mirror of
https://github.com/vgmstream/vgmstream.git
synced 2024-11-27 16:10:48 +01:00
doc
This commit is contained in:
parent
8cf4dd6939
commit
37988304a5
@ -109,7 +109,7 @@ VGMSTREAM* init_vgmstream_sgxd(STREAMFILE* sf) {
|
||||
uint32_t stream_offset;
|
||||
chunk_offset += 0x08 + 0x38 * (target_subsong-1); /* position in target header*/
|
||||
|
||||
/* 0x00: ? (00/01/02) */
|
||||
/* 0x00: flags? (00/01/02) */
|
||||
name_offset = read_u32le(chunk_offset+0x04,sf_head);
|
||||
codec = read_u8(chunk_offset+0x08,sf_head);
|
||||
channels = read_u8(chunk_offset+0x09,sf_head);
|
||||
@ -119,16 +119,14 @@ VGMSTREAM* init_vgmstream_sgxd(STREAMFILE* sf) {
|
||||
/* 0x10: info_type, meaning of the next value
|
||||
* (00=null, 30/40=data size without padding (ADPCM, ATRAC3plus), 80/A0=block size (AC3) */
|
||||
/* 0x14: info_value (see above) */
|
||||
/* 0x18: unknown (ex. 0x0008/0010/3307/CC02/etc, RGND related?) x2 */
|
||||
/* 0x18: vol L + vol R? */
|
||||
/* 0x1c: null */
|
||||
|
||||
num_samples = read_s32le(chunk_offset+0x20,sf_head);
|
||||
loop_start_sample = read_s32le(chunk_offset+0x24,sf_head);
|
||||
loop_end_sample = read_s32le(chunk_offset+0x28,sf_head);
|
||||
stream_size = read_u32le(chunk_offset+0x2c,sf_head); /* stream size (without padding) / interleave (for type3) */
|
||||
|
||||
stream_offset = read_u32le(chunk_offset+0x30,sf_head);
|
||||
|
||||
/* 0x34: SGD/SGH = stream size (with padding) / interleave */
|
||||
|
||||
loop_flag = loop_start_sample != -1 && loop_end_sample != -1;
|
||||
@ -216,6 +214,8 @@ VGMSTREAM* init_vgmstream_sgxd(STREAMFILE* sf) {
|
||||
}
|
||||
#endif
|
||||
|
||||
// 0x00: PCM16LE?
|
||||
// https://github.com/Nenkai/010GameTemplates/blob/main/Sony/SGXD.bt
|
||||
default:
|
||||
VGM_LOG("SGDX: unknown codec %i\n", codec);
|
||||
goto fail;
|
||||
|
Loading…
Reference in New Issue
Block a user