mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-28 08:20:54 +01:00
SGDX fixes: AT3/AC3 codecs (via FFmpeg), ADPCM interleave, unify code
This commit is contained in:
parent
bf7d3da39a
commit
2ac3db4d03
@ -587,7 +587,7 @@ VGMSTREAM * init_vgmstream_nub_vag(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps3_past(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps3_sgh_sgb(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps3_sgdx(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ngca(STREAMFILE* streamFile);
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@ -621,16 +621,12 @@ VGMSTREAM * init_vgmstream_eb_sf0(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps3_klbs(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps3_sgx(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_mtaf(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_tun(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_wpd(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps3_sgd(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_mn_str(STREAMFILE* streamFile);
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VGMSTREAM * init_vgmstream_ps2_mss(STREAMFILE* streamFile);
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@ -1,200 +1,334 @@
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#include "meta.h"
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#include "../util.h"
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/* SGH+SGB (from Folklore) */
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VGMSTREAM * init_vgmstream_ps3_sgh_sgb(STREAMFILE *streamFile) {
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/* utils to fix AT3 looping */
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typedef struct {
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int32_t fact_samples;
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int32_t loop_start_sample;
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int32_t loop_end_sample;
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int32_t skip_samples;
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} at3_riff_info;
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static int get_at3_riff_info(at3_riff_info* info, STREAMFILE *streamFile, int32_t offset);
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/* Sony's SGB+SGH / SGD / SGX (variations of the same format)
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* PS3: Genji (SGX only), Folklore, Afrika, Tokyo Jungle
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* PSP: Brave Story, Sarugetchu Sarusaru Daisakusen, Kurohyo 1/2
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*
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* Contains header + chunks, usually:
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* WAVE: stream(s) header of ADPCM, AC3, ATRAC3plus, etc
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* NAME: stream name(s)
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* WSUR, WMRK, BUSS: unknown
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* RGND, SEQD: unknown (related to SE)
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* Then data, containing the original header if applicable (ex. AT3 RIFF).
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* The SGDX header has priority over it (ex. some ATRAC3plus files have 48000 while the data RIFF 44100)
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*/
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VGMSTREAM * init_vgmstream_ps3_sgdx(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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off_t start_offset = 0;
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STREAMFILE * streamFileSGH = NULL;
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STREAMFILE * streamHeader = NULL;
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char filename[PATH_LIMIT];
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char filenameSGH[PATH_LIMIT];
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int channel_count;
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int loop_flag;
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off_t start_offset, data_offset;
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int i;
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int is_sgx, is_sgd, is_sgb;
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int chunk_offset;
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int total_streams;
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int target_stream = 0; /* usually only SE use substreams */
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#ifdef VGM_USE_FFMPEG
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ffmpeg_codec_data *ffmpeg_data = NULL;
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#endif
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("sgb",filename_extension(filename))) goto fail;
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strcpy(filenameSGH,filename);
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strcpy(filenameSGH+strlen(filenameSGH)-3,"sgh");
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streamFileSGH = streamFile->open(streamFile,filenameSGH,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!streamFileSGH) goto fail;
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/* check header */
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if (read_32bitBE(0x00,streamFileSGH) != 0x53475844) /* "SGXD" */
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is_sgx = strcasecmp("sgx",filename_extension(filename))==0;
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is_sgd = strcasecmp("sgd",filename_extension(filename))==0;
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is_sgb = strcasecmp("sgb",filename_extension(filename))==0;
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if ( !(is_sgx || is_sgd || is_sgb) )
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goto fail;
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channel_count = read_8bit(0x29,streamFileSGH);
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if (read_32bitBE(0x44,streamFileSGH)==0xFFFFFFFF)
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loop_flag = 0;
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else
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loop_flag = 1;
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* SGB+SGH: use SGH as header; otherwise use the current file as header */
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if (is_sgb) {
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char fileheader[PATH_LIMIT];
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/* fill in the vital statistics */
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x2C,streamFileSGH);
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vgmstream->num_samples = read_32bitLE(0xC,streamFileSGH)*28/32;
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vgmstream->coding_type = coding_PSX;
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if(loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x44,streamFileSGH);
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vgmstream->loop_end_sample = read_32bitLE(0x48,streamFileSGH);
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}
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strcpy(fileheader,filename);
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strcpy(fileheader+strlen(fileheader)-3,"sgh");
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streamHeader = streamFile->open(streamFile,fileheader,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!streamHeader) goto fail;
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} else {
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streamHeader = streamFile;
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}
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x10;
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vgmstream->meta_type = meta_PS3_SGH_SGB;
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/* SGXD chunk (size 0x10) */
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if (read_32bitBE(0x00,streamHeader) != 0x53475844) /* "SGXD" */
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goto fail;
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/* 0x04 SGX: full header_size; SGD/SGH: unknown header_size (counting from 0x0/0x8/0x10, varies) */
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/* 0x08 SGX: first chunk offset? (0x10); SGD/SGH: full header_size */
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/* 0x0c SGX/SGH: full data size with padding; SGD: full data size + 0x80000000 with padding */
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if (is_sgb) {
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data_offset = 0x00;
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} else if ( is_sgx ) {
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data_offset = read_32bitLE(0x04,streamHeader);
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} else {
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data_offset = read_32bitLE(0x08,streamHeader);
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}
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/* open the file for reading */
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chunk_offset = 0x10;
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/* WAVE chunk (size 0x10 + files * 0x38 + optional padding) */
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/* the format reads chunks until header_size, but we only want WAVE in the first position meaning BGM */
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if (read_32bitBE(chunk_offset+0x00,streamHeader) != 0x57415645) /* "WAVE" */
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goto fail;
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/* 0x04 SGX: unknown; SGD/SGH: chunk length */
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/* 0x08 null */
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/* usually only SE containers have multiple streams but just in case... */
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total_streams = read_32bitLE(chunk_offset+0x0c,streamHeader);
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if (target_stream+1 > total_streams)
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goto fail;
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/* read stream (skip until target_stream) */
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chunk_offset += 0x10;
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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int stream_loop_flag;
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int stream_type;
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int stream_channels;
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int32_t stream_sample_rate;
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int32_t stream_num_samples, stream_loop_start_sample, stream_loop_end_sample;
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off_t stream_start_offset;
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int32_t stream_size;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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for (i=0; i < total_streams; i++) {
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if (i != target_stream) {
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chunk_offset += 0x38; /* next file */
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continue;
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}
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/* 0x00 ? (00/01/02) */
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/* 0x04 sometimes global offset to wave_name */
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stream_type = read_8bit(chunk_offset+0x08,streamHeader);
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stream_channels = read_8bit(chunk_offset+0x09,streamHeader);
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/* 0x0a null */
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stream_sample_rate = read_32bitLE(chunk_offset+0x0c,streamHeader);
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/* 0x10 info_type: meaning of the next value
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* (00=null, 30/40=data size without padding (ADPCM, ATRAC3plus), 80/A0=block size (AC3) */
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/* 0x14 info_value (see above) */
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/* 0x18 unknown (ex. 0x0008/0010/3307/CC02/etc)x2 */
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/* 0x1c null */
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stream_num_samples = read_32bitLE(chunk_offset+0x20,streamHeader);
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stream_loop_start_sample = read_32bitLE(chunk_offset+0x24,streamHeader);
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stream_loop_end_sample = read_32bitLE(chunk_offset+0x28,streamHeader);
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stream_size = read_32bitLE(chunk_offset+0x2c,streamHeader); /* stream size (without padding) / interleave (for type3) */
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if (is_sgx) {
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stream_start_offset = 0x0; /* TODO unknown (not seen multi SGX) */
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} else{
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stream_start_offset = read_32bitLE(chunk_offset+0x30,streamHeader);
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}
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/* 0x34 SGX: unknown; SGD/SGH: stream size (with padding) / interleave */
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stream_loop_flag = stream_loop_start_sample!=0xffffffff && stream_loop_end_sample!=0xffffffff;
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chunk_offset += 0x38; /* next file */
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break;
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}
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(stream_channels,stream_loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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vgmstream->num_samples = stream_num_samples;
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vgmstream->sample_rate = stream_sample_rate;
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vgmstream->channels = stream_channels;
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if (stream_loop_flag) {
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vgmstream->loop_start_sample = stream_loop_start_sample;
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vgmstream->loop_end_sample = stream_loop_end_sample;
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}
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vgmstream->meta_type = meta_PS3_SGDX;
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switch (stream_type) {
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case 0x03: /* PSX ADPCM */
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_interleave;
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if (is_sgx) {
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vgmstream->interleave_block_size = 0x10;
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} else {
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vgmstream->interleave_block_size = stream_size;
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}
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break;
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#ifdef VGM_USE_FFMPEG
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case 0x04: /* ATRAC3plus */
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{
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at3_riff_info info;
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ffmpeg_data = init_ffmpeg_offset(streamFile, data_offset, streamFile->get_size(streamFile));
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if ( !ffmpeg_data ) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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/*vgmstream->meta_type = meta_FFmpeg;*/
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vgmstream->codec_data = ffmpeg_data;
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/* manually fix looping due to FFmpeg bugs */
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if (stream_loop_flag && get_at3_riff_info(&info, streamFile, data_offset)) {
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if (vgmstream->num_samples == info.fact_samples) { /* use if looks normal */
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/* todo use "skip samples"; for now we just use absolute loop values */
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vgmstream->loop_start_sample = info.loop_start_sample;
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vgmstream->loop_end_sample = info.loop_end_sample;
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vgmstream->num_samples += info.skip_samples; /* to ensure it always reaches loop_end */
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}
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}
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break;
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}
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#endif
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case 0x05: /* todo PCM? */
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goto fail;
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/*
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vgmstream->coding_type = coding_PCM16LE;
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if (vgmstream->channels > 1) {
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = 0x1;
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} else {
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vgmstream->layout_type = layout_none;
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}
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break;
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*/
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#ifdef VGM_USE_FFMPEG
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case 0x06: /* AC3 */
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ffmpeg_data = init_ffmpeg_offset(streamFile, data_offset, streamFile->get_size(streamFile));
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if ( !ffmpeg_data ) goto fail;
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vgmstream->coding_type = coding_FFmpeg;
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vgmstream->layout_type = layout_none;
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/*vgmstream->meta_type = meta_FFmpeg;*/
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vgmstream->codec_data = ffmpeg_data;
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break;
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#endif
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default:
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goto fail;
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}
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start_offset = data_offset + stream_start_offset;
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0; i < vgmstream->channels; i++) {
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vgmstream->ch[i].streamfile = file;
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vgmstream->ch[i].channel_start_offset =
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vgmstream->ch[i].offset =
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start_offset + vgmstream->interleave_block_size * i;
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}
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}
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}
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return vgmstream;
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/* clean up anything we may have opened */
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fail:
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if (streamFileSGH) close_streamfile(streamFileSGH);
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if (vgmstream) close_vgmstream(vgmstream);
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#ifdef VGM_USE_FFMPEG
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if (ffmpeg_data) {
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free_ffmpeg(ffmpeg_data);
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vgmstream->codec_data = NULL;
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}
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#endif
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if (is_sgb && streamHeader) close_streamfile(streamHeader);
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if (vgmstream) close_vgmstream(vgmstream);
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return NULL;
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}
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VGMSTREAM * init_vgmstream_ps3_sgx(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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char filename[PATH_LIMIT];
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off_t start_offset;
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int loop_flag = 0;
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int channel_count;
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/* check extension, case insensitive */
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streamFile->get_name(streamFile,filename,sizeof(filename));
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if (strcasecmp("sgx",filename_extension(filename))) goto fail;
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/**
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* AT3 RIFF headers have a "skip samples at the beginning" value that the decoder should use,
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* and absolute loop values. However the SGDX header loop values assume those samples are skipped.
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*
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* FFmpeg doesn't support/export this, so we have to manually get the absolute values to fix looping.
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*/
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static int get_at3_riff_info(at3_riff_info* info, STREAMFILE *streamFile, int32_t offset) {
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off_t current_chunk, riff_size;
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int data_found = 0;
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/* check header */
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if (read_32bitBE(0x00,streamFile) != 0x53475844) /* "SGXD" */
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memset(info, 0, sizeof(at3_riff_info));
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if (read_32bitBE(offset+0x0,streamFile)!=0x52494646 /* "RIFF" */
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&& read_32bitBE(offset+0x8,streamFile)!=0x57415645 ) /* "WAVE" */
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goto fail;
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loop_flag = (read_32bitLE(0x44,streamFile) != 0xFFFFFFFF);
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channel_count = read_8bit(0x29,streamFile);
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/* build the VGMSTREAM */
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vgmstream = allocate_vgmstream(channel_count,loop_flag);
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if (!vgmstream) goto fail;
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/* fill in the vital statistics */
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start_offset = read_32bitLE(0x4,streamFile);
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vgmstream->channels = channel_count;
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vgmstream->sample_rate = read_32bitLE(0x2C,streamFile);
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vgmstream->coding_type = coding_PSX;
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vgmstream->num_samples = read_32bitLE(0xC,streamFile)/16/channel_count*28;
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if (loop_flag) {
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vgmstream->loop_start_sample = read_32bitLE(0x44,streamFile);
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vgmstream->loop_end_sample = read_32bitLE(0x48,streamFile);
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}
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/* read chunks */
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riff_size = read_32bitLE(offset+0x4,streamFile);
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current_chunk = offset + 0xc;
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vgmstream->layout_type = layout_interleave;
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vgmstream->interleave_block_size = read_32bitLE(0x8,streamFile);
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vgmstream->meta_type = meta_PS3_SGX;
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while (!data_found && current_chunk < riff_size) {
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uint32_t chunk_type = read_32bitBE(current_chunk,streamFile);
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off_t chunk_size = read_32bitLE(current_chunk+4,streamFile);
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/* open the file for reading */
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{
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int i;
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STREAMFILE * file;
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file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
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if (!file) goto fail;
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for (i=0;i<channel_count;i++) {
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vgmstream->ch[i].streamfile = file;
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switch(chunk_type) {
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case 0x736D706C: /* smpl */
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if (read_32bitLE(current_chunk+0x24, streamFile)==0
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|| read_32bitLE(current_chunk+0x2c+0x4, streamFile)!=0 )
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goto fail;
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vgmstream->ch[i].channel_start_offset=
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vgmstream->ch[i].offset=start_offset+
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vgmstream->interleave_block_size*i;
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info->loop_start_sample = read_32bitLE(current_chunk+0x2c+0x8, streamFile);
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info->loop_end_sample = read_32bitLE(current_chunk+0x2c+0xc,streamFile);
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break;
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case 0x66616374: /* fact */
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if (chunk_size == 0x8) {
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||||
info->fact_samples = read_32bitLE(current_chunk+0x8, streamFile);
|
||||
info->skip_samples = read_32bitLE(current_chunk+0xc, streamFile);
|
||||
} else if (chunk_size == 0xc) {
|
||||
info->fact_samples = read_32bitLE(current_chunk+0x8, streamFile);
|
||||
info->skip_samples = read_32bitLE(current_chunk+0x10, streamFile);
|
||||
} else {
|
||||
goto fail;
|
||||
}
|
||||
break;
|
||||
|
||||
case 0x64617461: /* data */
|
||||
data_found = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
current_chunk += 8+chunk_size;
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
VGMSTREAM * init_vgmstream_ps3_sgd(STREAMFILE *streamFile) {
|
||||
VGMSTREAM * vgmstream = NULL;
|
||||
char filename[PATH_LIMIT];
|
||||
off_t start_offset;
|
||||
int loop_flag = 0;
|
||||
int channel_count;
|
||||
|
||||
/* check extension, case insensitive */
|
||||
streamFile->get_name(streamFile,filename,sizeof(filename));
|
||||
if (strcasecmp("sgd",filename_extension(filename))) goto fail;
|
||||
|
||||
/* check header */
|
||||
if (read_32bitBE(0x00,streamFile) != 0x53475844) /* "SGXD" */
|
||||
if (!data_found)
|
||||
goto fail;
|
||||
|
||||
loop_flag = (read_32bitLE(0x44,streamFile) != 0xFFFFFFFF);
|
||||
channel_count = read_8bit(0x29,streamFile);
|
||||
|
||||
/* build the VGMSTREAM */
|
||||
vgmstream = allocate_vgmstream(channel_count,loop_flag);
|
||||
if (!vgmstream) goto fail;
|
||||
|
||||
/* fill in the vital statistics */
|
||||
start_offset = read_32bitLE(0x8,streamFile);
|
||||
vgmstream->channels = channel_count;
|
||||
vgmstream->sample_rate = read_32bitLE(0x2C,streamFile);
|
||||
vgmstream->coding_type = coding_PSX;
|
||||
vgmstream->num_samples = read_32bitLE(0x40,streamFile)/16/channel_count*28;
|
||||
if (loop_flag) {
|
||||
vgmstream->loop_start_sample = read_32bitLE(0x44,streamFile);
|
||||
vgmstream->loop_end_sample = read_32bitLE(0x48,streamFile);
|
||||
}
|
||||
/* found */
|
||||
return 1;
|
||||
|
||||
vgmstream->layout_type = layout_interleave;
|
||||
vgmstream->interleave_block_size = read_8bit(0x39,streamFile); // just a guess, all of my samples seem to be 0x10 interleave
|
||||
vgmstream->meta_type = meta_PS3_SGX;
|
||||
|
||||
/* open the file for reading */
|
||||
{
|
||||
int i;
|
||||
STREAMFILE * file;
|
||||
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
|
||||
if (!file) goto fail;
|
||||
for (i=0;i<channel_count;i++) {
|
||||
vgmstream->ch[i].streamfile = file;
|
||||
|
||||
vgmstream->ch[i].channel_start_offset=
|
||||
vgmstream->ch[i].offset=start_offset+
|
||||
vgmstream->interleave_block_size*i;
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
return vgmstream;
|
||||
|
||||
/* clean up anything we may have opened */
|
||||
fail:
|
||||
if (vgmstream) close_vgmstream(vgmstream);
|
||||
return NULL;
|
||||
/* not found */
|
||||
return 0;
|
||||
|
||||
}
|
||||
|
@ -246,8 +246,10 @@ VGMSTREAM * init_vgmstream_riff(STREAMFILE *streamFile) {
|
||||
if (strcasecmp("wav",filename_extension(filename)) &&
|
||||
strcasecmp("lwav",filename_extension(filename))
|
||||
#if defined(VGM_USE_MAIATRAC3PLUS) || defined(VGM_USE_FFMPEG)
|
||||
&& strcasecmp("at3",filename_extension(filename))
|
||||
&& strcasecmp("sgb",filename_extension(filename))
|
||||
&& strcasecmp("at3",filename_extension(filename))
|
||||
#endif
|
||||
#ifndef VGM_USE_FFMPEG
|
||||
&& strcasecmp("sgb",filename_extension(filename)) /* SGB has proper support with FFmpeg in ps3_sgdx */
|
||||
#endif
|
||||
)
|
||||
{
|
||||
|
@ -303,7 +303,7 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_fsb_mpeg,
|
||||
init_vgmstream_nub_vag,
|
||||
init_vgmstream_ps3_past,
|
||||
init_vgmstream_ps3_sgh_sgb,
|
||||
init_vgmstream_ps3_sgdx,
|
||||
init_vgmstream_ngca,
|
||||
init_vgmstream_wii_ras,
|
||||
init_vgmstream_ps2_spm,
|
||||
@ -320,11 +320,9 @@ VGMSTREAM * (*init_vgmstream_fcns[])(STREAMFILE *streamFile) = {
|
||||
init_vgmstream_eb_sfx,
|
||||
init_vgmstream_eb_sf0,
|
||||
init_vgmstream_ps3_klbs,
|
||||
init_vgmstream_ps3_sgx,
|
||||
init_vgmstream_ps2_mtaf,
|
||||
init_vgmstream_tun,
|
||||
init_vgmstream_wpd,
|
||||
init_vgmstream_ps3_sgd,
|
||||
init_vgmstream_mn_str,
|
||||
init_vgmstream_ps2_mss,
|
||||
init_vgmstream_ps2_hsf,
|
||||
@ -3150,8 +3148,8 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
|
||||
case meta_PS3_PAST:
|
||||
snprintf(temp,TEMPSIZE,"SNDP header");
|
||||
break;
|
||||
case meta_PS3_SGH_SGB:
|
||||
snprintf(temp,TEMPSIZE,"SGH+SGB SGXD header");
|
||||
case meta_PS3_SGDX:
|
||||
snprintf(temp,TEMPSIZE,"SGXD header");
|
||||
break;
|
||||
case meta_NGCA:
|
||||
snprintf(temp,TEMPSIZE,"NGCA header");
|
||||
@ -3204,9 +3202,6 @@ void describe_vgmstream(VGMSTREAM * vgmstream, char * desc, int length) {
|
||||
case meta_PS3_KLBS:
|
||||
snprintf(temp,TEMPSIZE,"klBS Header");
|
||||
break;
|
||||
case meta_PS3_SGX:
|
||||
snprintf(temp,TEMPSIZE,"PS3 SGXD/WAVE header");
|
||||
break;
|
||||
case meta_PS2_MTAF:
|
||||
snprintf(temp,TEMPSIZE,"Konami MTAF header");
|
||||
break;
|
||||
|
@ -562,7 +562,7 @@ typedef enum {
|
||||
meta_PS3_MSF, /* MSF header */
|
||||
meta_NUB_VAG, /* VAG from Nub archives */
|
||||
meta_PS3_PAST, /* Bakugan Battle Brawlers (PS3) */
|
||||
meta_PS3_SGH_SGB, /* Folklore (PS3) */
|
||||
meta_PS3_SGDX, /* Folklore, Genji, Tokyo Jungle (PS3), Brave Story, Kurohyo (PSP) */
|
||||
meta_NGCA, /* GoldenEye 007 (Wii) */
|
||||
meta_WII_RAS, /* Donkey Kong Country Returns (Wii) */
|
||||
meta_PS2_SPM, /* Lethal Skies Elite Pilot: Team SW */
|
||||
@ -580,7 +580,6 @@ typedef enum {
|
||||
meta_EB_SFX, // Excitebots .sfx
|
||||
meta_EB_SF0, // Excitebots .sf0
|
||||
meta_PS3_KLBS, // L@VE ONCE (PS3)
|
||||
meta_PS3_SGX, // Boku no Natsuyasumi 3 (PS3)
|
||||
meta_PS2_MTAF, // Metal Gear Solid 3 MTAF
|
||||
meta_PS2_VAG1, // Metal Gear Solid 3 VAG1
|
||||
meta_PS2_VAG2, // Metal Gear Solid 3 VAG2
|
||||
|
Loading…
Reference in New Issue
Block a user