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Fix some FFX .vs
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693842ea09
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2d968064dc
@ -5,7 +5,7 @@
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/* .vs/VS - from Final Fantasy X voices (PS2) */
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VGMSTREAM * init_vgmstream_vs_ffx(STREAMFILE *streamFile) {
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VGMSTREAM * vgmstream = NULL;
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int channel_count, loop_flag;
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int channel_count, loop_flag, pitch;
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off_t start_offset;
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@ -20,6 +20,7 @@ VGMSTREAM * init_vgmstream_vs_ffx(STREAMFILE *streamFile) {
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loop_flag = 0;
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channel_count = 1;
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start_offset = 0x00;
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pitch = read_32bitLE(0x10,streamFile);
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/* build the VGMSTREAM */
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@ -27,7 +28,7 @@ VGMSTREAM * init_vgmstream_vs_ffx(STREAMFILE *streamFile) {
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if (!vgmstream) goto fail;
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vgmstream->meta_type = meta_VS_FFX;
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vgmstream->sample_rate = 48000;
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vgmstream->sample_rate = (48000 * pitch) / 4096; /* needed for rare files, sounds ok */
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vgmstream->coding_type = coding_PSX;
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vgmstream->layout_type = layout_blocked_vs_ffx;
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