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Add .ifs with bgm subsongs [drummania (AC), GITADORA (AC)]
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0958519274
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@ -221,6 +221,7 @@ static const char* extension_list[] = {
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"idwav",
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"idx",
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"idxma",
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"ifs",
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"ikm",
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"ild",
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"ilv", //txth/reserved [Star Wars Episode III (PS2)]
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@ -1282,10 +1282,14 @@
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RelativePath=".\meta\ps2_iab.c"
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>
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</File>
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<File
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RelativePath=".\meta\ikm.c"
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>
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</File>
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<File
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RelativePath=".\meta\ifs.c"
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>
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</File>
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<File
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RelativePath=".\meta\ikm.c"
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>
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</File>
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<File
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RelativePath=".\meta\ps2_ild.c"
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>
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@ -441,6 +441,7 @@
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<ClCompile Include="meta\ps2_gbts.c" />
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<ClCompile Include="meta\ps2_gcm.c" />
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<ClCompile Include="meta\ps2_hgc1.c" />
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<ClCompile Include="meta\ifs.c" />
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<ClCompile Include="meta\ikm.c" />
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<ClCompile Include="meta\ps2_ild.c" />
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<ClCompile Include="meta\raw_int.c" />
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@ -826,6 +826,9 @@
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<ClCompile Include="meta\ps2_hgc1.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ifs.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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<ClCompile Include="meta\ikm.c">
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<Filter>meta\Source Files</Filter>
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</ClCompile>
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67
src/meta/ifs.c
Normal file
67
src/meta/ifs.c
Normal file
@ -0,0 +1,67 @@
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#include "meta.h"
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#include "../coding/coding.h"
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/* .ifs - Konami arcade games container [drummania (AC), GITADORA (AC)] */
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VGMSTREAM* init_vgmstream_ifs(STREAMFILE* sf) {
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VGMSTREAM* vgmstream = NULL;
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STREAMFILE* temp_sf = NULL;
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off_t subfile_offset, subfile_size;
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int total_subsongs, target_subsong = sf->stream_index;
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/* checks */
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if (!check_extensions(sf, "ifs"))
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goto fail;
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if (read_u32be(0x00,sf) != 0x6CAD8F89)
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goto fail;
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if (read_u16be(0x04,sf) != 0x0003)
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goto fail;
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/* .ifs format is a binary XML thing with types/fields/nodes/etc, that sometimes
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* contains Konami's BMP as subsongs (may differ in num_samples). This is an
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* abridged version of the whole thing, see:
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* - https://github.com/mon/ifstools
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* - https://github.com/mon/kbinxml
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* - https://bitbucket.org/ahigerd/gitadora2wav/
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*/
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{
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off_t offset, size, subfile_start;
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subfile_start = read_u32be(0x10,sf);
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/* skip root section and point to childs */
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offset = 0x28 + 0x04 + read_u32be(0x28,sf);
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size = read_u32be(offset + 0x00,sf);
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offset += 0x04;
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/* point to subfile offsets */
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size = size - 0x04 - read_u32be(offset + 0x00,sf) - 0x04;
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offset = offset + 0x04 + read_u32be(offset + 0x00,sf) + 0x04;
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total_subsongs = size / 0x0c;
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if (target_subsong == 0) target_subsong = 1;
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if (target_subsong < 0 || target_subsong > total_subsongs || total_subsongs < 1) goto fail;
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subfile_offset = read_u32be(offset + (target_subsong-1)*0x0c + 0x00,sf) + subfile_start;
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subfile_size = read_u32be(offset + (target_subsong-1)*0x0c + 0x04,sf);
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}
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temp_sf = setup_subfile_streamfile(sf, subfile_offset, subfile_size, "bin");
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if (!temp_sf) goto fail;
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vgmstream = init_vgmstream_bmp_konami(temp_sf);
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if (!vgmstream) goto fail;
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vgmstream->num_streams = total_subsongs;
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/* subsongs have names but are packed in six-bit strings */
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close_streamfile(temp_sf);
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return vgmstream;
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fail:
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close_streamfile(temp_sf);
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close_vgmstream(vgmstream);
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return NULL;
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}
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@ -932,4 +932,6 @@ VGMSTREAM* init_vgmstream_cpk_memory(STREAMFILE* sf, STREAMFILE* sf_acb);
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VGMSTREAM *init_vgmstream_sbk(STREAMFILE *sf);
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VGMSTREAM* init_vgmstream_ifs(STREAMFILE* sf);
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#endif /*_META_H*/
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@ -515,6 +515,7 @@ VGMSTREAM* (*init_vgmstream_functions[])(STREAMFILE* sf) = {
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init_vgmstream_sbk,
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init_vgmstream_dsp_wiiadpcm,
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init_vgmstream_dsp_cwac,
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init_vgmstream_ifs,
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/* lowest priority metas (should go after all metas, and TXTH should go before raw formats) */
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init_vgmstream_txth, /* proper parsers should supersede TXTH, once added */
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