Remove fake .b1s format (use .txth)

This commit is contained in:
bnnm 2024-07-19 15:09:52 +02:00
parent 2a49524ded
commit 4168673bbd
5 changed files with 1 additions and 62 deletions

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@ -92,7 +92,7 @@ static const char* extension_list[] = {
"awc",
"awd",
"b1s",
"b1s", //txth/reserved [7 Wonders of the Ancient World (PS2)]
"baf",
"baka",
"bank",
@ -1204,7 +1204,6 @@ static const meta_info meta_info_list[] = {
{meta_NGC_DSP_MPDS, "MPDS DSP header"},
{meta_DSP_STR_IG, "Infogrames .DSP header"},
{meta_EA_SWVR, "Electronic Arts SWVR header"},
{meta_PS2_B1S, "B1S header"},
{meta_DSP_XIII, "XIII dsp header"},
{meta_DSP_CABELAS, "Cabelas games .DSP header"},
{meta_PS2_ADM, "Dragon Quest V .ADM raw header"},

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@ -453,8 +453,6 @@ VGMSTREAM * init_vgmstream_ngc_dsp_mpds(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ea_swvr(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_b1s(STREAMFILE* streamFile);
VGMSTREAM * init_vgmstream_ps2_adm(STREAMFILE* streamFile);
VGMSTREAM* init_vgmstream_lpcm_shade(STREAMFILE* sf);

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@ -1,56 +0,0 @@
#include "meta.h"
#include "../util.h"
/* B1S (found in 7 Wonders of the Ancient World) */
VGMSTREAM * init_vgmstream_ps2_b1s(STREAMFILE *streamFile) {
VGMSTREAM * vgmstream = NULL;
char filename[PATH_LIMIT];
int channel_count;
off_t start_offset;
/* check extension, case insensitive */
streamFile->get_name(streamFile,filename,sizeof(filename));
if (strcasecmp("b1s",filename_extension(filename))) goto fail;
if ((read_32bitLE(0x04,streamFile)+0x18) != get_streamfile_size(streamFile))
goto fail;
channel_count = read_32bitLE(0x14,streamFile);
/* build the VGMSTREAM */
vgmstream = allocate_vgmstream(channel_count,0);
if (!vgmstream) goto fail;
/* fill in the vital statistics */
start_offset = 0x18;
vgmstream->channels = channel_count;
vgmstream->sample_rate = read_32bitBE(0x10,streamFile);
vgmstream->coding_type = coding_PSX;
vgmstream->num_samples = read_32bitLE(0x04,streamFile)/16/channel_count*28;
vgmstream->layout_type = layout_interleave;
vgmstream->interleave_block_size = read_32bitLE(0x0C,streamFile);
vgmstream->meta_type = meta_PS2_B1S;
/* open the file for reading */
{
int i;
STREAMFILE * file;
file = streamFile->open(streamFile,filename,STREAMFILE_DEFAULT_BUFFER_SIZE);
if (!file) goto fail;
for (i=0;i<channel_count;i++) {
vgmstream->ch[i].streamfile = file;
vgmstream->ch[i].channel_start_offset=
vgmstream->ch[i].offset=start_offset+
vgmstream->interleave_block_size*i;
}
}
return vgmstream;
/* clean up anything we may have opened */
fail:
if (vgmstream) close_vgmstream(vgmstream);
return NULL;
}

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@ -206,7 +206,6 @@ init_vgmstream_t init_vgmstream_functions[] = {
init_vgmstream_ngc_dsp_mpds,
init_vgmstream_dsp_str_ig,
init_vgmstream_ea_swvr,
init_vgmstream_ps2_b1s,
init_vgmstream_dsp_xiii,
init_vgmstream_dsp_cabelas,
init_vgmstream_lpcm_shade,

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@ -471,7 +471,6 @@ typedef enum {
meta_NGC_DSP_MPDS, /* Big Air Freestyle, Terminator 3 */
meta_DSP_STR_IG, /* Micro Machines, Superman Superman: Shadow of Apokolis */
meta_EA_SWVR, /* Future Cop L.A.P.D., Freekstyle */
meta_PS2_B1S, /* 7 Wonders of the ancient world */
meta_DSP_XIII, /* XIII, possibly more (Ubisoft header???) */
meta_DSP_CABELAS, /* Cabelas games */
meta_PS2_ADM, /* Dragon Quest V (PS2) */