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Fix some MUSX .sfx [Sphinx (PC)]
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@ -48,7 +48,7 @@ size_t ms_ima_bytes_to_samples(size_t bytes, int block_align, int channels);
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size_t xbox_ima_bytes_to_samples(size_t bytes, int channels);
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size_t dat4_ima_bytes_to_samples(size_t bytes, int channels);
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size_t apple_ima4_bytes_to_samples(size_t bytes, int channels);
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int xbox_check_format(STREAMFILE* sf, uint32_t offset, uint32_t max, int channels);
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/* ngc_dsp_decoder */
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void decode_ngc_dsp(VGMSTREAMCHANNEL* stream, sample_t* outbuf, int channelspacing, int32_t first_sample, int32_t samples_to_do);
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@ -1326,3 +1326,27 @@ size_t apple_ima4_bytes_to_samples(size_t bytes, int channels) {
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return (bytes / block_align) * (block_align - 0x02*channels) * 2 / channels
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+ ((bytes % block_align) ? ((bytes % block_align) - 0x02*channels) * 2 / channels : 0);
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}
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/* test XBOX-ADPCM frames for correctness */
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int xbox_check_format(STREAMFILE* sf, uint32_t offset, uint32_t max, int channels) {
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off_t max_offset = offset + max;
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int ch;
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if (max_offset > get_streamfile_size(sf))
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max_offset = get_streamfile_size(sf);
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if (!channels)
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return 0;
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while (offset < max_offset) {
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for (ch = 0; ch < channels; ch++) {
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uint16_t step = read_u16le(offset + 0x04 * ch + 0x02,sf);
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if (step > 88)
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return 0;
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}
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offset += 0x24 * channels;
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}
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return 1;
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}
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@ -1,5 +1,6 @@
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#include "meta.h"
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#include "../coding/coding.h"
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#include "../util/endianness.h"
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typedef enum { MFX, MFX_BANK, SFX_BANK, SBNK, FORM } musx_form;
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typedef enum { PSX, DSP, XBOX, IMA, DAT, NGCA, PCM } musx_codec;
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@ -187,16 +188,24 @@ static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
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musx->platform = get_id32be("GC02"); /* (fake) */
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}
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else {
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int channels = musx->channels;
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off_t offset = musx->stream_offset;
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size_t max = 0x5000;
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if (max > musx->stream_size)
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max = musx->stream_size;
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if (!channels)
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channels = 2;
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/* since engine seems to hardcode codecs no apparent way to detect in some cases
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* [Sphinx and the Cursed Mummy (multi), Buffy the Vampire Slayer: Chaos Bleeds (multi)] */
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if (ps_check_format(sf, offset, max)) {
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musx->platform = get_id32be("PS2_");
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} else {
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} else if (xbox_check_format(sf, offset, max, channels)) {
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musx->platform = get_id32be("XB02"); /* (fake) */
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}
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else {
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musx->platform = get_id32be("PC02"); /* (fake) */
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}
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}
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}
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@ -267,6 +276,12 @@ static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
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musx->codec = DAT;
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break;
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case 0x50433032: /* "PC02" */
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default_channels = 2;
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default_sample_rate = 32000;
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musx->codec = IMA;
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break;
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default:
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VGM_LOG("MUSX: unknown platform %x\n", musx->platform);
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goto fail;
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@ -307,7 +322,7 @@ static int parse_musx_stream(STREAMFILE* sf, musx_header* musx) {
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}
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/* other types (0x0a, 0x09) look like section/end markers, 0x06/07 only seems to exist once */
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if (type == 0x06 || type == 0x07) {
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if (type == 0x06 || type == 0x07) { /* loop / goto */
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musx->loop_start = offset2;
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musx->loop_end = offset1;
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musx->loop_flag = 1;
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@ -361,6 +376,8 @@ fail:
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return 0;
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}
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//TODO: check possible info here:
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// https://sphinxandthecursedmummy.fandom.com/wiki/SFX
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static int parse_musx(STREAMFILE* sf, musx_header* musx) {
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int32_t (*read_s32)(off_t,STREAMFILE*) = NULL;
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uint32_t (*read_u32)(off_t,STREAMFILE*) = NULL;
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@ -378,7 +395,7 @@ static int parse_musx(STREAMFILE* sf, musx_header* musx) {
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case 1: /* Athens 2004 (PS2) */
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musx->platform = 0; /* guess later */
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musx->tables_offset = 0x10;
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musx->big_endian = guess_endianness32bit(0x10, sf);
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musx->big_endian = guess_endian32(0x10, sf);
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musx->is_old = 1;
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break;
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@ -670,7 +687,7 @@ static int parse_musx(STREAMFILE* sf, musx_header* musx) {
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data_offset = read_u32(musx->tables_offset+0x3c, sf);
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target_offset = head_offset + (target_subsong - 1) * 0x1c;
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;VGM_LOG("MUSX: ho=%lx, do=%lx, to=%lx\n", head_offset, data_offset, target_offset);
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//;VGM_LOG("MUSX: ho=%lx, do=%lx, to=%lx\n", head_offset, data_offset, target_offset);
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/* 0x00: subfile ID */
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musx->num_samples = read_s32(target_offset + 0x04, sf);
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