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update readme with ogg fun
git-svn-id: https://vgmstream.svn.sourceforge.net/svnroot/vgmstream@236 51a99a44-fe44-0410-b1ba-c3e57ba2b86b
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readme.txt
15
readme.txt
@ -4,7 +4,19 @@ This is vgmstream, a library for playing streamed audio from video games.
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It is very much under development. There are two end-user bits, a command
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line decoder called "test", and a simple Winamp plugin called "in_vgmstream".
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--- test ---
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--- needed files (for Windows) ---
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Since Ogg Vorbis is now supported, you will need to have libvorbis.dll.
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I suggest this one:
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http://www.rarewares.org/files/ogg/libvorbis1.2.0.zip
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and the companion Intel math dll, if you need it:
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http://www.rarewares.org/files/libmmd9.1.zip
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Put libvorbis.dll and libmmd.dll somewhere Windows can find them. For
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in_vgmstream this means in the directory with winamp.exe, or in a system
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directory. For test.exe that means in this means in the same directory as
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test.exe, or in a system directory.
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--- test.exe ---
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Usage: test.exe [-o outfile.wav] [-l loop count]
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[-f fade time] [-d fade delay] [-ipPcmxeE] infile
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Options:
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@ -74,6 +86,7 @@ File types supported by this version of vgmstream:
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- .cfn (GC DSP ADPCM)
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- .vpk (PSX ADPCM)
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- .genh (PSX ADPCM, XBOX IMA ADPCM)
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- .ogg, .logg (Ogg Vorbis)
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Enjoy!
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-hcs
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