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synced 2024-11-12 01:30:49 +01:00
fixed xa issues, adding .INT support
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@104 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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@ -5,8 +5,8 @@
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void xa_block_update(off_t block_offset, VGMSTREAM * vgmstream) {
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int i;
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uint8_t currentChannel=0;
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uint8_t subAudio=0;
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int8_t currentChannel=0;
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int8_t subAudio=0;
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if(vgmstream->samples_into_block!=0)
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// don't change this variable in the init process
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@ -246,6 +246,10 @@
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RelativePath=".\meta\ps2_ads.c"
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>
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</File>
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<File
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RelativePath=".\meta\ps2_int.c"
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>
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</File>
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<File
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RelativePath=".\meta\ps2_npsf.c"
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>
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@ -39,4 +39,6 @@ VGMSTREAM * init_vgmstream_cdxa(const char * const filename);
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VGMSTREAM * init_vgmstream_ps2_rxw(const char * const filename);
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VGMSTREAM * init_vgmstream_ps2_int(const char * const filename);
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#endif
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63
src/meta/ps2_int.c
Normal file
63
src/meta/ps2_int.c
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@ -0,0 +1,63 @@
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#include "meta.h"
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#include "../util.h"
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/* INT
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PS2 INT format is a RAW 48khz PCM file without header
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The only fact about those file, is that the raw is interleaved
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The interleave value is allways 0x200
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known extensions : INT
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2008-05-11 - Fastelbja : First version ...
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*/
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VGMSTREAM * init_vgmstream_ps2_int(const char * const filename) {
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VGMSTREAM * vgmstream = NULL;
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STREAMFILE * infile = NULL;
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int i;
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/* check extension, case insensitive */
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if (strcasecmp("int",filename_extension(filename))) goto fail;
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/* try to open the file for header reading */
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infile = open_streamfile(filename);
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if (!infile) goto fail;
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/* No check to do as they are raw pcm */
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(2,0);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->channels = 2;
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vgmstream->sample_rate = 48000;
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vgmstream->coding_type = coding_PCM16LE;
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vgmstream->num_samples = get_streamfile_size(infile)/4;
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vgmstream->interleave_block_size = 0x200;
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vgmstream->layout_type = layout_interleave;
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vgmstream->meta_type = meta_PS2_RAW;
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close_streamfile(infile); infile=NULL;
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/* open the file for reading by each channel */
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{
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for (i=0;i<2;i++) {
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vgmstream->ch[i].streamfile = open_streamfile_buffer(filename,0x8000);
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if (!vgmstream->ch[i].streamfile) goto fail;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=0;
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (infile) close_streamfile(infile);
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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@ -19,7 +19,7 @@ VGMSTREAM * init_vgmstream_ps2_rxw(const char * const filename) {
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infile = open_streamfile(filename);
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if (!infile) goto fail;
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/* check NPSF Header */
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/* check RXWS/FORM Header */
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if (!((read_32bitBE(0x00,infile) == 0x52585753) &&
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(read_32bitBE(0x10,infile) == 0x464F524D)))
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goto fail;
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@ -38,7 +38,6 @@ VGMSTREAM * init_vgmstream_ps2_rxw(const char * const filename) {
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x2E,infile);
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/* Check for Compression Scheme */
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vgmstream->coding_type = coding_PSX;
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vgmstream->num_samples = (read_32bitLE(0x38,infile)*28/16)/2;
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@ -93,8 +93,8 @@ off_t init_xa_channel(int channel,VGMSTREAM* vgmstream) {
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off_t block_offset=0x44;
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uint8_t currentChannel;
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uint8_t subAudio;
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int8_t currentChannel;
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int8_t subAudio;
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vgmstream->xa_channel=channel;
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@ -15,7 +15,7 @@
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* List of functions that will recognize files. These should correspond pretty
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* directly to the metadata types
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*/
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#define INIT_VGMSTREAM_FCNS 18
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#define INIT_VGMSTREAM_FCNS 19
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VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(const char * const) = {
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init_vgmstream_adx,
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init_vgmstream_brstm,
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@ -35,6 +35,7 @@ VGMSTREAM * (*init_vgmstream_fcns[INIT_VGMSTREAM_FCNS])(const char * const) = {
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init_vgmstream_rwsd,
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init_vgmstream_cdxa,
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init_vgmstream_ps2_rxw,
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init_vgmstream_ps2_int,
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};
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@ -589,6 +590,9 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
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break;
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case meta_PS2_RXW:
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snprintf(temp,TEMPSIZE,"RXWS File (Arc The Lad)");
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break;
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case meta_PS2_RAW:
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snprintf(temp,TEMPSIZE,"RAW Interleaved PCM");
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break;
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default:
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snprintf(temp,TEMPSIZE,"THEY SHOULD HAVE SENT A POET");
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@ -77,6 +77,7 @@ typedef enum {
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meta_PS2_SShd, /* .ADS with SShd header */
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meta_PS2_NPSF, /* Namco Production Sound File */
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meta_PS2_RXW, /* Sony Arc The Lad Sound File */
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meta_PS2_RAW, /* RAW Interleaved Format */
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meta_PSX_XA, /* CD-XA with RIFF header */
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@ -45,7 +45,7 @@ int fade_samples = 0;
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#define EXTENSION_LIST_SIZE 1024
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char working_extension_list[EXTENSION_LIST_SIZE] = {0};
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#define EXTENSION_COUNT 17
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#define EXTENSION_COUNT 18
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char * extension_list[EXTENSION_COUNT] = {
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"adx\0ADX Audio File (*.ADX)\0",
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"afc\0AFC Audio File (*.AFC)\0",
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@ -64,6 +64,7 @@ char * extension_list[EXTENSION_COUNT] = {
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"rwsd\0RWSD Audio File (*.RWSD)\0",
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"xa\0PSX CD-XA File (*.XA)\0",
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"rxw\0PS2 RXWS File (*.RXW)\0",
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"int\0PS2 RAW Interleaved PCM (*.INT)\0",
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};
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/* stubs, we don't do anything fancy yet */
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