +2416,7 @@ static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
}
if (k == table2_num) {
VGM_LOG("UBI SM: Failed to find group %d in map %s\n", sb->subblock_id, sb->map_name);
VGM_LOG("UBI SM: Failed to find subblock %d in map %s\n", sb->subblock_id, sb->map_name);
goto fail;
}
break;
@ -2417,11 +2428,11 @@ static int parse_offsets(ubi_sb_header* sb, STREAMFILE* sf) {
}
if (sb->stream_offset == 0) {
VGM_LOG("UBI SM: Failed to find offset for resource %d in group %d in map %s\n", sb->header_index, sb->subblock_id, sb->map_name);
VGM_LOG("UBI SM: Failed to find offset for resource %d in subblock %d in map %s\n", sb->header_index, sb->subblock_id, sb->map_name);
goto fail;
}
} else {
/* banks store internal sounds after all headers and adjusted by the group table, find the matching entry */
/* banks store internal sounds after all headers and adjusted by the subblock table, find the matching entry */
off_t sounds_offset = sb->section3_offset + sb->cfg.section3_entry_size*sb->section3_num;
if (sb->cfg.is_padded_sounds_offset)
@ -2620,10 +2631,10 @@ static void config_sb_entry(ubi_sb_header* sb, size_t section1_size_entry, size_
sb->cfg.section2_entry_size = section2_size_entry;
sb->cfg.section3_entry_size = 0x08;
}
static void config_sb_audio_fs(ubi_sb_header* sb, off_t streamed_flag, off_t group_flag, off_t loop_flag) {
static void config_sb_audio_fs(ubi_sb_header* sb, off_t streamed_flag, off_t subblock_flag, off_t loop_flag) {
/* audio header with standard flags */
sb->cfg.audio_streamed_flag = streamed_flag;
sb->cfg.audio_subblock_flag = group_flag;
sb->cfg.audio_subblock_flag = subblock_flag;
sb->cfg.audio_loop_flag = loop_flag;
sb->cfg.audio_streamed_and = 1;
sb->cfg.audio_subblock_and = 1;
@ -2861,6 +2872,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
}
if (sb->is_bnm || sb->is_blk || sb->is_dat) {
sb->cfg.audio_internal_flag = 0x08;
sb->cfg.audio_stream_size = 0x0c;
sb->cfg.audio_stream_offset = 0x10;
//sb->cfg.audio_extra_offset = 0x10;
@ -2884,6 +2896,7 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
sb->cfg.random_extra_offset = 0x10;
//sb->cfg.random_extra_size = 0x0c;
} else if (sb->version <= 0x00000007) {
sb->cfg.audio_internal_flag = 0x08;
sb->cfg.audio_stream_size = 0x0c;
sb->cfg.audio_extra_offset = 0x10;
sb->cfg.audio_stream_offset = 0x14;
@ -3320,8 +3333,8 @@ static int config_sb_version(ubi_sb_header* sb, STREAMFILE* sf) {
return 1;
}
/* Brothers in Arms: Road to Hill 30 (2005)(PS2) */
/* Brothers in Arms: Earned in Blood (2005)(PS2) */
/* Brothers in Arms: Road to Hill 30 (2005)(PS2)-bank */
/* Brothers in Arms: Earned in Blood (2005)(PS2)-bank */
if (sb->version == 0x000A0007 && sb->platform == UBI_PS2 && is_bia_ps2) {
config_sb_entry(sb, 0x5c, 0x14c);