mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-24 23:10:10 +01:00
Fix some Wwise .wav and tweak size checks [Tony Hawk: Shred (Wii)]
This commit is contained in:
parent
63b8778912
commit
32ae3e1912
@ -72,9 +72,16 @@ VGMSTREAM * init_vgmstream_wwise(STREAMFILE *streamFile) {
|
||||
ww.file_size = streamFile->get_size(streamFile);
|
||||
|
||||
#if 0
|
||||
/* sometimes uses a RIFF size that doesn't count chunks/sizes, has LE size in RIFX, or is just wrong...? */
|
||||
if (4+4+read_32bit(0x04,streamFile) != ww.file_size) {
|
||||
VGM_LOG("WWISE: bad riff size (real=0x%x vs riff=0x%x)\n", 4+4+read_32bit(0x04,streamFile), ww.file_size);
|
||||
/* Wwise's RIFF size is often wonky, seemingly depending on codec:
|
||||
* - PCM, IMA, VORBIS, AAC, OPUS: correct
|
||||
* - DSP, XWMA, ATRAC9: almost always slightly smaller (around 0x50)
|
||||
* - HEVAG: very off
|
||||
* - XMA2: exact file size
|
||||
* - some RIFX have LE size
|
||||
* (later we'll validate "data" which fortunately is correct)
|
||||
*/
|
||||
if (read_32bit(0x04,streamFile)+0x04+0x04 != ww.file_size) {
|
||||
VGM_LOG("WWISE: bad riff size (real=0x%x vs riff=0x%x)\n", read_32bit(0x04,streamFile)+0x04+0x04, ww.file_size);
|
||||
goto fail;
|
||||
}
|
||||
#endif
|
||||
@ -177,11 +184,15 @@ VGMSTREAM * init_vgmstream_wwise(STREAMFILE *streamFile) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
/* fix for newer Wwise DSP with coefs: Epic Mickey 2 (Wii), Batman Arkham Origins Blackgate (3DS) */
|
||||
if (ww.format == 0x0002 && ww.extra_size == 0x0c + ww.channels * 0x2e) {
|
||||
/* identify system's ADPCM */
|
||||
if (ww.format == 0x0002) {
|
||||
if (ww.extra_size == 0x0c + ww.channels * 0x2e) {
|
||||
/* newer Wwise DSP with coefs [Epic Mickey 2 (Wii), Batman Arkham Origins Blackgate (3DS)] */
|
||||
ww.codec = DSP;
|
||||
}
|
||||
else if (ww.format == 0x0002 && ww.block_align == 0x104 * ww.channels) {
|
||||
} else if (ww.extra_size == 0x0a && find_chunk(streamFile, 0x57696948, first_offset,0, NULL,NULL, ww.big_endian, 0)) { /* WiiH */
|
||||
/* few older Wwise DSP with num_samples in extra_size [Tony Hawk: Shred (Wii)] */
|
||||
ww.codec = DSP;
|
||||
} else if (ww.block_align == 0x104 * ww.channels) {
|
||||
//ww.codec = SWITCH_ADPCM;
|
||||
/* unknown codec, found in Bayonetta 2 (Switch)
|
||||
* frames of 0x104 per ch, possibly frame header is hist1(2)/hist2(2)/index(1)
|
||||
@ -189,15 +200,23 @@ VGMSTREAM * init_vgmstream_wwise(STREAMFILE *streamFile) {
|
||||
* index only goes up to ~0xb, may be a shift/scale value */
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Some Wwise files (ex. Oddworld PSV, Bayonetta 2 WiiU, often in BGM.bnk) are truncated mirrors of another file.
|
||||
* They come in RAM banks, probably to play the beginning while the rest of the real stream loads.
|
||||
* We'll add basic support to avoid complaints of this or that .wem not playing */
|
||||
if (ww.data_size > ww.file_size) {
|
||||
if (ww.data_offset + ww.data_size > ww.file_size) {
|
||||
//VGM_LOG("WWISE: truncated data size (prefetch): (real=0x%x > riff=0x%x)\n", ww.data_size, ww.file_size);
|
||||
if (ww.codec == IMA || ww.codec == VORBIS || ww.codec == XMA2) /* only seen those, probably others exist */
|
||||
ww.truncated = 1;
|
||||
|
||||
/* catch wrong rips as truncated tracks' file_size should be much smaller than data_size */
|
||||
if (ww.data_offset + ww.data_size - ww.file_size < 0x5000) {
|
||||
VGM_LOG("WWISE: wrong expected data_size\n");
|
||||
goto fail;
|
||||
}
|
||||
|
||||
if (ww.codec == IMA || ww.codec == VORBIS || ww.codec == XMA2)
|
||||
ww.truncated = 1; /* only seen those, probably others exist */
|
||||
else
|
||||
goto fail;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user